Map:Fungal Hollow Map (War for the Atlas): Difference between revisions

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|drop_enabled                            = False
|drop_enabled                            = False
|release_version                        = 3.1.0
|release_version                        = 3.1.0
|upgraded_from_set1_group1_item_id      = Metadata/Items/Maps/MapWorldsMarshes
|upgraded_from_set1_group1_amount        = 3
}}
}}
'''Fungal Hollow Map (War for the Atlas)''', previously known as '''Springs Map''' is a [[map]] [[item]] and [[area]]. The item is a legacy variant of {{il|Fungal Hollow Map}}.
'''Fungal Hollow Map (War for the Atlas)''', previously known as '''Springs Map''' is a [[map]] [[item]] and [[area]]. The item is a legacy variant of {{il|Fungal Hollow Map}}.
Line 38: Line 36:
{{Item acquisition}}
{{Item acquisition}}
{{Item unique versions}}
{{Item unique versions}}
{{OtherMapVersions}}
{{Map variants}}


{{#lst:Fungal Hollow Map|version history}}
{{#lst:Fungal Hollow Map|version history}}

Latest revision as of 00:07, 25 January 2022

Fungal Hollow MapMap Level: 70
Map Tier: 3
Guild Character: d
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Acquisition
Drop disabled
Drop level: 70
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Map
Metadata ID: Metadata/Items/Maps/MapWorldsSprings
Fungal Hollow
Map area
No Waypoint
IdMapWorldsSprings
Act11
Area level70
BossesAulen Greychain
Area type tagsforest
Tagsmap, einharmaps, indoors_area, cave_area, bandit_area, peaceful_map, map_drops_can_upgrade_to_abomination
The Shaper: The water brings life, the poison takes it away.
Vaal Side AreasCovered-up Hollow
The water brings life, the poison takes it away.

Fungal Hollow Map (War for the Atlas), previously known as Springs Map is a map item and area. The item is a legacy variant of Fungal Hollow MapFungal Hollow MapMap Level: 70
Map Tier: 3
Guild Character: d
The water brings life,
the poison takes it away.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
.

Layout (War for the Atlas)

Springs is an outdoor map that uses the Forest tileset. There is a central mountain where the portal is located, surrounded by an approximately circular map. The area is a very large field with small streams, and a fenced bandit camp sits on top of a hill at the far end of the map. The boss waits in the camp, similar to the Oak fight.

Encounters

Boss

Aulen Greychain, Duelist that uses same skillset as Oak.

Boss video

Items found in this area

The following drop-restricted items can drop in this area.

No items include this area in their drop restrictions. Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Unique versions

There are currently no unique items for this base item type.

Map variants

Lua error in Module:Map_variants at line 63: No map found on page.


Version history

Version Changes
3.24.0
  • The following Maps have been added back to the Atlas: Arsenal, Barrows, Belfry, Cells, Cold River, Courthouse, Defiled Cathedral, Desert Spring, Dungeon, Excavation, Forbidden Woods, Fungal Hollow, Graveyard, Lair, Lava Lake, Mausoleum, Phantasmagoria, Pit, Primordial Pool, Shipyard, Shrine, Silo, Sulphur Vents, Sunken City, Terrace, Tower, Toxic Sewer, and Waterways.
3.23.0
  • The following Maps have been removed from the Atlas: Alleyways, Arachnid Tomb, Barrows, Beach, Cells, Cold River, Courthouse, Dungeon, Excavation, Factory, Fungal Hollow, Geode, Graveyard, Haunted Mansion, Lava Lake, Leyline, Malformation, Mausoleum, Pen, Phantasmagoria, Pit, Primordial Blocks, Primordial Pool, Silo, Sulphur Vents, Sunken City, Terrace, Tower, and Waterways.
3.21.0
  • The following Maps have been added back to the Atlas: Arid Lake, Armoury, Barrows, Beach, Belfry, Cells, Chateau, Conservatory, Core, Crystal Ore, Desert Spring, Dig, Excavation, Fields, Flooded Mine, Fungal Hollow, Geode, Jungle Valley, Lighthouse, Malformation, Marshes, Pit, Racecourse, Ramparts, Relic Chambers, Scriptorium, Siege, Stagnation, Tower, Tropical Island, Waste Pool, and Wharf.
3.20.0
  • The following Maps have been removed from the Atlas: Arena, Arid Lake, Armoury, Barrows, Belfry, Bramble Valley, Cells, Chateau, Dig, Excavation, Fungal Hollow, Jungle Valley, Lava Chamber, Marshes, Mud Geyser, Park, Pen, Racecourse, Ramparts, Stagnation, Summit, Vault, Waste Pool, Waterways, and Wharf.
3.18.0
  • The following Maps have been added back to the Atlas: Alleyways, Arena, Barrows, Bog, Colonnade, Core, Crystal Ore, Desert, Factory, Foundry, Fungal Hollow, Lava Lake, Mud Geyser, Park, Pit, Ramparts, Reef, Residence, Sepulchre, Sunken City, Terrace, Tropical Island, Villa, and Wharf.
3.17.0
  • The following Maps have been removed from the Atlas: Alleyways, Barrows, Bog, Chateau, Core, Desert, Foundry, Fungal Hollow, Lava Lake, Leyline, Lighthouse, Mud Geyser, Park, Pit, Plateau, Primordial Blocks, Racecourse, Reef, Relic Chambers, Sepulchre, Siege, Spider Lair, Sulphur Vents, Sunken City, Terrace, Tropical Island, Waterways, and Wharf.
3.5.0
  • The Springs map has been replaced by the Fungal Hollow map. Existing Springs maps will now open portals to Fungal Hollow.
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
0.9.11
  • Added 45 Map areas, each with its own boss.

ru:Карта родников (Война за Атлас)