Smoke cloud: Difference between revisions
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[[File:Smoke Cloud.png|thumb|Smoke cloud]] | [[File:Smoke Cloud.png|thumb|Smoke cloud]] | ||
'''Smoke clouds''' | '''Smoke clouds''' is a detrimental [[ground effect]] that inflicts [[blind]]. | ||
==Sources== | ==Sources== |
Revision as of 20:12, 20 February 2017
Smoke clouds is a detrimental ground effect that inflicts blind.
Sources
- Stibnite FlaskStibnite FlaskLasts 8.00 Seconds
Consumes 40 of 60 Charges on use
20% more Evasion RatingRequires Level 27Creates a Smoke Cloud on UseRight click to drink. Can only hold charges while in belt. Refills as you kill monsters. - Module Error: Too many skills found with q_where = skill.active_skill_name="Smoke Mine". Please choose only one of the following ids:
WbSmokeMine - N/A (page)
MonsterSmokeMineSnakeDexMission - Base duration is (3.00-7.00) seconds, Buff grants (20-50)% increased Movement Speed (page) - Shrouded Shrines
- Shadows and DustShadows and Dust
Clasped MittsEvasion: (114-149)
Energy Shield: (24-32)Requires Level 31, 25 Dex, 25 Int(20-30)% increased Global Critical Strike Chance
+(20-30)% to Global Critical Strike Multiplier
(100-130)% increased Evasion and Energy Shield
0.2% of Attack Damage Leeched as Mana
Creates a Smoke Cloud on Rampage
Gain Unholy Might for 3 seconds on Rampage
RampageWhat is fear but a snuffed torch
and death in the wind? - Maloney's NightfallMaloney's Nightfall
Vile Arrow QuiverRequires Level 55Gain (10-15)% of Physical Damage as Extra Chaos Damage10% increased Attack Speed
+(50-70) to maximum Life
+(12-16)% to Chaos Resistance
(8-10) to (14-16) Added Physical Damage with Bow Attacks
25% chance to create a Smoke Cloud when Hit
(40-60)% increased Damage with Hits and Ailments against Blinded EnemiesFear not the dark, the song of night,
Hear not the arch, the falling cry.
My giving sun, fight no more,
Rest alone, my grand nightfall. - Kongming's StratagemKongming's Stratagem
Ancient Spirit ShieldEnergy Shield: (133-180)
Movement Speed: -3%Requires Level 45, 110 Int(5-10)% increased Spell DamageTrigger Level 20 Fog of War when your Trap is triggered
+(20-30) to Intelligence
(250-300)% increased Energy Shield
(30-50)% increased Fire Damage with Hits and Ailments against Blinded Enemies
30% reduced Spell Damage taken from Blinded Enemies
No Chance to BlockThose who are skilled in combat do not become angered.
Those who are skilled at winning do not become afraid.
Thus the wise win before they fight,
while the ignorant fight to win. - Saboteur's ascendancy skill Blinding Assault
- Ascendant's ascendancy skill Saboteur
- Enemies with the nemesis modifier Shroud Walker
Version history
Version | Changes |
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2.1.0 |
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