|flavour_text = "The newcomers warn of doom and death beyond mortal ken.<br>I ask, why should we fear the fire when we serve the [[Innocence|Lord of Light]]?"<br>- Maxarius, the first High Templar
|flavour_text = "The newcomers warn of doom and death beyond mortal ken.<br>I ask, why should we fear the fire when we serve the Lord of Light?"<br>- Maxarius, the first High Templar
Dawnbreaker has the highest block chance among all shield in-game.
Dawnbreaker has the highest block chance among all shield in-game (48%).
In temporary leagues, {{il|Vaal Buckler}} or {{il|Spiny Round Shield}} plus {{ml|AdditionalBlockChance7}} plus [[List of synthesis implicit modifiers|synthesis implicit modifier]] {{ml|SynthesisImplicitAttackBlock2|display=stat_text}} plus corruption implicit {{ml|V2LocalBlockChanceCorrupted|display=stat_text}} may have the highest theoretical block chance from a rare shield (27+15+5+5=52), but it has a very low chance to successfully craft it.
In temporary leagues, {{il|Vaal Buckler}} or {{il|Spiny Round Shield}} plus {{ml|AdditionalBlockChance7}} plus [[List of synthesis implicit modifiers|synthesis implicit modifier]] {{ml|SynthesisImplicitAttackBlock2|display=stat_text}} plus corruption implicit {{ml|V2LocalBlockChanceCorrupted|display=stat_text}} may have the highest theoretical block chance from a rare shield (27%+15%+5%+5%=52%), but it has a very low chance to successfully craft it.
In permanent leagues, using {{il|Armour Recombinator|Armour Recombinators}} can transfer the legacy mod {{ml|LocalIncreasedPhysicalDamageReductionRatingPercentAndAdditionalBlockChance2}} from a donor item, so that +3% to aforementioned chance, but it still needed to be successfully corrupt and synthesis the item in order to have more than 48%+5% chance to block, given Dawnbreaker itself can be corrupted.
In permanent leagues, using {{il|Armour Recombinator|Armour Recombinators}} can transfer the legacy mod {{ml|LocalIncreasedPhysicalDamageReductionRatingPercentAndAdditionalBlockChance2}} from a donor item, so that +3% to aforementioned chance, but it still needed to be successfully corrupt and synthesis the item in order to have more than 48%+5% chance to block, given Dawnbreaker itself can be corrupted.
Line 36:
Line 35:
However, Dawnbreaker has a downside mod {{ml|AttackBlockPerFireDamageTakenUnique__1|display=stat_text}} while the rare shield and T1 block suffix combo has no conditional mod to lower the block chance.
However, Dawnbreaker has a downside mod {{ml|AttackBlockPerFireDamageTakenUnique__1|display=stat_text}} while the rare shield and T1 block suffix combo has no conditional mod to lower the block chance.
This calculation also excludes any [[Blocking#Modifiers on Items|conditional mod]] that increase the block chance from a rare shield .
This calculation also excludes any [[Blocking#Modifiers on Items|conditional mod]] that increase the block chance from a rare shield, or any scourge modifier that is not available to craft on item anymore.
==Version history==
==Version history==
Revision as of 02:59, 19 April 2024
Dawnbreaker Colossal Tower ShieldChance to Block: (43-48)% Armour: (1305-2103) Movement Speed: -3%Requires Level 67, 159 Str+(10-20) to maximum Life(150-250)% increased Armour +(20-25)% Chance to Block -1% Chance to BlockAttack Damage for every 200 Fire Damage taken from HitsRecently (10-20)% of Cold Damage taken as Fire Damage (10-20)% of Lightning Damage taken as Fire Damage (10-20)% of Physical Damage taken as Fire Damage Scorch Enemies in Close Range when you Block"The newcomers warn of doom and death beyond mortal ken. I ask, why should we fear the fire when we serve the Lord of Light?" - Maxarius, the first High Templar
Dawnbreaker is a uniqueColossal Tower ShieldColossal Tower ShieldChance to Block: 23% Armour: (522-601) Movement Speed: -3%Requires Level 67, 159 Str+(10-20) to maximum Life.
