Curse
A curse is a large area of effect spell that causes negative effects on enemy targets.
Curses have a limited duration, but can be refreshed simply by casting the spell again.
By default, enemies can have one curse active at a time. While a curse is active, casting a different curse will override it. Taking the Whispers of Doom notable allows the player to give enemies up to two different curses at once. The unique items Doedre's DamningDoedre's Damning
Paua Ring+(20-30) to maximum Mana+(5-20) to Intelligence
+(5-20)% to all Elemental Resistances
Gain (5-20) Mana per Enemy Killed
You can apply an additional CurseWhere her mouth should have been there was only a whirling, black void. and WindscreamWindscream
Reinforced GreavesArmour: (163-216)Requires Level 33, 61 Str(50-80)% increased Armour
+(10-15)% to all Elemental Resistances
50% increased Area of Effect of Hex Skills
20% increased Movement Speed
You can apply an additional CurseThe mocking wind, a shielding spell,
The haunting screams, a maddening hell. grant +1 curse each. By corrupting an amulet there is chance of adding the Enemies can have 1 additional Curse implicit modifier. With 2 rings, Windscream, a corrupted amulet and and the passive point mentioned above, you can theoretically inflict a total of 6 Curses at one time.
Note that some monsters and maps have affixes that make them (or the monster inside of them, in the case of maps) immune to curses. Map bosses also have 60% reduced effect of curses on them, and Act Bosses 70%. Launching a curse that decrease the elementals resistances by 10% on Vaal oversoul would reduce his resistances by only 3%. This does not mean that curses are useless, but it can make it unadvisable to rely too heavily on curses when building a late game character.
Skills
There are 12 curse skills usable by players. When a player or monster is cursed, a curse icon will appear over their heads; the icon is the same as depicted on the skill icon.
Skill | Icon | Description |
---|---|---|
Module Error: Too many skills found with q_where = skill.active_skill_name="Warlord's Mark". Please choose only one of the following ids: MonsterWarlordsMark - Base duration is 4.00 seconds, Cursed enemies grant 2% Life Leech when Hit by Attacks, Cursed enemies grant 2% Mana Leech when Hit by Attacks, Cursed enemies have a 100% chance to grant an Endurance Charge when slain, Hits against Cursed Enemies have 40% chance to double Stun Duration (page) ArchnemesisWarlordsMark - Base duration is 4.00 seconds, Cursed enemies grant 2% Life Leech when Hit by Attacks, Cursed enemies grant 2% Mana Leech when Hit by Attacks, Cursed enemies have a 100% chance to grant an Endurance Charge when slain, Hits against Cursed Enemies have 40% chance to double Stun Duration (page) |
Curses all targets in an area. Physical attacks on the cursed targets will leech life and mana, and killing them will result in more flask charges and a chance to gain an endurance charge. | |
Punishment | Curses all targets in an area, causing them to suffer some of the physical damage they deal with their attacks. | |
Module Error: Too many skills found with q_where = skill.active_skill_name="Poacher's Mark". Please choose only one of the following ids: PoachersMarkTriggered - -20% additional Physical Damage Reduction, Trigger this Skill when you Hit a Rare or Unique Enemy and have no Mark (page) PoachersMarkTriggeredtest - Base duration is (7.4-11.8) seconds, -20% additional Physical Damage Reduction, Trigger this Skill when you Hit a Rare or Unique Enemy (page) |
Curses all targets in an area, making them less evasive. Hitting cursed targets will grant life and mana, and killing them will result in more flask charges and a chance to gain a frenzy charge. | |
Module Error: No skills found with q_where = skill.active_skill_name="Projectile Weakness" | Curses all targets in an area, making them easier for projectiles to pierce and easier to knock back, while reducing their evasion against projectiles. | |
Module Error: Too many skills found with q_where = skill.active_skill_name="Temporal Chains". Please choose only one of the following ids: IzaroTemporalChains - Base duration is (5.00-6.45) seconds, 40% reduced Effect of Curse against Players, Cursed Normal and Magic Enemies have (15-25)% less Action Speed, Other effects on Cursed enemies expire 25% slower, Cursed Rare and Unique Enemies have 7% less Action Speed (page) TemporalChains - Base duration is (5.00-8.80) seconds, +(0-1) metre to radius, 50% less Effect of Curse against Players, Cursed Normal and Magic Enemies have (15-29)% less Action Speed, Other effects on Cursed enemies expire 25% slower, Cursed Rare and Unique Enemies have (9-18)% less Action Speed (page) |
