Ground Slam: Difference between revisions
>Trympyrym |
>BotK2 (PyPoE/ExporterBot/1.0.0a0: Item exporter) |
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Line 5: | Line 5: | ||
|size_x = 1 | |size_x = 1 | ||
|size_y = 1 | |size_y = 1 | ||
|drop_level = | |drop_level = 5 | ||
|tags = default | |tags = gem, default | ||
|metadata_id = Metadata/Items/Gems/SkillGemGroundSlam | |metadata_id = Metadata/Items/Gems/SkillGemGroundSlam | ||
|help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | |help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | ||
|purchase_cost_normal1_name = Scroll of Wisdom | |||
|purchase_cost_normal1_amount = 1 | |||
|strength_percent = 100 | |strength_percent = 100 | ||
|gem_tags = Attack, AoE, Melee | |gem_tags = Attack, AoE, Melee | ||
Line 19: | Line 21: | ||
|required_level = 1 | |required_level = 1 | ||
|static_mana_cost = 6 | |static_mana_cost = 6 | ||
|static_stat1_id = base_stun_threshold_reduction_+% | |static_stat1_id = base_stun_threshold_reduction_+% | ||
|static_stat1_value = 25 | |static_stat1_value = 25 | ||
|static_stat2_id = is_area_damage | |static_stat2_id = is_area_damage | ||
|static_stat2_value = 1 | |static_stat2_value = 1 | ||
|stat_text = Deals (90-120.4)% of Base | |stat_text = Deals (90-120.4)% of Base Damage<br>25% reduced Enemy Stun Threshold<br>+(0-6) to radius | ||
|quality_stat_text = 1.5% increased Stun Duration on enemies | |quality_stat_text = 1.5% increased Stun Duration on enemies | ||
|static_quality_stat1_id = base_stun_duration_+% | |static_quality_stat1_id = base_stun_duration_+% | ||
Line 31: | Line 32: | ||
|level1_level_requirement = 1 | |level1_level_requirement = 1 | ||
|level1_strength_requirement = 0 | |level1_strength_requirement = 0 | ||
|level1_damage_effectiveness = 90 | |||
|level1_damage_multiplier = 90 | |level1_damage_multiplier = 90 | ||
|level1_experience = 0 | |level1_experience = 0 | ||
Line 36: | Line 38: | ||
|level2_level_requirement = 2 | |level2_level_requirement = 2 | ||
|level2_strength_requirement = 0 | |level2_strength_requirement = 0 | ||
|level2_damage_effectiveness = 92 | |||
|level2_damage_multiplier = 91.6 | |level2_damage_multiplier = 91.6 | ||
|level2_experience = 70 | |level2_experience = 70 | ||
Line 41: | Line 44: | ||
|level3_level_requirement = 4 | |level3_level_requirement = 4 | ||
|level3_strength_requirement = 16 | |level3_strength_requirement = 16 | ||
|level3_damage_effectiveness = 93 | |||
|level3_damage_multiplier = 93.2 | |level3_damage_multiplier = 93.2 | ||
|level3_stat_text = +1 to radius | |level3_stat_text = +1 to radius | ||
Line 49: | Line 53: | ||
|level4_level_requirement = 7 | |level4_level_requirement = 7 | ||
|level4_strength_requirement = 22 | |level4_strength_requirement = 22 | ||
|level4_damage_effectiveness = 95 | |||
|level4_damage_multiplier = 94.8 | |level4_damage_multiplier = 94.8 | ||
|level4_stat_text = +1 to radius | |level4_stat_text = +1 to radius | ||
Line 57: | Line 62: | ||
|level5_level_requirement = 11 | |level5_level_requirement = 11 | ||
|level5_strength_requirement = 31 | |level5_strength_requirement = 31 | ||
|level5_damage_effectiveness = 96 | |||
|level5_damage_multiplier = 96.4 | |level5_damage_multiplier = 96.4 | ||
|level5_stat_text = +1 to radius | |level5_stat_text = +1 to radius | ||
Line 65: | Line 71: | ||
|level6_level_requirement = 16 | |level6_level_requirement = 16 | ||
