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(→‎Version history: Give the changes text to Template:Version history table row as an argument instead of floating it between templates.)
 
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{{Ascendancy Class
{{Ascendancy Class
| name       = Assassin
|name         = Assassin
| base_class = Shadow
|flavour_text = ''Death is a banquet. It's up to the murderer to write the menu.''
| class_id  = 1
| flavour_text = ''Death is a banquet. It's up to the murderer to write the menu.''
}}
}}
[[File:Assassin (Shadow).png|right|thumbnail]]


'''Aassassin''' is an [[Ascendancy class]] for [[Shadow]]s that will be added in the [[Ascendancy]] expansion.
{{about|the Ascendancy class|the [[Ascendant]] passive|Assassin (Ascendant passive)}}
 
The '''Assassin''' is an [[Ascendancy class]] for [[Shadow]]s.


==Overview==
==Overview==
The Assassin is a offense-oriented class centered around [[critical strike]]s and [[power charge]]s for spells and attacks. His tree also has options for damage over time and chaos damage.  
The '''Assassin''' is a offense-oriented class centered around [[critical strike]]s. The class offers skills that enhance their [[power charge]]s and bonus to critical strike effectiveness and utility under certain conditions. He has access to [[poison]] themed skills like [[Noxious Strike]], as well as allowing poisons to synergize off of critical strikes to higher levels via [[Toxic Delivery]]. Furthermore with [[Mistwalker]] the Assassin has the ability to gain the [[Elusive]] buff on critical strikes and additional benefits while being affected by it.
 
==Passive skills==
[[Image:Ascendancy skill tree Assassin.png|500px|thumb|right|Assassin skill tree]]
===Minor skills===
The Assassin has the following minor passive skills:
{{Query ascendancy passive skills
|ascendancy=0
|where=
  passive_skills.ascendancy_class = "Assassin"
  AND passive_skills.is_notable=0
  AND passive_skills.name NOT LIKE "%Assassin%"
}}


==Skills==
===Notable skills===
Previews show its notable passive skills as:
The Assassin has the following notable passive skills:


{| class = "wikitable"
{| class="wikitable sortable" style="text-align: center;"
! Skill !! Modifiers !! Prerequisite
! Skill !! class="unsortable" | Modifiers !! Prerequisite !! Preceding Passive
|-
|-
| Ambush ||
{{psl|id=AscendancyAssassin14|format=tablerow}}
*60% increased Critical Strike Multiplier against Enemies that are on Full Life
*100% more Critical Strike Chance against Enemies that are on Full Life
|  
|  
| [[Critical Strike Chance, Elusive Effect]]
|-
|-
| Assassinate ||
{{psl|id=AscendancyAssassin2|format=tablerow}}
*Hits deal 30% increased Damage against Enemies that are on Low Life
|  
*100% more Critical Strike Chance against Enemies that are on Low Life
| [[Critical Strike Chance, Power Charge Duration]]
*Critical Strikes have Culling Strike
| Ambush
|-
|-
| Unstable Infusion ||
{{psl|id=AscendancyAssassin4|format=tablerow}}
*10% chance to gain a Power Charge on non-Critical Strike
| [[Unstable Infusion]]
| [[Critical Strike Chance, Power Charge Duration]]
|-
{{psl|id=AscendancyAssassin8|format=tablerow}}
|  
|  
| [[Critical Strike Chance and Multiplier]]
|-
|-
| Deadly Infusion ||
{{psl|id=AscendancyAssassin6|format=tablerow}}
*5% increased Critical Strike Multiplier per Power Charge
|  
*+0.5% Base Critical Strike Chance per Power Charge
| [[Critical Strike Chance and Multiplier]]
| Unstable Infusion
|-
|-
| Toxic Delivery ||
{{psl|id=AscendancyAssassin12|format=tablerow}}
*30% increased Damage Over Time
|  
*Gain 10% of Physical Damage as Extra Chaos Damage
| [[Critical Strike Chance, Damage Over Time]]
*10% reduced Damage taken from Damage Over Time
|
|-
|-
| Noxious Strike ||
{{psl|id=AscendancyAssassin10|format=tablerow}}
*30% chance to cause Bleeding on Hit with Attacks
| [[Noxious Strike]]
*40% chance to Poison on Hit against Bleeding Enemies
| [[Critical Strike Chance, Damage Over Time]]
*50% chance to [[Maim]] on Hit against Poisoned Enemies
| Toxic Delivery
|}
|}
==Version history==
{{Version history table header}}
{{Version history table row|3.8.0|
* Added [[Mistwalker]].
}}
{{Version history table row|3.2.0|
* [[Ambush (passive skill)|Ambush]] and [[Assassinate]] removed.
* Added [[Ambush and Assassinate]] and [[Opportunistic]].
}}
{{Version history table row|2.3.0|
* Swapped skill tree positions of [[Noxious Strike]] and [[Toxic Delivery]].
}}
{{Version history table row|2.2.0|
* Introduced to the game.
}}
{{Version history table end}}
{{Navbox Characters}}
[[ru:Убийца]]