Curses all targets in an area, making time pass more slowly for them. They will move, attack and cast at a reduced speed, and effects on them will expire more slowly. | |
Module Error: Too many skills found with q_where = skill.active_skill_name="Frostbite". Please choose only one of the following ids: WbFrostbite - Base duration is (5.00-6.00) seconds, (20-5)% reduced Freeze Duration on enemies, Cursed enemies have -(20-30)% to Cold Resistance, Hits against Cursed Enemies have +25% chance to Freeze (page) Frostbite - Base duration is (8.00-11.80) seconds, +(0-1) metre to radius, Cursed enemies have -(17-36)% to Cold Resistance, Hits against Cursed Enemies have +25% chance to Freeze (page) |
Curses all targets in an area, making them less resistant to cold damage and giving cold damage a chance to freeze. | |
Conductivity | Curses all targets in an area, making them less resistant to lightning damage and giving lightning damage a chance to shock. | |
Module Error: Too many skills found with q_where = skill.active_skill_name="Assassin's Mark". Please choose only one of the following ids: MonsterAssassinsMark - Base duration is 8.80 seconds, Cursed enemies have a 100% chance to grant a Power Charge when slain, Hits against Cursed Enemies have +1.5% to Critical Strike Chance, Hits against Cursed Enemies have +44% to Critical Strike Multiplier, Cursed enemies grant 22 Life when Killed, Cursed enemies grant 22 Mana when Killed (page) NecromancerAssassinsMark - Base duration is 8.80 seconds, Cursed enemies have a 100% chance to grant a Power Charge when slain, Hits against Cursed Enemies have +1.5% to Critical Strike Chance, Hits against Cursed Enemies have +44% to Critical Strike Multiplier, Cursed enemies grant 22 Life when Killed, Cursed enemies grant 22 Mana when Killed (page) |
Curses all targets in an area, making them more vulnerable to critical strikes. | |
Module Error: Too many skills found with q_where = skill.active_skill_name="Elemental Weakness". Please choose only one of the following ids: IzaroElementalWeakness - Base duration is (5.00-6.45) seconds, Cursed enemies have -(20-30)% to Elemental Resistances (page) ElementalWeaknessRoyale - Base duration is (5.00-6.80) seconds, +(0-0.5) metres to radius, Cursed enemies have -(15-24)% to Elemental Resistances (page) |
Curses all targets in an area, making them less resistant to elemental damage. | |
Enfeeble | Curses all targets in an area, making their attacks less effective. | |
Flammability | Curses all targets in an area, making them less resistant to fire damage and giving fire damage a chance to burn. | |
Module Error: Too many skills found with q_where = skill.active_skill_name="Vulnerability". Please choose only one of the following ids: IzaroVulnerabilityPylonOnDeath - 40% increased Physical Damage taken, 20% chance to be inflicted with Bleeding when Hit by an Attack, Base duration is 10.00 seconds (page) IzaroVulnerability - Base duration is (5.00-6.45) seconds, Cursed enemies take (15-25)% increased Physical Damage, Attacks Hits against Cursed Enemies have 25% chance to inflict Bleeding (page) |
Curses all targets in an area, making them take increased damage from physical attacks and degeneration, and easier to stun. The target's energy shield will regenerate more slowly. |
Related unique items
- Asenath's Gentle TouchAsenath's Gentle Touch
Silk GlovesEnergy Shield: (18-23)Requires Level 25, 39 Int+(20-30) to Intelligence
+(60-80) to maximum Life
+(60-80) to maximum Mana
Curse Enemies with Temporal Chains on Hit
Non-Aura Curses you inflict are not removed from Dying Enemies
Enemies near corpses affected by your Curses are Blinded
Enemies Killed near corpses affected by your Curses explode, dealing
3% of their Life as Physical DamageCool the head and cool the blade. - Asphyxia's WrathAsphyxia's Wrath
Feathered Arrow QuiverRequires Level 20(20-30)% increased Projectile SpeedGrants Level 5 Frostbite Skill
(8-12)% increased Attack Speed
+(30-40)% to Cold Resistance
(30-40)% increased Chill Duration on Enemies
Gain 20% of Physical Damage as Extra Cold Damage
(7-10)% chance to Freeze
Hexes Transfer to all Enemies within 3 metres when Hexed Enemy diesMist of breath
Icing to lips and throat
As the warm ones choke and fall
Upon the frozen wasteland. - Atziri's MirrorAtziri's Mirror
Golden BucklerChance to Block: 25%
Evasion: (991-1221)
Movement Speed: -3%Requires Level 54, 130 Dex6% increased Movement Speed+(40-60) to Intelligence
(180-200)% increased Evasion Rating
+(20-30)% to all Elemental Resistances
50% reduced Duration of Curses on you
Hex Reflection
+10% Chance to Block Attack Damage while not Cursed
+20% Chance to Block Spell Damage while Cursed"As long as I see death in my mirror, so will Wraeclast."
