User:Evil4Zerggin/Build guide: Pyroclastic Flow: Difference between revisions

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Summary

Offense: Use Molten Strike and Module Error: No skills found with q_where = skill.active_skill_name="Cast on Critical Strike" to Module Error: Too many skills found with q_where = skill.active_skill_name="Summon Raging Spirit". Please choose only one of the following ids:
SummonRagingSpiritRoyale - Maximum 10 Summoned Raging Spirits, Base duration is 4.00 seconds, Minions deal 20% less Damage, Minions cannot Taunt Enemies (page)
AshwakerSummonRagingSpiritOnKill - Maximum 20 Summoned Raging Spirits, Base duration is 5.00 seconds, 25% chance to Trigger this Spell on Kill, Minions deal 18% more Damage, Minions cannot Taunt Enemies (page)
. Melee supports both increase the number of spirits and their individual effectiveness.

Defense: High block and spell block; Eldritch Battery and Cloak of DefianceCloak of Defiance
Lacquered Garb
Evasion: (1144-1645)
Energy Shield: (236-340)
Movement Speed: -3%
Requires Level 52, 76 Dex, 76 Int(300-400)% increased Evasion and Energy Shield
+(100-150) to maximum Mana
Regenerate 1% of Mana per second
Mind Over Matter
When the throat roars,
As eyes weep,
When the hand grips hard
With trembling fingers,
When belly twists
Yet legs stand strong,
That is the work
Of the Defiant Heart.
; and Arctic Armour.

Ingredients

Passives

Passive tree. This is built for 1.2.

Originally I built this as Scion, but I think it would work better as Witch. If you opt to use daggers, take Nightstalker.

