Raise Spectre: Difference between revisions

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Revision as of 15:44, 28 June 2015

Template:Gem Infobox

"True masters of the dark arts learn to use their enemy's greatest strengths against them, binding the souls of the fallen to their bidding. With a dark incantation, the caster's words imbue a slain being with dark energy, animating it with sinister strength and purpose. The raised entity possesses all the abilities it had while living, augmented further by the skill of its new master. With practice, many raised specters can be controlled at once, creating an army of undead to lay waste to everything in its path."
— Description on the official Path of Exile website[1]

Raise Spectre summons a defeated enemy as an allied minion.

Skill Functions and Interactions

Monster Types: Unlike minions created with the skill Raise Zombie, raised Spectres retain the basic abilities they had in life. Although magic and rare enemy corpses can be used to create Spectres, the Spectres will be the normal version of that monster type, not magic or rare, and totally lacking any unique mods they may have had. However, intrinsic mods for the normal monsters will be maintained except some minion-spawning abilities, so necromancers will curse but not raise more undead. They will also maintain their original mob-level, regardless of where you go. See the Spectres subsection in the minions to find a list of minions that may be helpful for players.

Support Gems: Raise Spectre can gain the benefits of many different types of supports, but not all of them may be beneficial depending on the type of Spectres you raise. Supports that increase Attack Speed or modify physical damage won't be useful on caster monsters. Supports that modify projectiles or spells won't have any benefit for melee Spectres. Minion Specific Support gems will work on every type of Spectre to varying degrees of success.

Corpse Targeting: You can hold down the corpse targeting toggle (defaults to "a" button) to more easily choose a corpse to raise.

The maximum number of raised spectre can be increased by the Additional Spectre notable passive. It can also be increased by four different Unique Items:

  • Bones of UllrBones of Ullr
    Silk Slippers
    Energy Shield: (23-33)Requires Level 22, 42 Int(40-60)% increased Energy Shield
    +20 to maximum Life
    +20 to maximum Mana
    (5-15)% increased Movement Speed
    +1 to Level of all Raise Zombie Gems
    +1 to Level of all Raise Spectre Gems
    The dead man walks where
    the living fear to tread.
  • Queen's DecreeQueen's Decree
    Ornate Sword
    Two Hand Sword
    Physical Damage: 30-50
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.40
    Weapon Range: 1.3 metres
    Requires Level 27, 56 Str, 54 Dex+185 to Accuracy Rating25% increased Strength Requirement
    Minions have (30-40)% increased maximum Life
    (150-200)% increased Skeleton Duration
    Minions deal (30-40)% increased Damage
    +1 to maximum number of Raised Zombies
    +1 to maximum number of Skeletons
    +1 to maximum number of Spectres
    The nobles wanted to take her throne.
    She let the peasants take their wealth.
    The peasants wanted to take her wealth.
    She let the soldiers take their heads.
    The soldiers wanted to take her head.
    She sat on her throne and wept.
  • Midnight BargainMidnight Bargain
    Engraved Wand
    Wand
    Physical Damage: 21-38
    Critical Strike Chance: 7.00%
    Attacks per Second: 1.50
    Requires Level 40, 131 Int(22-26)% increased Spell Damage+(10-20) to Intelligence
    Minions have (20-30)% increased Movement Speed
    Minions deal (50-70)% increased Damage
    +1 to maximum number of Raised Zombies
    +1 to maximum number of Skeletons
    +1 to maximum number of Spectres
    Reserves 30% of Life
    Cannot be used with Chaos Inoculation
    A chilling hush, a scraping sound
    Of things no more entombed in ground.
    A shambling horde is on its way
    To crush the very light of day.
  • Vis MortisVis Mortis
    Necromancer Silks
    Energy Shield: (369-470)
    Movement Speed: -3%
    Requires Level 59, 160 Int(200-220)% increased Energy Shield
    +(20-30) to maximum Mana
    Minions have 20% reduced maximum Life
    Minions deal 15% increased Damage
    Minions gain (15-20)% of Elemental Damage as Extra Chaos Damage
    Reap what others have sown
    Muster them from their graves
    Parade them for your pleasure
    Zealots in mortis enslaved

Spectres are downscaled with zone level. So level 70 Spectre in a level 25 zone will be level 25. However a level 25 Spectre will still be level 25 in a level 50 zone.

