Search results

Jump to navigation Jump to search
  • Hit (redirect from Self-damage) (section Self-damage)
    hit refers to any damage that isn't damage over time. A hit applies a discrete amount of damage to a target instantaneously. The damage can be mitigated...
    9 KB (4,815 words) - 18:56, 11 May 2024
  • skill's cost and no other effects prevent the skill from being used (such as Silence). Casting spells, attacking, using a warcry, placing totems, and throwing...
    6 KB (427 words) - 23:19, 11 May 2024
  • two-handed melee weapons that require strength and intelligence and have a x% Chance to Block Attack Damage while wielding a Staff implicit modifier as well...
    1 KB (124 words) - 13:40, 10 December 2023
  • "Physical Damage" redirects here. For the passive skill, see Physical Damage (passive skill). Physical damage is one of the five damage types. It is the...
    9 KB (844 words) - 16:53, 12 May 2024
  • tree, and can be removed or replaced at no cost. They grant certain buffs and abilities. Like most other items, jewels can be modified by orbs and are available...
    6 KB (1,056 words) - 16:53, 29 March 2024
  • Attack (redirect from Attack Damage) (category Damage sources) (section Spell Damage also apply to Attacks)
    skill that is always available to use. Attacks deal attack damage with hits, and their damage and speed typically uses the player's equipped weapons as base...
    4 KB (343 words) - 16:50, 12 May 2024
  • Fire Damage 110% more Spell Damage for each stage Empowered Flameblast Deals 1893 to 2839 Fire Damage 110% more Spell Damage for each stage Damage Penetrates...
    12 KB (3,164 words) - 13:40, 28 January 2024
  • Bleeding (redirect from Bleed) (section Bleed damage)
    bleeding damage. Only physical damage hits can inflict bleed. There are no sources of global chance to bleed or chance to bleed with spells. Thus, bleed is limited...
    16 KB (2,810 words) - 23:11, 11 May 2024
  • Poison (section Damage)
    poison: Damage Damage over Time Damage over Time Multiplier Chaos Damage over Time Multiplier Chaos Damage Poison Damage Physical Damage, Elemental Damage, Cold...
    15 KB (2,229 words) - 23:16, 11 May 2024
  • skill duration. Puncture works with bows, daggers, claws or swords.Base duration is 8.00 seconds (3-75) to (4-113) Added Attack Physical Damage (30-49)%...
    15 KB (1,440 words) - 23:21, 11 May 2024
  • NPCs sell items and grants various quest rewards after a quest is completed. As more quests are completed they will open up their shop and sell more of their...
    6 KB (400 words) - 12:57, 16 July 2023
  • Physical Damage as Extra Chaos Damage Gain (18-20)% of Fire Damage as Extra Chaos Damage Gain (18-20)% of Lightning Damage as Extra Chaos Damage Gain (18-20)%...
    328 bytes (1,597 words) - 19:01, 29 November 2022
  • Physical Damage as Extra Chaos Damage Gain (9-10)% of Fire Damage as Extra Chaos Damage Gain (9-10)% of Lightning Damage as Extra Chaos Damage Gain (9-10)%...
    322 bytes (1,618 words) - 18:51, 29 November 2022
  • Vulnerability (category Duration (gem tag)) (section Skill functions and interactions)
    increased physical damage and granting attack hits dealt on the cursed targets a chance to apply bleed. Cursed enemies take increased damage: Because these...
    40 KB (701 words) - 23:38, 11 May 2024
  • Puncture (category Duration (gem tag))
    more damage than usual. Unlike other sources of bleed, Puncture's bleed ailment lasts 8 seconds and is affected by % increased Skill Effect Duration modifier...
    43 KB (381 words) - 12:26, 15 December 2023
  • Life and reduced Fire Resistance (30-40)% increased maximum Mana and reduced Cold Resistance (30-40)% increased Global maximum Energy Shield and reduced...
    9 KB (2,005 words) - 23:24, 11 May 2024
  • dealing fire damage in an area. Exerted attacks trigger Combust, which converts 60% of Physical Damage to Fire Damage, and deals 100% Attack Damage in an area...
    79 KB (41,562 words) - 13:22, 27 September 2023
  • attack damage and spell damage do not affect damage with ailments. Modifiers to damage with weapons, melee damage, projectile damage and area damage do not...
    27 KB (3,412 words) - 23:20, 11 May 2024
  • 100% of Physical Damage Converted to Cold Damage Second Stage deals 15% less Damage Third Stage deals 30% less Damage Base radius is 1.1 metres Base secondary...
    58 KB (29,804 words) - 16:46, 2 September 2023
  • the extra damage is 130% - 100% = 30%. The total reduced extra damage is 30%, so multiply the extra damage by 0.7. 30% * 0.7 = 21% extra damage. Therefore...
    13 KB (2,533 words) - 16:50, 12 May 2024
  • area.Deals (6-168) to (8-252) Physical Damage 50% of Physical Damage Converted to Lightning Damage Base duration is 1.20 seconds +(0-0.4) metres to radius...
    91 KB (40,397 words) - 15:58, 17 April 2023
  • affect the damage of ignite: Damage Damage over Time Elemental Damage Fire Damage Burning Damage Ignite Damage Damage over Time Multiplier Fire Damage over Time...
    12 KB (1,469 words) - 23:28, 11 May 2024
  • take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level Item has 6 Sockets and is fully linked (Hidden) Uses goddess...
    9 KB (1,415 words) - 11:12, 2 April 2024
  • Damage (category Damage) (section Damage calculation)
    when damage is applied see, receiving damage. The basic damage calculation is: Damage = (Base_Damage + Added_Damage) * Increased_Damage * More_Damage * Hit_Rate...
