Vaal Glacial Hammer: Difference between revisions

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>BotK2
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
Line 17: Line 17:
|cast_time                              = 1.0
|cast_time                              = 1.0
|required_level                          = 1
|required_level                          = 1
|quality_type1_weight                    = 50
|quality_type1_stat_text                = 2% increased Duration of Cold Ailments
|quality_type1_stat1_id                  = modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration
|quality_type1_stat1_value              = 2000
|static_vaal_souls_requirement          = 15
|static_vaal_souls_requirement          = 15
|static_vaal_stored_uses                = 3
|static_vaal_stored_uses                = 3
|static_vaal_soul_gain_prevention_time  = 4
|static_attack_speed_multiplier          = 100
|static_attack_speed_multiplier          = 100
|static_duration                        = 4
|static_stat1_id                        = skill_physical_damage_%_to_convert_to_cold
|static_stat1_id                        = skill_physical_damage_%_to_convert_to_cold
|static_stat1_value                      = 60
|static_stat1_value                      = 60
|static_stat2_id                        = base_chance_to_freeze_%
|static_stat2_id                        = base_chance_to_freeze_%
|static_stat2_value                      = 25
|static_stat2_value                      = 25
|static_stat3_id                        = chill_duration_+%
|static_stat3_id                        = cold_ailment_duration_+%
|static_stat3_value                      = 35
|static_stat3_value                      = 35
|static_stat4_id                        = global_always_hit
|static_stat4_id                        = global_always_hit
Line 33: Line 37:
|static_stat6_id                        = cannot_cancel_skill_before_contact_point
|static_stat6_id                        = cannot_cancel_skill_before_contact_point
|static_stat6_value                      = 1
|static_stat6_value                      = 1
|stat_text                              = Deals (155-200)% of Base Attack Damage<br>60% of Physical Damage Converted to Cold Damage<br>25% chance to Freeze enemies<br>35% increased Chill Duration on enemies<br>Base duration is (3.4-4.35) seconds<br>Adds (2-75) to (3-113) Cold Damage against Chilled Enemies<br>(10-29)% increased Effect of Chill<br>Freezes enemies as though dealing (200-390)% more Damage<br>+(2-4) to Melee Strike Range<br>Can't be Evaded<br>Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
|stat_text                              = Deals (155-200)% of Base Attack Damage<br>+4 seconds to Base duration<br>60% of Physical Damage Converted to Cold Damage<br>25% chance to Freeze enemies<br>35% increased Duration of Cold Ailments<br>+(3.4-4.35) seconds to Base duration<br>Adds (2-75) to (3-113) Cold Damage against Chilled Enemies<br>(10-29)% increased Effect of Cold Ailments<br>Freezes enemies as though dealing (200-390)% more Damage<br>+(2-4) to Melee Strike Range<br>Can't be Evaded<br>Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
|quality_stat_text                      = 2% increased Chill Duration on enemies<br>1% increased Freeze Duration on enemies
|static_quality_stat1_id                = chill_duration_+%
|static_quality_stat1_value              = 2
|static_quality_stat2_id                = freeze_duration_+%
|static_quality_stat2_value              = 1
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 1
|level1_level_requirement                = 1
|level1_damage_effectiveness            = 155
|level1_damage_effectiveness            = 155
|level1_damage_multiplier                = 155
|level1_damage_multiplier                = 155
|level1_stat_text                        = Base duration is 3.4 seconds<br>Adds 2 to 3 Cold Damage against Chilled Enemies<br>10% increased Effect of Chill<br>Freezes enemies as though dealing 200% more Damage<br>+2 to Melee Strike Range
|level1_stat_text                        = +3.4 seconds to Base duration<br>Adds 2 to 3 Cold Damage against Chilled Enemies<br>10% increased Effect of Cold Ailments<br>Freezes enemies as though dealing 200% more Damage<br>+2 to Melee Strike Range
|level1_stat1_id                        = base_skill_effect_duration
|level1_stat1_id                        = base_skill_effect_duration
|level1_stat1_value                      = 3400
|level1_stat1_value                      = 3400
Line 50: Line 49:
|level1_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level1_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level1_stat3_value                      = 3
|level1_stat3_value                      = 3
|level1_stat4_id                        = chill_effect_+%
|level1_stat4_id                        = cold_ailment_effect_+%
|level1_stat4_value                      = 10
|level1_stat4_value                      = 10
|level1_stat5_id                        = freeze_as_though_dealt_damage_+%
|level1_stat5_id                        = freeze_as_though_dealt_damage_+%
Line 60: Line 59:
|level2_damage_effectiveness            = 157
|level2_damage_effectiveness            = 157
|level2_damage_multiplier                = 157.4
|level2_damage_multiplier                = 157.4
|level2_stat_text                        = Base duration is 3.45 seconds<br>Adds 2 to 3 Cold Damage against Chilled Enemies<br>11% increased Effect of Chill<br>Freezes enemies as though dealing 210% more Damage<br>+2 to Melee Strike Range
|level2_stat_text                        = +3.45 seconds to Base duration<br>Adds 2 to 3 Cold Damage against Chilled Enemies<br>11% increased Effect of Cold Ailments<br>Freezes enemies as though dealing 210% more Damage<br>+2 to Melee Strike Range
|level2_stat1_id                        = base_skill_effect_duration
|level2_stat1_id                        = base_skill_effect_duration
|level2_stat1_value                      = 3450
|level2_stat1_value                      = 3450
Line 67: Line 66:
|level2_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level2_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level2_stat3_value                      = 3
|level2_stat3_value                      = 3
|level2_stat4_id                        = chill_effect_+%
|level2_stat4_id                        = cold_ailment_effect_+%
|level2_stat4_value                      = 11
|level2_stat4_value                      = 11
|level2_stat5_id                        = freeze_as_though_dealt_damage_+%
|level2_stat5_id                        = freeze_as_though_dealt_damage_+%
Line 77: Line 76:
|level3_damage_effectiveness            = 160
|level3_damage_effectiveness            = 160
|level3_damage_multiplier                = 159.7
|level3_damage_multiplier                = 159.7
|level3_stat_text                        = Base duration is 3.5 seconds<br>Adds 3 to 4 Cold Damage against Chilled Enemies<br>12% increased Effect of Chill<br>Freezes enemies as though dealing 220% more Damage<br>+2 to Melee Strike Range
|level3_stat_text                        = +3.5 seconds to Base duration<br>Adds 3 to 4 Cold Damage against Chilled Enemies<br>12% increased Effect of Cold Ailments<br>Freezes enemies as though dealing 220% more Damage<br>+2 to Melee Strike Range