|level6_strength_requirement = 41 | |level6_strength_requirement = 41 | ||
|level6_damage_effectiveness = 98 | |||
|level6_damage_multiplier = 98 | |level6_damage_multiplier = 98 | ||
|level6_stat_text = +2 to radius | |level6_stat_text = +2 to radius | ||
Line 73: | Line 80: | ||
|level7_level_requirement = 20 | |level7_level_requirement = 20 | ||
|level7_strength_requirement = 50 | |level7_strength_requirement = 50 | ||
|level7_damage_effectiveness = 100 | |||
|level7_damage_multiplier = 99.6 | |level7_damage_multiplier = 99.6 | ||
|level7_stat_text = +2 to radius | |level7_stat_text = +2 to radius | ||
Line 81: | Line 89: | ||
|level8_level_requirement = 24 | |level8_level_requirement = 24 | ||
|level8_strength_requirement = 58 | |level8_strength_requirement = 58 | ||
|level8_damage_effectiveness = 101 | |||
|level8_damage_multiplier = 101.2 | |level8_damage_multiplier = 101.2 | ||
|level8_stat_text = +2 to radius | |level8_stat_text = +2 to radius | ||
Line 89: | Line 98: | ||
|level9_level_requirement = 28 | |level9_level_requirement = 28 | ||
|level9_strength_requirement = 67 | |level9_strength_requirement = 67 | ||
|level9_damage_effectiveness = 103 | |||
|level9_damage_multiplier = 102.8 | |level9_damage_multiplier = 102.8 | ||
|level9_stat_text = +3 to radius | |level9_stat_text = +3 to radius | ||
Line 97: | Line 107: | ||
|level10_level_requirement = 32 | |level10_level_requirement = 32 | ||
|level10_strength_requirement = 75 | |level10_strength_requirement = 75 | ||
|level10_damage_effectiveness = 104 | |||
|level10_damage_multiplier = 104.4 | |level10_damage_multiplier = 104.4 | ||
|level10_stat_text = +3 to radius | |level10_stat_text = +3 to radius | ||
Line 105: | Line 116: | ||
|level11_level_requirement = 36 | |level11_level_requirement = 36 | ||
|level11_strength_requirement = 83 | |level11_strength_requirement = 83 | ||
|level11_damage_effectiveness = 106 | |||
|level11_damage_multiplier = 106 | |level11_damage_multiplier = 106 | ||
|level11_stat_text = +3 to radius | |level11_stat_text = +3 to radius | ||
Line 113: | Line 125: | ||
|level12_level_requirement = 40 | |level12_level_requirement = 40 | ||
|level12_strength_requirement = 92 | |level12_strength_requirement = 92 | ||
|level12_damage_effectiveness = 108 | |||
|level12_damage_multiplier = 107.6 | |level12_damage_multiplier = 107.6 | ||
|level12_stat_text = +4 to radius | |level12_stat_text = +4 to radius | ||
Line 121: | Line 134: | ||
|level13_level_requirement = 44 | |level13_level_requirement = 44 | ||
|level13_strength_requirement = 100 | |level13_strength_requirement = 100 | ||
|level13_damage_effectiveness = 109 | |||
|level13_damage_multiplier = 109.2 | |level13_damage_multiplier = 109.2 | ||
|level13_stat_text = +4 to radius | |level13_stat_text = +4 to radius | ||
Line 129: | Line 143: | ||
|level14_level_requirement = 48 | |level14_level_requirement = 48 | ||
|level14_strength_requirement = 109 | |level14_strength_requirement = 109 | ||
|level14_damage_effectiveness = 111 | |||
|level14_damage_multiplier = 110.8 | |level14_damage_multiplier = 110.8 | ||
|level14_stat_text = +4 to radius | |level14_stat_text = +4 to radius | ||
Line 137: | Line 152: | ||
|level15_level_requirement = 52 | |level15_level_requirement = 52 | ||
|level15_strength_requirement = 117 | |level15_strength_requirement = 117 | ||
