Eclipse Solaris: Difference between revisions
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|rarity_id = unique | |rarity_id = unique | ||
|name = Eclipse Solaris | |name = Eclipse Solaris | ||
|class_id = Wand | |class_id = Wand | ||
|base_item = | |base_item = Engraved Wand | ||
|explicit1 = LocalAddedFireDamageUnique__6 | |explicit1 = LocalAddedFireDamageUnique__6 | ||
|explicit2 = LocalIncreasedAttackSpeedUnique__32 | |explicit2 = LocalIncreasedAttackSpeedUnique__32 | ||
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}} <!-- LightRadiusUnique__1 could also be LightRadiusUnique__3 --> | }} <!-- LightRadiusUnique__1 could also be LightRadiusUnique__3 --> | ||
'''Eclipse Solaris''' is a [[unique]] {{il| | '''Eclipse Solaris''' is a [[unique]] {{il|Engraved Wand}}. | ||
==Mechanics== | ==Mechanics== | ||
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Eclipse Solaris has [[legacy variant]]s. | Eclipse Solaris has [[legacy variant]]s. | ||
{{legacy variant table header}} | {{legacy variant table header|base=yes|level=yes}} | ||
{{legacy variant table row|3.10.0| | {{legacy variant table row|3.21.0|base={{il|Crystal Wand}}|level=45| | ||
* (29-33)% increased Spell Damage | * {{c|mod|(29-33)% increased Spell Damage}} | ||
| | |||
* Adds (30-45) to (60-80) Fire Damage | |||
* (6-10)% increased Attack Speed | |||
* +(27-33)% to Global Critical Strike Multiplier | |||
* 20% increased Light Radius | |||
* Nearby Enemies are Blinded | |||
* (120-140)% increased Critical Strike Chance against Blinded Enemies | |||
}} | |||
{{legacy variant table row|3.10.0|base={{il|Crystal Wand}}|level=45 | |||
| | |||
* {{c|mod|(29-33)% increased Spell Damage}} | |||
| | | | ||
* {{c|mod|Adds (18-22) to (36-44) Physical Damage}} | * {{c|mod|Adds (18-22) to (36-44) Physical Damage}} | ||
* +(27-33)% to Global Critical Strike Multiplier | * +(27-33)% to Global Critical Strike Multiplier | ||
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* (120-140)% increased Critical Strike Chance against Blinded Enemies | * (120-140)% increased Critical Strike Chance against Blinded Enemies | ||
}} | }} | ||
{{legacy variant table row|2.3.0| | {{legacy variant table row|2.3.0|base={{il|Crystal Wand}}|level=45 | ||
* {{c|mod|(14 | | | ||
* {{c|mod|(14-18)% increased Spell Damage}} | |||
| | | | ||
* {{c|mod|Adds (18-22) to (36-44) Physical Damage}} | * {{c|mod|Adds (18-22) to (36-44) Physical Damage}} | ||
* +(27-33)% to Global Critical Strike Multiplier | * +(27-33)% to Global Critical Strike Multiplier | ||
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* (120-140)% increased Critical Strike Chance against Blinded Enemies | * (120-140)% increased Critical Strike Chance against Blinded Enemies | ||
}} | }} | ||
{{legacy variant table row|2.2.0| | {{legacy variant table row|2.2.0|base={{il|Crystal Wand}}|level=45 | ||
* {{c|mod|(14 | | | ||
* {{c|mod|(14-18)% increased Spell Damage}} | |||
| | | | ||
* {{c|mod|Adds (18-22) to (36-44) Physical Damage}} | * {{c|mod|Adds (18-22) to (36-44) Physical Damage}} | ||
* {{c|mod|+(18-22)% to Global Critical Strike Multiplier}} | * {{c|mod|+(18-22)% to Global Critical Strike Multiplier}} | ||
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* (120-140)% increased Critical Strike Chance against Blinded Enemies | * (120-140)% increased Critical Strike Chance against Blinded Enemies | ||
}} | }} | ||
{{Legacy variant table end}} | |||
==Gallery== | ==Gallery== | ||
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==Version history== | ==Version history== | ||
Before the removal of the [[prophecy]] system in [[version 3.17.0]], Eclipse Solaris could be upgraded to {{il|Corona Solaris}} by fulfilling the prophecy, {{il|Blinding Light}}. | |||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3. | {{Version history table row|3.21.0| | ||
* Eclipse Solaris is now an Engraved Wand (previously Crystal Wand). | |||
}} | |||
{{Version history table row|3.10.0| | |||