|level3_stat1_id                        = base_skill_effect_duration
|level3_stat1_id                        = base_skill_effect_duration
|level3_stat1_value                      = 3500
|level3_stat1_value                      = 3500
Line 84: Line 83:
|level3_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level3_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level3_stat3_value                      = 4
|level3_stat3_value                      = 4
|level3_stat4_id                        = chill_effect_+%
|level3_stat4_id                        = cold_ailment_effect_+%
|level3_stat4_value                      = 12
|level3_stat4_value                      = 12
|level3_stat5_id                        = freeze_as_though_dealt_damage_+%
|level3_stat5_id                        = freeze_as_though_dealt_damage_+%
Line 94: Line 93:
|level4_damage_effectiveness            = 162
|level4_damage_effectiveness            = 162
|level4_damage_multiplier                = 162.1
|level4_damage_multiplier                = 162.1
|level4_stat_text                        = Base duration is 3.55 seconds<br>Adds 4 to 6 Cold Damage against Chilled Enemies<br>13% increased Effect of Chill<br>Freezes enemies as though dealing 230% more Damage<br>+2 to Melee Strike Range
|level4_stat_text                        = +3.55 seconds to Base duration<br>Adds 4 to 6 Cold Damage against Chilled Enemies<br>13% increased Effect of Cold Ailments<br>Freezes enemies as though dealing 230% more Damage<br>+2 to Melee Strike Range
|level4_stat1_id                        = base_skill_effect_duration
|level4_stat1_id                        = base_skill_effect_duration
|level4_stat1_value                      = 3550
|level4_stat1_value                      = 3550
Line 101: Line 100:
|level4_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level4_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level4_stat3_value                      = 6
|level4_stat3_value                      = 6
|level4_stat4_id                        = chill_effect_+%
|level4_stat4_id                        = cold_ailment_effect_+%
|level4_stat4_value                      = 13
|level4_stat4_value                      = 13
|level4_stat5_id                        = freeze_as_though_dealt_damage_+%
|level4_stat5_id                        = freeze_as_though_dealt_damage_+%
Line 111: Line 110:
|level5_damage_effectiveness            = 164
|level5_damage_effectiveness            = 164
|level5_damage_multiplier                = 164.5
|level5_damage_multiplier                = 164.5
|level5_stat_text                        = Base duration is 3.6 seconds<br>Adds 5 to 8 Cold Damage against Chilled Enemies<br>14% increased Effect of Chill<br>Freezes enemies as though dealing 240% more Damage<br>+3 to Melee Strike Range
|level5_stat_text                        = +3.6 seconds to Base duration<br>Adds 5 to 8 Cold Damage against Chilled Enemies<br>14% increased Effect of Cold Ailments<br>Freezes enemies as though dealing 240% more Damage<br>+3 to Melee Strike Range
|level5_stat1_id                        = base_skill_effect_duration
|level5_stat1_id                        = base_skill_effect_duration
|level5_stat1_value                      = 3600
|level5_stat1_value                      = 3600
Line 118: Line 117:
|level5_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level5_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level5_stat3_value                      = 8
|level5_stat3_value                      = 8
|level5_stat4_id                        = chill_effect_+%
|level5_stat4_id                        = cold_ailment_effect_+%
|level5_stat4_value                      = 14
|level5_stat4_value                      = 14
|level5_stat5_id                        = freeze_as_though_dealt_damage_+%
|level5_stat5_id                        = freeze_as_though_dealt_damage_+%
Line 128: Line 127:
|level6_damage_effectiveness            = 167
|level6_damage_effectiveness            = 167
|level6_damage_multiplier                = 166.8
|level6_damage_multiplier                = 166.8
|level6_stat_text                        = Base duration is 3.65 seconds<br>Adds 7 to 11 Cold Damage against Chilled Enemies<br>15% increased Effect of Chill<br>Freezes enemies as though dealing 250% more Damage<br>+3 to Melee Strike Range
|level6_stat_text                        = +3.65 seconds to Base duration<br>Adds 7 to 11 Cold Damage against Chilled Enemies<br>15% increased Effect of Cold Ailments<br>Freezes enemies as though dealing 250% more Damage<br>+3 to Melee Strike Range
|level6_stat1_id                        = base_skill_effect_duration
|level6_stat1_id                        = base_skill_effect_duration
|level6_stat1_value                      = 3650
|level6_stat1_value                      = 3650
Line 135: Line 134:
|level6_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level6_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level6_stat3_value                      = 11
|level6_stat3_value                      = 11
|level6_stat4_id                        = chill_effect_+%
|level6_stat4_id                        = cold_ailment_effect_+%
|level6_stat4_value                      = 15
|level6_stat4_value                      = 15
|level6_stat5_id                        = freeze_as_though_dealt_damage_+%
|level6_stat5_id                        = freeze_as_though_dealt_damage_+%
Line 145: Line 144:
|level7_damage_effectiveness            = 169
|level7_damage_effectiveness            = 169
|level7_damage_multiplier                = 169.2
|level7_damage_multiplier                = 169.2
|level7_stat_text                        = Base duration is 3.7 seconds<br>Adds 9 to 13 Cold Damage against Chilled Enemies<br>16% increased Effect of Chill<br>Freezes enemies as though dealing 260% more Damage<br>+3 to Melee Strike Range
|level7_stat_text                        = +3.7 seconds to Base duration<br>Adds 9 to 13 Cold Damage against Chilled Enemies<br>16% increased Effect of Cold Ailments<br>Freezes enemies as though dealing 260% more Damage<br>+3 to Melee Strike Range
|level7_stat1_id                        = base_skill_effect_duration
|level7_stat1_id                        = base_skill_effect_duration
|level7_stat1_value                      = 3700
|level7_stat1_value                      = 3700
Line 152: Line 151:
|level7_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level7_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level7_stat3_value                      = 13
|level7_stat3_value                      = 13
|level7_stat4_id                        = chill_effect_+%
|level7_stat4_id                        = cold_ailment_effect_+%
|level7_stat4_value                      = 16
|level7_stat4_value                      = 16
|level7_stat5_id                        = freeze_as_though_dealt_damage_+%
|level7_stat5_id                        = freeze_as_though_dealt_damage_+%
Line 162: Line 161:
|level8_damage_effectiveness            = 172
|level8_damage_effectiveness            = 172
|level8_damage_multiplier                = 171.6
