Snapshot

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Revision as of 20:13, 9 April 2023 by Yohsene (talk | contribs) (Undo revision 1346826 by Teroh (talk) : Rage Vortex does not snapshot. Here's Rage Vortex updating to use new weapon stats: youtube.com/watch?v=BtVRQJ8DiDo . Static Strike does not snapshot either: exertion is a mechanic that applies to the use of a skill, similar to Ruthless Blows from Ruthless Support. This is unrelated to stat snapshotting. If anything should be listed here, it's the warcries, not every duration attack.)
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Snapshot is a term used to describe being able to obtain the benefits of one set of items, passive skills or skill gems by casting a skill that takes a snapshot of their character with all those benefits active, then swapping to another configuration so that they gain both sets of benefits.[1]

Mechanics

When something is snapshotted, it will not change it's effects later by modifiers. Modifiers like increased damage and increased buff effect, will have no effect after the snapshot. Things that do not snapshot are dynamic, meaning they can change their effect over time by modifiers. Most skills that snapshot damage, will snapshot that damage the moment it hits an enemy.

Example of snapshot

  1. Swap weapons to a 6 link weapon and cast Cold SnapCold SnapSpell, AoE, Cold, Duration
    Level: (1-20)
    Cost: (11-28) Mana
    Cooldown Time: 3.00 sec
    Can Store 1 Use(s)
    Cast Time: 0.85 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 320%
    AoE Radius: 16
    Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. Also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Deals (34-1440) to (51-2160) Cold Damage
    Base duration is 5.00 seconds
    Deals (28.7-1895.4) Base Cold Damage per second
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Burst Base radius is 1.5 metres
    Chilled Ground Base initial radius is 1.5 metres
    Chilled Ground Base final radius is 3 metres
    25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area

    Additional Effects From 1-20% Quality:
    (1-20)% more Effect of Chill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    .
  2. Swap back to your other weapon.
  3. The cold snap will continue to do the snapshotted damage that it had when cast from a 6 link item.

Things that snapshot

  • Damage over time will snapshot when an effect or debuff is created. Exceptions exist in Righteous FireRighteous FireSpell, AoE, Fire
    Level: (1-20)
    Cooldown Time: 0.30 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Deals 70% of your Maximum Life as Base Fire Damage per second
    Deals 70% of your Maximum Energy Shield as Base Fire Damage per second
    You Burn for 90% of your Maximum Life per second as Fire Damage
    You Burn for 70% of your Maximum Energy Shield per second as Fire Damage
    Grants (20-39)% more Spell Damage
    Base radius is (1.8-2.3) metres

    Additional Effects From 1-20% Quality:
    Base radius is (0.015-0.3) metres
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    and Death's OathDeath's Oath
    Astral Plate
    Armour: (1990-2502)
    Movement Speed: -5%
    Requires Level 62, 180 Str+(8-12)% to all Elemental ResistancesTrigger Level 20 Death Aura when Equipped
    +(40-50) to all Attributes
    (10-15)% increased Attack Speed
    (180-220)% increased Armour
    +(60-70) to maximum Life
    1% of Attack Damage Leeched as Life
    You take 450 Chaos Damage per second for 3 seconds on Kill
    Gore Footprints
    Tears of blood, aching heart,
    My dear Isildria must depart.
    's Death Aura, which update when your stats change.
  • All debuffs on enemies, including ailments and non-aura curses snapshot when created. This includes all buffs to these sources, like increased ailment effect and increases to the curse limit.

Things that are dynamic

  • Hits are fundamentally dynamic, as they use the stats you have when the hit occurs. Changes to your stats will affect existing projectiles and ongoing effects that hit.

Snapshot temporary benefit

All charges.

All lingering blades.

