Talk:Snapshot
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Maybe snapshot
I am using a build with a very slow weapon and soulthirst. If I kill a massive amount of enemies in 1 hit, I get lots of attack speed from soul eater buff, but the second and third hits from multistrike appear to go really slow just like the first hit. This would indicate that the attack speed and damage of all 3 hits is calculated before use because of the games snapshot limitations. This would only matter for slow attackers with something that adds strong buffs fast like souleater. I haven't done enough testing out of combat to put it on the wiki, but I am making a note for future testing purposes.