|level8_damage_multiplier                = 171.6
|level8_stat_text                        = Base duration is 3.75 seconds<br>Adds 11 to 17 Cold Damage against Chilled Enemies<br>17% increased Effect of Chill<br>Freezes enemies as though dealing 270% more Damage<br>+3 to Melee Strike Range
|level8_stat_text                        = +3.75 seconds to Base duration<br>Adds 11 to 17 Cold Damage against Chilled Enemies<br>17% increased Effect of Cold Ailments<br>Freezes enemies as though dealing 270% more Damage<br>+3 to Melee Strike Range
|level8_stat1_id                        = base_skill_effect_duration
|level8_stat1_id                        = base_skill_effect_duration
|level8_stat1_value                      = 3750
|level8_stat1_value                      = 3750
Line 169: Line 168:
|level8_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level8_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level8_stat3_value                      = 17
|level8_stat3_value                      = 17
|level8_stat4_id                        = chill_effect_+%
|level8_stat4_id                        = cold_ailment_effect_+%
|level8_stat4_value                      = 17
|level8_stat4_value                      = 17
|level8_stat5_id                        = freeze_as_though_dealt_damage_+%
|level8_stat5_id                        = freeze_as_though_dealt_damage_+%
Line 179: Line 178:
|level9_damage_effectiveness            = 174
|level9_damage_effectiveness            = 174
|level9_damage_multiplier                = 173.9
|level9_damage_multiplier                = 173.9
|level9_stat_text                        = Base duration is 3.8 seconds<br>Adds 14 to 20 Cold Damage against Chilled Enemies<br>18% increased Effect of Chill<br>Freezes enemies as though dealing 280% more Damage<br>+3 to Melee Strike Range
|level9_stat_text                        = +3.8 seconds to Base duration<br>Adds 14 to 20 Cold Damage against Chilled Enemies<br>18% increased Effect of Cold Ailments<br>Freezes enemies as though dealing 280% more Damage<br>+3 to Melee Strike Range
|level9_stat1_id                        = base_skill_effect_duration
|level9_stat1_id                        = base_skill_effect_duration
|level9_stat1_value                      = 3800
|level9_stat1_value                      = 3800
Line 186: Line 185:
|level9_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level9_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level9_stat3_value                      = 20
|level9_stat3_value                      = 20
|level9_stat4_id                        = chill_effect_+%
|level9_stat4_id                        = cold_ailment_effect_+%
|level9_stat4_value                      = 18
|level9_stat4_value                      = 18
|level9_stat5_id                        = freeze_as_though_dealt_damage_+%
|level9_stat5_id                        = freeze_as_though_dealt_damage_+%
Line 196: Line 195:
|level10_damage_effectiveness            = 176
|level10_damage_effectiveness            = 176
|level10_damage_multiplier              = 176.3
|level10_damage_multiplier              = 176.3
|level10_stat_text                      = Base duration is 3.85 seconds<br>Adds 16 to 25 Cold Damage against Chilled Enemies<br>19% increased Effect of Chill<br>Freezes enemies as though dealing 290% more Damage<br>+3 to Melee Strike Range
|level10_stat_text                      = +3.85 seconds to Base duration<br>Adds 16 to 25 Cold Damage against Chilled Enemies<br>19% increased Effect of Cold Ailments<br>Freezes enemies as though dealing 290% more Damage<br>+3 to Melee Strike Range
|level10_stat1_id                        = base_skill_effect_duration
|level10_stat1_id                        = base_skill_effect_duration
|level10_stat1_value                    = 3850
|level10_stat1_value                    = 3850
Line 203: Line 202:
|level10_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level10_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level10_stat3_value                    = 25
|level10_stat3_value                    = 25
|level10_stat4_id                        = chill_effect_+%
|level10_stat4_id                        = cold_ailment_effect_+%
|level10_stat4_value                    = 19
|level10_stat4_value                    = 19
|level10_stat5_id                        = freeze_as_though_dealt_damage_+%
|level10_stat5_id                        = freeze_as_though_dealt_damage_+%
Line 213: Line 212:
|level11_damage_effectiveness            = 179
|level11_damage_effectiveness            = 179
|level11_damage_multiplier              = 178.7
|level11_damage_multiplier              = 178.7
|level11_stat_text                      = Base duration is 3.9 seconds<br>Adds 20 to 30 Cold Damage against Chilled Enemies<br>20% increased Effect of Chill<br>Freezes enemies as though dealing 300% more Damage<br>+3 to Melee Strike Range
|level11_stat_text                      = +3.9 seconds to Base duration<br>Adds 20 to 30 Cold Damage against Chilled Enemies<br>20% increased Effect of Cold Ailments<br>Freezes enemies as though dealing 300% more Damage<br>+3 to Melee Strike Range
|level11_stat1_id                        = base_skill_effect_duration
|level11_stat1_id                        = base_skill_effect_duration
|level11_stat1_value                    = 3900
|level11_stat1_value                    = 3900
Line 220: Line 219:
|level11_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level11_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level11_stat3_value                    = 30
|level11_stat3_value                    = 30
|level11_stat4_id                        = chill_effect_+%
|level11_stat4_id                        = cold_ailment_effect_+%
|level11_stat4_value                    = 20
|level11_stat4_value                    = 20
|level11_stat5_id                        = freeze_as_though_dealt_damage_+%
|level11_stat5_id                        = freeze_as_though_dealt_damage_+%
Line 230: Line 229:
|level12_damage_effectiveness            = 181
|level12_damage_effectiveness            = 181
|level12_damage_multiplier              = 181.1
|level12_damage_multiplier              = 181.1
|level12_stat_text                      = Base duration is 3.95 seconds<br>Adds 24 to 35 Cold Damage against Chilled Enemies<br>21% increased Effect of Chill<br>Freezes enemies as though dealing 310% more Damage<br>+3 to Melee Strike Range
|level12_stat_text                      = +3.95 seconds to Base duration<br>Adds 24 to 35 Cold Damage against Chilled Enemies<br>21% increased Effect of Cold Ailments<br>Freezes enemies as though dealing 310% more Damage<br>+3 to Melee Strike Range
|level12_stat1_id                        = base_skill_effect_duration
|level12_stat1_id                        = base_skill_effect_duration
|level12_stat1_value                    = 3950
|level12_stat1_value                    = 3950
Line 237: Line 236:
|level12_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level12_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level12_stat3_value                    = 35
|level12_stat3_value                    = 35
|level12_stat4_id                        = chill_effect_+%
