|gem_description = Creates a sudden burst of cold in a targeted area, damaging enemies. The cooldown can be bypassed by expending a Power Charge.
|gem_description = Creates a sudden burst of cold in a targeted area, damaging enemies. The cooldown can be bypassed by expending a Power Charge.
|active_skill_name = Cold Snap of Power
|active_skill_name = Cold Snap of Power
|skill_id = ColdSnapAltX
|skill_id = ColdSnapAltX
|skill_icon = Cold Snap
|cast_time = 0.6
|cast_time = 0.6
|required_level = 16
|required_level = 16
Line 428:
Line 427:
|level21_intelligence_requirement = 100
|level21_intelligence_requirement = 100
|inventory_icon = Cold Snap of Power
|inventory_icon = Cold Snap of Power
|skill_icon = Cold Snap
|drop_text = This item is a [[transfigured gem]]. It can be obtained through the use of the [[Divine Font]] in the [[Lord's Labyrinth]].
|drop_text = This item is a [[transfigured gem]]. It can be obtained through the use of the [[Divine Font]] in the [[Lord's Labyrinth]].
|is_drop_restricted = true
|is_drop_restricted = true
Line 440:
Line 440:
==Changes from default version==
==Changes from default version==
Unlike the original skill, this transfigured version does not deal [[damage over time]] or grant and spend {{stl|Frenzy Charge}}s. Instead, it has a lower cast time, higher [[critical strike chance]], larger [[area of effect]], and can grant and spend {{stl|Power Charge}}s.
Unlike the original skill, this transfigured version spends {{stl|Power Charge}}s instead of {{stl|Frenzy Charge}}s and does not deal [[damage over time]]. It has a lower cast time, higher [[critical strike chance]], larger [[area of effect]], and has a chance to gain Power Charges on critical strike.
==Skill functions and interactions==
==Skill functions and interactions==
* Critically striking multiple enemies with one cast of this skill will still only gain 1 charge. This means that the skill ''is'' self-sustaining assuming the player has 100% chance to gain a power charge on critical strike (and 100% critical strike chance), but only exactly self-sustaining - charges beyond the first will need to come from other sources.
* Minimum charges cannot be spent, and thus cannot be used to bypass the CD of the skill. "Pseudo-charges" (like the ones provided by {{il|Ralakesh's impatience}}) also cannot be spent to bypass the CD.
* Monsters that cannot be critically striked will prevent the creation of a power charge on cast, putting the skill on CD. Note: this is not the global monster mod that makes them ''unaffected by'' or ''resistant to'' crits (which still counts as a crit and will generate charges)), this is relevant only to complete crit immunity - currently, the only mod that makes monsters completely immune to crits appears in the [[Expedition]] mechanic on remnants.
==Gem level progression==
==Gem level progression==
{{Skill progression
{{Skill progression
|c1_abbr = Cold<br>Damage
|c1_header = Deals x to y Cold Damage
|c1_pattern_extract = Deals (%d+) to (%d+) Cold Damage
|c1_pattern_value = %d to %d
}}
}}
==Gem quality==
{{Skill quality}}
{{Item acquisition}}
{{Item acquisition}}
Latest revision as of 22:19, 29 May 2024
Cold Snap of PowerCritical, Spell, AoE, Cold Level: (1-20) Cost: (8-20) Mana Cooldown Time: 3.00 sec Can Store 1 Use(s) Cast Time: 0.60 sec Critical Strike Chance: 10.00% Effectiveness of Added Damage: 320%Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. The cooldown can be bypassed by expending a Power Charge.Deals (34-1440) to (51-2160) Cold Damage 30% chance to gain a Power Charge on Critical Strike Burst Base radius is 2.5 metres
Additional Effects From 1-20% Quality: (1-20)% chance to gain a Power Charge on Critical StrikePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cold Snap of Power is a spell that deals cold damage to enemies in an area. It has a cooldown that is bypassed by spending a Power Charge.
It is a transfigured version of Cold SnapCold SnapSpell, AoE, Cold, Duration Level: (1-20) Cost: (11-28) Mana Cooldown Time: 3.00 sec Can Store 1 Use(s) Cast Time: 0.85 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 320% AoE Radius: 16Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. Also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Deals (34-1440) to (51-2160) Cold Damage Base duration is 5.00 seconds Deals (28.7-1895.4) Base Cold Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Burst Base radius is 1.5 metres Chilled Ground Base initial radius is 1.5 metres Chilled Ground Base final radius is 3 metres 25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
Additional Effects From 1-20% Quality: (1-20)% more Effect of ChillPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
Critically striking multiple enemies with one cast of this skill will still only gain 1 charge. This means that the skill is self-sustaining assuming the player has 100% chance to gain a power charge on critical strike (and 100% critical strike chance), but only exactly self-sustaining - charges beyond the first will need to come from other sources.
