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  • Hit (redirect from Self-damage) (section Self-damage)
    Life per second as Fire Damage You Burn for 70% of your Maximum Energy Shield per second as Fire Damage Grants (20-39)% more Spell Damage Base radius is (1...
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  • Fire damage (category Damage types) (section Damage taken as Fire Damage)
    related to fire damage: Unique items that add a flat amount of fire damage or grant Added Fire Damage SupportAdded Fire Damage SupportFire, Physical, Support...
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  • Wand (category Wands) (section List of wands)
    HornWand Physical Damage: 38-71 Critical Strike Chance: 7.00% Attacks per Second: 1.20Requires Level 56, 179 IntAdds (18-36) to (53-59) Fire Damage to Spells...
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  • Socketed Fire Gems 100% increased Global Critical Strike Chance (120-160)% increased Energy Shield 15% of Fire Damage Converted to Chaos Damage 100% increased...
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  • with Fire Skills elemental_damage, damage, elemental, fire, critical not_str 200 default 250 Flaming FireDamagePercentage (14-16)% increased Fire Damage...
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  • (32.5-3018.8) Base Fire Damage per second Base duration is 1.75 seconds Deals (10-915) to (15-1373) Fire Damage Modifiers to Spell Damage apply to this Skill's...
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  • Experimenters are a type of monster found in Act 3. They have wand attacks and cast necromancy-themed spells....
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  • Attack (redirect from Attack Damage) (category Damage sources) (section Spell Damage also apply to Attacks)
    off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal...
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  • Life per second as Fire Damage You Burn for 70% of your Maximum Energy Shield per second as Fire Damage Grants (20-39)% more Spell Damage Base radius is (1...
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  • List of unique wands (category Unique wands) (section Drop-disabled Wands)
    See also: List of wands This is a list of unique wand class weapons. ru:Список уникальных жезлов...
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  • additional 1 maximum life. Every 5 strength grants 1% increased melee physical damage. Certain unique items can impart additional scaling to strength: Some unique...
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  • attack damage to enemies where they land.(2-75) to (3-113) Added Fire Damage Fires 4 Projectiles 60% of Physical Damage Converted to Fire Damage +(0.2-0...
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  • Skitterbots, apply shock without dealing damage. When non-lightning damage taken as lightning damage, the lightning damage can scale the shock's magnitude as...
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  • Poison (section Damage)
    poison: Damage Damage over Time Damage over Time Multiplier Chaos Damage over Time Multiplier Chaos Damage Poison Damage Physical Damage, Elemental Damage, Cold...
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  • Cold Damage as Extra Chaos Damage per Frenzy Charge Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge Gain 1% of Lightning Damage as Extra...
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  • to StrengthGrants Level 10 Gluttony of Elements Skill Adds 19 to 43 Chaos Damage to Attacks -(10-5)% to all Elemental Resistances +(17-29)% to Chaos ResistanceCorruptedIn...
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  • Elemental Resistances Your Fire Damage can Shock but not Ignite Your Cold Damage can Ignite but not Freeze or Chill Your Lightning Damage can Freeze but not Shock"The...
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  • affect the damage of ignite: Damage Damage over Time Elemental Damage Fire Damage Burning Damage Ignite Damage Damage over Time Multiplier Fire Damage over Time...
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  • granted by The Whispering IceThe Whispering Ice Vile StaffWarstaff Physical Damage: 41-76 Critical Strike Chance: 6.10% Attacks per Second: 1.30 Weapon Range:...
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  • (7-11) Mana Attack Damage: (47-54)% of base Effectiveness of Added Damage: (47-55)%Requires Level 12After a short preparation time, you fire individual projectiles...
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  • Lightning damage (category Damage types) (section Damage taken as Lightning Damage)
    from a socket.(Alt Art), Lightning Thorns Aura) Physical Damage Fire Damage Cold Damage Chaos Damage ru:Урон от молнии...
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  • over 1 second Fire Masteries Fire Exposure you inflict applies an extra -5% to Fire Resistance 40% of Physical Damage Converted to Fire Damage (New) Burning...
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  • Elemental Damage refers to fire damage, cold damage, and lightning damage collectively. Passives or items which refer to elemental damage or elemental...
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  • Cold damage (category Damage types) (section Damage taken as Cold Damage)
    cold damage by a percentage. Unique items that convert damage to cold damage. Unique items that add a portion of other damage types as cold damage. Unique...
