'''Scorching Ray of Immolation''' is a [[channelling]] [[fire]] [[spell]] [[active skill|skill]] that fires a beam that inflicts [[burning]] damage to targets in front of the caster.
It is a [[transfigured]] version of {{il|Scorching Ray}}.
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==Changes from default version==
Unlike the original skill, this transfigured version does not apply fire [[exposure]] at max stages and gains less damage per debuff stage, but it deals more damage, and has increased [[duration]] and faster cast time.
==Skill functions and interactions==
* Touching an unaffected target by the beam at any point during a cast interval will apply the first stage of the debuff. If the target remains in the beam, the spell will apply the next stage of the debuff the instant it consumes mana from the player again. As a result, It is possible to inflict multiple debuff stacks in quick succession to targets with only brief contact such as when sweeping the beam across the screen.
* While channeling Scorching Ray, the player has a reduced turning rate. Increasing scorching ray's cast speed will increase the rate at which the player can rotate while channeling it, up to a maximum +150% increased cast speed modifier.<ref>https://www.youtube.com/watch?v=ZsFKTJDws9Y</ref>
==Gem level progression==
{{Skill progression
|c1_abbr = Fire<br>Damage<br>per sec
|c1_header = Deals x Base Fire Damage per second
|c1_pattern_extract = Deals (%d+%.*%d*) Base Fire Damage per second
|c1_pattern_value = %s
}}
==Gem quality==
{{Skill quality}}
{{Item acquisition}}
==Unique items==
The following [[unique item]]s are related to Scorching Ray:
Scorching Ray of ImmolationSpell, Fire, Duration, Channelling Level: (1-20) Cost: (2-5) Mana Cast Time: 0.18 secRequires Level 12Unleash a beam of fire that burns enemies it touches. Remaining in the beam raises the burning, adding a portion of the beam's damage in stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam turns.Deals (32.4-1893.9) Base Fire Damage per second Base duration is 3.00 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Burning Debuff can have a maximum of 8 stages Additional Debuff stages add 10% of Damage
Additional Effects From 1-20% Quality: Additional Debuff stages add +(0.2-4)% of DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Scorching Ray of Immolation is a channellingfirespellskill that fires a beam that inflicts burning damage to targets in front of the caster.
It is a transfigured version of Scorching RayScorching RaySpell, Fire, Duration, Channelling Level: (1-20) Cost: (2-5) Mana Cast Time: 0.25 secRequires Level 12Unleash a beam of fire that burns enemies it touches. Remaining in the beam raises the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam turns.Deals (13.4-780.7) Base Fire Damage per second Base duration is 1.50 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Burning Debuff can have a maximum of 8 stages Additional Debuff stages add 60% of Damage Fire Exposure applies -25% to Fire Resistance
Additional Effects From 1-20% Quality: Additional Debuff stages add +(0.5-10)% of DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
Unlike the original skill, this transfigured version does not apply fire exposure at max stages and gains less damage per debuff stage, but it deals more damage, and has increased duration and faster cast time.
Skill functions and interactions
Touching an unaffected target by the beam at any point during a cast interval will apply the first stage of the debuff. If the target remains in the beam, the spell will apply the next stage of the debuff the instant it consumes mana from the player again. As a result, It is possible to inflict multiple debuff stacks in quick succession to targets with only brief contact such as when sweeping the beam across the screen.
While channeling Scorching Ray, the player has a reduced turning rate. Increasing scorching ray's cast speed will increase the rate at which the player can rotate while channeling it, up to a maximum +150% increased cast speed modifier.[1]
Gem level progression
Level
Mana Cost
Fire Damage per sec
Exp.
Total Exp.
