Talk:Version 2.4.0: Difference between revisions
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Revision as of 07:55, 31 August 2016
Summary
Version 2.4.0 is also known as Atlas of Worlds.
New Base Items
Includes 13 new base items (11/13):
- Blue Pearl Amulet
- Bone HelmetBone HelmetArmour: (197-227)
Energy Shield: (40-46)Requires Level 73, 76 Str, 76 IntMinions deal (15-20)% increased Damage - Crystal BeltCrystal BeltRequires Level 79+(60-80) to maximum Energy Shield
- Fingerless Silk GlovesFingerless Silk GlovesEnergy Shield: (45-52)Requires Level 70, 95 Int(12-16)% increased Spell Damage
- Gripped GlovesGripped GlovesEvasion: (220-253)Requires Level 70, 95 Dex(14-18)% increased Projectile Attack Damage
- Marble AmuletMarble AmuletRequires Level 74Regenerate (1.2-1.6)% of Life per second
- Opal Ring
- Spiked Gloves
- Steel RingSteel RingRequires Level 80Adds (3-4) to (10-14) Physical Damage to Attacks
- Two-Toned Boots (Module Error: No results found for item using search term "item_name = Two-Toned Boots (red and blue)", Module Error: No results found for item using search term "item_name = Two-Toned Boots (green and blue)", and Module Error: No results found for item using search term "item_name = Two-Toned Boots (red and green)")
- Vanguard BeltVanguard BeltRequires Level 78+(260-320) to Armour and Evasion Rating
New Unique Items
Includes 22 new base items (14/22):
- The Brass DomeThe Brass Dome
Gladiator PlateArmour: (3321-4240)
Movement Speed: -5%Requires Level 65, 177 Str(350-400)% increased Armour
+(1-5)% to all maximum Elemental Resistances
Strength provides no bonus to Maximum Life
Take no Extra Damage from Critical StrikesThe turtle's shell one day becomes its tomb. - Cospri's Malice
- Kitava's ThirstKitava's Thirst
Zealot HelmetArmour: (202-246)
Energy Shield: (42-52)Requires Level 44, 50 Str, 50 Int50% chance to Trigger Socketed Spells when you Spend at least 100 Mana on an
Upfront Cost to Use or Trigger a Skill, with a 0.1 second Cooldown
15% reduced Cast Speed
(70-80)% increased Armour and Energy Shield
+(30-50) to maximum ManaTukohama, Tawhoa and Kitava went to the lake to fish.
Tawhoa weaved a net to catch the fish,
Tukohama built a fire to cook the fish,
and Kitava swallowed the entire lake, fish and all, with a single gulp. - Kondo's PrideKondo's Pride
Ezomyte BladeTwo Hand Sword
Physical Damage: (198.4-217) to (368-402.5)
Critical Strike Chance: 6.50%
Attacks per Second: 1.40
Weapon Range: 1.3 metresRequires Level 61, 113 Str, 113 Dex+25% to Global Critical Strike Multiplier(220-250)% increased Physical Damage
0.6% of Physical Attack Damage Leeched as Life
50% increased Melee Damage against Bleeding Enemies
Cannot Leech Life from Critical Strikes
30% chance to Blind Enemies on Critical Strike
50% chance to cause Bleeding on Critical StrikeFaintly gleaming in the moonlit night,
Kondo's Pride was primed to fight.
Driven by an inner fire,
bloodlust, spite and ill desire.
He swiftly moved to strike them all,
wreaking havoc like a steel squall. - ObscurantisObscurantis
Lion PeltEvasion: (760-961)Requires Level 70, 150 Dex+(800-1000) to Accuracy Rating
(100-120)% increased Evasion Rating
+(50-80) to maximum Life
1% increased Projectile Attack Damage per 200 Accuracy RatingIf you know where to strike, you need only strike once. - PraxisPraxis
Paua RingRequires Level 22+(20-30) to maximum Mana+(30-60) to maximum Mana
Regenerate (3-6) Mana per second
-(8-4) to Total Mana Cost of Skills
8% of Damage taken Recouped as ManaThe Thaumaturgical masters of the Eternal Empire,
as unpredictable and varied as they were,
all understood one thing:
Free thinking leads to free action. - ValyriumValyrium
Moonstone RingRequires Level 38+(15-25) to maximum Energy Shield+(30-40) to maximum Energy Shield
+(30-40)% to Fire Resistance
-40% to Cold Resistance
Stun Threshold is based on Energy Shield instead of LifeThey will rise and fall in fire and blood. - Unnamed unique Vanguard Belt
- Unique boss drops;
- Chimera (1/2):
- Unidentified claw
- Hydra (2/2):
- SlivertongueSlivertongue
Harbinger BowBow
Physical Damage: (130-145) to (353-373)
Critical Strike Chance: (6.50-7.50)%
Attacks per Second: 1.20Requires Level 68, 212 Dex(30-50)% increased Critical Strike ChanceAdds (80-95) to (220-240) Physical Damage
(150-200)% increased Critical Strike Chance with arrows that Fork
Arrows Pierce all Targets after Forking
Arrows that Pierce have +50% to Critical Strike MultiplierA hundred blind heads, each seeking the taste of prey on the air. - SnakepitSnakepit
Sapphire RingRequires Level 68+(20-30)% to Cold Resistance(20-40)% increased Spell Damage
(5-10)% increased Cast Speed
Left ring slot: Projectiles from Spells cannot Chain
Left ring slot: Projectiles from Spells Fork
Right ring slot: Projectiles from Spells Chain +1 times
Right ring slot: Projectiles from Spells cannot Fork
Projectiles from Spells cannot PierceThey wrap around you until your blood turns as cold as theirs.