|level15_damage_effectiveness = 112 | |||
|level15_damage_multiplier = 112.4 | |level15_damage_multiplier = 112.4 | ||
|level15_stat_text = +5 to radius | |level15_stat_text = +5 to radius | ||
Line 145: | Line 161: | ||
|level16_level_requirement = 56 | |level16_level_requirement = 56 | ||
|level16_strength_requirement = 125 | |level16_strength_requirement = 125 | ||
|level16_damage_effectiveness = 114 | |||
|level16_damage_multiplier = 114 | |level16_damage_multiplier = 114 | ||
|level16_stat_text = +5 to radius | |level16_stat_text = +5 to radius | ||
Line 153: | Line 170: | ||
|level17_level_requirement = 60 | |level17_level_requirement = 60 | ||
|level17_strength_requirement = 134 | |level17_strength_requirement = 134 | ||
|level17_damage_effectiveness = 116 | |||
|level17_damage_multiplier = 115.6 | |level17_damage_multiplier = 115.6 | ||
|level17_stat_text = +5 to radius | |level17_stat_text = +5 to radius | ||
Line 161: | Line 179: | ||
|level18_level_requirement = 64 | |level18_level_requirement = 64 | ||
|level18_strength_requirement = 142 | |level18_strength_requirement = 142 | ||
|level18_damage_effectiveness = 117 | |||
|level18_damage_multiplier = 117.2 | |level18_damage_multiplier = 117.2 | ||
|level18_stat_text = +6 to radius | |level18_stat_text = +6 to radius | ||
Line 169: | Line 188: | ||
|level19_level_requirement = 67 | |level19_level_requirement = 67 | ||
|level19_strength_requirement = 148 | |level19_strength_requirement = 148 | ||
|level19_damage_effectiveness = 119 | |||
|level19_damage_multiplier = 118.8 | |level19_damage_multiplier = 118.8 | ||
|level19_stat_text = +6 to radius | |level19_stat_text = +6 to radius | ||
Line 177: | Line 197: | ||
|level20_level_requirement = 70 | |level20_level_requirement = 70 | ||
|level20_strength_requirement = 155 | |level20_strength_requirement = 155 | ||
|level20_damage_effectiveness = 120 | |||
|level20_damage_multiplier = 120.4 | |level20_damage_multiplier = 120.4 | ||
|level20_stat_text = +6 to radius | |level20_stat_text = +6 to radius | ||
Line 185: | Line 206: | ||
|level21_level_requirement = 72 | |level21_level_requirement = 72 | ||
|level21_strength_requirement = 159 | |level21_strength_requirement = 159 | ||
|level21_damage_effectiveness = 122 | |||
|level21_damage_multiplier = 122 | |level21_damage_multiplier = 122 | ||
|level21_stat_text = +7 to radius | |level21_stat_text = +7 to radius | ||
Line 191: | Line 213: | ||
|level22 = True | |level22 = True | ||
|level22_level_requirement = 74 | |level22_level_requirement = 74 | ||
|level22_damage_effectiveness = 124 | |||
|level22_damage_multiplier = 123.6 | |level22_damage_multiplier = 123.6 | ||
|level22_stat_text = +7 to radius | |level22_stat_text = +7 to radius | ||
Line 197: | Line 220: | ||
|level23 = True | |level23 = True | ||
|level23_level_requirement = 76 | |level23_level_requirement = 76 | ||
|level23_damage_effectiveness = 125 | |||
|level23_damage_multiplier = 125.2 | |level23_damage_multiplier = 125.2 | ||
|level23_stat_text = +7 to radius | |level23_stat_text = +7 to radius | ||
Line 203: | Line 227: | ||
|level24 = True | |level24 = True | ||
|level24_level_requirement = 78 | |level24_level_requirement = 78 | ||
|level24_damage_effectiveness = 127 | |||
|level24_damage_multiplier = 126.8 | |level24_damage_multiplier = 126.8 | ||