|level12_stat4_id                        = cold_ailment_effect_+%
|level12_stat4_value                    = 21
|level12_stat4_value                    = 21
|level12_stat5_id                        = freeze_as_though_dealt_damage_+%
|level12_stat5_id                        = freeze_as_though_dealt_damage_+%
Line 247: Line 246:
|level13_damage_effectiveness            = 183
|level13_damage_effectiveness            = 183
|level13_damage_multiplier              = 183.4
|level13_damage_multiplier              = 183.4
|level13_stat_text                      = Base duration is 4 seconds<br>Adds 28 to 42 Cold Damage against Chilled Enemies<br>22% increased Effect of Chill<br>Freezes enemies as though dealing 320% more Damage<br>+4 to Melee Strike Range
|level13_stat_text                      = +4 seconds to Base duration<br>Adds 28 to 42 Cold Damage against Chilled Enemies<br>22% increased Effect of Cold Ailments<br>Freezes enemies as though dealing 320% more Damage<br>+4 to Melee Strike Range
|level13_stat1_id                        = base_skill_effect_duration
|level13_stat1_id                        = base_skill_effect_duration
|level13_stat1_value                    = 4000
|level13_stat1_value                    = 4000
Line 254: Line 253:
|level13_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level13_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level13_stat3_value                    = 42
|level13_stat3_value                    = 42
|level13_stat4_id                        = chill_effect_+%
|level13_stat4_id                        = cold_ailment_effect_+%
|level13_stat4_value                    = 22
|level13_stat4_value                    = 22
|level13_stat5_id                        = freeze_as_though_dealt_damage_+%
|level13_stat5_id                        = freeze_as_though_dealt_damage_+%
Line 264: Line 263:
|level14_damage_effectiveness            = 186
|level14_damage_effectiveness            = 186
|level14_damage_multiplier              = 185.8
|level14_damage_multiplier              = 185.8
|level14_stat_text                      = Base duration is 4.05 seconds<br>Adds 33 to 49 Cold Damage against Chilled Enemies<br>23% increased Effect of Chill<br>Freezes enemies as though dealing 330% more Damage<br>+4 to Melee Strike Range
|level14_stat_text                      = +4.05 seconds to Base duration<br>Adds 33 to 49 Cold Damage against Chilled Enemies<br>23% increased Effect of Cold Ailments<br>Freezes enemies as though dealing 330% more Damage<br>+4 to Melee Strike Range
|level14_stat1_id                        = base_skill_effect_duration
|level14_stat1_id                        = base_skill_effect_duration
|level14_stat1_value                    = 4050
|level14_stat1_value                    = 4050
Line 271: Line 270:
|level14_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level14_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level14_stat3_value                    = 49
|level14_stat3_value                    = 49
|level14_stat4_id                        = chill_effect_+%
|level14_stat4_id                        = cold_ailment_effect_+%
|level14_stat4_value                    = 23
|level14_stat4_value                    = 23
|level14_stat5_id                        = freeze_as_though_dealt_damage_+%
|level14_stat5_id                        = freeze_as_though_dealt_damage_+%
Line 281: Line 280:
|level15_damage_effectiveness            = 188
|level15_damage_effectiveness            = 188
|level15_damage_multiplier              = 188.2
|level15_damage_multiplier              = 188.2
|level15_stat_text                      = Base duration is 4.1 seconds<br>Adds 39 to 58 Cold Damage against Chilled Enemies<br>24% increased Effect of Chill<br>Freezes enemies as though dealing 340% more Damage<br>+4 to Melee Strike Range
|level15_stat_text                      = +4.1 seconds to Base duration<br>Adds 39 to 58 Cold Damage against Chilled Enemies<br>24% increased Effect of Cold Ailments<br>Freezes enemies as though dealing 340% more Damage<br>+4 to Melee Strike Range
|level15_stat1_id                        = base_skill_effect_duration
|level15_stat1_id                        = base_skill_effect_duration
|level15_stat1_value                    = 4100
|level15_stat1_value                    = 4100
Line 288: Line 287:
|level15_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level15_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level15_stat3_value                    = 58
|level15_stat3_value                    = 58
|level15_stat4_id                        = chill_effect_+%
|level15_stat4_id                        = cold_ailment_effect_+%
|level15_stat4_value                    = 24
|level15_stat4_value                    = 24
|level15_stat5_id                        = freeze_as_though_dealt_damage_+%
|level15_stat5_id                        = freeze_as_though_dealt_damage_+%
Line 298: Line 297:
|level16_damage_effectiveness            = 191
|level16_damage_effectiveness            = 191
|level16_damage_multiplier              = 190.5
|level16_damage_multiplier              = 190.5
|level16_stat_text                      = Base duration is 4.15 seconds<br>Adds 45 to 68 Cold Damage against Chilled Enemies<br>25% increased Effect of Chill<br>Freezes enemies as though dealing 350% more Damage<br>+4 to Melee Strike Range
|level16_stat_text                      = +4.15 seconds to Base duration<br>Adds 45 to 68 Cold Damage against Chilled Enemies<br>25% increased Effect of Cold Ailments<br>Freezes enemies as though dealing 350% more Damage<br>+4 to Melee Strike Range
|level16_stat1_id                        = base_skill_effect_duration
|level16_stat1_id                        = base_skill_effect_duration
|level16_stat1_value                    = 4150
|level16_stat1_value                    = 4150
Line 305: Line 304:
|level16_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level16_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level16_stat3_value                    = 68
|level16_stat3_value                    = 68
|level16_stat4_id                        = chill_effect_+%
|level16_stat4_id                        = cold_ailment_effect_+%
|level16_stat4_value                    = 25
|level16_stat4_value                    = 25
|level16_stat5_id                        = freeze_as_though_dealt_damage_+%
|level16_stat5_id                        = freeze_as_though_dealt_damage_+%
Line 315: Line 314:
|level17_damage_effectiveness            = 193
|level17_damage_effectiveness            = 193
|level17_damage_multiplier              = 192.9
|level17_damage_multiplier              = 192.9
|level17_stat_text                      = Base duration is 4.2 seconds<br>Adds 52 to 79 Cold Damage against Chilled Enemies<br>26% increased Effect of Chill<br>Freezes enemies as though dealing 360% more Damage<br>+4 to Melee Strike Range
|level17_stat_text                      = +4.2 seconds to Base duration<br>Adds 52 to 79 Cold Damage against Chilled Enemies<br>26% increased Effect of Cold Ailments<br>Freezes enemies as though dealing 360% more Damage<br>+4 to Melee Strike Range
|level17_stat1_id                        = base_skill_effect_duration