- SlivertongueSlivertongue
- Minotaur (1/2):
- Brain RattlerBrain Rattler
MeatgrinderTwo Hand Mace
Physical Damage: (134-154) to (408-458)
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 1.3 metresRequires Level 63, 212 Str5% chance to deal Double DamageAdds (60-80) to (270-320) Physical Damage
50% of Physical Damage Converted to Lightning Damage
50% chance to Shock
Hits with this Weapon Shock Enemies as though dealing 300% more Damage
Damage Penetrates 20% Lightning Resistance
Enemies you Shock have 30% reduced Cast Speed
Enemies you Shock have 20% reduced Movement SpeedThe mind may have no limits, but the skull sure does.
- Brain RattlerBrain Rattler
- Phoenix (2/2):
- Razor of the Seventh SunRazor of the Seventh Sun
Midnight BladeOne Handed Sword
Physical Damage: (125-145) to (244-269)
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.1 metresRequires Level 68, 113 Str, 113 Dex40% increased Global Accuracy RatingAdds (90-110) to (145-170) Physical Damage
30% of Physical Damage Converted to Fire Damage
25% chance to Ignite
100% increased Burning Damage if you've Ignited an Enemy Recently
Recover 1% of Life when you Ignite an Enemy
100% increased Melee Physical Damage against Ignited EnemiesQuickly cooled the steel,
but never could it forget
the heat of the forge. - Eye of InnocenceEye of Innocence
Citrine AmuletRequires Level 68+(16-24) to Strength and Dexterity10% chance to Ignite
(50-70)% increased Damage while Ignited
Take 100 Fire Damage when you Ignite an Enemy
2% of Fire Damage Leeched as Life while Ignited"...and so He said: 'Let only the good meet my gaze'
and no eye met His. So He called down the cleansing flames
and let black smoke sweep the Sinners away."
- Book of Innocence
- Razor of the Seventh SunRazor of the Seventh Sun
- The Shaper (0/4):
- Chimera (1/2):
New Maps
- Estuary MapEstuary MapMap Level: 81
Map Tier: 14
Guild Character: sWhere land springs from water,
life will shortly follow.Travel to this Map by using it in a personal Map Device. Maps can only be used once. - Terrace MapTerrace MapMap Level: 80
Map Tier: 13
Guild Character: ðTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. - Sulphur Wastes Map
- Ancient City MapAncient City MapMap Level: 73
Map Tier: 6
Guild Character: mTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. - Vault MapVault MapMap Level: 82
Map Tier: 15
Guild Character: )Wealth beyond imagining,
locked beyond reach.Travel to this Map by using it in a personal Map Device. Maps can only be used once. - Module Error: No results found for item using search term "item_name = Forge of the Phoenix"
- Module Error: No results found for item using search term "item_name = Lair of the Hydra"
- Module Error: No results found for item using search term "item_name = Maze of the Minotaur"
- At least one new unique map:
- Four new map fragments:
- Fragment of the Chimera
- Fragment of the HydraFragment of the HydraStack Size: 10Enter the crucible. The nexus of
nothingness and equilibrium of eternity.Can be used in a personal Map Device. - Fragment of the Minotaur
- Fragment of the Phoenix
New Bosses
- Guardian of the Chimera
- Guardian of the Hydra
- Guardian of the Minotaur
- Guardian of the Phoenix
- The Shaper
New Currency
- Shaper's OrbShaper's OrbUpgrades a Tier (1-10) map on the Atlas by five tiersRight click this item then left click on a map on the Atlas to upgrade it by five tiers.
- Module Error: No results found for item using search term "item_name = Cartographer's Sextant"
- Essences
New Divination Cards
- The VoidThe Void1Reach into the Void and claim your prize.
- Mawr BlaiddMawr Blaidd16Eyes of the GreatwolfRigwald believed he'd seized great power, but it was the great power that had seized Rigwald
- The OathThe Oath6Death's OathAn oath once made is an oath never broken. Do not delay in keeping it, for I take no pleasure in fools.
- The ScavengerThe Scavenger8Carcass JackTake small pieces of things and then assemble them together
Pet Peeve about Pre-patch Updating
Every time GGG releases notes for upcoming changes, people start updating the wiki before they've been implemented. Now I understand that people want to have the most up-to-date information, and there is something to be said of preparedness. But honestly, this behavior needs to stop. Even if it'll be accurate later, it's not accurate yet. Pages should really only be updated once the changes have actually been happened.
--Connor (Talk | contribs) 06:32, 31 August 2016 (UTC)
- I think this is better than the alternatives. When is it better to be accurate? During the down time or at launch when player numbers are peaking? When do you enjoy editing? I know I don't edit as much at the start of the leagues. So the time it takes to update will probably be about the same even though there may be some new and returning editors. --Illviljan (talk) 07:55, 31 August 2016 (UTC)