Unique Items that snapshot

  • ManastormManastorm
    Lacewood Spirit Shield
    Chance to Block: 24%
    Energy Shield: (47-55)
    Movement Speed: -3%
    Requires Level 56, 134 Int(5-10)% increased Spell Damage+(1-100) to maximum Mana
    (1-100)% increased Mana Regeneration Rate
    Gain (1-100) Mana per Enemy Killed
    (1-100)% increased Mana Recovery from Flasks
    When you Cast a Spell, Sacrifice all Mana to gain Added Maximum Lightning Damage
    equal to 50% of Sacrificed Mana for 4 seconds
    Fear not the fury of the storm.
    Snapshots extra lightning damage when casting a spell for 4 seconds. The added damage is global.
  • The VigilThe Vigil
    Crimson Jewel
    Limited to: 1
    Radius: Medium
    (10-15)% increased Armour
    With at least 40 Strength in Radius, Hits with Vigilant Strike Fortify you and Nearby Allies for 8 seconds
    When Voll took the throne,
    He swore to care for the empire with eyes open.
    And so he looked to the salvation of his people,
    Blind to the damnation in his hands.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    Snapshots fortify on hit for a base time of 12 seconds. This time can be modified by increased duration of skills.
  • Sinvicta's MettleSinvicta's Mettle
    Ezomyte Axe
    Two Handed Axe
    Physical Damage: (208.8-219.24) to (314.4-330.12)
    Critical Strike Chance: 5.70%
    Attacks per Second: (1.46-1.51)
    Weapon Range: 1.3 metres
    Requires Level 62, 140 Str, 86 Dex(140-152)% increased Physical Damage
    (8-12)% increased Attack Speed
    2% increased Area of Effect per 25 Rampage Kills
    Gain a Frenzy Charge on every 50th Rampage Kill
    Rampage
    War is a thriving infection.
    It numbs the heart and eats away at the soul until only emptiness remains.
    Snapshots Rampage on kill. Rampage remains until you haven't killed an enemy for 5 seconds. All rampage items can be snapshotted, however weapon swapping is often the easiest way.
  • Infernal CryInfernal CryWarcry, AoE, Duration, Fire, Attack, Trigger, Melee
    Level: (1-20)
    Cost: (15-19) Mana
    Cooldown Time: 8.00 sec
    Can Store 1 Use(s)
    Use Time: 0.80 sec
    AoE Radius: 60
    Requires Level 24Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Covers enemies in ash, causing them to move slower and take increased fire damage. Affected enemies explode when they die, dealing fire damage in an area.Base duration is (5.00-5.90) seconds
    (0-38)% increased Warcry Speed
    Damage cannot be Reflected
    Explosion deals Fire Damage equal to 8% of the Monster's maximum Life
    Counts total Power of Enemies in Range
    Covers Enemies in Ash, causing 3% increased Fire Damage taken per 5 Power, up to 20%
    Exerts the next 6 Melee Attacks you perform
    Exerted Attacks Trigger Combust the first time they deal a Melee Hit
    60% of Physical Damage Converted to Fire Damage
    This Skill is Triggered by Attacks Exerted by Infernal Cry

    Additional Effects From 1-20% Quality:
    (2-40)% increased Cooldown Recovery Rate
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Covers enemy in ash on use. The duration can be increased with temporal chains. All Ash Debuffs snapshot.
  • WillowgiftWillowgift
    Jade Amulet
    Requires Level 52+(20-30) to Dexterity10% reduced Strength
    15% increased Dexterity
    -(30-20)% to Fire Resistance
    +(30-40)% to Cold Resistance
    You do not inherently take less Damage for having Fortification
    +4% chance to Suppress Spell Damage per Fortification
    (15-25)% increased Attack and Cast Speed while at maximum Fortification
    The storm cannot break that which bends.
    Snapshots fortify buffs you create instead grant 30% more evasion onto fortify buffs.
  • The Felbog FangThe Felbog Fang
    Citrine Amulet
    Requires Level 61+(16-24) to Strength and Dexterity+(30-50) to Intelligence
    (10-15)% increased Cast Speed
    (10-15)% increased Area of Effect
    Enemies Cursed by you are Hindered if 25% of Curse Duration expired
    Your Curses have 25% increased Effect if 50% of Curse Duration expired
    Enemies Cursed by you take 35% increased Damage if 75% of Curse Duration expired
    Death creeps closer; unseen, inexorable, hungry.
    Snapshots the increased curse effect and hindering enemies the moment you cast the curse. *Note Enemies take increased damage has not been tested for snapshot yet.

Snapshot Permanent Benefit

Some snapshots can give your character or minions permanent effects from items or gems after you take them off. Permanent snapshotting is not against the rules of the game, but the developers have removed most of it to balance the game.[1]

References

  1. 1.0 1.1 Mark_GGG (June 17, 2014). "Snapshotting". Official Path of Exile Forums. Retrieved February 21, 2020.