|level17_stat1_id                        = base_skill_effect_duration
|level17_stat1_value                    = 4200
|level17_stat1_value                    = 4200
Line 322: Line 321:
|level17_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level17_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level17_stat3_value                    = 79
|level17_stat3_value                    = 79
|level17_stat4_id                        = chill_effect_+%
|level17_stat4_id                        = cold_ailment_effect_+%
|level17_stat4_value                    = 26
|level17_stat4_value                    = 26
|level17_stat5_id                        = freeze_as_though_dealt_damage_+%
|level17_stat5_id                        = freeze_as_though_dealt_damage_+%
Line 332: Line 331:
|level18_damage_effectiveness            = 195
|level18_damage_effectiveness            = 195
|level18_damage_multiplier              = 195.3
|level18_damage_multiplier              = 195.3
|level18_stat_text                      = Base duration is 4.25 seconds<br>Adds 61 to 91 Cold Damage against Chilled Enemies<br>27% increased Effect of Chill<br>Freezes enemies as though dealing 370% more Damage<br>+4 to Melee Strike Range
|level18_stat_text                      = +4.25 seconds to Base duration<br>Adds 61 to 91 Cold Damage against Chilled Enemies<br>27% increased Effect of Cold Ailments<br>Freezes enemies as though dealing 370% more Damage<br>+4 to Melee Strike Range
|level18_stat1_id                        = base_skill_effect_duration
|level18_stat1_id                        = base_skill_effect_duration
|level18_stat1_value                    = 4250
|level18_stat1_value                    = 4250
Line 339: Line 338:
|level18_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level18_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level18_stat3_value                    = 91
|level18_stat3_value                    = 91
|level18_stat4_id                        = chill_effect_+%
|level18_stat4_id                        = cold_ailment_effect_+%
|level18_stat4_value                    = 27
|level18_stat4_value                    = 27
|level18_stat5_id                        = freeze_as_though_dealt_damage_+%
|level18_stat5_id                        = freeze_as_though_dealt_damage_+%
Line 349: Line 348:
|level19_damage_effectiveness            = 198
|level19_damage_effectiveness            = 198
|level19_damage_multiplier              = 197.6
|level19_damage_multiplier              = 197.6
|level19_stat_text                      = Base duration is 4.3 seconds<br>Adds 68 to 102 Cold Damage against Chilled Enemies<br>28% increased Effect of Chill<br>Freezes enemies as though dealing 380% more Damage<br>+4 to Melee Strike Range
|level19_stat_text                      = +4.3 seconds to Base duration<br>Adds 68 to 102 Cold Damage against Chilled Enemies<br>28% increased Effect of Cold Ailments<br>Freezes enemies as though dealing 380% more Damage<br>+4 to Melee Strike Range
|level19_stat1_id                        = base_skill_effect_duration
|level19_stat1_id                        = base_skill_effect_duration
|level19_stat1_value                    = 4300
|level19_stat1_value                    = 4300
Line 356: Line 355:
|level19_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level19_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level19_stat3_value                    = 102
|level19_stat3_value                    = 102
|level19_stat4_id                        = chill_effect_+%
|level19_stat4_id                        = cold_ailment_effect_+%
|level19_stat4_value                    = 28
|level19_stat4_value                    = 28
|level19_stat5_id                        = freeze_as_though_dealt_damage_+%
|level19_stat5_id                        = freeze_as_though_dealt_damage_+%
Line 366: Line 365:
|level20_damage_effectiveness            = 200
|level20_damage_effectiveness            = 200
|level20_damage_multiplier              = 200
|level20_damage_multiplier              = 200
|level20_stat_text                      = Base duration is 4.35 seconds<br>Adds 75 to 113 Cold Damage against Chilled Enemies<br>29% increased Effect of Chill<br>Freezes enemies as though dealing 390% more Damage<br>+4 to Melee Strike Range
|level20_stat_text                      = +4.35 seconds to Base duration<br>Adds 75 to 113 Cold Damage against Chilled Enemies<br>29% increased Effect of Cold Ailments<br>Freezes enemies as though dealing 390% more Damage<br>+4 to Melee Strike Range
|level20_stat1_id                        = base_skill_effect_duration
|level20_stat1_id                        = base_skill_effect_duration
|level20_stat1_value                    = 4350
|level20_stat1_value                    = 4350
Line 373: Line 372:
|level20_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level20_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level20_stat3_value                    = 113
|level20_stat3_value                    = 113
|level20_stat4_id                        = chill_effect_+%
|level20_stat4_id                        = cold_ailment_effect_+%
|level20_stat4_value                    = 29
|level20_stat4_value                    = 29
|level20_stat5_id                        = freeze_as_though_dealt_damage_+%
|level20_stat5_id                        = freeze_as_though_dealt_damage_+%
Line 383: Line 382:
|level21_damage_effectiveness            = 202
|level21_damage_effectiveness            = 202
|level21_damage_multiplier              = 202.4
|level21_damage_multiplier              = 202.4
|level21_stat_text                      = Base duration is 4.4 seconds<br>Adds 81 to 122 Cold Damage against Chilled Enemies<br>30% increased Effect of Chill<br>Freezes enemies as though dealing 400% more Damage<br>+5 to Melee Strike Range
|level21_stat_text                      = +4.4 seconds to Base duration<br>Adds 81 to 122 Cold Damage against Chilled Enemies<br>30% increased Effect of Cold Ailments<br>Freezes enemies as though dealing 400% more Damage<br>+5 to Melee Strike Range
|level21_stat1_id                        = base_skill_effect_duration
|level21_stat1_id                        = base_skill_effect_duration
|level21_stat1_value                    = 4400
|level21_stat1_value                    = 4400
Line 390: Line 389:
|level21_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level21_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level21_stat3_value                    = 122
|level21_stat3_value                    = 122
|level21_stat4_id                        = chill_effect_+%
|level21_stat4_id                        = cold_ailment_effect_+%
|level21_stat4_value                    = 30
|level21_stat4_value                    = 30
|level21_stat5_id                        = freeze_as_though_dealt_damage_+%
|level21_stat5_id                        = freeze_as_though_dealt_damage_+%
Line 400: Line 399:
|level22_damage_effectiveness            = 205
|level22_damage_effectiveness            = 205
|level22_damage_multiplier              = 204.7
|level22_damage_multiplier              = 204.7
|level22_stat_text                      = Base duration is 4.45 seconds<br>Adds 87 to 130 Cold Damage against Chilled Enemies<br>31% increased Effect of Chill<br>Freezes enemies as though dealing 410% more Damage<br>+5 to Melee Strike Range
