Path of Exile Wiki:To-do list/3.24.0

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Resources

Patch Notes by section (Focus here!)

Tasks:

  • Update Version History on relevant wiki pages with new changes from patch notes
  • Update Patch Notes to link to relevant wiki pages
  • Update articles to reflect 3.24 changes or add {{confirm}}/{{update}} tags as needed.
  • Item boxes/templates do NOT need to be updated at this time, as this is primarily done via export post-league start.
Section Editor(s) Completion Status
Necropolis league
New content
Endgame Jasmine Items done, started Tier 17 map page
Sextant/Master
Scarab
Maven Invite
Atlas Passives
League Changes Yohsene WIP
Atlas Changes
Kirac Mods Mira Done
Player Balance Mira Done
Skill Gem Changes Yohsene Done
Ascendancy
Passive Changes
Unique Changes Mira to-do
Item Changes
Div Card Changes Jasmine to-do
Ruthless bloonpauper atlas passives done WIP on rest
Monster Balance
Quest Rewards
User Interface Yohsene Done

PyPoe/Website

  • Update favicon and logo
  • Update constants in Module:Game
  • Run import from PyPoE to wiki
  1. Skills
  2. Monsters
  3. Items including images
  4. New Map Series
  5. Gems
  6. Passives
  7. Atlas Tree Passives

Items list

New Div Cards
New Unique Items (5/14) Necropolis uniques (5/5): The Perandus Pact (variants), Nevalius Inheritance

Uber uniques (3/7): The Tides of Time, Ravenous Passion, The Celestial Brace

Other (0/2):

Completed by Jasmine
Reworked Unique Items T17 Boss uniques: The Dark Seer, WraithlordWraithlord
Bone Circlet
Energy Shield: (79-100)Requires Level 34, 73 IntHas 4 Abyssal Sockets
(120-150)% increased Energy Shield
+(1-2) to Level of all Minion Skill Gems
+1 to maximum number of Spectres per Socketed Ghastly Eye Jewel
You cannot have Non-Spectre Minions
Countless men proclaimed themselves the masters of death,
and each one succumbed to it.
, ManastormManastorm
Lacewood Spirit Shield
Chance to Block: 24%
Energy Shield: (47-55)
Movement Speed: -3%
Requires Level 56, 134 Int(5-10)% increased Spell Damage+(1-100) to maximum Mana
(1-100)% increased Mana Regeneration Rate
Gain (1-100) Mana per Enemy Killed
(1-100)% increased Mana Recovery from Flasks
When you Cast a Spell, Sacrifice all Mana to gain Added Maximum Lightning Damage
equal to 50% of Sacrificed Mana for 4 seconds
Fear not the fury of the storm.
, Yoke of SufferingYoke of Suffering
Onyx Amulet
Requires Level 70+(10-16) to all Attributes+(10-20)% to Fire Resistance
+(10-20)% to Cold Resistance
+(20-40)% to Lightning Resistance
30% reduced Duration of Ailments on Enemies
(5-10)% chance to Shock
Enemies take (5-10)% increased Damage for each type of Ailment you have inflicted on them
Your Elemental Damage can Shock
Let the unrepentant be dragged ever downwards by the weight of their sins.
, Malachai's MarkMalachai's Mark
Murder Mitts
Evasion: (217-278)
Energy Shield: (45-56)
Requires Level 67, 51 Dex, 51 Int(80-100)% increased Evasion and Energy Shield
+(60-80) to maximum Life
Gain (15-25) Life per Enemy Hit with Attacks
Gain (15-25) Energy Shield per Enemy Hit with Attacks
Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence
What man does not wish for immortality?
Completed by Jasmine
New Currency Veiled Scarab, Veiled OrbVeiled OrbStack Size: 20Removes a random modifier and adds a random Veiled modifier to a rare itemRight click this item then left click a rare item to apply it.
New Fragments (7/7) Cosmic Fragment, Decaying Fragment, Awakening Fragment, Reality Fragment, Devouring Fragment, Blazing Fragment
Rebalanced tattoos
New gems (3/3) Automation, Call to Arms, Sacred Wisps Support
New Transfigured Gems Artillery BallistaArtillery BallistaAttack, Totem, AoE, Fire, Projectile, Bow
Level: (1-20)
Cost: (7-11) Mana
Attack Speed: 50% of base
Attack Damage: (50-65)% of base
Effectiveness of Added Damage: (50-65)%
Requires Level 28Summons a ballista totem that propels a sequence of fiery arrows into the air. The arrows impact the ground in a line, each dealing area damage to enemies around it. Requires a Bow.Totem lasts 8 seconds
+(2-3) to maximum number of Summoned Ballista Totems
Fires 6 Arrows
Summons a Ballista Totem which uses this Skill
100% of Physical Damage Converted to Fire Damage

Additional Effects From 1-20% Quality:
Fires +(0.05-1) Arrows
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
, Elemental HitElemental HitAttack, Projectile, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic, Bow
Level: (1-20)
Cost: (7-11) Mana
AoE Radius: 10
Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.(18-391) to (33-726) Added Cold Damage
(22-480) to (40-891) Added Fire Damage
(3-75) to (67-1467) Added Lightning Damage
Only Deals Damage of the chosen Element
Deals no Damage of other Damage Types
(30-49)% chance to Freeze, Shock and Ignite
Base radius is 1 metre
80% more Area Radius against Enemies affected by an Ailment of the chosen Element
10% more Damage per Elemental Ailment on the Enemy

