Saboteur: Difference between revisions
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==Overview== | ==Overview== | ||
The Saboteur | The Saboteur specializes in [[Traps and Mines|traps and mines]] to greatly enhance their utility. The class also possesses other utility bonuses like [[blind]] synergy, [[area of effect]] bonuses, regeneration and ailment immunities. | ||
==Passive skills== | ==Passive skills== |
Revision as of 04:48, 4 September 2019
This page is about the Ascendancy class. For the Ascendant passive, see Saboteur (Ascendant passive).
Saboteur
The Saboteur is an Ascendancy class for Shadows.
Overview
The Saboteur specializes in traps and mines to greatly enhance their utility. The class also possesses other utility bonuses like blind synergy, area of effect bonuses, regeneration and ailment immunities.
Passive skills
Minor skills
This class has the following minor passive skills:
Name | Stats |
---|---|
Area of Effect, Area Damage | 8% increased Area of Effect 10% increased Area Damage [1] |
Area of Effect, Blind Effect | 8% increased Area of Effect 15% increased Blind Effect [1] |
Area of Effect, Elemental Resistances | 8% increased Area of Effect +6% to all Elemental Resistances [1] |
Area of Effect, Mine Throwing Speed | 8% increased Area of Effect 5% increased Mine Throwing Speed [1] [2] |
Area of Effect, Movement Speed | 8% increased Area of Effect 4% increased Movement Speed [1] [2] |
Area of Effect, Trap Throwing Speed | 8% increased Area of Effect 5% increased Trap Throwing Speed [1] [2] |
Notable skills
The class has the following notable passive skills:
Skill | Modifiers | Prerequisite | Preceding Passive |
---|---|---|---|
Pyromaniac | Regenerate 2% of Life per Second for each Trap Triggered Recently, up to 10% per second Regenerate 2% of Life per second for each Mine Detonated Recently, up to 10% per second Immune to Ignite and Shock |
Trap and Mine Damage, Movement Speed | |
Born in the Shadows | Cannot be Blinded Blind Enemies on Hit 15% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded |
Trap and Mine Damage, Movement Speed | |
Explosives Expert | Damage Penetrates 10% Elemental Resistances against Chilled Enemies +40% to Critical Strike Multiplier against Burning Enemies 80% increased Critical Strike Chance against Shocked Enemies |
Trap and Mine Damage, Elemental Resistances | |
Like Clockwork | 30% increased Cooldown Recovery Rate Nearby Enemies have 10% reduced Cooldown Recovery Rate |
Trap and Mine Damage, Mine Placement Speed | |
Demolitions Specialist | 150% increased Effect of Auras from Mines Mines Hinder Enemies near them for 2 seconds when they Land |
Bomb Specialist | Trap and Mine Damage, Mine Placement Speed |
Perfect Crime | 35% less Damage with Triggered Spells Triggers Level 20 Summon Triggerbots when Allocated |
Trap and Mine Damage, Trap Throwing Speed | |
Chain Reaction | When your Traps Trigger, your nearby Traps also Trigger Skills used by Traps have 50% increased Area of Effect |
Perfect Crime | Trap and Mine Damage, Trap Throwing Speed |
Version history
Version | Changes |
---|---|
3.2.0 |
|