1
12
33
2
32.4
0
0
2
15
39
2
42.6
15249
15249
3
19
48
2
59.9
41517
56766
4
23
56
3
82.5
81983
138749
5
27
64
3
112.1
147968
286717
6
31
73
3
150.4
250557
537274
7
35
81
3
199.9
405086
942360
8
38
88
3
246.2
447718
1390078
9
41
94
4
301.9
615318
2005396
10
44
100
4
369
834639
2840035
11
47
106
4
449.6
1570760
4410795
12
50
113
4
546.2
1633987
6044782
13
53
119
4
661.9
2151030
8195812
14
56
125
5
800.4
2812189
11008001
15
59
132
5
965.7
5099360
16107361
16
62
138
5
1163
9400731
25508092
17
64
142
5
1315.2
15273366
40781458
18
66
146
5
1486.2
26286582
67068040
19
68
151
5
1678.2
62890590
129958630
20
70
155
5
1893.9
212046017
342004647
21
72
159
5
2135.8
N/A
N/A
22
74
N/A
6
2407.3
N/A
N/A
23
76
N/A
6
2711.7
N/A
N/A
24
78
N/A
6
3053
N/A
N/A
25
80
N/A
6
3435.4
N/A
N/A
26
82
N/A
6
3863.8
N/A
N/A
27
84
N/A
6
4343.5
N/A
N/A
28
86
N/A
6
4880.6
N/A
N/A
29
88
N/A
6
5481.7
N/A
N/A
30
90
N/A
7
6154.3
N/A
N/A
31
91
N/A
7
6519.9
N/A
N/A
32
92
N/A
7
6906.6
N/A
N/A
33
93
N/A
7
7315.5
N/A
N/A
34
94
N/A
7
7747.9
N/A
N/A
35
95
N/A
7
8205.1
N/A
N/A
36
96
N/A
7
8688.4
N/A
N/A
37
97
N/A
7
9199.4
N/A
N/A
38
98
N/A
7
9739.6
N/A
N/A
39
99
N/A
7
10310.7
N/A
N/A
40
100
N/A
7
10914.3
N/A
N/A
Gem quality
Type
Additional Effects per 1-20% Quality
Weight
Superior
Additional Debuff stages add +(0.2-4)% of Damage
1
Item acquisition
Scorching Ray of Immolation has restrictions on where or how it can drop.
This item is a transfigured gem. It can be obtained through the use of the Divine Font in the Lord's Labyrinth.
Recipes
Scorching Ray of Immolation can be created from the following recipes:
Amount
Part
Description
Meta
4
The Blessing of MooshThe Blessing of Moosh4Level 21 Transfigured Gem CorruptedWhile the Labyrinth traps have claimed countless adventurers, they were not designed with felines in mind.
Random corruptedlevel 21 transfigured gem
A
8
The HookThe Hook8Level 21 Transfigured Gem Quality:+23% CorruptedEvery obsession began with a single, innocent taste.
Random corruptedlevel 21 transfigured gem with 23% quality
A
3
Doryani's EpiphanyDoryani's Epiphany3Level 21 Transfigured Gem Quality:+20% Corrupted"Virtue gems have facets beyond those that can be seen by the mortal eye. Let us look deeper..."
Random corruptedlevel 21 transfigured gem with 20% quality
A
8
Dying AnguishDying Anguish8Level 19 Transfigured Gem Quality:+19%Moribund, he gazed upon the journey taken as blood trickled down his chin. His eye closed on the city ahead that he would never call home.
level 19 transfigured gem with 19% quality
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Random divination card set exchange
A
Unique items
The following unique items are related to Scorching Ray:
Item
Base Item
Stats
BalefireBalefire Opal SceptreSceptre Physical Damage: 49-73 Critical Strike Chance: 6.50% Attacks per Second: 1.25 Weapon Range: 1.1 metresRequires Level 60, 95 Str, 131 Int40% increased Elemental DamageGrants Level 25 Scorching RaySkill (12-20)% increased Cast Speed Recover (1-3)% of Life on Kill Recover (1-3)% of Mana on Kill 10% increased Scorching Ray beam lengthAfter the fires swept down from the sky and swallowed the city, all that lingered, as if locked in time, was a memory of that which was gone, a whisper of deeds undone.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.