Bladestorm: Difference between revisions

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m (→‎top: Switched to new skill cost parameters)
 
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{{update|reason=version 3.14.0 change. [[Pypoe]] is required to update the parameter value of the infobox and Gem level progression table}}
{{Base item
{{Base item
|rarity_id                              = normal
|rarity_id                              = normal
Line 10: Line 9:
|metadata_id                            = Metadata/Items/Gems/SkillGemBladestorm
|metadata_id                            = Metadata/Items/Gems/SkillGemBladestorm
|help_text                              = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|help_text                              = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|purchase_cost_normal1_name              = Orb of Chance
|purchase_cost_normal1_amount            = 1
|strength_percent                        = 60
|strength_percent                        = 60
|dexterity_percent                      = 40
|dexterity_percent                      = 40
Line 21: Line 18:
|cast_time                              = 1.0
|cast_time                              = 1.0
|required_level                          = 28
|required_level                          = 28
|skill_cost1_type                        = mana
|quality_type1_weight                    = 1
|quality_type1_weight                    = 50
|quality_type1_stat_text                = +(0.05-1) to Maximum number of Bladestorms at a time
|quality_type1_stat_text                = 1% increased Skill Effect Duration
|quality_type1_breakpoints               = 20.0
|quality_type1_stat1_id                  = skill_effect_duration_+%
|quality_type1_stat1_id                 = bladestorm_maximum_number_of_storms_allowed
|quality_type1_stat1_value              = 1000
|quality_type1_stat1_value               = 50
|quality_type2_weight                    = 100
|static_cost_amounts                    = 8
|quality_type2_stat_text                = Sand Bladestorms move with 1% increased speed
|static_cost_types                      = Mana
|quality_type2_stat1_id                  = bladestorm_sandstorm_movement_speed_+%
|quality_type2_stat1_value               = 1000
|quality_type3_weight                    = 100
|quality_type3_stat_text                = Blood Bladestorm deals 2% increased Damage with Ailments
|quality_type3_stat1_id                 = bladestorm_blood_stance_ailment_damage_+%
|quality_type3_stat1_value               = 2000
|quality_type4_weight                    = 20
|quality_type4_stat_text                = 2% chance to create the wrong Bladestorm
|quality_type4_stat1_id                  = bladestorm_create_alternate_stance_storm_%_chance
|quality_type4_stat1_value              = 2000
|static_cost1_amount                    = 8
|static_attack_speed_multiplier          = 70
|static_attack_speed_multiplier          = 70
|static_duration                        = 3
|static_duration                        = 3
|static_stat1_id                        = bladestorm_storm_damage_+%_final
|static_stat1_id                        = blind_art_variation
|static_stat1_value                      = -50
|static_stat1_value                      = 1
|static_stat2_id                        = bladestorm_maximum_number_of_storms_allowed
|static_stat2_id                        = console_skill_dont_chase
|static_stat2_value                      = 3
|static_stat2_value                      = 1
|static_stat3_id                        = blind_art_variation
|static_stat3_id                        = is_area_damage
|static_stat3_value                      = 1
|static_stat3_value                      = 1
|static_stat4_id                        = is_area_damage
|static_stat4_id                        = skill_can_add_multiple_charges_per_action
|static_stat4_value                      = 1
|static_stat4_value                      = 1
|static_stat5_id                        = console_skill_dont_chase
|static_stat5_id                        = base_skill_effect_duration
|static_stat5_value                      = 1
|static_stat5_value                      = 3000
|static_stat6_id                        = skill_can_add_multiple_charges_per_action
|static_stat6_id                        = bladestorm_maximum_number_of_storms_allowed
|static_stat6_value                      = 1
|static_stat6_value                     = 3
|stat_text                              = Deals (105-120)% of Base Attack Damage<br>Base duration is 3 seconds<br>(70-108)% more Damage with Bleeding while in Blood Stance<br>(10-12)% more Attack Speed while you're in a Blood Bladestorm<br>Maximum of 3 Bladestorms at a time<br>Sand Bladestorms grant (30-38)% increased Movement Speed to you<br>Bladestorm deals 50% less Damage with Hits and Ailments
|static_stat7_id                        = quality_display_bladestorm_is_gem
|static_stat7_value                     = 1
|static_stat8_id                        = bladestorm_storm_damage_+%_final
|static_stat8_value                      = -50
|stat_text                              = Base duration is 3.00 seconds<br>(70-108)% more Damage with Bleeding while in Blood Stance<br>(10-12)% more Attack Speed while you're in a Blood Bladestorm<br>Maximum of 3 Bladestorms at a time<br>Sand Bladestorms grant (30-38)% increased Movement Speed to you<br>Bladestorm deals 50% less Damage with Hits and Ailments
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 28
|level1_level_requirement                = 28
|level1_damage_effectiveness            = 105
|level1_damage_effectiveness            = 105
|level1_damage_multiplier                = 105
|level1_damage_multiplier                = 105
|level1_stat_text                        = 10% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 30% increased Movement Speed to you
|level1_stat_text                        = 70% more Damage with Bleeding while in Blood Stance<br>10% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 30% increased Movement Speed to you
|level1_stat1_id                        = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level1_stat1_id                         = active_skill_bleeding_damage_+%_final_in_blood_stance
|level1_stat1_value                     = 10
|level1_stat1_value                      = 70
|level1_stat2_id                         = bladestorm_movement_speed_+%_while_in_sandstorm
|level1_stat2_id                         = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level1_stat2_value                     = 30
|level1_stat2_value                     = 10
|level1_stat3_id                         = bladestorm_movement_speed_+%_while_in_sandstorm
|level1_stat3_value                     = 30
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 31
|level2_level_requirement                = 31
|level2_damage_effectiveness            = 106
|level2_damage_effectiveness            = 107
|level2_damage_multiplier                = 105.8
|level2_damage_multiplier                = 107.4
|level2_stat_text                        = 10% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 30% increased Movement Speed to you
|level2_stat_text                        = 72% more Damage with Bleeding while in Blood Stance<br>10% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 30% increased Movement Speed to you
|level2_stat1_id                        = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level2_stat1_id                         = active_skill_bleeding_damage_+%_final_in_blood_stance
|level2_stat1_value                     = 10
|level2_stat1_value                      = 72
|level2_stat2_id                         = bladestorm_movement_speed_+%_while_in_sandstorm
|level2_stat2_id                         = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level2_stat2_value                     = 30
|level2_stat2_value                     = 10
|level2_stat3_id                         = bladestorm_movement_speed_+%_while_in_sandstorm
|level2_stat3_value                     = 30
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 34
|level3_level_requirement                = 34
|level3_damage_effectiveness            = 107
|level3_damage_effectiveness            = 110
|level3_damage_multiplier                = 106.6
|level3_damage_multiplier                = 109.7
|level3_stat_text                        = 10% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 31% increased Movement Speed to you
|level3_stat_text                        = 74% more Damage with Bleeding while in Blood Stance<br>10% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 31% increased Movement Speed to you
|level3_stat1_id                        = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level3_stat1_id                         = active_skill_bleeding_damage_+%_final_in_blood_stance
|level3_stat1_value                     = 10
|level3_stat1_value                      = 74
|level3_stat2_id                         = bladestorm_movement_speed_+%_while_in_sandstorm
|level3_stat2_id                         = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level3_stat2_value                     = 31
|level3_stat2_value                     = 10
|level3_stat3_id                         = bladestorm_movement_speed_+%_while_in_sandstorm
|level3_stat3_value                     = 31
|level4                                  = True
|level4                                  = True
|level4_level_requirement                = 37
|level4_level_requirement                = 37
|level4_damage_effectiveness            = 107
|level4_damage_effectiveness            = 112
|level4_damage_multiplier                = 107.4
|level4_damage_multiplier                = 112.1
|level4_stat_text                        = 10% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 31% increased Movement Speed to you
|level4_stat_text                        = 76% more Damage with Bleeding while in Blood Stance<br>10% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 31% increased Movement Speed to you