|level24_stat_text = +8 to radius | |level24_stat_text = +8 to radius | ||
Line 209: | Line 234: | ||
|level25 = True | |level25 = True | ||
|level25_level_requirement = 80 | |level25_level_requirement = 80 | ||
|level25_damage_effectiveness = 128 | |||
|level25_damage_multiplier = 128.4 | |level25_damage_multiplier = 128.4 | ||
|level25_stat_text = +8 to radius | |level25_stat_text = +8 to radius | ||
Line 215: | Line 241: | ||
|level26 = True | |level26 = True | ||
|level26_level_requirement = 82 | |level26_level_requirement = 82 | ||
|level26_damage_effectiveness = 130 | |||
|level26_damage_multiplier = 130 | |level26_damage_multiplier = 130 | ||
|level26_stat_text = +8 to radius | |level26_stat_text = +8 to radius | ||
Line 221: | Line 248: | ||
|level27 = True | |level27 = True | ||
|level27_level_requirement = 84 | |level27_level_requirement = 84 | ||
|level27_damage_effectiveness = 132 | |||
|level27_damage_multiplier = 131.6 | |level27_damage_multiplier = 131.6 | ||
|level27_stat_text = +9 to radius | |level27_stat_text = +9 to radius | ||
Line 227: | Line 255: | ||
|level28 = True | |level28 = True | ||
|level28_level_requirement = 86 | |level28_level_requirement = 86 | ||
|level28_damage_effectiveness = 133 | |||
|level28_damage_multiplier = 133.2 | |level28_damage_multiplier = 133.2 | ||
|level28_stat_text = +9 to radius | |level28_stat_text = +9 to radius | ||
Line 233: | Line 262: | ||
|level29 = True | |level29 = True | ||
|level29_level_requirement = 88 | |level29_level_requirement = 88 | ||
|level29_damage_effectiveness = 135 | |||
|level29_damage_multiplier = 134.8 | |level29_damage_multiplier = 134.8 | ||
|level29_stat_text = +9 to radius | |level29_stat_text = +9 to radius | ||
Line 239: | Line 269: | ||
|level30 = True | |level30 = True | ||
|level30_level_requirement = 90 | |level30_level_requirement = 90 | ||
|level30_damage_effectiveness = 136 | |||
|level30_damage_multiplier = 136.4 | |level30_damage_multiplier = 136.4 | ||
|level30_stat_text = +10 to radius | |level30_stat_text = +10 to radius |
Revision as of 14:31, 4 August 2017
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Raising a staff or two handed mace high above their head, the player slams it earthward with a crackling thud. The force of this blow sunders soil and rock, forking outward to stun and damage enemies that stand ahead. At greater levels of skill, the fissures from Ground Slam travel a long distance, causing tremendous harm to anything caught in their path.
Description on the official Path of Exile website [1]
Ground Slam is a melee attack creating a wave that travels forwards and damages enemies with an increased chance to stun.
Skill functions and interactions
- Accuracy: Accuracy is a factor despite the nature of the skill. Ground Slam can miss.
- Dual Wielding: Ground slam with Dual Wielding will not function unless a mace is in the main hand. Only the main hand weapon is used to attack.
- Reduced Enemy Stun Threshold: This essentially means that enemies struck by Ground Slam have a greater chance to be stunned than with other attacks.
Gem level progression
Level | Damage Effectiveness | Attack Damage | Radius | Exp. | Total Exp. | ||
---|---|---|---|---|---|---|---|
1 | 1 | 0 | 115% | 115% | N/A | 0 | 0 |
2 | 2 | 0 | 119% | 118.8% | N/A | 70 | 70 |
3 | 4 | 16 | 123% | 122.7% | N/A | 308 | 378 |
4 | 7 | 22 | 127% | 126.5% | N/A | 1554 | 1932 |