- Atziri, Queen of the Vaal - Chernobog's PillarChernobog's Pillar
Ebony Tower ShieldChance to Block: 25%
Armour: (785-1027)
Movement Speed: -3%Requires Level 61, 159 Str+(20-30) to maximum LifeAdds (12-15) to (30-35) Fire Damage to Spells and Attacks
(120-150)% increased Armour
+(60-80) to maximum Life
+(35-50)% to Fire Resistance
25% of Physical Damage Converted to Fire Damage
25% chance to Curse Non-Cursed Enemies with Enfeeble on HitFire dances with those who doubt
Licks the skin and flesh from the fearful
Where there is no fear
There is no flame - Doedre's DamningDoedre's Damning
Paua Ring+(20-30) to maximum Mana+(5-20) to Intelligence
+(5-20)% to all Elemental Resistances
Gain (5-20) Mana per Enemy Killed
You can apply an additional CurseWhere her mouth should have been there was only a whirling, black void. - Dying BreathDying Breath
Iron StaffWarstaff
Physical Damage: 14-42
Critical Strike Chance: 6.40%
Attacks per Second: 1.30
Weapon Range: 1.3 metresRequires Level 13, 27 Str, 27 Int+18% Chance to Block Attack Damage while wielding a Staff18% increased Cast Speed
18% increased maximum Mana
18% increased Area of Effect of Aura Skills
18% increased Area of Effect of Hex Skills
Nearby Enemies have 18% increased Effect of Curses on them
Nearby allies gain 18% increased Damage
18% increased effect of Non-Curse Auras from your SkillsThe whispers of the dead
Carry wisdom for the living,
If you are willing to give your life
To listen. - Soul MantleSoul Mantle
Spidersilk RobeEnergy Shield: (202-257)
Movement Speed: -3%Requires Level 49, 134 IntSocketed Gems are Supported by Level 20 Spell Totem
(20-25)% increased Spell Damage
(100-120)% increased Energy Shield
(20-30)% increased Totem Life
Inflicts a random Hex on you when your Totems dieThe greatest mistakes cause suffering
long after they have been made - Thief's TormentThief's Torment
Prismatic RingRequires Level 30+(8-10)% to all Elemental Resistances(10-16)% increased Quantity of Items found
Can't use other Rings
+(25-40)% to all Elemental Resistances
Gain (40-60) Life per Enemy Hit with Attacks
Gain 30 Mana per Enemy Hit with Attacks
50% reduced Effect of Curses on youThe ring I stole,
My finger they took,
A shrouded mind,
Cut their curses short,
As I drained their spirit
And stole their soul.
A blessing is often a curse. - Wheel of the StormsailWheel of the Stormsail
Rotted Round ShieldChance to Block: 24%
Armour: (33-58)
Evasion: (33-58)
Movement Speed: -3%Requires Level 560% increased Block Recovery+(20-40) to Armour
+(20-40) to Evasion Rating
(30-40)% increased Rarity of Items found
+(50-75)% to Lightning Resistance
100% increased Duration of Curses on youDoomed to plunder forever. - WindscreamWindscream
Reinforced GreavesArmour: (163-216)Requires Level 33, 61 Str(50-80)% increased Armour
+(10-15)% to all Elemental Resistances
50% increased Area of Effect of Hex Skills
20% increased Movement Speed
You can apply an additional CurseThe mocking wind, a shielding spell,
The haunting screams, a maddening hell.
Passives
There are passive skill nodes that grant bonuses to curses.