Siege Ballista

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Revision as of 04:12, 19 February 2016 by >Mooffins (Added more information on skill interactions)
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Template:Gem Infobox Siege Ballista is a crossbow totem that fires a powerful, piercing bolt after a build-up time. It suffers an attack speed penalty but deals increased base damage. Totem range is 80.

Skill Functions and Interactions

See also: Totem

Totem: Siege Ballista follows all of the general rules that apply to totems. Since Siege Ballista attacks are also Bow Attacks, effects such as Point Blank, Chin Sol'sChin Sol
Assassin Bow
Bow
Physical Damage: (86-103.2) to (260-312)
Elemental Damage: 25-50
Critical Strike Chance: 6.70%
Attacks per Second: (1.38-1.43)
Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike Multiplier+(10-20) to Dexterity
(100-140)% increased Physical Damage
Adds 25 to 50 Fire Damage
(10-14)% increased Attack Speed
50% more Damage with Arrow Hits at Close Range
Bow Knockback at Close Range
As a soldier you want to get close to enemy archers.
That is not the case when fighting the Maraketh.
close range bonus, and Drillneck'sDrillneck
Penetrating Arrow Quiver
Requires Level 36Arrows Pierce an additional Target(8-12)% increased Attack Speed
+350 to Evasion Rating
+(40-50) to maximum Life
(10-14) to (19-24) Added Physical Damage with Bow Attacks
Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce
"Why waste such a fine arrow on just one man?"
- Kiravi, Vaal Archer
piercing bonus all affect the totem's attacks as well. For the range-dependent effects, bonus damage is based on the target's distance from the totem making the attacks.

Bow: Because of the Bow keyword, Siege Ballista requires that a Bow be equipped in order to be cast.

Attack: Siege Ballista fires ranged attacks that scale off of base attack damage, and thus scales directly off of the caster's equipped bow and other attack stats. Siege Ballista also fires at the same rate as the equipped bow (excluding any bonuses and penalties). Siege Ballista attacks can be evaded.

Pierce, Chain, and Fork: Because Siege Ballista's bolts always pierce, its attacks cannot Chain or Fork.

Gem level progression

Template:GemLevelTable |- ! 1 | 4 | 16 | 8 | 140% | 4 | 67 | 0 | 0 |- ! 2 | 6 | 20 | 8 | 141.6% | 6 | 88 | 841 | 841 |- ! 3 | 9 | 27 | 8 | 143.2% | 9 | 120 | 3,099 | 3,940 |- ! 4 | 12 | 33 | 9 | 144.8% | 12 | 161 | 7,433 | 11,373 |- ! 5 | 16 | 41 | 9 | 146.4% | 16 | 226 | 22,895 | 34,268 |- ! 6 | 20 | 50 | 9 | 148% | 20 | 308 | 49,725 | 83,993 |- ! 7 | 24 | 58 | 9 | 149.6% | 24 | 411 | 95,714 | 179,707 |- ! 8 | 28 | 67 | 9 | 151.2% | 28 | 538 | 169,595 | 349,302 |- ! 9 | 32 | 75 | 9 | 152.8% | 32 | 693 | 283,759 | 633,061 |- ! 10 | 36 | 83 | 10 | 154.4% | 36 | 882 | 453,996 | 1,087,057 |- ! 11 | 40 | 92 | 10 | 156% | 40 | 1,114 | 703,128 | 1,790,185 |- ! 12 | 44 | 100 | 10 | 157.6% | 44 | 1,393 | 1,061,223 | 2,851,408 |- ! 13 | 48 | 109 | 10 | 159.2% | 48 | 1,734 | 2,065,870 | 4,917,278 |- ! 14 | 52 | 117 | 10 | 160.8% | 52 | 2,146 | 2,507,110 | 7,424,388 |- ! 15 | 55 | 123 | 11 | 162.4% | 55 | 2,507 | 2,573,731 | 9,998,119 |- ! 16 | 58 | 130 | 11 | 164% | 58 | 2,928 | 7,611,351 | 17,609,470 |- ! 17 | 61 | 136 | 12 | 165.6% | 61 | 3,407 | 13,437,908 | 31,047,378 |- ! 18 | 64 | 142 | 12 | 167.2% | 64 | 3,957 | 25,052,147 | 56,099,525 |- ! 19 | 67 | 148 | 12 | 168.8% | 67 | 4,589 | 43,869,436 | 99,968,961 |- ! 20 | 70 | 155 | 13 | 170.4% | 70 | 5,312 | 242,081,178 | 342,050,139 |- ! 21 | 72 | 159 | 13 | 172% | 72 | 5,853 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 22 | 74 | | 13 | 173.6% | 74 | 6,444 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 23 | 76 | | 14 | 175.2% | 76 | 7,088 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 24 | 78 | | 14 | 176.8% | 78 | 7,793 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 25 | 80 | | 14 | 178.4% | 80 | 8,564 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 26 | 82 | | 14 | 180% | 82 | 9,405 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 27 | 84 | | 14 | 181.6% | 84 | 10,322 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 28 | 86 | | 14 | 183.2% | 86 | 11,327 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 29 | 88 | | 15 | 184.8% | 88 | 12,421 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 30 | 90 | | 15 | 186.4% | 90 | 13,615 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |}

Quest reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Vendor reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Version history

Version Changes
2.1.0
  • Introduced to the game.