* Eclipse Solaris no longer has added Physical Damage. It now has (30-45) to (60-80) added Fire Damage, and 6 to 10% increased Attack Speed. This does not affect existing versions of this item, or its fated version {{il|Corona Solaris}}. | * Eclipse Solaris no longer has added Physical Damage. It now has (30-45) to (60-80) added Fire Damage, and 6 to 10% increased Attack Speed. This does not affect existing versions of this item, or its fated version {{il|Corona Solaris}}. | ||
{{Version history table row|2.6.0 | }} | ||
{{Version history table row|2.6.0| | |||
* Base type damage increased to 23-43 (up from 19-35). | * Base type damage increased to 23-43 (up from 19-35). | ||
* Base type critical strike chance reduced to 7% (down from 8%). | * Base type critical strike chance reduced to 7% (down from 8%). | ||
{{Version history table row|2.3.0 | }} | ||
{{Version history table row|2.3.0| | |||
*The implicits on [[Sceptre]]s and [[Wand]]s have been increased in value. Sceptres now also follow an increasing sequence of elemental damage similar to what wands have. The highest Wand implicit can go up to 42%. The highest Sceptre implicit can go up to 40%. | *The implicits on [[Sceptre]]s and [[Wand]]s have been increased in value. Sceptres now also follow an increasing sequence of elemental damage similar to what wands have. The highest Wand implicit can go up to 42%. The highest Sceptre implicit can go up to 40%. | ||
{{Version history table row|2.2.0 | }} | ||
{{Version history table row|2.2.0| | |||
* All sources of increased Critical Strike Multiplier have been changed to additional Critical Strike Multiplier. This change brings the functionality in line with how most players think it works. | * All sources of increased Critical Strike Multiplier have been changed to additional Critical Strike Multiplier. This change brings the functionality in line with how most players think it works. | ||
* Because of this, all items, passives and some skills/support gems that used to have increased Critical Strike Multiplier are now 33% less effective on players, despite having the same value. A number of these have been adjusted in value to maintain similar effectiveness.{{efn|name=Critical strike rework}} | * Because of this, all items, passives and some skills/support gems that used to have increased Critical Strike Multiplier are now 33% less effective on players, despite having the same value. A number of these have been adjusted in value to maintain similar effectiveness.{{efn|name=Critical strike rework}} | ||
* {{il|Divine Orb|Divine Orbs}} are required to update the following to their new values: '''Eclipse Solaris''' ( | * {{il|Divine Orb|Divine Orbs}} are required to update the following to their new values: '''Eclipse Solaris'''. (See {{section link|Version 2.2.0|Critical Strike Rework/Balance}} for full list of affected items and modifiers.) | ||
{{Version history table row|2.1.0 | }} | ||
{{Version history table row|2.1.0| | |||
* Introduced to the game. | * Introduced to the game. | ||
}} | |||
{{Version history table end}} | |||
==Notes== | ==Notes== |
Revision as of 21:33, 4 April 2023
Engraved WandWand
Physical Damage: 21-38
Elemental Damage: (30-45) to (60-80)
Critical Strike Chance: 7.00%
Attacks per Second: (1.59-1.65)Requires Level 40, 131 Int(22-26)% increased Spell DamageAdds (30-45) to (60-80) Fire Damage
(6-10)% increased Attack Speed
+(27-33)% to Global Critical Strike Multiplier
20% increased Light Radius
Nearby Enemies are Blinded
(120-140)% increased Critical Strike Chance against Blinded EnemiesEvery decade, Lunaris devours Solaris
Each time, Solaris emerges from Lunaris, born anew.
2x Alchemy Shard
12x Alteration ShardWeapon DPS
Physical: (46.9-48.7)
Fire: (71.5-103.1)
Elemental: (71.5-103.1)
Phys+Chaos: (46.9-48.7)
Total: (118.5-151.8)Metadata
Item class: Wand
Eclipse Solaris is a unique Engraved WandEngraved WandWand
Physical Damage: 21-38
Critical Strike Chance: 7.00%
Attacks per Second: 1.50Requires Level 40, 131 Int(22-26)% increased Spell Damage.