|level4_stat1_id                        = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level4_stat1_id                         = active_skill_bleeding_damage_+%_final_in_blood_stance
|level4_stat1_value                     = 10
|level4_stat1_value                      = 76
|level4_stat2_id                         = bladestorm_movement_speed_+%_while_in_sandstorm
|level4_stat2_id                         = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level4_stat2_value                     = 31
|level4_stat2_value                     = 10
|level4_stat3_id                         = bladestorm_movement_speed_+%_while_in_sandstorm
|level4_stat3_value                     = 31
|level5                                  = True
|level5                                  = True
|level5_level_requirement                = 40
|level5_level_requirement                = 40
|level5_damage_effectiveness            = 108
|level5_damage_effectiveness            = 114
|level5_damage_multiplier                = 108.2
|level5_damage_multiplier                = 114.5
|level5_stat_text                        = 10% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 32% increased Movement Speed to you
|level5_stat_text                        = 78% more Damage with Bleeding while in Blood Stance<br>10% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 32% increased Movement Speed to you
|level5_stat1_id                        = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level5_stat1_id                         = active_skill_bleeding_damage_+%_final_in_blood_stance
|level5_stat1_value                     = 10
|level5_stat1_value                      = 78
|level5_stat2_id                         = bladestorm_movement_speed_+%_while_in_sandstorm
|level5_stat2_id                         = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level5_stat2_value                     = 32
|level5_stat2_value                     = 10
|level5_stat3_id                         = bladestorm_movement_speed_+%_while_in_sandstorm
|level5_stat3_value                     = 32
|level6                                  = True
|level6                                  = True
|level6_level_requirement                = 42
|level6_level_requirement                = 42
|level6_damage_effectiveness            = 109
|level6_damage_effectiveness            = 117
|level6_damage_multiplier                = 108.9
|level6_damage_multiplier                = 116.8
|level6_stat_text                        = 10% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 32% increased Movement Speed to you
|level6_stat_text                        = 80% more Damage with Bleeding while in Blood Stance<br>10% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 32% increased Movement Speed to you
|level6_stat1_id                        = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level6_stat1_id                         = active_skill_bleeding_damage_+%_final_in_blood_stance
|level6_stat1_value                     = 10
|level6_stat1_value                      = 80
|level6_stat2_id                         = bladestorm_movement_speed_+%_while_in_sandstorm
|level6_stat2_id                         = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level6_stat2_value                     = 32
|level6_stat2_value                     = 10
|level6_stat3_id                         = bladestorm_movement_speed_+%_while_in_sandstorm
|level6_stat3_value                     = 32
|level7                                  = True
|level7                                  = True
|level7_level_requirement                = 44
|level7_level_requirement                = 44
|level7_damage_effectiveness            = 110
|level7_damage_effectiveness            = 119
|level7_damage_multiplier                = 109.7
|level7_damage_multiplier                = 119.2
|level7_stat_text                        = 11% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 32% increased Movement Speed to you
|level7_stat_text                        = 82% more Damage with Bleeding while in Blood Stance<br>11% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 32% increased Movement Speed to you
|level7_stat1_id                        = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level7_stat1_id                         = active_skill_bleeding_damage_+%_final_in_blood_stance
|level7_stat1_value                     = 11
|level7_stat1_value                      = 82
|level7_stat2_id                         = bladestorm_movement_speed_+%_while_in_sandstorm
|level7_stat2_id                         = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level7_stat2_value                     = 32
|level7_stat2_value                     = 11
|level7_stat3_id                         = bladestorm_movement_speed_+%_while_in_sandstorm
|level7_stat3_value                     = 32
|level8                                  = True
|level8                                  = True
|level8_level_requirement                = 46
|level8_level_requirement                = 46
|level8_damage_effectiveness            = 111
|level8_damage_effectiveness            = 122
|level8_damage_multiplier                = 110.5
|level8_damage_multiplier                = 121.6
|level8_stat_text                        = 11% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 33% increased Movement Speed to you
|level8_stat_text                        = 84% more Damage with Bleeding while in Blood Stance<br>11% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 33% increased Movement Speed to you
|level8_stat1_id                        = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level8_stat1_id                         = active_skill_bleeding_damage_+%_final_in_blood_stance
|level8_stat1_value                     = 11
|level8_stat1_value                      = 84
|level8_stat2_id                         = bladestorm_movement_speed_+%_while_in_sandstorm
|level8_stat2_id                         = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level8_stat2_value                     = 33
|level8_stat2_value                     = 11
|level8_stat3_id                         = bladestorm_movement_speed_+%_while_in_sandstorm
|level8_stat3_value                     = 33
|level9                                  = True
|level9                                  = True
|level9_level_requirement                = 48
|level9_level_requirement                = 48
|level9_damage_effectiveness            = 111
|level9_damage_effectiveness            = 124
|level9_damage_multiplier                = 111.3
|level9_damage_multiplier                = 123.9
|level9_stat_text                        = 11% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 33% increased Movement Speed to you
|level9_stat_text                        = 86% more Damage with Bleeding while in Blood Stance<br>11% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 33% increased Movement Speed to you
|level9_stat1_id                        = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level9_stat1_id                         = active_skill_bleeding_damage_+%_final_in_blood_stance
|level9_stat1_value                     = 11
|level9_stat1_value                      = 86
|level9_stat2_id                         = bladestorm_movement_speed_+%_while_in_sandstorm
|level9_stat2_id                         = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level9_stat2_value                     = 33
|level9_stat2_value                     = 11
|level9_stat3_id                         = bladestorm_movement_speed_+%_while_in_sandstorm
|level9_stat3_value                     = 33
|level10                                = True
|level10                                = True
|level10_level_requirement              = 50
|level10_level_requirement              = 50
|level10_damage_effectiveness            = 112
|level10_damage_effectiveness            = 126
|level10_damage_multiplier              = 112.1
|level10_damage_multiplier              = 126.3
|level10_stat_text                      = 11% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 34% increased Movement Speed to you
|level10_stat_text                      = 88% more Damage with Bleeding while in Blood Stance<br>11% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 34% increased Movement Speed to you
|level10_stat1_id                        = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level10_stat1_id                       = active_skill_bleeding_damage_+%_final_in_blood_stance
|level10_stat1_value                     = 11
|level10_stat1_value                    = 88
|level10_stat2_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level10_stat2_id                       = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level10_stat2_value                     = 34
|level10_stat2_value                     = 11
|level10_stat3_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level10_stat3_value                     = 34
|level11                                = True
|level11                                = True
|level11_level_requirement              = 52
|level11_level_requirement              = 52
|level11_damage_effectiveness            = 113
|level11_damage_effectiveness            = 129
|level11_damage_multiplier              = 112.9
|level11_damage_multiplier              = 128.7
|level11_stat_text                      = 11% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 34% increased Movement Speed to you
|level11_stat_text                      = 90% more Damage with Bleeding while in Blood Stance<br>11% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 34% increased Movement Speed to you
|level11_stat1_id                        = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level11_stat1_id                       = active_skill_bleeding_damage_+%_final_in_blood_stance
|level11_stat1_value                     = 11
|level11_stat1_value                    = 90