Gear

Mandatory

  • Rathpith GlobeRathpith Globe
    Titanium Spirit Shield
    Chance to Block: 25%
    Energy Shield: (147-200)
    Movement Speed: -3%
    Requires Level 68, 159 Int(10-15)% Chance to Block Spell Damage
    (120-160)% increased Energy Shield
    10% increased maximum Life
    Sacrifice 10% of your Life when you Use or Trigger a Spell Skill
    5% increased Critical Strike Chance for Spells per 100 Player Maximum Life
    5% increased Spell Damage per 100 Player Maximum Life
    The Vaal emptied their slaves of beating hearts,
    and left a mountain of twitching dead.
    . With up to 60% block chance applied to spells, this is one of the best broad-band defensive items in the game.
  • RainbowstrideRainbowstride
    Conjurer Boots
    Energy Shield: (36-42)Requires Level 53, 94 Int(15-20)% Chance to Block Spell Damage
    +(40-60) to maximum Mana
    +20% to all Elemental Resistances
    20% increased Movement Speed
    "They say that you should take life's troubles in your stride.
    Some men have a longer stride than others."
    - Gaius Sentari
    . Another source of spell block, Rainbowstride also has decent resists and move speed.
  • The AnvilThe Anvil
    Amber Amulet
    Requires Level 45+(20-30) to Strength(10-15)% Chance to Block Attack Damage
    10% reduced Attack Speed
    10% reduced Cast Speed
    +(400-500) to Armour
    (34-48) Life gained when you Block
    (18-24) Mana gained when you Block
    +3% to maximum Chance to Block Attack Damage
    Reflects 240 to 300 Physical Damage to Attackers on Block
    Forge your Perseverance on the Anvil of Faith.
    . The increase to block helps cap things out, and the block perks are immense. At 75% block with Mind over Matter, we will regain 180 hit points on average per hit you take. To get past the movement penalty, we will use Leap Slam (or Module Error: Too many skills found with q_where = skill.active_skill_name="Whirling Blades". Please choose only one of the following ids:
    BoneGolemWhirl - N/A (page)
    HeistCultistUnarmedLeap - N/A (page)
    if using a dagger or claw) to move around.
  • Cloak of DefianceCloak of Defiance
    Lacquered Garb
    Evasion: (1144-1645)
    Energy Shield: (236-340)
    Movement Speed: -3%
    Requires Level 52, 76 Dex, 76 Int(300-400)% increased Evasion and Energy Shield
    +(100-150) to maximum Mana
    Regenerate 1% of Mana per second
    Mind Over Matter
    When the throat roars,
    As eyes weep,
    When the hand grips hard
    With trembling fingers,
    When belly twists
    Yet legs stand strong,
    That is the work
    Of the Defiant Heart.
    . With so much ES gear involved in spell block, and given that the Mind Barrier passive is near Eldritch Battery, Mind over Matter is a natural choice to get maximum mileage out of all that mana.
  • The weapon. A dagger (ideally a top AmbusherAmbusherDagger
    Physical Damage: 19-74
    Critical Strike Chance: 6.10%
    Attacks per Second: 1.50
    Weapon Range: 1.0 metres
    Requires Level 60, 113 Dex, 113 Int30% increased Global Critical Strike Chance
    ) offers the best offense both directly and via the Nightstalker cluster, but high-end daggers tend to be expensive, and daggers cannot Leap Slam so we will need to use Module Error: Too many skills found with q_where = skill.active_skill_name="Whirling Blades". Please choose only one of the following ids:
    BoneGolemWhirl - N/A (page)
    HeistCultistUnarmedLeap - N/A (page)
    . Claws can offer a helpful life gain on hit (ideally Tiger's PawTiger's PawClaw
    Physical Damage: 23-43
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.60
    Weapon Range: 1.1 metres
    Requires Level 43, 88 Dex, 61 Int1.6% of Physical Attack Damage Leeched as Life
    ) but are also limited to Module Error: Too many skills found with q_where = skill.active_skill_name="Whirling Blades". Please choose only one of the following ids:
    BoneGolemWhirl - N/A (page)
    HeistCultistUnarmedLeap - N/A (page)
    for movement. If we want to Leap Slam we will want to use a sceptre or sword (ideally a Karui SceptreKarui SceptreSceptre
    Physical Damage: 37-55
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.50
    Weapon Range: 1.1 metres
    Requires Level 56, 96 Str, 96 Int26% increased Elemental Damage
    , Corsair SwordCorsair SwordOne Handed Sword
    Physical Damage: 20-80
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.55
    Weapon Range: 1.1 metres
    Requires Level 58, 81 Str, 117 Dex40% increased Global Accuracy Rating
    , Jewelled FoilJewelled FoilOne Handed Sword
    Physical Damage: 32-60
    Critical Strike Chance: 5.50%
    Attacks per Second: 1.60
    Weapon Range: 1.4 metres
    Requires Level 68, 212 Dex+25% to Global Critical Strike Multiplier
    , or similar).

Recommended

  • Thief's TormentThief's Torment
    Prismatic Ring
    Requires Level 30+(8-10)% to all Elemental Resistances(10-16)% increased Quantity of Items found
    Can't use other Rings
    +(25-40)% to all Elemental Resistances
    Gain (40-60) Life per Enemy Hit with Attacks
    Gain 30 Mana per Enemy Hit with Attacks
    50% reduced Effect of Curses on you
    The ring I stole,
    My finger they took,
    A shrouded mind,
    Cut their curses short,
    As I drained their spirit
    And stole their soul.
    A blessing is often a curse.
    . Module Error: No skills found with q_where = skill.active_skill_name="Cast on Critical Strike" implies a fast attack rate, and the life and mana gain on hit from Thief's TormentThief's Torment
    Prismatic Ring
    Requires Level 30+(8-10)% to all Elemental Resistances(10-16)% increased Quantity of Items found
    Can't use other Rings
    +(25-40)% to all Elemental Resistances
    Gain (40-60) Life per Enemy Hit with Attacks
    Gain 30 Mana per Enemy Hit with Attacks
    50% reduced Effect of Curses on you
    The ring I stole,
    My finger they took,
    A shrouded mind,
    Cut their curses short,
    As I drained their spirit
    And stole their soul.
    A blessing is often a curse.
    gives extreme sustain and utterly trivializes half/no regen maps. The curse resistance is also very helpful in mapping. We will give up quite some potential resists and life, however.