Gem level progression

Template:GemLevelTable |- ! 1 | 19 || 48 || 18 || 40% || 40% || 30% || 81,983 |- ! 2 | 23 || 56 || 19 || 35% || 35% || 25% || 63,765 |- ! 3 | 25 || 60 || 20 || 30% || 40% || 21% || 135,415 |- ! 4 | 28 || 67 || 21 || 27% || 27% || 17% || 199,345 |- ! 5 | 31 || 73 || 22 || 24% || 24% || 14% || 285,815 |- ! 6 | 34 || 79 || 24 || 21% || 21% || 11% || 401,344 |- ! 7 | 37 || 85 || 26 || 18% || 18% || 8% || 554,379 |- ! 8 | 40 || 92 || 27 || 16% || 16% || 6% || 755,049 |- ! 9 | 43 || 98 || 29 || 14% || 14% || 4% || 1,016,533 |- ! 10 | 46 || 104 || 30 || 12% || 12% || 2% || 1,355,511 |- ! 11 | 49 || 111 || 31 || 10% || 10% || 0% || 1,791,769 |- ! 12 | 52 || 117 || 33 || 9% || 9% || -1% (more) || 1,498,138 |- ! 13 | 54 || 121 || 34 || 8% || 8% || -2% (more) || 1,790,934 |- ! 14 | 56 || 125 || 34 || 7% || 7% || -3% (more) || 3,351,223 |- ! 15 | 58 || 130 || 34 || 6% || 6% || -4% (more) || 9,922,564 |- ! 16 | 60 || 134 || 35 || 5% || 5% || -5% (more) || 21,318,990 |- ! 17 | 62 || 138 || 35 || 4% || 4% || -6% (more) || 50,639,372 |- ! 18 | 64 || 142 || 36 || 3% || 3% || -7% (more) || 89,968,595 |- ! 19 | 66 || 146 || 37 || 2% || 2% || -8% (more) || 146,938,899 |- ! 20 | 68 || 151 || 37 || 0% || 0% || -10% (more)|| class="table-na" style="text-align: center; " | N/A |- ! 21 | 70 || 155 || 38 || -1% (more)|| -1% (more)|| -12% (more) || class="table-na" style="text-align: center; " | N/A |- ! 22 | || || 48* || -2% (more)|| -2% (more)|| -14% (more) || class="table-na" style="text-align: center; " | N/A |- ! 23 | || || 48* || -3% (more)|| -3% (more)|| -16% (more) || class="table-na" style="text-align: center; " | N/A |- ! 24 | || || 49* || -4% (more)|| -4% (more)|| -18% (more) || class="table-na" style="text-align: center; " | N/A |- ! 25 | || || 50* || -5% (more) || -5% (more)|| -20% (more) || class="table-na" style="text-align: center; " | N/A |- ! 26 | || || 50* || -6% (more)|| -6% (more)|| -22% (more) || class="table-na" style="text-align: center; " | N/A |- ! 27 | || || 51* || -7% (more)|| -7% (more)|| -24% (more) || class="table-na" style="text-align: center; " | N/A |- ! 28 | || || 52* || -8% (more)|| -8% (more) || -26% (more) || class="table-na" style="text-align: center; " | N/A |- ! 29 | || || 53* || -9% (more)|| -9% (more)|| -28% (more) || class="table-na" style="text-align: center; " | N/A |- ! 30 | || || 53* || -10% (more)|| -10% (more)|| -30% (more) || class="table-na" style="text-align: center; " | N/A |}

Values with an asterisk (*) are not yet updated with the version 1.2.0 changes.

Quest reward

Template:SkillRewardCleanup

See Also

Version history

Version Changes
1.2.0
  • The penalties this gives to monster life, damage and Energy Shield have been reduced by a flat 10% at all levels.
1.0.0d
  • Fixed a crash related to Raise Spectre.
0.9.12qq
  • Fixed a server crash that could occur when using a Raise Spectre Totem and certain monsters.
0.9.12
  • Monsters now have a large multiplicative movement speed bonus when raised as spectres
    (capped at the same speed as a raised zombie).
  • The penalty to spectre life and damage has been substantially reduced at all levels.
0.9.5
  • Raise Spectre now raises better Spectres at higher levels.
0.9.4
  • Raise Spectre can now only raise one Spectre by default at all levels.
    Minion passives must be sought to raise this limit.
0.9.3f
  • Fixed Minion supports working with raise spectre.

References

  1. Path of Exile. "Intelligence skills". Official Path of Exile website.