    12 KB (1,563 words) - 23:24, 11 May 2024
  • physical damage to fire damage, it added some extra fire damage on top, it granted fire resistance to the monster and it gave some physical damage reduction...
    102 KB (41,695 words) - 19:39, 15 January 2024
  • physical damage reduction is effective against hits and non-hits such as bleeding. When reducing damage from hits, it stacks with the damage reduction...
    14 KB (439 words) - 23:12, 11 May 2024
  • will raise the chance to hit to 100%, ignoring all accuracy and evasion stats of the attacker and defender respectively. Cannot Evade (e.g. Unwavering Stance)...
    8 KB (534 words) - 23:19, 11 May 2024
  • Physical Damage Deals (120.2-1463.3) Base Physical Damage per second Base duration is 1.00 seconds Modifiers to Spell Damage apply to this Skill's Damage Over...
    4 KB (1,928 words) - 16:52, 12 May 2024
  • be scaled with flask duration and effect modifiers. Buffs that grant Onslaught by default have a 4 second duration. This duration can be refreshed from...
    6 KB (830 words) - 23:15, 11 May 2024
  • Chaos Damage Deals (31.2-1509.4) Base Chaos Damage per second Base duration is 3.80 seconds Modifiers to Spell Damage apply to this Skill's Damage Over...
    31 KB (19,330 words) - 09:04, 3 March 2022
  • Minion (section Duration)
    minion duration (+12%, +12%, +20%) and one source of skill effect duration (+20%). This totals to +44% minion duration and +20% skill effect duration. The...
    25 KB (6,439 words) - 23:15, 11 May 2024
  • Earthquake (category Duration (gem tag)) (section Skill Functions and Interactions)
    are some examples of gems and items that reduce skill effect duration: Less Duration SupportLess Duration SupportSupport, Duration Icon: d Level: (1-20) Cost...
    19 KB (1,406 words) - 03:07, 7 January 2024
  • SpecificWeaponPhysicalDamage # to # Added Physical Damage with Dagger Attacks # to # Added Physical Damage with Axe Attacks # to # Added Physical Damage with Sword...
    368 bytes (1,099 words) - 19:32, 29 November 2022
  • Physical Damage+(60-80) to maximum Life +(30-40)% to Cold Resistance 0.4% of Physical Attack Damage Leeched as Life 60% increased Flask Effect Duration 30%...
    23 KB (3,278 words) - 23:29, 11 May 2024
  • dealing 20% less Damage Base duration is 4.00 seconds (5-169) to (7-254) Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage 60% chance to...
    31 KB (14,839 words) - 13:30, 30 July 2023
  • enemies for a secondary duration, and reflect a portion of the damage it took from your projectiles to them in addition to its own damage. Added a new Dexterity...
    204 KB (60,693 words) - 20:46, 1 January 2024
  • Cold Damage (22-480) to (40-891) Added Fire Damage (3-75) to (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of...
    55 KB (20,078 words) - 21:18, 18 April 2023
  • to (40-516) Physical Damage Base duration is 5.00 seconds Pulses every 0.40 seconds 40% of Physical Damage Converted to Chaos Damage Base radius is 3.8 metres...
    53 KB (23,273 words) - 01:39, 19 July 2023
  • Full Life works when under the influence of Chaos Inoculation. While taking damage over time, the full life condition can still be met if your net life recovery...
    2 KB (135 words) - 16:51, 12 May 2024
  • their physical damage reduction, and adding physical damage to all hits against them. Attacking the cursed enemy will grant life and mana, and killing them...
    4 KB (2,745 words) - 23:29, 11 May 2024
  • short duration, releasing a burst of lightning and chaos spell damage in an area around you when that duration ends. Enemies killed by this damage, or shortly...
    118 KB (54,094 words) - 02:45, 13 October 2023
  • Cold Damage (22-480) to (40-891) Added Fire Damage (3-75) to (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of...
    32 KB (3,504 words) - 23:32, 11 May 2024
  • 100 damage) To prevent 90% of damage, you need armour 45 times the damage (e.g. 4500 armour for 100 damage) Armour will never prevent more damage than...
    16 KB (1,827 words) - 23:10, 11 May 2024
  • smoke at those ruins up the beach. Go get some help, and I might just- Make your way up the beach and, as you approach the end, your quest begins. Kill Hillock...
    2 KB (227 words) - 14:18, 31 July 2021
  • Cold Damage (22-480) to (40-891) Added Fire Damage (3-75) to (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of...
    24 KB (11,706 words) - 19:21, 12 January 2023
  • Supported Skills deal (10-19)% more Damage with Ailments caused by Melee Hits Supported Skills deal (10-19)% more Melee Damage Additional Effects From 1-20%...
    29 KB (285 words) - 23:26, 11 May 2024
  • Lightning Damage Base duration is (0.50-0.69) seconds Base secondary duration is 4.00 seconds 25% of Physical Damage Converted to Fire Damage Exposure applies...
    15 KB (4,902 words) - 23:17, 11 May 2024
  • (45.6-895.6) Base Chaos Damage per second Base duration is 2.00 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Base radius...
    21 KB (7,412 words) - 16:51, 12 May 2024
  • Level 24Left ring slot: 15% reduced Skill Effect Duration Right ring slot: 15% increased Skill Effect Duration, Gloam RingGloam RingRequires Level 24Left ring...
    20 KB (3,094 words) - 20:18, 7 May 2024
  • Cold Damage from Hits taken as Fire Damage Right ring slot: 25% of Fire Damage from Hits taken as Cold Damage 24 Left ring slot: 25% of Cold Damage from...
    1 KB (70 words) - 06:42, 7 July 2023
View (previous 50 | ) (20 | 50 | 100 | 250 | 500)