Leveling

  • Ungil's GaucheUngil's Gauche
    Boot Knife
    Rune Dagger
    Physical Damage: (14.4-16) to (61.2-68)
    Elemental Damage: 3-30
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.59
    Weapon Range: 1.0 metres
    Requires Level 20, 31 Dex, 45 Int30% increased Global Critical Strike Chance+12% Chance to Block Attack Damage while Dual Wielding
    +(10-20) to Dexterity
    (80-100)% increased Physical Damage
    Adds 3 to 30 Lightning Damage
    10% increased Attack Speed
    50% increased Global Critical Strike Chance
    Unwieldy and garish became graceful
    and deadly in Ungil's nimble hands.
    . Dual-wielding these can get us a long way while you build up access to enough shield nodes to approach the cap.
  • BrightbeakBrightbeak
    War Hammer
    One Handed Mace
    Physical Damage: (19.5-22.75) to (46.5-54.25)
    Critical Strike Chance: 6.25%
    Attacks per Second: 2.10
    Weapon Range: 1.1 metres
    Requires Level 20, 71 Str10% reduced Enemy Stun Threshold(50-75)% increased Physical Damage
    45% increased Attack Speed
    25% increased Critical Strike Chance
    +(20-30)% to Fire Resistance
    +(20-30)% to Lightning Resistance
    "I know how to say 'faster' and 'attack' in Karui, Marak and Ezo."
    - Voll of Thebrus
    + Crest of PerandusCrest of Perandus
    Pine Buckler
    Chance to Block: 31%
    Evasion: (51-66)
    Movement Speed: -3%
    Requires Level 8, 26 Dex3% increased Movement Speed+(60-80) to maximum Life
    Regenerate (5-7.5) Life per second
    +30% to Lightning Resistance
    0.6% of Physical Attack Damage Leeched as Life
    +5% Chance to Block
    "With piety and justice."
    - Perandus family motto
    . Delivers lots of crits, and allows us to Leap Slam. Meanwhile, the Crest is one of the best and earliest defensive shields in the game.
  • Stone of LazhwarStone of Lazhwar
    Lapis Amulet
    Requires Level 5+(20-30) to Intelligence(12-15)% Chance to Block Spell Damage
    (15-20)% increased Cast Speed
    +(40-70) to maximum Mana
    You are slow, foolish and ignorant.
    I am not.
    . Useful for spell block before we have a Rathpith GlobeRathpith Globe
    Titanium Spirit Shield
    Chance to Block: 25%
    Energy Shield: (147-200)
    Movement Speed: -3%
    Requires Level 68, 159 Int(10-15)% Chance to Block Spell Damage
    (120-160)% increased Energy Shield
    10% increased maximum Life
    Sacrifice 10% of your Life when you Use or Trigger a Spell Skill
    5% increased Critical Strike Chance for Spells per 100 Player Maximum Life
    5% increased Spell Damage per 100 Player Maximum Life
    The Vaal emptied their slaves of beating hearts,
    and left a mountain of twitching dead.
    .
  • Tabula RasaTabula Rasa
    Simple Robe
    Movement Speed: -3%Item has no level requirement and Energy Shield (Hidden)
    Item has 6 White Sockets and is fully linked (Hidden)
    . Like all Module Error: No skills found with q_where = skill.active_skill_name="Cast on Critical Strike" builds, this build is highly dependent on links. A Tabula RasaTabula Rasa
    Simple Robe
    Movement Speed: -3%Item has no level requirement and Energy Shield (Hidden)
    Item has 6 White Sockets and is fully linked (Hidden)
    can tide us over until you can acquire a 5- or 6-link Cloak of DefianceCloak of Defiance
    Lacquered Garb
    Evasion: (1144-1645)
    Energy Shield: (236-340)
    Movement Speed: -3%
    Requires Level 52, 76 Dex, 76 Int(300-400)% increased Evasion and Energy Shield
    +(100-150) to maximum Mana
    Regenerate 1% of Mana per second
    Mind Over Matter
    When the throat roars,
    As eyes weep,
    When the hand grips hard
    With trembling fingers,
    When belly twists
    Yet legs stand strong,
    That is the work
    Of the Defiant Heart.

