The Taming Prismatic RingRequires Level 30+(8-10)% to all Elemental Resistances20% increased Damage with Hits and Ailments per Freeze, Shock or Ignite on Enemy +(20-30)% to all Elemental Resistances 30% increased Elemental Damage 10% chance to Freeze, Shock and Ignite 30% increased Elemental Damage with AttackSkills"Moon after moon did Berek make fools Of the great and Untamed Three Until malice for a Brother Slew the hatred of the Other And Berek did hunt Alone and free." - Berek and the Untamed
Acquisition Drop restricted The Taming is a vendor recipe item. The Taming cannot be chancedOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it..Vendor Offer 12x Alchemy Shard 11x Alteration ShardMetadata Item class: Ring
% increased Damage with Hits and Ailments per Freeze, Shock or Ignite on Enemy only applies to active ignites, shocks and freezes on individual monsters. Characters have a maximum of 1 active ignite, shock and freeze on each monster.
Item acquisition
The Taming has restrictions on where or how it can drop. It cannot be chanced.
The Taming is a vendor recipe item.
Recipes
The Taming can be created from the following recipes:
Amount
Part
Description
Meta
1
Berek's GripBerek's Grip Two-Stone RingRequires Level 20+(12-16)% to Cold and Lightning Resistances(25-30)% increased Cold Damage Adds 1 to (50-70) Lightning Damage to Spells and Attacks +(30-40) to maximum Life 1% of Damage Leeched as Life against Shocked Enemies 1% of Damage Leeched as Energy Shield against Frozen Enemies"Berek hid from Storm's lightning wrath In the embrace of oblivious Frost Repelled by ice, blinded by blizzards Storm raged in vain While Berek slept." - Berek and the Untamed
Using alternate art versions will create an an alternate art The Taming; same rule applies to influenced rings as ingredients. Corrupted versions can be used.
M
1
Berek's PassBerek's Pass Two-Stone RingRequires Level 20+(12-16)% to Fire and Cold Resistances(25-30)% increased Fire Damage Adds (20-25) to (30-50) Cold Damage to Spells and Attacks +(30-40) to maximum Energy Shield 30% increased Damage while Ignited +5000 to Armour while Frozen"From Frost's ice-bound pass Berek taunted and jeered Until furious Flame scaled the mountain Berek escaped through the thaw And Frost's tortured moans." - Berek and the Untamed
1
Berek's RespiteBerek's Respite Two-Stone RingRequires Level 20+(12-16)% to Fire and Lightning ResistancesAdds (20-25) to (30-50) Fire Damage to Spells and Attacks (25-30)% increased Lightning Damage +(30-40) to maximum Mana When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy"With Flame licking at his heels Berek berated the clouds Until vengeful Storm spewed forth his rains And Berek held on tight As Fire screamed and steamed And fled." - Berek and the Untamed
10% increased Damage per Freeze, Shock and Ignite on Enemy 15% increased Elemental Damage with Weapons +(10-15)% to all Elemental Resistances 15% increased Elemental Damage 5% chance to Freeze, Shock and Ignite
Alternate artwork
Obtained when using alternate art Berek rings in the vendor recipe. Alternate art Berek rings are Race season 8 rewards.
Relic version from Timeworn Reliquary KeyTimeworn Reliquary KeyThough flesh may decay, and bones turn to dust, the spirit fades not. Floundering eternal in pools of tranquil dark.Travel to the Timeworn Reliquary by using this item in a personal Map Device. Can only be used once. (exclusive to Version 3.4).
The following changes can be obtained by rerolling the item's mods with a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it.:
Chance to Freeze, Shock and Ignite has been increased to 10%. Increased Elemental damage with Attack Skills has been increased to 30%. All Elemental Resistances has been increased to 20-30%. Increased Elemental damage has been increased to 30%. Increased damage per Freeze, Shock and Ignite has been increased to 20%.