|level11_stat2_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level11_stat2_id                       = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level11_stat2_value                     = 34
|level11_stat2_value                     = 11
|level11_stat3_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level11_stat3_value                     = 34
|level12                                = True
|level12                                = True
|level12_level_requirement              = 54
|level12_level_requirement              = 54
|level12_damage_effectiveness            = 114
|level12_damage_effectiveness            = 131
|level12_damage_multiplier              = 113.7
|level12_damage_multiplier              = 131.1
|level12_stat_text                      = 11% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 34% increased Movement Speed to you
|level12_stat_text                      = 92% more Damage with Bleeding while in Blood Stance<br>11% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 34% increased Movement Speed to you
|level12_stat1_id                        = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level12_stat1_id                       = active_skill_bleeding_damage_+%_final_in_blood_stance
|level12_stat1_value                     = 11
|level12_stat1_value                    = 92
|level12_stat2_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level12_stat2_id                       = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level12_stat2_value                     = 34
|level12_stat2_value                     = 11
|level12_stat3_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level12_stat3_value                     = 34
|level13                                = True
|level13                                = True
|level13_level_requirement              = 56
|level13_level_requirement              = 56
|level13_damage_effectiveness            = 114
|level13_damage_effectiveness            = 133
|level13_damage_multiplier              = 114.5
|level13_damage_multiplier              = 133.4
|level13_stat_text                      = 11% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 35% increased Movement Speed to you
|level13_stat_text                      = 94% more Damage with Bleeding while in Blood Stance<br>11% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 35% increased Movement Speed to you
|level13_stat1_id                        = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level13_stat1_id                       = active_skill_bleeding_damage_+%_final_in_blood_stance
|level13_stat1_value                     = 11
|level13_stat1_value                    = 94
|level13_stat2_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level13_stat2_id                       = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level13_stat2_value                     = 35
|level13_stat2_value                     = 11
|level13_stat3_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level13_stat3_value                     = 35
|level14                                = True
|level14                                = True
|level14_level_requirement              = 58
|level14_level_requirement              = 58
|level14_damage_effectiveness            = 115
|level14_damage_effectiveness            = 136
|level14_damage_multiplier              = 115.3
|level14_damage_multiplier              = 135.8
|level14_stat_text                      = 12% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 35% increased Movement Speed to you
|level14_stat_text                      = 96% more Damage with Bleeding while in Blood Stance<br>12% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 35% increased Movement Speed to you
|level14_stat1_id                        = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level14_stat1_id                       = active_skill_bleeding_damage_+%_final_in_blood_stance
|level14_stat1_value                     = 12
|level14_stat1_value                    = 96
|level14_stat2_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level14_stat2_id                       = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level14_stat2_value                     = 35
|level14_stat2_value                     = 12
|level14_stat3_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level14_stat3_value                     = 35
|level15                                = True
|level15                                = True
|level15_level_requirement              = 60
|level15_level_requirement              = 60
|level15_damage_effectiveness            = 116
|level15_damage_effectiveness            = 138
|level15_damage_multiplier              = 116.1
|level15_damage_multiplier              = 138.2
|level15_stat_text                      = 12% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 36% increased Movement Speed to you
|level15_stat_text                      = 98% more Damage with Bleeding while in Blood Stance<br>12% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 36% increased Movement Speed to you
|level15_stat1_id                        = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level15_stat1_id                       = active_skill_bleeding_damage_+%_final_in_blood_stance
|level15_stat1_value                     = 12
|level15_stat1_value                    = 98
|level15_stat2_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level15_stat2_id                       = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level15_stat2_value                     = 36
|level15_stat2_value                     = 12
|level15_stat3_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level15_stat3_value                     = 36
|level16                                = True
|level16                                = True
|level16_level_requirement              = 62
|level16_level_requirement              = 62
|level16_damage_effectiveness            = 117
|level16_damage_effectiveness            = 141
|level16_damage_multiplier              = 116.8
|level16_damage_multiplier              = 140.5
|level16_stat_text                      = 12% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 36% increased Movement Speed to you
|level16_stat_text                      = 100% more Damage with Bleeding while in Blood Stance<br>12% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 36% increased Movement Speed to you
|level16_stat1_id                        = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level16_stat1_id                       = active_skill_bleeding_damage_+%_final_in_blood_stance
|level16_stat1_value                     = 12
|level16_stat1_value                    = 100
|level16_stat2_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level16_stat2_id                       = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level16_stat2_value                     = 36
|level16_stat2_value                     = 12
|level16_stat3_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level16_stat3_value                     = 36
|level17                                = True
|level17                                = True
|level17_level_requirement              = 64
|level17_level_requirement              = 64
|level17_damage_effectiveness            = 118
|level17_damage_effectiveness            = 143
|level17_damage_multiplier              = 117.6
|level17_damage_multiplier              = 142.9
|level17_stat_text                      = 12% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 36% increased Movement Speed to you
|level17_stat_text                      = 102% more Damage with Bleeding while in Blood Stance<br>12% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 36% increased Movement Speed to you
|level17_stat1_id                        = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level17_stat1_id                       = active_skill_bleeding_damage_+%_final_in_blood_stance
|level17_stat1_value                     = 12
|level17_stat1_value                    = 102
|level17_stat2_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level17_stat2_id                       = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level17_stat2_value                     = 36
|level17_stat2_value                     = 12
|level17_stat3_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level17_stat3_value                     = 36
|level18                                = True
|level18                                = True
|level18_level_requirement              = 66
|level18_level_requirement              = 66
|level18_damage_effectiveness            = 118
|level18_damage_effectiveness            = 145
|level18_damage_multiplier              = 118.4
|level18_damage_multiplier              = 145.3
|level18_stat_text                      = 12% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 37% increased Movement Speed to you
|level18_stat_text                      = 104% more Damage with Bleeding while in Blood Stance<br>12% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 37% increased Movement Speed to you
|level18_stat1_id                        = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level18_stat1_id                       = active_skill_bleeding_damage_+%_final_in_blood_stance
|level18_stat1_value                     = 12
|level18_stat1_value                    = 104
|level18_stat2_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level18_stat2_id                       = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level18_stat2_value                     = 37
|level18_stat2_value                     = 12
|level18_stat3_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level18_stat3_value                     = 37
|level19                                = True
|level19                                = True
|level19_level_requirement              = 68
|level19_level_requirement              = 68
|level19_damage_effectiveness            = 119