5 | 11 | 31 | 130% | 130.4% | N/A | 6667 | 8599 |
6 | 16 | 41 | 134% | 134.2% | N/A | 26047 | 34646 |
7 | 20 | 50 | 138% | 138.1% | N/A | 49725 | 84371 |
8 | 24 | 58 | 142% | 141.9% | N/A | 95714 | 180085 |
9 | 28 | 67 | 146% | 145.7% | N/A | 169595 | 349680 |
10 | 32 | 75 | 150% | 149.6% | N/A | 283759 | 633439 |
11 | 36 | 83 | 153% | 153.4% | N/A | 453996 | 1087435 |
12 | 40 | 92 | 157% | 157.3% | N/A | 703128 | 1790563 |
13 | 44 | 100 | 161% | 161.1% | N/A | 1061223 | 2851786 |
14 | 48 | 109 | 165% | 164.9% | N/A | 2065870 | 4917656 |
15 | 52 | 117 | 169% | 168.8% | N/A | 2507110 | 7424766 |
16 | 56 | 125 | 173% | 172.6% | N/A | 5798936 | 13223702 |
17 | 60 | 134 | 176% | 176.5% | N/A | 15083919 | 28307621 |
18 | 64 | 142 | 180% | 180.3% | N/A | 27792735 | 56100356 |
19 | 67 | 148 | 184% | 184.2% | N/A | 43869739 | 99970095 |
20 | 70 | 155 | 188% | 188% | N/A | 242081556 | 342051651 |
21 | 72 | 159 | 192% | 191.8% | N/A | N/A | N/A |
22 | 74 | N/A | 196% | 195.7% | N/A | N/A | N/A |
23 | 76 | N/A | 200% | 199.5% | N/A | N/A | N/A |
24 | 78 | N/A | 203% | 203.4% | N/A | N/A | N/A |
25 | 80 | N/A | 207% | 207.2% | N/A | N/A | N/A |
26 | 82 | N/A | 211% | 211.1% | N/A | N/A | N/A |
27 | 84 | N/A | 215% | 214.9% | N/A | N/A | N/A |
28 | 86 | N/A | 219% | 218.7% | N/A | N/A | N/A |
29 | 88 | N/A | 223% | 222.6% | N/A | N/A | N/A |
30 | 90 | N/A | 226% | 226.4% | N/A | N/A | N/A |
31 | 91 | N/A | 228% | 228.3% | N/A | N/A | N/A |
32 | 92 | N/A | 230% | 230.3% | N/A | N/A | N/A |
33 | 93 | N/A | 232% | 232.2% | N/A | N/A | N/A |
34 | 94 | N/A | 234% | 234.1% | N/A | N/A | N/A |
35 | 95 | N/A | 236% | 236% | N/A | N/A | N/A |
36 | 96 | N/A | 238% | 237.9% | N/A | N/A | N/A |
37 | 97 | N/A | 240% | 239.9% | N/A | N/A | N/A |
38 | 98 | N/A | 242% | 241.8% | N/A | N/A | N/A |
39 | 99 | N/A | 244% | 243.7% | N/A | N/A | N/A |
40 | 100 | N/A | 246% | 245.6% | N/A | N/A | N/A |
Quest reward
Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.
Vendor reward
Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.
Threshold jewels
The following threshold jewels augment Ground Slam:
Note that the jewels may be drop disabled and can only be found in permanent leagues as legacy items.
Item | Limit | Radius | Stats | Drop Enabled |
---|
Related helmet enchantments
The following helmet enchantments affect Ground Slam.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Ground Slam Angle 1 | 66 | Merciless Labyrinth | Ground Slam has a 16% increased angle | helmet 100 |
Enchantment Ground Slam Angle 2 | 75 | Eternal Labyrinth | Ground Slam has a 24% increased angle | helmet 100 |
Enchantment Ground Slam Damage 1 | 66 | Merciless Labyrinth | 25% increased Ground Slam Damage | helmet 100 |
Enchantment Ground Slam Damage 2 | 75 | Eternal Labyrinth | 40% increased Ground Slam Damage | helmet 100 |
Enchantment Ground Slam Area Of Effect 1 | 66 | Merciless Labyrinth | 16% increased Ground Slam Area of Effect | helmet 100 |
Enchantment Ground Slam Area Of Effect 2 | 75 | Eternal Labyrinth | 24% increased Ground Slam Area of Effect | helmet 100 |
Version history
Version | Changes |
---|---|
2.6.0 |
|
2.4.0 |
|
2.1.0 |
|
2.0.3 |
|
0.11.6 |
|
0.9.13 |
|
0.9.12qq |
|
0.9.12m |
|
0.9.12f |
|
0.9.4c |
|
0.9.4 |
|
0.9.3c |
|
0.9.1 |
|
0.7.1 |
|
0.6.8 |
|
0.6.0 |
|
References
- ↑ "Strength skills". Official Path of Exile website.