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  • attack damage to enemies where they land.(2-75) to (3-113) Added Fire Damage Fires 4 Projectiles 60% of Physical Damage Converted to Fire Damage +(0.2-0...
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  • have Added Spell Damage equal to (60-174)% of Damage of Equipped Wand If two Wands are Equipped, each contributes half as much Added Damage Supported Skills...
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  • "Physical Damage" redirects here. For the passive skill, see Physical Damage (passive skill). Physical damage is one of the five damage types. It is the...
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  • 3 Siosa Absolution Added Chaos Damage Support Added Cold Damage Support Added Fire Damage Support Added Lightning Damage Support Additional Accuracy Support...
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  • (8-113) Added Fire Damage Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life 60% of Physical Damage Converted to Fire Damage Base radius...
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  • increased Physical Damage (8-12)% increased Attack Speed 60% of Physical Damage Converted to Fire Damage Damage Penetrates 20% Fire Resistance"The Karui...
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  • Added Fire Damage with Wand Attacks # to # Added Fire Damage with Bow Attacks Group: SpecificWeaponColdDamage # to # Added Cold Damage with Wand Attacks...
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  • (75-90)% increased Spell Damage (140-160)% increased Physical Damage Adds 1 to (60-70) Lightning Damage Adds 1 to (60-70) Lightning Damage to Spells 10% increased...
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  • they overlap.(4-172) to (6-258) Base Off Hand Physical Damage (3-5) to (4-7) Added Physical Damage per 15 Armour or Evasion Rating on Shield +(0-0.6) metres...
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  • Supported Skills deal (56-50)% less Damage Each Mine from Supported Skills applies 2% chance to deal Double Damage to Hits against Enemies near it, up...
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  • Spell (redirect from Spell Damage) (category Damage sources) (section Spell Damage also apply to Attacks)
    spell damage is one of four damage sources. Most spells that can deal damage with hits deal spell damage unless stated otherwise. Spell damage can be...
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  • physical damage per impale on enemies you hit. Attacks - Some attack skills add flat physical damage to weapons. Double damage only applies to hit damage, not...
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  • Exerted Attack Damage Exerted Attacks deal 20% increased Damage [1] Fire Damage 12% increased Fire Damage [1] Fire Resistance +15% to Fire Resistance [1]...
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  • more Burning Damage Buff grants 15% of your Physical Damage as Extra Fire Damage Buff grants (9-12)% more Spell Fire Damage Base Burning Damage is 25% of...
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  • Physical Damage as Extra Chaos Damage Gain (9-10)% of Fire Damage as Extra Chaos Damage Gain (9-10)% of Lightning Damage as Extra Chaos Damage Gain (9-10)%...
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  • 70, 212 DexAdds (121-133) to (184-197) Fire Damage directly adds to the weapon's base damage, of which Fire Damage is usually 0 for weapons. Default base...
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  • Replica Paradoxica Vaal RapierOne Handed Sword Physical Damage: 22-87 Critical Strike Chance: 6.50% Attacks per Second: 1.30 Weapon Range: 1.4 metresRequires...
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  • Elemental Resistances Your Fire Damage can Shock but not Ignite Your Cold Damage can Ignite but not Freeze or Chill Your Lightning Damage can Freeze but not Shock"The...
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  • Totem (section Damage)
    chance to Ignite (50-70)% increased Damage while Ignited Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited".....
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  • increased Global Accuracy Rating(80-95)% increased Physical Damage Adds (5-10) to (13-20) Physical Damage (20-25)% increased Attack Speed 10% increased Effect...
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  • Cane of Kulemak Serpentine StaffWarstaff Physical Damage: 56-117 Critical Strike Chance: 6.30% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires...
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  • to the damage of attacks or spells. Similarly, modifiers to attack damage and spell damage do not affect damage with ailments. Modifiers to damage with weapons...
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  • Effect Group: AfflictionJewelSmallPassivesGrantDamage Added Small Passive Skills also grant: #% increased Damage Group: AfflictionJewelSmallPassivesGrantArmour...
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  • Lightning Damage Leeched as Energy Shield [1] Storm's Hand Gain 10% of Wand Physical Damage as Extra Lightning Damage 25% of Wand Physical Damage converted...
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  • have Added Spell Damage equal to (60-174)% of Damage of Equipped Wand If two Wands are Equipped, each contributes half as much Added Damage Supported Skills...
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  • Attack Damage: (90-154)% of base Effectiveness of Added Damage: (90-154)%Hits enemies, converting some of your physical damage to chaos damage and inflicting...
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