Additional Effects From 1-20% Quality:
+(0.25-5)% more Damage per Elemental Ailment on the Enemy
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
, Ice ShotIce ShotAttack, Projectile, AoE, Cold, Bow
Level: (1-20)
Cost: (6-10) Mana
Attack Damage: (130-174)% of base
Effectiveness of Added Damage: (130-174)%
Projectile Speed: 3260
AoE Radius: 23 / 10
Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target.(2-75) to (3-113) Added Cold Damage
60% of Physical Damage Converted to Cold Damage
Base radius is 2.4 metres
Chills Enemies as though dealing (100-195)% more Damage

Additional Effects From 1-20% Quality:
(4-80)% increased Area of Effect angle
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
, IncinerateIncinerateSpell, Fire, Channelling, AoE
Level: (1-20)
Cost: (2-4) Mana
Cast Time: 0.20 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 50%
Requires Level 12Continuously launches a torrent of fire from your hand, repeatedly damaging enemies. As you channel this spell longer, the flames spread wider close to you and spread longer directly in front of you. When you stop channelling you release a wave of fire damage over a wide and long area that will apply a powerful Ignite.Deals (3-207) to (5-311) Fire Damage
25% more Damage with Hits and Ailments for each stage
100% increased angle per stage, up to 300%
Final wave always Ignites
8 maximum Stages
+(0.4-0.5) metres to radius per stage, up to a maximum of +(1.5-1.9) metres
Final wave deals 500% more Damage with Hits
Final wave deals 250% more Damage with Ignite

Additional Effects From 1-20% Quality:
+(0.1-2) to maximum Stages
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
, Kinetic BlastKinetic BlastAttack, Projectile, AoE
Level: (1-20)
Cost: (15-16) Mana
Attack Damage: (140-155)% of base
Effectiveness of Added Damage: (140-155)%
AoE Radius: 14
Requires Level 28Fires a projectile from a Wand that causes a series of area explosions in a secondary radius around its point of impact, each damaging enemies.Kinetic Blast creates 4 additional explosions
35% less Area Damage
Base explosion radius is 1.4 metres
Base secondary radius is 2 metres

Additional Effects From 1-20% Quality:
Kinetic Blast creates (0.05-1) additional explosions
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
, Poisonous ConcoctionPoisonous ConcoctionAttack, AoE, Chaos, Projectile
Level: (1-20)
Cost: (7-9) Mana
Attack Speed: 115% of base
Requires Level 12Throws a bottle that explodes to deal unarmed attack damage in an area and has a chance to poison. Can consume charges from a Life flask to add further damage. Requires an empty main hand, and no off-hand weapon.(26-622) to (39-933) Added Chaos Damage
40% chance to Poison on Hit
+6% to Critical Strike Chance
Base radius is 1.8 metres
Consumes 1 Charge per Projectile Fired from 1 Life Flask, if possible
Added Chaos Damage equal to (3-11)% of Flask's Recovery Amount if Charges were consumed from a Life Flask

Additional Effects From 1-20% Quality:
(1-20)% chance to inflict Withered for 2 seconds on Hit
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
, Summon Holy RelicSummon Holy RelicMinion, Spell
Level: (1-20)
Cost: (11-28) Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 4Summon a Holy Relic that stays near you. When you hit an enemy with an attack, the Holy Relic triggers a nova spell with a short cooldown, that deals physical damage to enemies and grants life regeneration to allies in an area around it. This life regeneration is higher when applied to minions.Maximum 1 Summoned Holy Relic
(0-76)% more Minion Movement Speed
Holy Relic's Nova Skill grants (5.2-154.6) Life regenerated per second to Allies
Holy Relic's Nova Skill grants (9-464) Life regenerated per second to Minions
Minions cannot Taunt Enemies

Additional Effects From 1-20% Quality:
(2-40)% increased Buff Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
, TornadoTornadoSpell, Duration, Physical, AoE, Orb
Level: (1-20)
Cost: (15-25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 95%
Requires Level 34Create a Tornado that hinders and repeatedly damages enemies around it. It will move forward for a duration, during which your projectiles can collide with it to deal damage as though it was an enemy. Then it will chase down enemies for a secondary duration, and reflect a portion of the damage it took from your projectiles to them in addition to its own damage.Deals (31-414) to (46-620) Physical Damage
Base duration is 1.50 seconds
Base secondary duration is 4.00 seconds
During initial Duration, can be hit by your Projectiles up to 20 times
Deals Damage every 0.25 seconds
Reflects 10% of Damage Taken to Enemies
Enemies in range are Hindered
Tornado has (0-57)% increased Movement Speed
Maximum 1 Tornado

Additional Effects From 1-20% Quality:
Tornado has (1-20)% increased Movement Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
New maps (5/5) Fortress Map (Heist), Citadel Map (Expedition), Sanctuary Map (Sanctum), Ziggurat Map, Abomination Map
Scarab rework (Need to document lore!)
New Atlas Keystones Tainted Carapaces, Remarkable Relics, Thorough Exploration, Back to Basics, Prospero's Wager

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