Cleave: Difference between revisions

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Revision as of 14:31, 4 August 2017

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Wielders of the axe and sword often find themselves beset by multiple foes. Expecting this, a trained armsman will employ the deadly Cleave. With a single practiced stroke, a Cleave sweeps sideways to inflict grievous harm to anyone standing nearby, lopping off heads and limbs with ease. As a player gains skill with Cleave, they strike harder, and hit more enemies with each swing of their blade.

Description on the official Path of Exile website [1]

Cleave is a melee attack that deals damage with all equipped weapons to enemies in a 180 degree arc in front of the player. When dual wielding, equipment requirement applies to both weapons, and each weapon does reduced damage. Requires an axe, sword, two-handed axe, or two-handed sword.

Skill functions and interactions

  • Attack Speed: When dual wielding attack speed is averaged between the two weapons.
  • Area of Effect: Increases to AoE will increase the radius of the affected area, but the current animation for Cleave doesn't accurately reflect this increase.
  • Dual Wielding: If the player's weapons have different critical strike chance values, it is possible for one weapon to get a critical strike when the other doesn't. It is also possible to miss with only one of the weapons swung. The decrease to damage while dual wielding is multiplicative and applies to all damage bonuses.

Gem level progression

LevelRequired LevelRequired DexterityRequired StrengthDamage
Effectiveness
Attack
Damage
RadiusExp.Total Exp.
1100125%125%N/A00
2200131%130.9%N/A7070
3400137%136.8%N/A308378
47014143%142.7%N/A15541932
511019149%148.6%N/A66678599
6161826154%154.5%N/A2604734646
7202231160%160.4%N/A4972584371
8242537166%166.3%N/A95714180085
9282942172%172.2%N/A169595349680
10323347178%178.1%N/A283759633439
11363652184%183.9%N/A4539961087435
12404058190%189.8%N/A7031281790563
13444463196%195.7%N/A10612232851786
14484868202%201.6%N/A20658704917656
15525174208%207.5%N/A25071107424766
16565579213%213.4%N/A579893613223702
17605984219%219.3%N/A1508391928307621
18646290225%225.2%N/A2779273556100356
19676594231%231.1%N/A4386973999970095
20706898237%237%N/A242081556342051651
217270100243%242.9%N/AN/AN/A
2274N/AN/A249%248.8%N/AN/AN/A
2376N/AN/A255%254.7%N/AN/AN/A
2478N/AN/A261%260.6%N/AN/AN/A
2580N/AN/A266%266.5%N/AN/AN/A
2682N/AN/A272%272.4%N/AN/AN/A
2784N/AN/A278%278.3%N/AN/AN/A
2886N/AN/A284%284.2%N/AN/AN/A
2988N/AN/A290%290.1%N/AN/AN/A
3090N/AN/A296%295.9%N/AN/AN/A
3191N/AN/A299%298.9%N/AN/AN/A
3292N/AN/A302%301.8%N/AN/AN/A
3393N/AN/A305%304.8%N/AN/AN/A
3494N/AN/A308%307.7%N/AN/AN/A
3595N/AN/A311%310.7%N/AN/AN/A
3696N/AN/A314%313.6%N/AN/AN/A
3797N/AN/A317%316.6%N/AN/AN/A
3898N/AN/A320%319.5%N/AN/AN/A
3999N/AN/A322%322.5%N/AN/AN/A
40100N/AN/A325%325.4%N/AN/AN/A

Quest reward

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Vendor reward

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Threshold jewels

The following threshold jewels augment Cleave:

Note that the jewels may be drop disabled and can only be found in permanent leagues as legacy items.

ItemLimitRadiusStatsDrop
Enabled

Related helmet enchantments

The following helmet enchantments affect Cleave.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Cleave Attack Speed 166Merciless Labyrinth10% increased Cleave Attack Speedhelmet 100
Enchantment Cleave Attack Speed 275Eternal Labyrinth15% increased Cleave Attack Speedhelmet 100
Enchantment Cleave Damage 166Merciless Labyrinth25% increased Cleave Damagehelmet 100
Enchantment Cleave Damage 275Eternal Labyrinth40% increased Cleave Damagehelmet 100
Enchantment Cleave Area Of Effect 166Merciless Labyrinth16% increased Cleave Area of Effecthelmet 100
Enchantment Cleave Area Of Effect 275Eternal Labyrinth24% increased Cleave Area of Effecthelmet 100

Alternate skill effects

Name Cost Description
Demon Hand Cleave EffectDemon Hand Cleave EffectSkill Gem EffectYour Cleave becomes a swiping, demonic claw. 95 Replaces the standard effect on a Module Error: Too many skills found with q_where = skill.active_skill_name="Cleave". Please choose only one of the following ids:
BreachBossCleavePhysical - N/A (page)
ArakaaliCleave - N/A (page)
gem with a swiping, demonic claw.

Preview

Version history

Version Changes
2.6.0
  • Cleave gains 1 additional unit of radius every 3 levels.
  • No longer gain increased area of effect radius.
2.4.0
  • 19% more damage at gem level 20.
2.1.0
  • Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards.
  • Cleave now gains increased area of effect radius of 1% for each level after the first.
2.0.0
  • Damage dealt while dual wielding reduced to 60% for each weapon (from 65%). Base damage increased by 10%.
1.2.0
  • The mana cost of all skills has been revised.
  • Removed damage effectiveness penalty and reduced dual wield penalty from 40% to 35%.
1.1.2
  • Reduced Cleave penalty from -30% to -20%.
1.0.2b
  • Fixed a bug introduced in 1.0.2 where the skill tooltip damage per second stats displayed incorrect values for Dual Strike, Double Strike and Cleave.
1.0.0
  • The dual wielding penalty for Cleave is now multiplicative and includes elemental damage.
0.10.2
  • Cleave's physical damage now increases by 4% per level rather than 3%.
0.9.12qq
  • Damage modifiers are now factored into Damage Effectiveness rather than being listed as separate stats.
  • From 1% attack speed per quality point to 0.35%
0.9.12f
  • Fixed a newly introduced bug where Cleave would always get critical strikes.
0.9.7b
  • Cleave now averages the attack speed of your two weapons if you are dual wielding.
  • Reduced the mana cost of level 1 Cleave.
0.9.7
  • Normalised the balance of Cleave slightly so that there isn't such a large disparity.
  • Removed Cleave's bonus against the selected target. The damage against non-targeted enemies is now higher.
0.9.3
  • Cleave now does its augmented damage to one target and half of that damage to other enemies caught within its swing.
  • The penalty for hitting with two weapons in a Cleave is now -40% total damage.
  • Fixed a bug where Cleave dealt damage with the wrong timing.
0.9.2
  • Cleave now has less of a penalty when dual wielding.
0.9.1
  • Increased damage and attack range of Cleave.
0.7.2
  • Increased damage of Cleave skill
0.6.0
  • Added new skills: Ground Slam, Elemental Hit and Cleave

References

  1. 1.0 1.1 "Strength Skills". Official Path of Exile Website.
  2. Chris (April 10, 2015). "Path of Exile: The Awakening (News Coverage)". Official Path of Exile Forums. Retrieved July 10, 2015.