|level22_stat_text                      = +4.45 seconds to Base duration<br>Adds 87 to 130 Cold Damage against Chilled Enemies<br>31% increased Effect of Cold Ailments<br>Freezes enemies as though dealing 410% more Damage<br>+5 to Melee Strike Range
|level22_stat1_id                        = base_skill_effect_duration
|level22_stat1_id                        = base_skill_effect_duration
|level22_stat1_value                    = 4450
|level22_stat1_value                    = 4450
Line 407: Line 406:
|level22_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level22_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level22_stat3_value                    = 130
|level22_stat3_value                    = 130
|level22_stat4_id                        = chill_effect_+%
|level22_stat4_id                        = cold_ailment_effect_+%
|level22_stat4_value                    = 31
|level22_stat4_value                    = 31
|level22_stat5_id                        = freeze_as_though_dealt_damage_+%
|level22_stat5_id                        = freeze_as_though_dealt_damage_+%
Line 417: Line 416:
|level23_damage_effectiveness            = 207
|level23_damage_effectiveness            = 207
|level23_damage_multiplier              = 207.1
|level23_damage_multiplier              = 207.1
|level23_stat_text                      = Base duration is 4.5 seconds<br>Adds 93 to 140 Cold Damage against Chilled Enemies<br>32% increased Effect of Chill<br>Freezes enemies as though dealing 420% more Damage<br>+5 to Melee Strike Range
|level23_stat_text                      = +4.5 seconds to Base duration<br>Adds 93 to 140 Cold Damage against Chilled Enemies<br>32% increased Effect of Cold Ailments<br>Freezes enemies as though dealing 420% more Damage<br>+5 to Melee Strike Range
|level23_stat1_id                        = base_skill_effect_duration
|level23_stat1_id                        = base_skill_effect_duration
|level23_stat1_value                    = 4500
|level23_stat1_value                    = 4500
Line 424: Line 423:
|level23_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level23_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level23_stat3_value                    = 140
|level23_stat3_value                    = 140
|level23_stat4_id                        = chill_effect_+%
|level23_stat4_id                        = cold_ailment_effect_+%
|level23_stat4_value                    = 32
|level23_stat4_value                    = 32
|level23_stat5_id                        = freeze_as_though_dealt_damage_+%
|level23_stat5_id                        = freeze_as_though_dealt_damage_+%
Line 434: Line 433:
|level24_damage_effectiveness            = 209
|level24_damage_effectiveness            = 209
|level24_damage_multiplier              = 209.5
|level24_damage_multiplier              = 209.5
|level24_stat_text                      = Base duration is 4.55 seconds<br>Adds 100 to 150 Cold Damage against Chilled Enemies<br>33% increased Effect of Chill<br>Freezes enemies as though dealing 430% more Damage<br>+5 to Melee Strike Range
|level24_stat_text                      = +4.55 seconds to Base duration<br>Adds 100 to 150 Cold Damage against Chilled Enemies<br>33% increased Effect of Cold Ailments<br>Freezes enemies as though dealing 430% more Damage<br>+5 to Melee Strike Range
|level24_stat1_id                        = base_skill_effect_duration
|level24_stat1_id                        = base_skill_effect_duration
|level24_stat1_value                    = 4550
|level24_stat1_value                    = 4550
Line 441: Line 440:
|level24_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level24_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level24_stat3_value                    = 150
|level24_stat3_value                    = 150
|level24_stat4_id                        = chill_effect_+%
|level24_stat4_id                        = cold_ailment_effect_+%
|level24_stat4_value                    = 33
|level24_stat4_value                    = 33
|level24_stat5_id                        = freeze_as_though_dealt_damage_+%
|level24_stat5_id                        = freeze_as_though_dealt_damage_+%
Line 451: Line 450:
|level25_damage_effectiveness            = 212
|level25_damage_effectiveness            = 212
|level25_damage_multiplier              = 211.8
|level25_damage_multiplier              = 211.8
|level25_stat_text                      = Base duration is 4.6 seconds<br>Adds 107 to 160 Cold Damage against Chilled Enemies<br>34% increased Effect of Chill<br>Freezes enemies as though dealing 440% more Damage<br>+5 to Melee Strike Range
|level25_stat_text                      = +4.6 seconds to Base duration<br>Adds 107 to 160 Cold Damage against Chilled Enemies<br>34% increased Effect of Cold Ailments<br>Freezes enemies as though dealing 440% more Damage<br>+5 to Melee Strike Range
|level25_stat1_id                        = base_skill_effect_duration
|level25_stat1_id                        = base_skill_effect_duration
|level25_stat1_value                    = 4600
|level25_stat1_value                    = 4600
Line 458: Line 457:
|level25_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level25_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level25_stat3_value                    = 160
|level25_stat3_value                    = 160
|level25_stat4_id                        = chill_effect_+%
|level25_stat4_id                        = cold_ailment_effect_+%
|level25_stat4_value                    = 34
|level25_stat4_value                    = 34
|level25_stat5_id                        = freeze_as_though_dealt_damage_+%
|level25_stat5_id                        = freeze_as_though_dealt_damage_+%
Line 468: Line 467:
|level26_damage_effectiveness            = 214
|level26_damage_effectiveness            = 214
|level26_damage_multiplier              = 214.2
|level26_damage_multiplier              = 214.2
|level26_stat_text                      = Base duration is 4.65 seconds<br>Adds 114 to 172 Cold Damage against Chilled Enemies<br>35% increased Effect of Chill<br>Freezes enemies as though dealing 450% more Damage<br>+5 to Melee Strike Range
|level26_stat_text                      = +4.65 seconds to Base duration<br>Adds 114 to 172 Cold Damage against Chilled Enemies<br>35% increased Effect of Cold Ailments<br>Freezes enemies as though dealing 450% more Damage<br>+5 to Melee Strike Range
|level26_stat1_id                        = base_skill_effect_duration
|level26_stat1_id                        = base_skill_effect_duration
|level26_stat1_value                    = 4650
|level26_stat1_value                    = 4650
Line 475: Line 474:
|level26_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level26_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level26_stat3_value                    = 172
|level26_stat3_value                    = 172
|level26_stat4_id                        = chill_effect_+%
|level26_stat4_id                        = cold_ailment_effect_+%
|level26_stat4_value                    = 35
|level26_stat4_value                    = 35