Minimum charges cannot be spent, and thus cannot be used to bypass the CD of the skill. "Pseudo-charges" (like the ones provided by Ralakesh's ImpatienceRalakesh's Impatience Riveted BootsArmour: (65-71) Energy Shield: (14-15)Requires Level 36, 35 Str, 35 Int+(15-25)% to Cold Resistance +(15-25)% to Chaos Resistance Count as having maximum number of Endurance Charges Count as having maximum number of Frenzy Charges Count as having maximum number of Power ChargesFor the immortal, what is the difference between an age and an instant?) also cannot be spent to bypass the CD.
Monsters that cannot be critically striked will prevent the creation of a power charge on cast, putting the skill on CD. Note: this is not the global monster mod that makes them unaffected by or resistant to crits (which still counts as a crit and will generate charges)), this is relevant only to complete crit immunity - currently, the only mod that makes monsters completely immune to crits appears in the Expedition mechanic on remnants.
Gem level progression
Level
Mana Cost
Cold Damage
Exp.
Total Exp.
1
16
18
26
8
34 to 51
0
0
2
20
22
31
9
48 to 72
49725
49725
3
24
25
37
9
66 to 99
95714
145439
4
28
29
42
10
90 to 134
169595
315034
5
31
32
46
11
112 to 168
199345
514379
6
34
35
50
11
139 to 208
285815
800194
7
37
37
54
12
171 to 257
401344
1201538
8
40
40
58
12
211 to 316
554379
1755917
9
43
43
62
13
259 to 388
755049
2510966
10
46
46
66
14
316 to 474
1016533
3527499
11
49
48
70
14
385 to 577
1898602
5426101
12
52
51
74
15
467 to 701
1964019
7390120
13
55
54
78
16
567 to 850
2573731
9963851
14
58
57
82
16
685 to 1028
4676439
14640290
15
60
59
84
17
777 to 1166
3017327
17657617
16
62
60
87
17
880 to 1321
7823001
25480618
17
64
62
90
18
997 to 1495
15264208
40744826
18
66
64
92
19
1128 to 1692
26272845
67017671
19
68
66
95
19
1275 to 1912
62872274
129889945
20
70
68
98
20
1440 to 2160
212023122
341913067
21
72
70
100
21
1626 to 2439
N/A
N/A
22
74
N/A
N/A
21
1835 to 2753
N/A
N/A
23
76
N/A
N/A
22
2069 to 3104
N/A
N/A
24
78
N/A
N/A
23
2332 to 3499
N/A
N/A
25
80
N/A
N/A
23
2628 to 3941
N/A
N/A
26
82
N/A
N/A
24
2959 to 4438
N/A
N/A
27
84
N/A
N/A
24
3330 to 4995
N/A
N/A
28
86
N/A
N/A
25
3746 to 5619
N/A
N/A
29
88
N/A
N/A
26
4212 to 6318
N/A
N/A
30
90
N/A
N/A
26
4734 to 7101
N/A
N/A
31
91
N/A
N/A
27
5018 to 7528
N/A
N/A
32
92
N/A
N/A
27
5319 to 7979
N/A
N/A
33
93
N/A
N/A
27
5637 to 8456
N/A
N/A
34
94
N/A
N/A
28
5974 to 8961
N/A
N/A
35
95
N/A
N/A
28
6330 to 9495
N/A
N/A
36
96
N/A
N/A
28
6707 to 10060
N/A
N/A
37
97
N/A
N/A
29
7105 to 10658
N/A
N/A
38
98
N/A
N/A
29
7527 to 11290
N/A
N/A
39
99
N/A
N/A
29
7973 to 11959
N/A
N/A
40
100
N/A
N/A
29
8444 to 12666
N/A
N/A
Item acquisition
Cold Snap of Power has restrictions on where or how it can drop.
This item is a transfigured gem. It can be obtained through the use of the Divine Font in the Lord's Labyrinth.
Recipes
Cold Snap of Power can be created from the following recipes:
Amount
Part
Description
Meta
4
The Blessing of MooshThe Blessing of Moosh4Level 21 Transfigured Gem CorruptedWhile the Labyrinth traps have claimed countless adventurers, they were not designed with felines in mind.
Random corruptedlevel 21 transfigured gem
A
8
The HookThe Hook8Level 21 Transfigured Gem Quality:+23% CorruptedEvery obsession began with a single, innocent taste.
Random corruptedlevel 21 transfigured gem with 23% quality
A
3
Doryani's EpiphanyDoryani's Epiphany3Level 21 Transfigured Gem Quality:+20% Corrupted"Virtue gems have facets beyond those that can be seen by the mortal eye. Let us look deeper..."
Random corruptedlevel 21 transfigured gem with 20% quality
A
8
Dying AnguishDying Anguish8Level 19 Transfigured Gem Quality:+19%Moribund, he gazed upon the journey taken as blood trickled down his chin. His eye closed on the city ahead that he would never call home.
level 19 transfigured gem with 19% quality
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.