Occultist
Occultist
This page is about the Ascendancy class. For the Ascendant passive, see Occultist (Ascendant passive).
The Occultist is an Ascendancy class for Witches.
See also:
Overview
Occultists are suited for Witches with a focus on damage over time with cold damage or chaos damage and curses. Malediction greatly enhances curse specialists, while Withering Presence and Frigid wake amplifies the power of their cold and chaos damage over time. Occultists are well-served by builds that rely on & maximize energy shield. Occultists also may serve as a generic way to generate Power Charges in builds which lack other means of doing so.
Passive skills
Minor skills
This class has the following minor passive skills:
Name | Stats |
---|---|
Energy Shield, Chaos Damage | 6% increased maximum Energy Shield 10% increased Chaos Damage [1] |
Energy Shield, Cold and Chaos Damage | 6% increased maximum Energy Shield 10% increased Chaos Damage 10% increased Cold Damage [1] |
Energy Shield, Cold Damage | 6% increased maximum Energy Shield 10% increased Cold Damage [1] |
Energy Shield, Curse Effect | 6% increased maximum Energy Shield 5% increased Effect of your Curses [1] [2] |
Energy Shield, Energy Shield Recharge Rate | 6% increased maximum Energy Shield 15% increased Energy Shield Recharge Rate [1] [2] |
Energy Shield, Power Charge Duration | 6% increased maximum Energy Shield 15% increased Power Charge Duration [1] |
Notable skills
The class has the following notable passive skills:
Module Error: No passives found with q_where = passive_skills.name="Malediction"Skill | Modifiers | Prerequisite | Preceding Passive |
---|---|---|---|
Forbidden Power | +1 to Maximum Power Charges 6% increased Area of Effect per Power Charge 6% increased Damage per Power Charge Gain a Power Charge after Spending a total of 200 Mana |
Energy Shield, Power Charge Duration | |
Profane Bloom | Cursed Enemies you or your Minions Kill have a 50% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage | Energy Shield, Curse Effect | |
Profane Bloom | Energy Shield, Curse Effect | ||
Void Beacon | Nearby Enemies have -20% to Chaos Resistance Nearby Enemies have 100% reduced Life Regeneration rate Nearby Enemies have -20% to Cold Resistance |
Energy Shield, Cold and Chaos Damage | |
Withering Presence | 15% more Chaos Damage +60% to Chaos Resistance Every second, inflict Withered on nearby Enemies for 15 seconds Nearby Hindered Enemies deal 15% reduced Damage over Time |
Void Beacon | Energy Shield, Chaos Damage Over Time Multiplier |
Frigid Wake | 15% more Cold Damage Cannot be Chilled Cannot be Frozen Every 4 seconds, 50% chance to Freeze nearby Non-Frozen Enemies for 0.4 seconds Nearby Chilled Enemies deal 10% reduced Damage with Hits |
Void Beacon | Energy Shield, Cold Damage Over Time Multiplier |
Wicked Ward | Energy Shield Recharge is not interrupted by Damage if Recharge began Recently 40% less Energy Shield Recharge Rate |
Energy Shield, Energy Shield Recharge Rate | |
Vile Bastion | Regenerate 2% of Energy Shield per second for each Enemy you or your Minions have Killed Recently, up to 10% per second Cannot Be Stunned while you have Energy Shield Regenerate 40 Energy Shield per second |
Wicked Ward | Energy Shield, Energy Shield Recharge Rate |
Version history
Version | Changes |
---|---|
3.5.0 |
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3.2.0 |
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