|level19_damage_effectiveness            = 148
|level19_damage_multiplier              = 119.2
|level19_damage_multiplier              = 147.6
|level19_stat_text                      = 12% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 37% increased Movement Speed to you
|level19_stat_text                      = 106% more Damage with Bleeding while in Blood Stance<br>12% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 37% increased Movement Speed to you
|level19_stat1_id                        = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level19_stat1_id                       = active_skill_bleeding_damage_+%_final_in_blood_stance
|level19_stat1_value                     = 12
|level19_stat1_value                    = 106
|level19_stat2_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level19_stat2_id                       = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level19_stat2_value                     = 37
|level19_stat2_value                     = 12
|level19_stat3_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level19_stat3_value                     = 37
|level20                                = True
|level20                                = True
|level20_level_requirement              = 70
|level20_level_requirement              = 70
|level20_damage_effectiveness            = 120
|level20_damage_effectiveness            = 150
|level20_damage_multiplier              = 120
|level20_damage_multiplier              = 150
|level20_stat_text                      = 12% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 38% increased Movement Speed to you
|level20_stat_text                      = 108% more Damage with Bleeding while in Blood Stance<br>12% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 38% increased Movement Speed to you
|level20_stat1_id                        = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level20_stat1_id                       = active_skill_bleeding_damage_+%_final_in_blood_stance
|level20_stat1_value                     = 12
|level20_stat1_value                    = 108
|level20_stat2_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level20_stat2_id                       = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level20_stat2_value                     = 38
|level20_stat2_value                     = 12
|level20_stat3_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level20_stat3_value                     = 38
|level21                                = True
|level21                                = True
|level21_level_requirement              = 72
|level21_level_requirement              = 72
|level21_damage_effectiveness            = 121
|level21_damage_effectiveness            = 152
|level21_damage_multiplier              = 120.8
|level21_damage_multiplier              = 152.4
|level21_stat_text                      = 13% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 38% increased Movement Speed to you
|level21_stat_text                      = 110% more Damage with Bleeding while in Blood Stance<br>13% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 38% increased Movement Speed to you
|level21_stat1_id                        = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level21_stat1_id                       = active_skill_bleeding_damage_+%_final_in_blood_stance
|level21_stat1_value                     = 13
|level21_stat1_value                    = 110
|level21_stat2_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level21_stat2_id                       = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level21_stat2_value                     = 38
|level21_stat2_value                     = 13
|level21_stat3_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level21_stat3_value                     = 38
|level22                                = True
|level22                                = True
|level22_level_requirement              = 74
|level22_level_requirement              = 74
|level22_damage_effectiveness            = 122
|level22_damage_effectiveness            = 155
|level22_damage_multiplier              = 121.6
|level22_damage_multiplier              = 154.7
|level22_stat_text                      = 13% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 38% increased Movement Speed to you
|level22_stat_text                      = 112% more Damage with Bleeding while in Blood Stance<br>13% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 38% increased Movement Speed to you
|level22_stat1_id                        = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level22_stat1_id                       = active_skill_bleeding_damage_+%_final_in_blood_stance
|level22_stat1_value                     = 13
|level22_stat1_value                    = 112
|level22_stat2_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level22_stat2_id                       = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level22_stat2_value                     = 38
|level22_stat2_value                     = 13
|level22_stat3_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level22_stat3_value                     = 38
|level23                                = True
|level23                                = True
|level23_level_requirement              = 76
|level23_level_requirement              = 76
|level23_damage_effectiveness            = 122
|level23_damage_effectiveness            = 157
|level23_damage_multiplier              = 122.4
|level23_damage_multiplier              = 157.1
|level23_stat_text                      = 13% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 39% increased Movement Speed to you
|level23_stat_text                      = 114% more Damage with Bleeding while in Blood Stance<br>13% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 39% increased Movement Speed to you
|level23_stat1_id                        = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level23_stat1_id                       = active_skill_bleeding_damage_+%_final_in_blood_stance
|level23_stat1_value                     = 13
|level23_stat1_value                    = 114
|level23_stat2_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level23_stat2_id                       = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level23_stat2_value                     = 39
|level23_stat2_value                     = 13
|level23_stat3_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level23_stat3_value                     = 39
|level24                                = True
|level24                                = True
|level24_level_requirement              = 78
|level24_level_requirement              = 78
|level24_damage_effectiveness            = 123
|level24_damage_effectiveness            = 159
|level24_damage_multiplier              = 123.2
|level24_damage_multiplier              = 159.5
|level24_stat_text                      = 13% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 39% increased Movement Speed to you
|level24_stat_text                      = 116% more Damage with Bleeding while in Blood Stance<br>13% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 39% increased Movement Speed to you
|level24_stat1_id                        = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level24_stat1_id                       = active_skill_bleeding_damage_+%_final_in_blood_stance
|level24_stat1_value                     = 13
|level24_stat1_value                    = 116
|level24_stat2_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level24_stat2_id                       = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level24_stat2_value                     = 39
|level24_stat2_value                     = 13
|level24_stat3_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level24_stat3_value                     = 39
|level25                                = True
|level25                                = True
|level25_level_requirement              = 80
|level25_level_requirement              = 80
|level25_damage_effectiveness            = 124
|level25_damage_effectiveness            = 162
|level25_damage_multiplier              = 123.9
|level25_damage_multiplier              = 161.8
|level25_stat_text                      = 13% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 40% increased Movement Speed to you
|level25_stat_text                      = 118% more Damage with Bleeding while in Blood Stance<br>13% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 40% increased Movement Speed to you
|level25_stat1_id                        = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level25_stat1_id                       = active_skill_bleeding_damage_+%_final_in_blood_stance
|level25_stat1_value                     = 13
|level25_stat1_value                    = 118
|level25_stat2_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level25_stat2_id                       = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level25_stat2_value                     = 40
|level25_stat2_value                     = 13
|level25_stat3_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level25_stat3_value                     = 40
|level26                                = True
|level26                                = True
|level26_level_requirement              = 82
|level26_level_requirement              = 82
|level26_damage_effectiveness            = 125
|level26_damage_effectiveness            = 164
|level26_damage_multiplier              = 124.7
|level26_damage_multiplier              = 164.2
|level26_stat_text                      = 13% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 40% increased Movement Speed to you
|level26_stat_text                      = 120% more Damage with Bleeding while in Blood Stance<br>13% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 40% increased Movement Speed to you
|level26_stat1_id                        = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level26_stat1_id                       = active_skill_bleeding_damage_+%_final_in_blood_stance
