Harmony of Purpose

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Harmony of Purpose
Ascendancy Notable Passive Skill
Enemies in your Link Beams cannot apply Elemental Ailments
Enemies in your Link Beams have -20% to all Elemental Resistances
Linked Targets and Allies in your Link Beams have +5% to all Maximum Elemental Resistances [1]
Harmony of Purpose
Buff
HarmonyOfPurpose (Guardian) passive skill icon.png
You have additional Maximum Elemental Resistances

Harmony of Purpose is a notable Ascendancy passive skill for the Guardian that grants the target of your link skill and allies touching the link bonus maximum elemental resistances. It also causes enemies touching the link to have lower elemental resistance and prevents them from applying elemental ailments.

Ruthless mode

Harmony of Purpose (Ruthless)
Ascendancy Notable Passive Skill
Enemies in your Link Beams cannot apply Elemental Ailments
Enemies in your Link Beams have -10% to all Elemental Resistances
Linked Targets and Allies in your Link Beams have +5% to all Maximum Elemental Resistances

Harmony of Purpose in Ruthless mode has a weaker resistance debuff against enemies touching your links.

Version history

Version Changes
3.22.0
  • Reworked. Old mods listed below:
    • Nearby Enemies cannot gain Power, Frenzy or Endurance Charges
    • You and nearby Party Members Share Power, Frenzy and Endurance Charges with each other
    • 20% chance to gain a Power, Frenzy or Endurance Charge on Hit
  • [Ruthless-specific This patch note only applies to Ruthless mode and does not affect the main game mode.] Provides "Enemies in your Link Beams have -10% to all Elemental Resistances" in Ruthless (-20% in non-Ruthless).
3.13.0
  • Now grants 20% chance to gain a Power, Frenzy or Endurance Charge on Hit (from 10%).
3.2.0
  • Added 10% chance to gain a Power, Frenzy, or Endurance Charge on Hit.
2.3.0
  • Changed Nearby Party Members have Conduit to You and Nearby Party Members Share Power, Frenzy, and Endurance Charges with each other.
2.2.0
  • Added to the game.

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