Eye of WinterSpell, Projectile, Cold Level: (1-20) Cost: (14-26) Mana Cast Time: 0.80 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 55%Requires Level 28Fires a single eye projectile which constantly releases shard projectiles in a spiral. The shards will damage enemies they impact, dealing cold damage. The eye cannot damage enemies. When the eye dissipates or collides with terrain, it releases a faster spiral of extra shards.Deals (16-245) to (25-367) Cold Damage Fires 8 Shard Projectiles in a Spiral when Projectile ends Modifiers to number of Projectiles only apply to the final Spiral Projectiles continuously gain Damage, up to 200% more Damage by the time they dissipate
Additional Effects From 1-20% Quality: Fires +(0.1-2) Shard Projectiles in a Spiral when Projectile endsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Eye of Winter is a coldspell that fires a projectile that deals no damage but that constantly releases shard projectiles in a spiral over its lifetime, and then on dissipation or collision with terrain explodes in an additional spiral of shard projectiles. The spell will fire 31 shards over its lifetime, and then explode for an additional 8 (+1 per 10 quality) shards.
Additional Projectiles: Sources of additional projectiles do not increase the number of primary eye projectiles fired through casting this spell. Additional projectiles for this spell, obtained through modifiers or support gems such as Lesser Multiple Projectiles SupportLesser Multiple Projectiles SupportSupport, Projectile Icon: l Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 8Supports projectile skills.Supported Skills deal (15-6)% less Projectile Damage Supported Skills fire 2 additional Projectiles
Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. or Greater Multiple Projectiles SupportGreater Multiple Projectiles SupportSupport, Projectile Icon: P Level: (1-20) Cost & Reservation Multiplier: 150%Requires Level 38Supports projectile skills.Supported Skills deal (35-26)% less Projectile Damage Supported Skills fire 4 additional Projectiles
Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. only apply to the final spiral of shards.
Projectile Behaviors: The standard behaviors of projectiles, such as Pierce, Fork, and Chain do not apply to the primary "eye" projectile, as the eye does not actually collide with enemies. These behaviors do apply to the secondary shard projectiles, however.
Returning Projectiles: When this skill is supported by Returning Projectiles SupportReturning Projectiles SupportSupport, Projectile Icon: R Level: (1-20) Cost & Reservation Multiplier: 150%Requires Level 38Supports projectile skills.Projectiles from Supported Skills Return to you Projectiles from Supported Skills deal (70-61)% less Damage with Hits and Ailments while Returning Projectiles from Supported Skills Pierce all Targets while Returning
Additional Effects From 1-20% Quality: Supported Skills have (0.5-10)% increased Projectile SpeedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket., both the primary and secondary projectiles will return in the direction of the player's current position. Projectiles that dissipate before reaching their maximum range will not return however, thus this will usually only occur when the projectiles hit an obstacle, such as walls or elevated terrain.
Projectile Speed: Modifiers to projectile speed affect both types of projectiles from this skill- the eye and the secondary shard projectiles. If projectile speed is increased, for example, the eye projectile travels further than it normally would, as do the shard projectiles, which would travel further before they dissipate. This can effectively increase the coverage area of this skill. Bear in mind, however, that the faster the eye projectile, the larger the gap formed between shard projectiles unleashed in the spiral; this may cause single targets close to the caster to take less damage than if the eye projectile travels slower.
Spiral of Shard Projectiles: This skill fires an "eye" projectile which fires out secondary "shard" projectiles as it travels. These shards are released constantly as the eye travels, and if a target is directly in the center of the eye, the multiple shards can hit that target. This behavior also applies to the final spiral that is triggered upon the eye projectile reaching the end of its lifetime (through reaching its maximum distance or colliding with terrain). Though it may look like an explosion, it is indeed a very fast sequential spiral, meaning that with careful positioning by the player, a single target may be hit by all projectiles in this last spiral, effectively "shotgunning" this target.
Traps and Mines: This skill can be turned into traps or mines with the appropriate support gems.
Gem level progression
Level
Mana Cost
Cold Damage
Exp.
Total Exp.
1
28
67
14
16 to 25
0
0
2
31
73
15
20 to 31
199345
199345
3
34
79
16
25 to 38
285815
485160
4
37
85
17
31 to 46
401344
886504
5
40
92
18
38 to 57
554379
1440883
6
42
96
18
43 to 65
477437
1918320
7
44
100
19
49 to 74
583786
2502106
8
46
104
19
56 to 84
710359
3212465
9
48
109
20
64 to 95
1355511
4567976
10
50
113
20
72 to 108
1138877
5706853
11
52
117
21
82 to 123
1368233
7075086
12
54
121
22
93 to 139
1638338
8713424
13
56
125
22
105 to 158
1956648
10670072
14
58
130
23
119 to 178
3655184
14325256
15
60
134
23
134 to 202
3017327
17342583
16
62
138
24
152 to 228
7759995
25102578
17
64
142
25
171 to 257
15138193
40240771
18
66
146
25
193 to 290
26083825
66324596
19
68
151
26
218 to 326
62620247
128944843
20
70
155
26
245 to 367
211708088
340652931
21
72
159
27
276 to 413
N/A
N/A
22
74
N/A
27
310 to 465
N/A
N/A
23
76
N/A
28
348 to 523
N/A
N/A
24
78
N/A
29
391 to 587
N/A
N/A
25
80
N/A
29
439 to 659
N/A
N/A
26
82
N/A
30
493 to 739
N/A
N/A
27
84
N/A
30
553 to 829
N/A
N/A
28
86
N/A
31
620 to 930
N/A
N/A
29
88
N/A
32
695 to 1042
N/A
N/A
30
90
N/A
32
778 to 1167
N/A
N/A
31
91
N/A
32
823 to 1235
N/A
N/A
32
92
N/A
33
871 to 1307
N/A
N/A
33
93
N/A
33
922 to 1382
N/A
N/A
34
94
N/A
33
975 to 1462
N/A
N/A
35
95
N/A
34
1031 to 1547
N/A
N/A
36
96
N/A
34
1091 to 1636
N/A
N/A
37
97
N/A
34
1154 to 1731
N/A
N/A
38
98
N/A
34
1220 to 1830
N/A
N/A
39
99
N/A
35
1290 to 1935
N/A
N/A
40
100
N/A
35
1364 to 2046
N/A
N/A
Transfigured Variants
Eye of Winter has 2 variants:
Eye of Winter of Transience will cause Eye of Winter to only fire shards while travelling, removing the explosion that normally happens on dissipation or collision with terrain.
Eye of Winter of Finality will cause Eye of Winter to only fire shards when it dissipates or collides with terrain, removing the extra shards that normally fire while travelling.
Item acquisition
Eye of Winter can drop anywhere.
Recipes
Eye of Winter can be created from the following recipes:
Amount
Part
Description
Meta
13
The CataclysmThe Cataclysm13Level 21 Spell Gem CorruptedThe mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all.
Random corruptedlevel 21 Spell gem
A
6
The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb
Random level 20 gem
A
3
Gemcutter's PromiseGemcutter's Promise3Gem Quality:+20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% quality
A
1
Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% quality
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Random divination card set exchange
A
Quest reward
This item is given as a quest reward for the following quests:
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.