|level26_stat1_value                     = 13
|level26_stat1_value                    = 120
|level26_stat2_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level26_stat2_id                       = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level26_stat2_value                     = 40
|level26_stat2_value                     = 13
|level26_stat3_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level26_stat3_value                     = 40
|level27                                = True
|level27                                = True
|level27_level_requirement              = 84
|level27_level_requirement              = 84
|level27_damage_effectiveness            = 126
|level27_damage_effectiveness            = 167
|level27_damage_multiplier              = 125.5
|level27_damage_multiplier              = 166.6
|level27_stat_text                      = 13% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 40% increased Movement Speed to you
|level27_stat_text                      = 122% more Damage with Bleeding while in Blood Stance<br>13% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 40% increased Movement Speed to you
|level27_stat1_id                        = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level27_stat1_id                       = active_skill_bleeding_damage_+%_final_in_blood_stance
|level27_stat1_value                     = 13
|level27_stat1_value                    = 122
|level27_stat2_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level27_stat2_id                       = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level27_stat2_value                     = 40
|level27_stat2_value                     = 13
|level27_stat3_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level27_stat3_value                     = 40
|level28                                = True
|level28                                = True
|level28_level_requirement              = 86
|level28_level_requirement              = 86
|level28_damage_effectiveness            = 126
|level28_damage_effectiveness            = 169
|level28_damage_multiplier              = 126.3
|level28_damage_multiplier              = 168.9
|level28_stat_text                      = 14% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 41% increased Movement Speed to you
|level28_stat_text                      = 124% more Damage with Bleeding while in Blood Stance<br>14% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 41% increased Movement Speed to you
|level28_stat1_id                        = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level28_stat1_id                       = active_skill_bleeding_damage_+%_final_in_blood_stance
|level28_stat1_value                     = 14
|level28_stat1_value                    = 124
|level28_stat2_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level28_stat2_id                       = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level28_stat2_value                     = 41
|level28_stat2_value                     = 14
|level28_stat3_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level28_stat3_value                     = 41
|level29                                = True
|level29                                = True
|level29_level_requirement              = 88
|level29_level_requirement              = 88
|level29_damage_effectiveness            = 127
|level29_damage_effectiveness            = 171
|level29_damage_multiplier              = 127.1
|level29_damage_multiplier              = 171.3
|level29_stat_text                      = 14% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 41% increased Movement Speed to you
|level29_stat_text                      = 126% more Damage with Bleeding while in Blood Stance<br>14% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 41% increased Movement Speed to you
|level29_stat1_id                        = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level29_stat1_id                       = active_skill_bleeding_damage_+%_final_in_blood_stance
|level29_stat1_value                     = 14
|level29_stat1_value                    = 126
|level29_stat2_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level29_stat2_id                       = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level29_stat2_value                     = 41
|level29_stat2_value                     = 14
|level29_stat3_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level29_stat3_value                     = 41
|level30                                = True
|level30                                = True
|level30_level_requirement              = 90
|level30_level_requirement              = 90
|level30_damage_effectiveness            = 128
|level30_damage_effectiveness            = 174
|level30_damage_multiplier              = 127.9
|level30_damage_multiplier              = 173.7
|level30_stat_text                      = 14% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 42% increased Movement Speed to you
|level30_stat_text                      = 128% more Damage with Bleeding while in Blood Stance<br>14% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 42% increased Movement Speed to you
|level30_stat1_id                        = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level30_stat1_id                       = active_skill_bleeding_damage_+%_final_in_blood_stance
|level30_stat1_value                     = 14
|level30_stat1_value                    = 128
|level30_stat2_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level30_stat2_id                       = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level30_stat2_value                     = 42
|level30_stat2_value                     = 14
|level30_stat3_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level30_stat3_value                     = 42
|level31                                = True
|level31                                = True
|level31_level_requirement              = 91
|level31_level_requirement              = 91
|level31_damage_effectiveness            = 128
|level31_damage_effectiveness            = 175
|level31_damage_multiplier              = 128.3
|level31_damage_multiplier              = 174.9
|level31_stat_text                      = 14% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 42% increased Movement Speed to you
|level31_stat_text                      = 129% more Damage with Bleeding while in Blood Stance<br>14% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 42% increased Movement Speed to you
|level31_stat1_id                        = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level31_stat1_id                       = active_skill_bleeding_damage_+%_final_in_blood_stance
|level31_stat1_value                     = 14
|level31_stat1_value                    = 129
|level31_stat2_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level31_stat2_id                       = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level31_stat2_value                     = 42
|level31_stat2_value                     = 14
|level31_stat3_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level31_stat3_value                     = 42
|level32                                = True
|level32                                = True
|level32_level_requirement              = 92
|level32_level_requirement              = 92
|level32_damage_effectiveness            = 129
|level32_damage_effectiveness            = 176
|level32_damage_multiplier              = 128.7
|level32_damage_multiplier              = 176.1
|level32_stat_text                      = 14% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 42% increased Movement Speed to you
|level32_stat_text                      = 130% more Damage with Bleeding while in Blood Stance<br>14% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 42% increased Movement Speed to you
|level32_stat1_id                        = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level32_stat1_id                       = active_skill_bleeding_damage_+%_final_in_blood_stance
|level32_stat1_value                     = 14
|level32_stat1_value                    = 130
|level32_stat2_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level32_stat2_id                       = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level32_stat2_value                     = 42
|level32_stat2_value                     = 14
|level32_stat3_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level32_stat3_value                     = 42
|level33                                = True
|level33                                = True
|level33_level_requirement              = 93
|level33_level_requirement              = 93
|level33_damage_effectiveness            = 129
|level33_damage_effectiveness            = 177
|level33_damage_multiplier              = 129.1
|level33_damage_multiplier              = 177.2
|level33_stat_text                      = 14% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 42% increased Movement Speed to you
|level33_stat_text                      = 131% more Damage with Bleeding while in Blood Stance<br>14% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 42% increased Movement Speed to you
|level33_stat1_id                        = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level33_stat1_id                       = active_skill_bleeding_damage_+%_final_in_blood_stance
|level33_stat1_value                     = 14
|level33_stat1_value                    = 131
|level33_stat2_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level33_stat2_id                       = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level33_stat2_value                     = 42
|level33_stat2_value                     = 14
|level33_stat3_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level33_stat3_value                     = 42
|level34                                = True
|level34                                = True
