Mjölner: Difference between revisions
>@DeletedUser40839886 |
>TheFrz m (→Mechanics) |
||
Line 17: | Line 17: | ||
==Mechanics== | ==Mechanics== | ||
{{cleanup|paragraph}} | |||
When the player [[hit]]s an enemy with an [[attack]] using Mjölner, one of each [[lightning]] [[spell]] socketed in Mjölner will be cast instantly, once per hit and without costing [[mana]], similar to a [[trigger gem]]. If multiple spells are socketed, then they are cast in the order of the sockets, starting from the top left and working down through the links, sequentially. For instance, if you have {{il|Arc}}, {{il|Storm Call}}, and {{il|Spark}} linked from top to bottom, the Arc will always cast on the first hit, then the Storm Call on the second, then the Spark on the third, repeating the sequence with successive hits. Note that multiple copies of the same spell socketed into Mjolner all go on cooldown at the same time, meaning the same spell cannot be triggered multiple times per hit. Socketed spells are only cast on hits that are not evaded, so taking [[Resolute Technique]] is extremely helpful for non-crit builds. Each gem has a 250ms cooldown once triggered, although trigger order is preserved even the cooldown has passed. In the previous example, were Arc triggered with the first hit, and the player hit again past the cooldown (ie 400ms later), Storm Call would trigger next. | When the player [[hit]]s an enemy with an [[attack]] using Mjölner, one of each [[lightning]] [[spell]] socketed in Mjölner will be cast instantly, once per hit and without costing [[mana]], similar to a [[trigger gem]]. If multiple spells are socketed, then they are cast in the order of the sockets, starting from the top left and working down through the links, sequentially. For instance, if you have {{il|Arc}}, {{il|Storm Call}}, and {{il|Spark}} linked from top to bottom, the Arc will always cast on the first hit, then the Storm Call on the second, then the Spark on the third, repeating the sequence with successive hits. Note that multiple copies of the same spell socketed into Mjolner all go on cooldown at the same time, meaning the same spell cannot be triggered multiple times per hit. Socketed spells are only cast on hits that are not evaded, so taking [[Resolute Technique]] is extremely helpful for non-crit builds. Each gem has a 250ms cooldown once triggered, although trigger order is preserved even the cooldown has passed. In the previous example, were Arc triggered with the first hit, and the player hit again past the cooldown (ie 400ms later), Storm Call would trigger next. |
Revision as of 06:47, 9 June 2018
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Mjölner is a unique GavelGavelOne Handed Mace
Physical Damage: 54-101
Critical Strike Chance: 5.00%
Attacks per Second: 1.15
Weapon Range: 1.1 metresRequires Level 60, 212 Str15% reduced Enemy Stun Threshold.
Mechanics
This paragraph needs cleanup to meet quality standards.
Please help improve this paragraph if you can.
When the player hits an enemy with an attack using Mjölner, one of each lightning spell socketed in Mjölner will be cast instantly, once per hit and without costing mana, similar to a trigger gem. If multiple spells are socketed, then they are cast in the order of the sockets, starting from the top left and working down through the links, sequentially. For instance, if you have ArcArcSpell, Chaining, Lightning
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 120%Requires Level 12An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.Deals (6-198) to (32-1122) Lightning Damage
Chains +(4-7) Times
15% more Damage with Hits and Ailments for each remaining Chain
Additional Effects From 1-20% Quality:
Chains +(0.05-1) TimesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Storm CallStorm CallSpell, AoE, Duration, Lightning
Level: (1-20)
Cost: (6-16) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 250%Requires Level 12Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.Deals (21-949) to (39-1762) Lightning Damage
Base duration is 1.50 seconds
+(0-0.6) metres to radius
Additional Effects From 1-20% Quality:
(0.75-15)% chance for Lightning to Strike the Marker when CastPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., and SparkSparkSpell, Projectile, Duration, Lightning
Level: (1-20)
Cost: (5-21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 190%
Projectile Speed: 420Launches unpredictable sparks that move randomly until they hit an enemy or expire.Deals (1-104) to (28-1983) Lightning Damage
Base duration is 2.00 seconds
Fires (4-8) Projectiles
Additional Effects From 1-20% Quality:
Fires +(0.1-2) ProjectilesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. linked from top to bottom, the Arc will always cast on the first hit, then the Storm Call on the second, then the Spark on the third, repeating the sequence with successive hits. Note that multiple copies of the same spell socketed into Mjolner all go on cooldown at the same time, meaning the same spell cannot be triggered multiple times per hit. Socketed spells are only cast on hits that are not evaded, so taking Resolute Technique is extremely helpful for non-crit builds. Each gem has a 250ms cooldown once triggered, although trigger order is preserved even the cooldown has passed. In the previous example, were Arc triggered with the first hit, and the player hit again past the cooldown (ie 400ms later), Storm Call would trigger next.
Dual wielding: While dual wielding, socketed lightning spells will only cast on hit with the Mjölner they are socketed in.
Divination cards
- A set of 12 The AvengerThe Avenger12Mjölner
CorruptedJustice comes swift
Equal to the crime
Revenge is a gift
Life for a life
Eye for an eye can be exchanged for a corrupted Mjölner. - A set of 4 Jack in the BoxJack in the Box4ItemTurn the crank,
close your eyes,
and pray to the gods
for a pleasant surprise. can be exchanged for a random unique item.
Supporter attribution
Mjölner was created by supporter Mizzajl.[citation needed]
Legacy variants
Mjölner has three legacy versions. A Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. can be used to update them to the current version.
Version discontinued | Stats Compare each legacy variant to the current variant.
|
---|---|
2.6.0 | 15% reduced Enemy Stun Threshold (80-120)% increased Physical Damage |
2.4.0 | 15% reduced Enemy Stun Threshold (80-120)% increased Physical Damage |
2.0.0 | 15% reduced Enemy Stun Threshold (80-120)% increased Physical Damage |
Gallery
-
Mjölner ingame 3D model including its own lightning weapon effect similar to the actual lightning weapon effect MTX.
Version history
Version | Changes |
---|---|
2.6.0 |
|
2.5.0 |
|
2.4.0 |
|
2.0.2 |
|
2.0.0 |
|
1.1.2 |
|