Wild Spikeback GrainStack Size: 100 Seed Tier: 2 Spawns a level ? Monster when Harvested Provides ? Units of Raw Wild Lifeforce when Harvested Can be Harvested after 9 Growth CyclesConsumes (100%) Vivid Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Wild Seeds of at least Tier 1 to GrowReveals a random crafting effect that reforges a Rare item a certain way when HarvestedShift click to unstack.
Acquisition Not in game Drop level: 1Metadata Item class: Harvest Seed Metadata ID: Metadata/Items/Harvest/HarvestSeedSpikerT2Red
Harvest has been added to the core game and has been vastly reworked. It no longer contains a garden-building component, nor a permanent garden of your own. Instead, you now have a chance to discover a portal to an established Sacred Grove in maps, which contains several different harvestable plots.
(Not in patch note) Reworked. Now the monster is pre-planted in The Sacred Grove by random.
Harvest characters will soon be migrated to their respective parent leagues. The Sacred Grove and its contents have been removed. Harvest Infrastructure and Seeds outside of The Sacred Grove will be removed at a later date.