|level34_level_requirement              = 94
|level34_level_requirement              = 94
|level34_damage_effectiveness            = 129
|level34_damage_effectiveness            = 178
|level34_damage_multiplier              = 129.5
|level34_damage_multiplier              = 178.4
|level34_stat_text                      = 14% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 42% increased Movement Speed to you
|level34_stat_text                      = 132% more Damage with Bleeding while in Blood Stance<br>14% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 42% increased Movement Speed to you
|level34_stat1_id                        = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level34_stat1_id                       = active_skill_bleeding_damage_+%_final_in_blood_stance
|level34_stat1_value                     = 14
|level34_stat1_value                    = 132
|level34_stat2_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level34_stat2_id                       = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level34_stat2_value                     = 42
|level34_stat2_value                     = 14
|level34_stat3_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level34_stat3_value                     = 42
|level35                                = True
|level35                                = True
|level35_level_requirement              = 95
|level35_level_requirement              = 95
|level35_damage_effectiveness            = 130
|level35_damage_effectiveness            = 180
|level35_damage_multiplier              = 129.9
|level35_damage_multiplier              = 179.6
|level35_stat_text                      = 14% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 43% increased Movement Speed to you
|level35_stat_text                      = 133% more Damage with Bleeding while in Blood Stance<br>14% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 43% increased Movement Speed to you
|level35_stat1_id                        = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level35_stat1_id                       = active_skill_bleeding_damage_+%_final_in_blood_stance
|level35_stat1_value                     = 14
|level35_stat1_value                    = 133
|level35_stat2_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level35_stat2_id                       = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level35_stat2_value                     = 43
|level35_stat2_value                     = 14
|level35_stat3_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level35_stat3_value                     = 43
|level36                                = True
|level36                                = True
|level36_level_requirement              = 96
|level36_level_requirement              = 96
|level36_damage_effectiveness            = 130
|level36_damage_effectiveness            = 181
|level36_damage_multiplier              = 130.3
|level36_damage_multiplier              = 180.8
|level36_stat_text                      = 14% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 43% increased Movement Speed to you
|level36_stat_text                      = 134% more Damage with Bleeding while in Blood Stance<br>14% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 43% increased Movement Speed to you
|level36_stat1_id                        = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level36_stat1_id                       = active_skill_bleeding_damage_+%_final_in_blood_stance
|level36_stat1_value                     = 14
|level36_stat1_value                    = 134
|level36_stat2_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level36_stat2_id                       = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level36_stat2_value                     = 43
|level36_stat2_value                     = 14
|level36_stat3_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level36_stat3_value                     = 43
|level37                                = True
|level37                                = True
|level37_level_requirement              = 97
|level37_level_requirement              = 97
|level37_damage_effectiveness            = 131
|level37_damage_effectiveness            = 182
|level37_damage_multiplier              = 130.7
|level37_damage_multiplier              = 182
|level37_stat_text                      = 14% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 43% increased Movement Speed to you
|level37_stat_text                      = 135% more Damage with Bleeding while in Blood Stance<br>14% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 43% increased Movement Speed to you
|level37_stat1_id                        = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level37_stat1_id                       = active_skill_bleeding_damage_+%_final_in_blood_stance
|level37_stat1_value                     = 14
|level37_stat1_value                    = 135
|level37_stat2_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level37_stat2_id                       = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level37_stat2_value                     = 43
|level37_stat2_value                     = 14
|level37_stat3_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level37_stat3_value                     = 43
|level38                                = True
|level38                                = True
|level38_level_requirement              = 98
|level38_level_requirement              = 98
|level38_damage_effectiveness            = 131
|level38_damage_effectiveness            = 183
|level38_damage_multiplier              = 131.1
|level38_damage_multiplier              = 183.2
|level38_stat_text                      = 14% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 43% increased Movement Speed to you
|level38_stat_text                      = 136% more Damage with Bleeding while in Blood Stance<br>14% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 43% increased Movement Speed to you
|level38_stat1_id                        = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level38_stat1_id                       = active_skill_bleeding_damage_+%_final_in_blood_stance
|level38_stat1_value                     = 14
|level38_stat1_value                    = 136
|level38_stat2_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level38_stat2_id                       = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level38_stat2_value                     = 43
|level38_stat2_value                     = 14
|level38_stat3_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level38_stat3_value                     = 43
|level39                                = True
|level39                                = True
|level39_level_requirement              = 99
|level39_level_requirement              = 99
|level39_damage_effectiveness            = 131
|level39_damage_effectiveness            = 184
|level39_damage_multiplier              = 131.4
|level39_damage_multiplier              = 184.3
|level39_stat_text                      = 14% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 43% increased Movement Speed to you
|level39_stat_text                      = 137% more Damage with Bleeding while in Blood Stance<br>14% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 43% increased Movement Speed to you
|level39_stat1_id                        = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level39_stat1_id                       = active_skill_bleeding_damage_+%_final_in_blood_stance
|level39_stat1_value                     = 14
|level39_stat1_value                    = 137
|level39_stat2_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level39_stat2_id                       = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level39_stat2_value                     = 43
|level39_stat2_value                     = 14
|level39_stat3_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level39_stat3_value                     = 43
|level40                                = True
|level40                                = True
|level40_level_requirement              = 99
|level40_level_requirement              = 99
|level40_damage_effectiveness            = 132
|level40_damage_effectiveness            = 186
|level40_damage_multiplier              = 131.8
|level40_damage_multiplier              = 185.5
|level40_stat_text                      = 15% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 44% increased Movement Speed to you
|level40_stat_text                      = 138% more Damage with Bleeding while in Blood Stance<br>15% more Attack Speed while you're in a Blood Bladestorm<br>Sand Bladestorms grant 44% increased Movement Speed to you
|level40_stat1_id                        = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level40_stat1_id                       = active_skill_bleeding_damage_+%_final_in_blood_stance
|level40_stat1_value                     = 15
|level40_stat1_value                    = 138
|level40_stat2_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level40_stat2_id                       = bladestorm_attack_speed_+%_final_while_in_bloodstorm
|level40_stat2_value                     = 44
|level40_stat2_value                     = 15
|level40_stat3_id                       = bladestorm_movement_speed_+%_while_in_sandstorm
|level40_stat3_value                     = 44
|level1_strength_requirement            = 42
|level1_strength_requirement            = 42
|level1_dexterity_requirement            = 29
|level1_dexterity_requirement            = 29
Line 476: Line 546:
|level21_strength_requirement            = 100
|level21_strength_requirement            = 100
|level21_dexterity_requirement          = 70
|level21_dexterity_requirement          = 70
|inventory_icon                          = Bladestorm
|release_version                        = 3.7.0
|release_version                        = 3.7.0
|quest_reward1_type                      = quest
|quest_reward1_type                      = quest
Line 500: Line 571:
}}
}}