Latest revision as of 19:43, 24 July 2022

Assassin
Death is a banquet. It's up to the murderer to write the menu.
This page is about the Ascendancy class. For the Ascendant passive, see Assassin (Ascendant passive).

The Assassin is an Ascendancy class for Shadows.

Overview

The Assassin is a offense-oriented class centered around critical strikes. The class offers skills that enhance their power charges and bonus to critical strike effectiveness and utility under certain conditions. He has access to poison themed skills like Noxious Strike, as well as allowing poisons to synergize off of critical strikes to higher levels via Toxic Delivery. Furthermore with Mistwalker the Assassin has the ability to gain the Elusive buff on critical strikes and additional benefits while being affected by it.

Passive skills

Assassin skill tree

Minor skills

The Assassin has the following minor passive skills:

NameStats
Critical Strike Chance and Multiplier
15% increased Critical Strike Chance
+10% to Critical Strike Multiplier [1] [2]
Critical Strike Chance, Damage Over Time
15% increased Critical Strike Chance
10% increased Damage over Time [1] [2]
Critical Strike Chance, Elusive Effect
15% increased Critical Strike Chance
10% increased Elusive Effect [1]
Critical Strike Chance, Power Charge Duration
15% increased Critical Strike Chance
15% increased Power Charge Duration [1] [2]

Notable skills

The Assassin has the following notable passive skills:

Skill Modifiers Prerequisite Preceding Passive
Mistwalker 50% increased Elusive Effect
You take no Extra Damage from Critical Strikes while Elusive
Gain Elusive on Critical Strike
Critical Strike Chance, Elusive Effect
Unstable Infusion 20% chance to gain a Power Charge on Non-Critical Strike
10% chance to gain a Power Charge on Critical Strike
+1 to Maximum Power Charges
Critical Strike Chance, Power Charge Duration
Deadly Infusion +5% to Critical Strike Multiplier per Power Charge
+1.5% Critical Strike Chance while at maximum Power Charges
Unstable Infusion Critical Strike Chance, Power Charge Duration
Opportunistic Damage from your Critical Strikes cannot be Reflected
20% reduced Damage taken while there are at least two Rare or Unique Enemies nearby
25% more Damage while there is at most one Rare or Unique Enemy nearby
Critical Strike Chance and Multiplier
Ambush and Assassinate +40% to Critical Strike Multiplier against Enemies that are on Full Life
100% more Critical Strike Chance against Enemies that are on Full Life
Critical Strikes have Culling Strike
15% more Damage with Hits and Ailments against Enemies that are on Low Life
100% more Critical Strike Chance against Enemies that are on Low Life
Critical Strike Chance and Multiplier
Noxious Strike 5% increased Poison Duration for each Poison you have inflicted Recently, up to a maximum of 100%
Recover 0.5% of Life per Poison affecting Enemies you Kill
40% chance to Poison on Hit
Critical Strike Chance, Damage Over Time
Toxic Delivery Poison you inflict with Critical Strikes deals 25% more Damage
+0.5% to Critical Strike Chance per Poison affecting Enemy, up to +2.0%
Noxious Strike Critical Strike Chance, Damage Over Time

Version history

Version Changes
3.8.0
3.2.0
2.3.0
2.2.0
  • Introduced to the game.


ru:Убийца