The downside of -1% Chance to Block Attack Damage for every 200 Fire Damage taken from Hits Recently can be mitigated through damage reduction (e.g. Fortification), Fire Max Res (e.g. Purity of FirePurity of FireAura, Spell, AoE, Fire Level: (1-20) Reservation: 35% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 36Requires Level 24Casts an aura that grants fire resistance to you and your allies.+(0-1.9) metres to radius You and nearby allies gain (22-41)% additional Fire Resistance You and nearby allies gain (0-4)% additional maximum Fire Resistance
Additional Effects From 1-20% Quality: You and nearby allies gain (0.5-10)% additional Fire ResistancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.), chance to Avoid Fire Damage when Hit (e.g. Deafening Essence of AnguishDeafening Essence of AnguishStack Size: 9 Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (49-66) to (98-115) Fire Damage to Spells Two Handed Weapon: Adds (66-88) to (132-155) Fire Damage to Spells Gloves: Adds (11-15) to (23-27) Fire Damage to Attacks Body Armour: (9-10)% chance to Avoid Fire Damage from Hits Shield: (9-10)% chance to Avoid Fire Damage from Hits Other Armour: (56-60)% chance to Avoid being Ignited Quiver: Adds (41-55) to (81-96) Fire Damage to Attacks Belt: (56-60)% chance to Avoid being Ignited Other Jewellery: Adds (23-27) to (43-48) Fire Damage to AttacksRight click this item then left click a normal or rare item to apply it.), Synthesised rings with -# Fire Damage taken from Hits, or Fire Damage taken as other elements (e.g. Incandescent HeartIncandescent Heart Saintly ChainmailArmour: (1283-1567) Energy Shield: (307-374) Movement Speed: -5%Requires Level 70, 99 Str, 115 Int(220-240)% increased Armour and Energy Shield +(80-90) to maximum Life (0.8-1)% of Attack Damage Leeched as Life Gain (10-20)% of Elemental Damage as Extra Chaos Damage 25% of Elemental Damage from Hits taken as Chaos Damage (20-30)% increased Light Radius Light Radius is based on Energy Shield instead of LifeOnly light may banish the shadows from this land And the black lies wrapped around your heart, Sublime VisionSublime Vision Prismatic JewelLimited to: 1<Aura bonus modifier>This world is not good enough for her, so I will make a better one. Nothing matters but the pursuit of perfection.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket., Divine Flesh).
Damage taken as Fire Damage mods: Unlike other mods, this mods applies to hit damage and DOT.
Note that "damage taken as" modifiers only shift damage once; Non-Fire damage taken as Fire cannot then be taken as another element.
Scorch Enemies in Close Range when you Block: This shield's Scorch has a baseline of -10% to Elemental Resistances, according to the help text of the item (default keybind: Alt button on PC). This can be overridden by a stronger Scorch from another source.
Item acquisition
Dawnbreaker has restrictions on where or how it can drop. It cannot be chanced.
Monster restrictions
This item can be acquired from the following monsters:
Dawnbreaker has the highest block chance among all shield in-game (48%).
In temporary leagues, Vaal BucklerVaal BucklerChance to Block: 27% Evasion: (330-379) Movement Speed: -3%Requires Level 63, 159 Dex3% increased Movement Speed or Spiny Round ShieldSpiny Round ShieldChance to Block: 27% Armour: (154-177) Evasion: (154-177) Movement Speed: -3%Requires Level 62, 85 Str, 85 Dex60% increased Block Recovery plus of the Citadelof the Citadel Suffix +(14-15)% Chance to Block plus synthesis implicit modifier(4-5)% Chance to BlockAttack Damage plus corruption implicit +(4-5)% Chance to Block may have the highest theoretical block chance from a rare shield (27%+15%+5%+5%=52%), but it has a very low chance to successfully craft it.
In permanent leagues, using Armour RecombinatorsArmour RecombinatorStack Size: 20Destroys two Armours to create a new Armour with a combination of their properties. Sometimes, the resultant item is modified unpredictablyRight click this item then select two Armours to combine. These items must be of the same item class. can transfer the legacy mod UnfailingUnfailing Prefix (31-36)% increased Armour +3% Chance to Block from a donor item, so that +3% to aforementioned chance, but it still needed to be successfully corrupt and synthesis the item in order to have more than 48%+5% chance to block, given Dawnbreaker itself can be corrupted.
However, Dawnbreaker has a downside mod -1% Chance to BlockAttack Damage for every 200 Fire Damage taken from HitsRecently while the rare shield and T1 block suffix combo has no conditional mod to lower the block chance.
This calculation also excludes any conditional mod that increase the block chance from a rare shield, or any scourge modifier that is not available to craft on item anymore.