|level26_stat5_id                        = freeze_as_though_dealt_damage_+%
|level26_stat5_id                        = freeze_as_though_dealt_damage_+%
Line 485: Line 484:
|level27_damage_effectiveness            = 217
|level27_damage_effectiveness            = 217
|level27_damage_multiplier              = 216.6
|level27_damage_multiplier              = 216.6
|level27_stat_text                      = Base duration is 4.7 seconds<br>Adds 123 to 184 Cold Damage against Chilled Enemies<br>36% increased Effect of Chill<br>Freezes enemies as though dealing 460% more Damage<br>+5 to Melee Strike Range
|level27_stat_text                      = +4.7 seconds to Base duration<br>Adds 123 to 184 Cold Damage against Chilled Enemies<br>36% increased Effect of Cold Ailments<br>Freezes enemies as though dealing 460% more Damage<br>+5 to Melee Strike Range
|level27_stat1_id                        = base_skill_effect_duration
|level27_stat1_id                        = base_skill_effect_duration
|level27_stat1_value                    = 4700
|level27_stat1_value                    = 4700
Line 492: Line 491:
|level27_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level27_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level27_stat3_value                    = 184
|level27_stat3_value                    = 184
|level27_stat4_id                        = chill_effect_+%
|level27_stat4_id                        = cold_ailment_effect_+%
|level27_stat4_value                    = 36
|level27_stat4_value                    = 36
|level27_stat5_id                        = freeze_as_though_dealt_damage_+%
|level27_stat5_id                        = freeze_as_though_dealt_damage_+%
Line 502: Line 501:
|level28_damage_effectiveness            = 219
|level28_damage_effectiveness            = 219
|level28_damage_multiplier              = 218.9
|level28_damage_multiplier              = 218.9
|level28_stat_text                      = Base duration is 4.75 seconds<br>Adds 131 to 197 Cold Damage against Chilled Enemies<br>37% increased Effect of Chill<br>Freezes enemies as though dealing 470% more Damage<br>+5 to Melee Strike Range
|level28_stat_text                      = +4.75 seconds to Base duration<br>Adds 131 to 197 Cold Damage against Chilled Enemies<br>37% increased Effect of Cold Ailments<br>Freezes enemies as though dealing 470% more Damage<br>+5 to Melee Strike Range
|level28_stat1_id                        = base_skill_effect_duration
|level28_stat1_id                        = base_skill_effect_duration
|level28_stat1_value                    = 4750
|level28_stat1_value                    = 4750
Line 509: Line 508:
|level28_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level28_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level28_stat3_value                    = 197
|level28_stat3_value                    = 197
|level28_stat4_id                        = chill_effect_+%
|level28_stat4_id                        = cold_ailment_effect_+%
|level28_stat4_value                    = 37
|level28_stat4_value                    = 37
|level28_stat5_id                        = freeze_as_though_dealt_damage_+%
|level28_stat5_id                        = freeze_as_though_dealt_damage_+%
Line 519: Line 518:
|level29_damage_effectiveness            = 221
|level29_damage_effectiveness            = 221
|level29_damage_multiplier              = 221.3
|level29_damage_multiplier              = 221.3
|level29_stat_text                      = Base duration is 4.8 seconds<br>Adds 140 to 210 Cold Damage against Chilled Enemies<br>38% increased Effect of Chill<br>Freezes enemies as though dealing 480% more Damage<br>+6 to Melee Strike Range
|level29_stat_text                      = +4.8 seconds to Base duration<br>Adds 140 to 210 Cold Damage against Chilled Enemies<br>38% increased Effect of Cold Ailments<br>Freezes enemies as though dealing 480% more Damage<br>+6 to Melee Strike Range
|level29_stat1_id                        = base_skill_effect_duration
|level29_stat1_id                        = base_skill_effect_duration
|level29_stat1_value                    = 4800
|level29_stat1_value                    = 4800
Line 526: Line 525:
|level29_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level29_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level29_stat3_value                    = 210
|level29_stat3_value                    = 210
|level29_stat4_id                        = chill_effect_+%
|level29_stat4_id                        = cold_ailment_effect_+%
|level29_stat4_value                    = 38
|level29_stat4_value                    = 38
|level29_stat5_id                        = freeze_as_though_dealt_damage_+%
|level29_stat5_id                        = freeze_as_though_dealt_damage_+%
Line 536: Line 535:
|level30_damage_effectiveness            = 224
|level30_damage_effectiveness            = 224
|level30_damage_multiplier              = 223.7
|level30_damage_multiplier              = 223.7
|level30_stat_text                      = Base duration is 4.85 seconds<br>Adds 150 to 224 Cold Damage against Chilled Enemies<br>39% increased Effect of Chill<br>Freezes enemies as though dealing 490% more Damage<br>+6 to Melee Strike Range
|level30_stat_text                      = +4.85 seconds to Base duration<br>Adds 150 to 224 Cold Damage against Chilled Enemies<br>39% increased Effect of Cold Ailments<br>Freezes enemies as though dealing 490% more Damage<br>+6 to Melee Strike Range
|level30_stat1_id                        = base_skill_effect_duration
|level30_stat1_id                        = base_skill_effect_duration
|level30_stat1_value                    = 4850
|level30_stat1_value                    = 4850
Line 543: Line 542:
|level30_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level30_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level30_stat3_value                    = 224
|level30_stat3_value                    = 224
|level30_stat4_id                        = chill_effect_+%
|level30_stat4_id                        = cold_ailment_effect_+%
|level30_stat4_value                    = 39
|level30_stat4_value                    = 39
|level30_stat5_id                        = freeze_as_though_dealt_damage_+%
|level30_stat5_id                        = freeze_as_though_dealt_damage_+%
Line 553: Line 552:
|level31_damage_effectiveness            = 225
|level31_damage_effectiveness            = 225
|level31_damage_multiplier              = 224.9
|level31_damage_multiplier              = 224.9
|level31_stat_text                      = Base duration is 4.85 seconds<br>Adds 155 to 232 Cold Damage against Chilled Enemies<br>39% increased Effect of Chill<br>Freezes enemies as though dealing 495% more Damage<br>+6 to Melee Strike Range
|level31_stat_text                      = +4.85 seconds to Base duration<br>Adds 155 to 232 Cold Damage against Chilled Enemies<br>39% increased Effect of Cold Ailments<br>Freezes enemies as though dealing 495% more Damage<br>+6 to Melee Strike Range
|level31_stat1_id                        = base_skill_effect_duration
|level31_stat1_id                        = base_skill_effect_duration
|level31_stat1_value                    = 4850
|level31_stat1_value                    = 4850