Mechanics
Since the Nearby Enemies are Blinded debuff is cast by the item, not by the character, characters modifiers won't have any effect on it.
Item acquisition
Eclipse Solaris can drop anywhere. It can be chanced.
Recipes
Eclipse Solaris can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
4 | The TraitorThe Traitor4Wand CorruptedSometimes an apprentice becomes a master through countless hours of hard work and practice. Sometimes it happens by force. | Random corrupted wand | A |
4 | Atziri's ArsenalAtziri's Arsenal4Weapon CorruptedIn the prison of all sins, will you grasp godhood or sorrow? Only hope lies under the shadows. | Random corrupted weapon | A |
7 | PrejudicePrejudice7Item Influenced ItemOne who is blinded by their past may only see a sliver of the present. | Random influenced item | A |
6 | Costly CurioCostly Curio6Item Double-Influenced Item"Oh no, I couldn't possibly afford this fine artefact. I'm... just looking." | Random double-influenced item | A |
8 | Arrogance of the VaalArrogance of the Vaal8Item Two-Implicit CorruptedDiscovery can lead to beauty, or it can lead to ruin. | Random two-implicit corrupted item | A |
4 | Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise. | Random item | A |
1 | Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random item | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Legacy variants
Eclipse Solaris has legacy variants.
Version discontinued | Base item | Stats Compare each legacy variant to the current variant.
| |
---|---|---|---|
3.21.0 | Crystal WandCrystal WandWand Physical Damage: 28-52 Critical Strike Chance: 7.00% Attacks per Second: 1.30Requires Level 45, 146 IntAdds (4-8) to (10-12) Cold Damage to Spells and Attacks |
45 |
|
3.10.0 | Crystal WandCrystal WandWand Physical Damage: 28-52 Critical Strike Chance: 7.00% Attacks per Second: 1.30Requires Level 45, 146 IntAdds (4-8) to (10-12) Cold Damage to Spells and Attacks |
45 |
|
2.3.0 | Crystal WandCrystal WandWand Physical Damage: 28-52 Critical Strike Chance: 7.00% Attacks per Second: 1.30Requires Level 45, 146 IntAdds (4-8) to (10-12) Cold Damage to Spells and Attacks |
45 |
|
2.2.0 | Crystal WandCrystal WandWand Physical Damage: 28-52 Critical Strike Chance: 7.00% Attacks per Second: 1.30Requires Level 45, 146 IntAdds (4-8) to (10-12) Cold Damage to Spells and Attacks |
45 |
|
Gallery
Version history
Before the removal of the prophecy system in version 3.17.0, Eclipse Solaris could be upgraded to Corona SolarisCorona Solaris
Crystal WandWand
Physical Damage: 28-52
Elemental Damage: (30-45) to (60-80)
Critical Strike Chance: 7.00%
Attacks per Second: (1.38-1.43)Requires Level 63, 146 IntAdds (4-8) to (10-12) Cold Damage to Spells and AttacksTriggers Level 20 Blinding Aura when Equipped
Adds (30-45) to (60-80) Fire Damage
(6-10)% increased Attack Speed
+(27-33)% to Global Critical Strike Multiplier
20% increased Light Radius
(120-140)% increased Critical Strike Chance against Blinded Enemies
Increases and Reductions to Light Radius also apply to Accuracy
Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded EnemiesLegend tells of a time when Solaris will burst forth from Lunaris,
and night will be eternally banished. by fulfilling the prophecy, Blinding LightBlinding LightThe light fades from one source but grows in another, blinding those who approach.You will defeat Jorus, Sky's Edge while holding Eclipse Solaris.Right-click to add this prophecy to your character..
Version | Changes |
---|---|
3.21.0 |
|
3.10.0 |
|
2.6.0 |
|
2.3.0 | |
2.2.0 |
|
2.1.0 |
|
Notes
- ↑ As part of the critical strike rework in version 2.2.0, Eclipse Solaris was changed to grant +(27-33)% critical strike multiplier (up from (18-22)%). The numerical changes to critical strike multiplier for each and every item affected by the rework were not explicitly documented in the patch notes.