Assassin
Assassin
This page is about the Ascendancy class. For the Ascendant passive, see Assassin (Ascendant passive).
The Assassin is an Ascendancy class for Shadows.
Overview
The Assassin is a offense-oriented class centered around critical strikes. The class offers skills that enhance their power charges and bonus to critical strike effectiveness and utility under certain conditions. The class has access to poison enhancing skills, allowing them to synergize off of critical strikes to higher levels, as well as bonuses that enhance their speed, such as the Elusive buff.
Passive skills
Minor skills
This class has the following minor passive skills:
Name | Stats |
---|---|
Critical Strike Chance and Multiplier | 15% increased Critical Strike Chance +10% to Critical Strike Multiplier [1] [2] |
Critical Strike Chance, Damage Over Time | 15% increased Critical Strike Chance 10% increased Damage over Time [1] [2] |
Critical Strike Chance, Elusive Effect | 15% increased Critical Strike Chance 10% increased Elusive Effect [1] |
Critical Strike Chance, Power Charge Duration | 15% increased Critical Strike Chance 15% increased Power Charge Duration [1] [2] |
Notable skills
The class has the following notable passive skills:
Skill | Modifiers | Prerequisite | Preceding Passive |
---|---|---|---|
Noxious Strike | 5% increased Poison Duration for each Poison you have inflicted Recently, up to a maximum of 100% Recover 0.5% of Life per Poison affecting Enemies you Kill 40% chance to Poison on Hit |
Critical Strike Chance, Damage Over Time | |
Toxic Delivery | Poison you inflict with Critical Strikes deals 25% more Damage +0.5% to Critical Strike Chance per Poison affecting Enemy, up to +2.0% |
Noxious Strike | Critical Strike Chance, Damage Over Time |
Ambush and Assassinate | +40% to Critical Strike Multiplier against Enemies that are on Full Life 100% more Critical Strike Chance against Enemies that are on Full Life Critical Strikes have Culling Strike 15% more Damage with Hits and Ailments against Enemies that are on Low Life 100% more Critical Strike Chance against Enemies that are on Low Life |
Critical Strike Chance and Multiplier | |
Opportunistic | Damage from your Critical Strikes cannot be Reflected 20% reduced Damage taken while there are at least two Rare or Unique Enemies nearby 25% more Damage while there is at most one Rare or Unique Enemy nearby |
Critical Strike Chance and Multiplier | |
Unstable Infusion | 20% chance to gain a Power Charge on Non-Critical Strike 10% chance to gain a Power Charge on Critical Strike +1 to Maximum Power Charges |
Critical Strike Chance, Power Charge Duration | |
Deadly Infusion | +5% to Critical Strike Multiplier per Power Charge +1.5% Critical Strike Chance while at maximum Power Charges |
Unstable Infusion | Critical Strike Chance, Power Charge Duration |
Version history
Version | Changes |
---|---|
3.2.0 |
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2.3.0 |
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