'''Bladestorm''' is a [[melee]] [[attack]] [[skill]] that creates a bladestorm that continuously deals damage in an [[area]] for a short duration.


'''Bladestorm''' is a [[melee]] [[attack]] [[skill]] that creates a bladestorm that continuously deals damage in an [[area]] for a short duration. This skill interacts with [[Blood and Sand Stance]]. In Blood Stance, the bladestorm will be stationary and grants the user more [[attack speed]] while standing in it. In Sand Stance, the bladestorm will travel forward and grant the user increased [[movement speed]] while standing in it.
==Skill functions and interactions==
 
[[File:Bladestorm (Sand) skill icon.png|thumbnail|Sand Bladestorm skill icon]][[File:Bladestorm skill icon.png|thumbnail|Blood Bladestorm skill icon]]
 
Bladestorm has two components: an initial melee attack that deals damage around the player, and a lingering blood or stand storm that will repeatedly (based on attack speed) deal 50% of melee damage to enemies within its area.  


==Skill functions and interactions==
This skill interacts with [[Blood and Sand Stance]]:
The blood/sand storms created by '''Bladestorm''' can trigger {{il|Cast On Critical Strike Support}}.
*In {{stl|Blood Stance}}, the bladestorm will be stationary and deal more [[bleeding]] damage.
*In {{stl|Sand Stance}}, the bladestorm will travel forward (in the direction of the player's cursor position on-attack), blind enemies standing in it, and grant the user increased [[movement speed]] while standing in it.
 
In either stance, Bladestorm will have more [[attack speed]] while inside a blood bladestorm.  


[[File:Bladestorm (Sand) skill icon.png|thumb|left|Sand Bladestorm skill icon]]
Because hits do not [[snapshot]], existing storms will account for any changes to the skill's stats, including attack rate.<ref>https://www.youtube.com/watch?v=_1I8tdIbytg</ref>


==Gem level progression==
==Gem level progression==
Line 514: Line 593:
| c1_pattern_extract = (%d+)%% more Attack Speed while you're in a Blood Bladestorm
| c1_pattern_extract = (%d+)%% more Attack Speed while you're in a Blood Bladestorm
| c1_pattern_value = %d%%
| c1_pattern_value = %d%%
| c2_abbr = Movement Speed
| c2_header = x% more Damage with Bleeding while in Blood Stance
| c2_header = Sand Bladestorms grant x% increased Movement Speed to you
| c2_abbr = Damage with Bleeding
| c2_pattern_extract = Sand Bladestorms grant (%d+)%% increased Movement Speed to you
| c2_pattern_extract = (%d+)%% more Damage with Bleeding while in Blood Stance
| c2_pattern_value = %d%%
| c2_pattern_value = %d%%
| c3_header = x% more Damage with Bleeding while in Blood Stance
| c3_abbr = Movement Speed
| c3_abbr = Damage with Bleeding
| c3_header = Sand Bladestorms grant x% increased Movement Speed to you
| c3_pattern_extract = (%d+)%% more Damage with Bleeding while in Blood Stance
| c3_pattern_extract = Sand Bladestorms grant (%d+)%% increased Movement Speed to you
| c3_pattern_value = %d%%
| c3_pattern_value = %d%%
}}
}}
==Gem quality==
{{Skill quality}}
{{Item acquisition}}
{{Item acquisition}}
{{Skill threshold jewel list}}
{{Skill enchantment modifier list
{{Skill enchantment modifier list
|query=  
|query=  
     mods.generation_type=10  
     mods.generation_type=10  
     AND spawn_weights.tag = "helmet"
     AND mod_spawn_weights.tag = "helmet"
     AND spawn_weights.weight > 0
     AND mod_spawn_weights.value > 0
     AND mods.stat_text_raw LIKE "%Bladestorm%"  
     AND mods.stat_text_raw LIKE "%Bladestorm%"  
}}
}}


{{Skill microtransaction list}}
{{Alternate skill effect list}}


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.14.0}}
{{Version history table row|3.24.0|
* Fixed a bug where Rage Vortex and Bladestorm were not cancelled if you swapped to a weapon type these skills could not be used with after casting them.
}}
{{Version history table row|3.23.0|
* Quality now provides +0-1 to Maximum number of Bladestorms at a time, instead of 0-20% increased Skill Effect Duration.
}}
{{Version history table row|3.15.0|
*Now deals 150% of Base Damage, and has 150% Effectiveness of Added Damage at gem level 20 (previously 120%).
}}
{{Version history table row|3.14.0|
*Now deals 70-108% more Damage with [[Bleed]]ing while in [[Blood Stance]].
*Now deals 70-108% more Damage with [[Bleed]]ing while in [[Blood Stance]].
{{Version history table row|3.7.4}}
}}
{{Version history table row|3.7.4|
* Added Labyrinth Enchantments.  
* Added Labyrinth Enchantments.  
{{Version history table row|3.7.2}}
}}
{{Version history table row|3.7.2|
* Bladestorm can now be supported by Multistrike Support.
* Bladestorm can now be supported by Multistrike Support.
* Fixed a bug where Bladestorm's initial hit did not actually hit.
* Fixed a bug where Bladestorm's initial hit did not actually hit.
{{Version history table row|3.7.1}}
}}
{{Version history table row|3.7.1|
* Fixed a bug where Cyclone and Bladestorm could not gain more than one charge (such as via Power Charge on Crit Support) while channelling or per use respectively.
* Fixed a bug where Cyclone and Bladestorm could not gain more than one charge (such as via Power Charge on Crit Support) while channelling or per use respectively.
{{Version history table row|3.7.0}}
}}
{{Version history table row|3.7.0|
* Bladestorm has been added to the game.
* Bladestorm has been added to the game.
|}
}}
{{Version history table end}}