Skills

  • Molten Strike, Module Error: No skills found with q_where = skill.active_skill_name="Cast on Critical Strike", Module Error: Too many skills found with q_where = skill.active_skill_name="Summon Raging Spirit". Please choose only one of the following ids:
    SummonRagingSpiritRoyale - Maximum 10 Summoned Raging Spirits, Base duration is 4.00 seconds, Minions deal 20% less Damage, Minions cannot Taunt Enemies (page)
    AshwakerSummonRagingSpiritOnKill - Maximum 20 Summoned Raging Spirits, Base duration is 5.00 seconds, 25% chance to Trigger this Spell on Kill, Minions deal 18% more Damage, Minions cannot Taunt Enemies (page)
    . Top supports are:
  • Module Error: No skills found with q_where = skill.active_skill_name="Additional Accuracy". Increasing the accuracy of the Spirits is very effective, and it saves us from having to find accuracy on gear.
  • Module Error: No skills found with q_where = skill.active_skill_name="Melee Splash". Although it does not apply to the magma balls, and Module Error: No skills found with q_where = skill.active_skill_name="Cast on Critical Strike"'s cooldown prevents each splash from triggering more than one cast, the increase to effectiveness of the individual Spirits is immense.
  • Module Error: No skills found with q_where = skill.active_skill_name="Faster Attacks". More attacks mean more procs, and this will make our Spirits attack faster as well.
  • Module Error: No skills found with q_where = skill.active_skill_name="Multistrike". Ditto.
  • Tempest Shield, Module Error: No skills found with q_where = skill.active_skill_name="Reduced Mana", Module Error: No skills found with q_where = skill.active_skill_name="Power Charge On Critical". This allows us to gain Power Charges automatically. At lower levels, Module Error: No skills found with q_where = skill.active_skill_name="Increased Critical Strikes" may be helpful in bootstrapping the charging process.
  • Leap Slam or Module Error: Too many skills found with q_where = skill.active_skill_name="Whirling Blades". Please choose only one of the following ids:
    BoneGolemWhirl - N/A (page)
    HeistCultistUnarmedLeap - N/A (page)
    , Module Error: No skills found with q_where = skill.active_skill_name="Faster Attacks". For movement, Module Error: Too many skills found with q_where = skill.active_skill_name="Lightning Warp". Please choose only one of the following ids:
    LightningWarpHardMode - Deals (1-51) to (19-965) Lightning Damage, +(0-0.4) metres to radius, (0-19)% reduced Duration, Can queue up to 50 uses (page)
    LightningWarp - Deals (1-51) to (19-965) Lightning Damage, +(0-0.4) metres to radius, (30-49)% reduced Duration, Can queue up to 50 uses (page)
    is out of the question because we are taking a duration cluster. BrightbeakBrightbeak
    War Hammer
    One Handed Mace
    Physical Damage: (19.5-22.75) to (46.5-54.25)
    Critical Strike Chance: 6.25%
    Attacks per Second: 2.10
    Weapon Range: 1.1 metres
    Requires Level 20, 71 Str10% reduced Enemy Stun Threshold(50-75)% increased Physical Damage
    45% increased Attack Speed
    25% increased Critical Strike Chance
    +(20-30)% to Fire Resistance
    +(20-30)% to Lightning Resistance
    "I know how to say 'faster' and 'attack' in Karui, Marak and Ezo."
    - Voll of Thebrus
    in swap is not a viable option since swapping turns off Tempest Shield.
