Guardian
Guardian
This page is about the Ascendancy class. For the Ascendant passive, see Guardian (Ascendant passive).
The Guardian is an Ascendancy class for Templars.
Overview
Guardians are a powerful option for tank/support Templars dedicated to partying, possessing passives with an emphasis on enhancing and protecting the party. Guardians can specialize in Auras, granting up to 4 additional unique and powerful defensive auras to their party, as well as charge generation and sharing. They also have access to periodical, powerful defensive skills and skills which empower amassed allies, giving them to option to play a minion-based build as well.
Passive skills
Minor skills
This class has the following minor passive skills:
Name | Stats |
---|---|
Armour and Energy Shield, Aura Effect | 14% increased Armour 5% increased maximum Energy Shield 5% increased effect of Non-Curse Auras from your Skills [1] [2] |
Armour and Energy Shield, Block Recovery | 14% increased Armour 5% increased maximum Energy Shield 30% increased Block Recovery [1] |
Armour and Energy Shield, Life Regeneration | 14% increased Armour 5% increased maximum Energy Shield Regenerate 0.5% of Life per second [1] |
Armour and Energy Shield, Link Effect | 14% increased Armour 5% increased maximum Energy Shield Link Skills have 5% increased Buff Effect [1] |
Armour and Energy Shield, Minion Damage | 14% increased Armour 5% increased maximum Energy Shield Minions deal 10% increased Damage [1] [2] |
Notable skills
The class has the following notable passive skills:
Skill | Modifiers | Prerequisite | Preceding Passive |
---|---|---|---|
Radiant Faith | Grants maximum Energy Shield equal to 10% of your Reserved Mana to you and nearby Allies Grants Armour equal to 25% of your Reserved Mana to you and nearby Allies |
Armour and Energy Shield, Aura Effect | |
Unwavering Faith | Auras from your Skills grant 5% increased Recovery Rate of Life, Mana and Energy Shield to you and Allies |
Radiant Faith | Armour and Energy Shield, Aura Effect |
Harmony of Purpose | Enemies in your Link Beams cannot apply Elemental Ailments Enemies in your Link Beams have -20% to all Elemental Resistances Linked Targets and Allies in your Link Beams have +5% to all Maximum Elemental Resistances |
Armour and Energy Shield, Charge Duration | |
Radiant Crusade | Grants Level 20 Summon Sentinel of Radiance Skill 20% of Damage from Hits is taken from your Sentinel of Radiance's Life before you |
Armour and Energy Shield, Minion Damage | |
Unwavering Crusade | 25% chance to Trigger Level 20 Summon Elemental Relic when you or a nearby Ally Kill an Enemy, or Hit a Rare or Unique Enemy | Radiant Crusade | Armour and Energy Shield, Minion Damage |
Time of Need | Every 4 seconds, Regenerate 100% of Life over one second Every 4 seconds, remove Curses and Elemental Ailments from you |
Armour and Energy Shield, Life Regeneration | |
Bastion of Hope | If you've Attacked Recently, you and nearby Allies have +25% Chance to Block Attack Damage If you've Cast a Spell Recently, you and nearby Allies have +25% Chance to Block Spell Damage |
Armour and Energy Shield, Block Chance |
Version history
Version | Changes |
---|---|
3.4.0 |
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