==References==
==References==

Latest revision as of 21:35, 24 March 2024

BladestormBladestorm of Uncertainty
BladestormAttack, AoE, Duration, Melee
Level: (1-20)
Cost: 8 Mana
Attack Speed: 70% of base
Attack Damage: (105-150)% of base
Effectiveness of Added Damage: (105-150)%
Requires Level 28Perform a spinning attack, damaging enemies around you and creating a bladestorm matching your stance. The bladestorm repeatedly damages enemies, based on your weapon damage and attack time, for a duration. Blood bladestorms are stationary and cause Bleeding, while Sand bladestorms move slowly forwards and Blind enemies. Requires a Sword or Axe. You are in Blood Stance by default.Base duration is 3.00 seconds
(70-108)% more Damage with Bleeding while in Blood Stance
(10-12)% more Attack Speed while you're in a Blood Bladestorm
Maximum of 3 Bladestorms at a time
Sand Bladestorms grant (30-38)% increased Movement Speed to you
Bladestorm deals 50% less Damage with Hits and Ailments

Additional Effects From 1-20% Quality:
+(0.05-1) to Maximum number of Bladestorms at a time
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 28
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemBladestorm

Bladestorm is a melee attack skill that creates a bladestorm that continuously deals damage in an area for a short duration.

Skill functions and interactions

Sand Bladestorm skill icon
Blood Bladestorm skill icon

Bladestorm has two components: an initial melee attack that deals damage around the player, and a lingering blood or stand storm that will repeatedly (based on attack speed) deal 50% of melee damage to enemies within its area.

This skill interacts with Blood and Sand Stance:

  • In Blood Stance, the bladestorm will be stationary and deal more bleeding damage.
  • In Sand Stance, the bladestorm will travel forward (in the direction of the player's cursor position on-attack), blind enemies standing in it, and grant the user increased movement speed while standing in it.

In either stance, Bladestorm will have more attack speed while inside a blood bladestorm.

Because hits do not snapshot, existing storms will account for any changes to the skill's stats, including attack rate.[1]

Gem level progression

LevelRequired LevelRequired DexterityRequired StrengthDamage
Effectiveness
Attack
Damage
Attack SpeedDamage with BleedingMovement SpeedExp.Total Exp.
1282942105%105%10%70%30%00
2313246107%107.4%10%72%30%199345199345
3343550110%109.7%10%74%31%285815485160
4373754112%112.1%10%76%31%401344886504
5404058114%114.5%10%78%32%5543791440883
6424260117%116.8%10%80%32%4774371918320
7444463119%119.2%11%82%32%5837862502106
8464666122%121.6%11%84%33%7103593212465
9484868124%123.9%11%86%33%13555114567976
10504971126%126.3%11%88%34%11388775706853
11525174129%128.7%11%90%34%13682337075086
12545376131%131.1%11%92%34%16383388713424
13565579133%133.4%11%94%35%195664810670072
14585782136%135.8%12%96%35%365518414325256
15605984138%138.2%12%98%36%301732717342583
16626087141%140.5%12%100%36%775999525102578
17646290143%142.9%12%102%36%1513819340240771
18666492145%145.3%12%104%37%2608382566324596
19686695148%147.6%12%106%37%62620247128944843
20706898150%150%12%108%38%211708088340652931
217270100152%152.4%13%110%38%N/AN/A
2274N/AN/A155%154.7%13%112%38%N/AN/A
2376N/AN/A157%157.1%13%114%39%N/AN/A
2478N/AN/A159%159.5%13%116%39%N/AN/A
2580N/AN/A162%161.8%13%118%40%N/AN/A
2682N/AN/A164%164.2%13%120%40%N/AN/A
2784N/AN/A167%166.6%13%122%40%N/AN/A
2886N/AN/A169%168.9%14%124%41%N/AN/A
2988N/AN/A171%171.3%14%126%41%N/AN/A
3090N/AN/A174%173.7%14%128%42%N/AN/A
3191N/AN/A175%174.9%14%129%42%N/AN/A
3292N/AN/A176%176.1%14%130%42%N/AN/A
3393N/AN/A177%177.2%14%131%42%N/AN/A
3494N/AN/A178%178.4%14%132%42%N/AN/A
3595N/AN/A180%179.6%14%133%43%N/AN/A
3696N/AN/A181%180.8%14%134%43%N/AN/A
3797N/AN/A182%182%14%135%43%N/AN/A
3898N/AN/A183%183.2%14%136%43%N/AN/A
3999N/AN/A184%184.3%14%137%43%N/AN/A
4099N/AN/A186%185.5%15%138%44%N/AN/A

Gem quality

TypeAdditional Effects per 1-20% QualityWeight
Superior+(0.05-1) to Maximum number of Bladestorms at a time1

Item acquisition

Bladestorm can drop anywhere.

Recipes

Bladestorm can be created from the following recipes:

AmountPartDescriptionMeta
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
3Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Sever the Right Hand
Act 3

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
A Fixture of Fate
Act 3
Siosa
Sever the Right Hand
Act 3
Clarissa
Fallen from Grace
Act 6
Lilly Roth

Related helmet enchantments

The following helmet enchantments affect Bladestorm.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Bladestorm Damage 166Merciless LabyrinthBladestorm deals 25% increased Damagehelmet 100
Enchantment Bladestorm Damage 275Eternal LabyrinthBladestorm deals 40% increased Damagehelmet 100
Enchantment Bladestorm Maximum Number Of Storms Allowed 175Eternal Labyrinth+1 to Maximum number of Bladestorms at a timehelmet 100
Enchantment Bladestorm Sandstorm Speed 166Merciless LabyrinthSand Bladestorms move with 50% increased speedhelmet 100
Enchantment Bladestorm Sandstorm Speed 275Eternal LabyrinthSand Bladestorms move with 75% increased speedhelmet 100

Alternate skill effects

Bladestorm has the following alternate skill effects:

ItemEffect(s)
Celestial Bladestorm EffectCelestial Bladestorm EffectSkill Gem EffectYour Bladestorm becomes a Celestial Effect.Your Bladestorm becomes a Celestial Effect.

Version history

Version Changes
3.24.0
  • Fixed a bug where Rage Vortex and Bladestorm were not cancelled if you swapped to a weapon type these skills could not be used with after casting them.
3.23.0
  • Quality now provides +0-1 to Maximum number of Bladestorms at a time, instead of 0-20% increased Skill Effect Duration.
3.15.0
  • Now deals 150% of Base Damage, and has 150% Effectiveness of Added Damage at gem level 20 (previously 120%).
3.14.0
3.7.4
  • Added Labyrinth Enchantments.
3.7.2
  • Bladestorm can now be supported by Multistrike Support.
  • Fixed a bug where Bladestorm's initial hit did not actually hit.
3.7.1
  • Fixed a bug where Cyclone and Bladestorm could not gain more than one charge (such as via Power Charge on Crit Support) while channelling or per use respectively.
3.7.0
  • Bladestorm has been added to the game.

References

ru:Ураган лезвий