  • Module Error: No skills found with q_where = skill.active_skill_name="Cast when Damage Taken", Module Error: Too many skills found with q_where = skill.active_skill_name="Enduring Cry". Please choose only one of the following ids:
    MonsterEnduringCry - Base duration is 1.00 seconds, Regenerate 10% of Life per second, Grants 2 additional Endurance Charges (page)
    ExileEnduringCry - Base duration is 1.00 seconds, Regenerate 10% of Life per second, Grants 2 additional Endurance Charges (page)
    , Module Error: No skills found with q_where = skill.active_skill_name="Increased Duration", Module Error: Too many skills found with q_where = skill.active_skill_name="Immortal Call". Please choose only one of the following ids:
    ExileImmortalCall - Base duration is (2.80-5.00) seconds (page)
    WbImmortalCall - Base duration is (2.80-5.00) seconds (page)
    . The standard CwDT setup. With a duration cluster, this ensures that every physical hit above 440 damage that we take will either trigger Module Error: Too many skills found with q_where = skill.active_skill_name="Immortal Call". Please choose only one of the following ids:
    ExileImmortalCall - Base duration is (2.80-5.00) seconds (page)
    WbImmortalCall - Base duration is (2.80-5.00) seconds (page)
    or be blocked by it.
  • Module Error: No skills found with q_where = skill.active_skill_name="Cast when Stunned", Enfeeble, Module Error: Too many skills found with q_where = skill.active_skill_name="Molten Shell". Please choose only one of the following ids:
    GravicusMoltenShell - Base duration is 10.00 seconds, Deals (143-2698) to (214-4048) Fire Damage, Shields break after (752-4460) total Damage is prevented, (4352-19367) additional Armour (page)
    GoatmanMoltenShellInvasion - Base duration is 10.00 seconds, Deals (15-5246) to (23-7869) Fire Damage, Shields break after (4-2648) total Damage is prevented, (162-4334) additional Armour (page)
    . We can use Module Error: Too many skills found with q_where = skill.active_skill_name="Assassin's Mark". Please choose only one of the following ids:
    MonsterAssassinsMark - Base duration is 8.80 seconds, Cursed enemies have a 100% chance to grant a Power Charge when slain, Hits against Cursed Enemies have +1.5% to Critical Strike Chance, Hits against Cursed Enemies have +44% to Critical Strike Multiplier, Cursed enemies grant 22 Life when Killed, Cursed enemies grant 22 Mana when Killed (page)
    NecromancerAssassinsMark - Base duration is 8.80 seconds, Cursed enemies have a 100% chance to grant a Power Charge when slain, Hits against Cursed Enemies have +1.5% to Critical Strike Chance, Hits against Cursed Enemies have +44% to Critical Strike Multiplier, Cursed enemies grant 22 Life when Killed, Cursed enemies grant 22 Mana when Killed (page)
    instead if more offense is desired.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Clarity". Please choose only one of the following ids:
    ClarityRoyale - +(0-0.9) metres to radius, You and nearby Allies Regenerate (3-19.5) Mana per second (page)
    Clarity - +(0-1.9) metres to radius, You and nearby Allies Regenerate (2.9-33) Mana per second (page)
    . If we have an extra link, we can use Module Error: No skills found with q_where = skill.active_skill_name="Reduced Mana" or mix it in with Tempest Shield, but this is not strictly necessary.
  • Arctic Armour. We may consider Module Error: No skills found with q_where = skill.active_skill_name="Empower" with this.

