Smoke cloud

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Blinded
Debuff
Blind status icon.png
You are significantly less accurate while standing in smoke

Smoke clouds is a detrimental ground effect that inflicts blind. The effect shared the same status icon name and graphic with Blinded, but with different text description.

Smoke cloud

Sources

  • Smoke MineSmoke MineMine, Spell, AoE, Duration, Movement, Travel, Blink
    Level: (1-20)
    Cost: (6-13) Mana
    Reservation: (6-13) Mana
    Cooldown Time: 5.00 sec
    Can Store 3 Use(s)
    Cast Time: 0.50 sec
    Requires Level 10Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.Mine lasts 8 seconds
    Base duration is (4.00-5.00) seconds
    Base secondary duration is 1.00 seconds
    Increases and Reductions to Mine Duration also apply to this Skill's Buff Duration
    Only one Mine of this type can Detonate in each Detonation Sequence
    Buff grants (20-29)% increased Movement Speed
    Mines cannot be Re-armed
    Mine Detonation is Instant

    Additional Effects From 1-20% Quality:
    Buff grants (1-20)% increased Movement Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
  • Shrouded Shrines
  • Enemies with the "Ambushes" monster modifier
  • Fog of War skill from Kongming's StratagemKongming's Stratagem
    Ancient Spirit Shield
    Energy Shield: (133-180)
    Movement Speed: -3%
    Requires Level 45, 110 Int(5-10)% increased Spell DamageTrigger Level 20 Fog of War when your Trap is triggered
    +(20-30) to Intelligence
    (250-300)% increased Energy Shield
    (30-50)% increased Fire Damage with Hits and Ailments against Blinded Enemies
    30% reduced Spell Damage taken from Blinded Enemies
    No Chance to Block
    Those who are skilled in combat do not become angered.
    Those who are skilled at winning do not become afraid.
    Thus the wise win before they fight,
    while the ignorant fight to win.
    .

Base items

ItemRequired levelStats
Stibnite FlaskStibnite FlaskLasts 8.00 Seconds
Consumes 40 of 60 Charges on use
20% more Evasion Rating
Requires Level 27Creates a Smoke Cloud on UseRight click to drink. Can only hold charges while in belt. Refills as you kill monsters.
27Creates a Smoke Cloud on Use

Unique items

ItemRequired levelStats
Sin's RebirthSin's Rebirth
Stibnite Flask
Lasts 8.00 Seconds
Consumes 40 of 60 Charges on use
20% more Evasion Rating
Requires Level 27Creates a Smoke Cloud on UseUnholy Might during Effect
Grants Immunity to Ignite for 4 seconds if used while Ignited
Removes all Burning when used
And from the ashes he rose, like a black cloud.
The Sin of one became the Sin of many.
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
27Creates a Smoke Cloud on UseUnholy Might during Effect
Grants Immunity to Ignite for 4 seconds if used while Ignited
Removes all Burning when used
Shadows and DustShadows and Dust
Clasped Mitts
Evasion: (114-149)
Energy Shield: (24-32)
Requires Level 31, 25 Dex, 25 Int(20-30)% increased Global Critical Strike Chance
+(20-30)% to Global Critical Strike Multiplier
(100-130)% increased Evasion and Energy Shield
0.2% of Physical Attack Damage Leeched as Mana
Creates a Smoke Cloud on Rampage
Gain Unholy Might for 3 seconds on Rampage
Rampage
What is fear but a snuffed torch
and death in the wind?
31(20-30)% increased Global Critical Strike Chance
+(20-30)% to Global Critical Strike Multiplier
(100-130)% increased Evasion and Energy Shield
0.2% of Physical Attack Damage Leeched as Mana
Creates a Smoke Cloud on Rampage
Gain Unholy Might for 3 seconds on Rampage
Rampage
Kongming's StratagemKongming's Stratagem
Ancient Spirit Shield
Energy Shield: (133-180)
Movement Speed: -3%
Requires Level 45, 110 Int(5-10)% increased Spell DamageTrigger Level 20 Fog of War when your Trap is triggered
+(20-30) to Intelligence
(250-300)% increased Energy Shield
(30-50)% increased Fire Damage with Hits and Ailments against Blinded Enemies
30% reduced Spell Damage taken from Blinded Enemies
No Chance to Block
Those who are skilled in combat do not become angered.
Those who are skilled at winning do not become afraid.
Thus the wise win before they fight,
while the ignorant fight to win.
45(5-10)% increased Spell DamageTrigger Level 20 Fog of War when your Trap is triggered
+(20-30) to Intelligence
(250-300)% increased Energy Shield
(30-50)% increased Fire Damage with Hits and Ailments against Blinded Enemies
30% reduced Spell Damage taken from Blinded Enemies
No Chance to Block
Replica Witchfire BrewReplica Witchfire Brew
Stibnite Flask
Lasts 8.00 Seconds
Consumes (36-44) of 60 Charges on use
20% more Evasion Rating
Requires Level 48Creates a Smoke Cloud on Use(-10-10)% increased Charges per use
Grants Level 21 Vulnerability Curse Aura during Effect
"Nobody will listen to me, because I'm the only one that sees it. Nothing left to do now but drink until this world makes sense."
- Researcher Graven
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
48Creates a Smoke Cloud on Use(-10-10)% increased Charges per use
Grants Level 21 Vulnerability Curse Aura during Effect
Witchfire BrewWitchfire Brew
Stibnite Flask
Lasts 8.00 Seconds
Consumes (36-44) of 60 Charges on use
20% more Evasion Rating
Requires Level 48Creates a Smoke Cloud on Use(-10-10)% increased Charges per use
Grants Level 21 Despair Curse Aura during Effect
"Think of those that cursed us, judged us,
and burned our sisters upon the pyre.
Think of their names as you drink,
and even their children will feel what we do to them today."
-Vadinya, to her coven
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
48Creates a Smoke Cloud on Use(-10-10)% increased Charges per use
Grants Level 21 Despair Curse Aura during Effect
Maloney's NightfallMaloney's Nightfall
Vile Arrow Quiver
Requires Level 55Gain (10-15)% of Physical Damage as Extra Chaos Damage10% increased Attack Speed
+(50-70) to maximum Life
+(12-16)% to Chaos Resistance
(8-10) to (14-16) Added Physical Damage with Bow Attacks
25% chance to create a Smoke Cloud when Hit
(40-60)% increased Damage with Hits and Ailments against Blinded Enemies
Fear not the dark, the song of night,
Hear not the arch, the falling cry.
My giving sun, fight no more,
Rest alone, my grand nightfall.
55Gain (10-15)% of Physical Damage as Extra Chaos Damage10% increased Attack Speed
+(50-70) to maximum Life
+(12-16)% to Chaos Resistance
(8-10) to (14-16) Added Physical Damage with Bow Attacks
25% chance to create a Smoke Cloud when Hit
(40-60)% increased Damage with Hits and Ailments against Blinded Enemies

Base passives

No results found for the given query.

Ascendancy passives

No results found for the given query.

Cluster jewel passive skills

The following cluster jewel-only passives are related to Smoke cloud:

NameStats
Smoking Remains
35% increased Fire Damage
10% chance to create a Smoke Cloud on Kill [1]

Version history

Version Changes
2.1.0
  • We've made performance improvements to ground effects. They now use considerably less bandwidth and server resources. Disconnections or lockstep stuttering near ground effects should occur far less often.
Unknown
  • Introduced to the game.