Analysis

Offense

  • The key to this build's offense is that melee supports can both increase procs of Module Error: Too many skills found with q_where = skill.active_skill_name="Summon Raging Spirit". Please choose only one of the following ids:
    SummonRagingSpiritRoyale - Maximum 10 Summoned Raging Spirits, Base duration is 4.00 seconds, Minions deal 20% less Damage, Minions cannot Taunt Enemies (page)
    AshwakerSummonRagingSpiritOnKill - Maximum 20 Summoned Raging Spirits, Base duration is 5.00 seconds, 25% chance to Trigger this Spell on Kill, Minions deal 18% more Damage, Minions cannot Taunt Enemies (page)
    as well as the effectiveness of the individual Spirits.
  • Since the game is balanced around 75% resists and Raging Spirits don't resist anything except Fire, they tend to die a lot against non-Fire damage. In this case, Minion Instability helps ensure that we get at least a little value out of them.
  • Reflect is a non-issue, since our direct attacks do little damage, cause life and perhaps mana gain on hit, and are likely to be blocked on reflect.
  • This is definitely a defense-focused build. The offense is solid but not exceptional, and does take a while to spool up. If we want a more offense-focused build of this type, I would suggest using dual Ungil's GaucheUngil's Gauche
    Boot Knife
    Rune Dagger
    Physical Damage: (14.4-16) to (61.2-68)
    Elemental Damage: 3-30
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.59
    Weapon Range: 1.0 metres
    Requires Level 20, 31 Dex, 45 Int30% increased Global Critical Strike Chance+12% Chance to Block Attack Damage while Dual Wielding
    +(10-20) to Dexterity
    (80-100)% increased Physical Damage
    Adds 3 to 30 Lightning Damage
    10% increased Attack Speed
    50% increased Global Critical Strike Chance
    Unwieldy and garish became graceful
    and deadly in Ungil's nimble hands.
    , Stone of LazhwarStone of Lazhwar
    Lapis Amulet
    Requires Level 5+(20-30) to Intelligence(12-15)% Chance to Block Spell Damage
    (15-20)% increased Cast Speed
    +(40-70) to maximum Mana
    You are slow, foolish and ignorant.
    I am not.
    , and RainbowstrideRainbowstride
    Conjurer Boots
    Energy Shield: (36-42)Requires Level 53, 94 Int(15-20)% Chance to Block Spell Damage
    +(40-60) to maximum Mana
    +20% to all Elemental Resistances
    20% increased Movement Speed
    "They say that you should take life's troubles in your stride.
    Some men have a longer stride than others."
    - Gaius Sentari
    , and reach the block cap using something like this Scion or this Duelist as the core.

Defense

  • Mitigation is very strong. Regular block is 78%, and spell block can easily reach 70% with good gear and 78% with perfect gear. Against most threats, Cloak of DefianceCloak of Defiance
    Lacquered Garb
    Evasion: (1144-1645)
    Energy Shield: (236-340)
    Movement Speed: -3%
    Requires Level 52, 76 Dex, 76 Int(300-400)% increased Evasion and Energy Shield
    +(100-150) to maximum Mana
    Regenerate 1% of Mana per second
    Mind Over Matter
    When the throat roars,
    As eyes weep,
    When the hand grips hard
    With trembling fingers,
    When belly twists
    Yet legs stand strong,
    That is the work
    Of the Defiant Heart.
    offers a strong supplement to your Life pool. Arctic Armour gives further mitigation and chilled ground. With movement skills, the mana drain is quite manageable since we are only technically moving about half of the time.
  • The build is nearly immune to rapid-attacking monsters. Every block gives us life and mana, returns damage to the attacker, and can give us power charges. The bosses of Cells MapCells MapMap Level: 71
    Map Tier: 4
    Guild Character: Ú
    Life crushed together.
    Left to crumble to dust.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    and Poorjoy's AsylumPoorjoy's Asylum
    Temple Map
    Map Level: 81
    Map Tier: 14
    Guild Character: ß
    Item Quantity: +100%
    Item Rarity: +250%
    150% increased Experience gain
    (140-160)% more Monster Life
    (140-160)% increased Monster Damage
    25% increased Monster Movement Speed
    25% increased Monster Attack Speed
    25% increased Monster Cast Speed
    Area is a large Maze
    Unique Boss drops (10-15) additional Rare <Item Class>
    Laughs of all the twisted
    Echo through these halls of gold.
    In this cold forgotten void
    They wander, forever uncontrolled.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    will suicide themselves in seconds.
  • The weakest defensive aspect of the build is that it uses a large number of uniques, leaving few slots for flat life on gear.
  • Degeneration is the most dangerous damage since none of blocking, Mind over Matter, and Arctic Armour are effective against it. Corrupting Blood, desecrated ground, and Righteous FireRighteous FireSpell, AoE, Fire
    Level: (1-20)
    Cooldown Time: 0.30 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Deals 70% of your Maximum Life as Base Fire Damage per second
    Deals 70% of your Maximum Energy Shield as Base Fire Damage per second
    You Burn for 90% of your Maximum Life per second as Fire Damage
    You Burn for 70% of your Maximum Energy Shield per second as Fire Damage
    Grants (20-39)% more Spell Damage
    Base radius is (1.8-2.3) metres

    Additional Effects From 1-20% Quality:
    Base radius is (0.015-0.3) metres
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , among others, can all be scary.