Line 560: Line 559:
|level31_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level31_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level31_stat3_value                    = 232
|level31_stat3_value                    = 232
|level31_stat4_id                        = chill_effect_+%
|level31_stat4_id                        = cold_ailment_effect_+%
|level31_stat4_value                    = 39
|level31_stat4_value                    = 39
|level31_stat5_id                        = freeze_as_though_dealt_damage_+%
|level31_stat5_id                        = freeze_as_though_dealt_damage_+%
Line 570: Line 569:
|level32_damage_effectiveness            = 226
|level32_damage_effectiveness            = 226
|level32_damage_multiplier              = 226.1
|level32_damage_multiplier              = 226.1
|level32_stat_text                      = Base duration is 4.9 seconds<br>Adds 160 to 240 Cold Damage against Chilled Enemies<br>40% increased Effect of Chill<br>Freezes enemies as though dealing 500% more Damage<br>+6 to Melee Strike Range
|level32_stat_text                      = +4.9 seconds to Base duration<br>Adds 160 to 240 Cold Damage against Chilled Enemies<br>40% increased Effect of Cold Ailments<br>Freezes enemies as though dealing 500% more Damage<br>+6 to Melee Strike Range
|level32_stat1_id                        = base_skill_effect_duration
|level32_stat1_id                        = base_skill_effect_duration
|level32_stat1_value                    = 4900
|level32_stat1_value                    = 4900
Line 577: Line 576:
|level32_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level32_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level32_stat3_value                    = 240
|level32_stat3_value                    = 240
|level32_stat4_id                        = chill_effect_+%
|level32_stat4_id                        = cold_ailment_effect_+%
|level32_stat4_value                    = 40
|level32_stat4_value                    = 40
|level32_stat5_id                        = freeze_as_though_dealt_damage_+%
|level32_stat5_id                        = freeze_as_though_dealt_damage_+%
Line 587: Line 586:
|level33_damage_effectiveness            = 227
|level33_damage_effectiveness            = 227
|level33_damage_multiplier              = 227.2
|level33_damage_multiplier              = 227.2
|level33_stat_text                      = Base duration is 4.9 seconds<br>Adds 165 to 248 Cold Damage against Chilled Enemies<br>40% increased Effect of Chill<br>Freezes enemies as though dealing 505% more Damage<br>+6 to Melee Strike Range
|level33_stat_text                      = +4.9 seconds to Base duration<br>Adds 165 to 248 Cold Damage against Chilled Enemies<br>40% increased Effect of Cold Ailments<br>Freezes enemies as though dealing 505% more Damage<br>+6 to Melee Strike Range
|level33_stat1_id                        = base_skill_effect_duration
|level33_stat1_id                        = base_skill_effect_duration
|level33_stat1_value                    = 4900
|level33_stat1_value                    = 4900
Line 594: Line 593:
|level33_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level33_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level33_stat3_value                    = 248
|level33_stat3_value                    = 248
|level33_stat4_id                        = chill_effect_+%
|level33_stat4_id                        = cold_ailment_effect_+%
|level33_stat4_value                    = 40
|level33_stat4_value                    = 40
|level33_stat5_id                        = freeze_as_though_dealt_damage_+%
|level33_stat5_id                        = freeze_as_though_dealt_damage_+%
Line 604: Line 603:
|level34_damage_effectiveness            = 228
|level34_damage_effectiveness            = 228
|level34_damage_multiplier              = 228.4
|level34_damage_multiplier              = 228.4
|level34_stat_text                      = Base duration is 4.95 seconds<br>Adds 171 to 256 Cold Damage against Chilled Enemies<br>41% increased Effect of Chill<br>Freezes enemies as though dealing 510% more Damage<br>+6 to Melee Strike Range
|level34_stat_text                      = +4.95 seconds to Base duration<br>Adds 171 to 256 Cold Damage against Chilled Enemies<br>41% increased Effect of Cold Ailments<br>Freezes enemies as though dealing 510% more Damage<br>+6 to Melee Strike Range
|level34_stat1_id                        = base_skill_effect_duration
|level34_stat1_id                        = base_skill_effect_duration
|level34_stat1_value                    = 4950
|level34_stat1_value                    = 4950
Line 611: Line 610:
|level34_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level34_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level34_stat3_value                    = 256
|level34_stat3_value                    = 256
|level34_stat4_id                        = chill_effect_+%
|level34_stat4_id                        = cold_ailment_effect_+%
|level34_stat4_value                    = 41
|level34_stat4_value                    = 41
|level34_stat5_id                        = freeze_as_though_dealt_damage_+%
|level34_stat5_id                        = freeze_as_though_dealt_damage_+%
Line 621: Line 620:
|level35_damage_effectiveness            = 230
|level35_damage_effectiveness            = 230
|level35_damage_multiplier              = 229.6
|level35_damage_multiplier              = 229.6
|level35_stat_text                      = Base duration is 4.95 seconds<br>Adds 176 to 265 Cold Damage against Chilled Enemies<br>41% increased Effect of Chill<br>Freezes enemies as though dealing 515% more Damage<br>+6 to Melee Strike Range
|level35_stat_text                      = +4.95 seconds to Base duration<br>Adds 176 to 265 Cold Damage against Chilled Enemies<br>41% increased Effect of Cold Ailments<br>Freezes enemies as though dealing 515% more Damage<br>+6 to Melee Strike Range
|level35_stat1_id                        = base_skill_effect_duration
|level35_stat1_id                        = base_skill_effect_duration
|level35_stat1_value                    = 4950
|level35_stat1_value                    = 4950
Line 628: Line 627:
|level35_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level35_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level35_stat3_value                    = 265
|level35_stat3_value                    = 265
|level35_stat4_id                        = chill_effect_+%
|level35_stat4_id                        = cold_ailment_effect_+%
|level35_stat4_value                    = 41
|level35_stat4_value                    = 41
|level35_stat5_id                        = freeze_as_though_dealt_damage_+%
|level35_stat5_id                        = freeze_as_though_dealt_damage_+%
Line 638: Line 637:
|level36_damage_effectiveness            = 231
|level36_damage_effectiveness            = 231
|level36_damage_multiplier              = 230.8
|level36_damage_multiplier              = 230.8
|level36_stat_text                      = Base duration is 5 seconds<br>Adds 182 to 273 Cold Damage against Chilled Enemies<br>42% increased Effect of Chill<br>Freezes enemies as though dealing 520% more Damage<br>+6 to Melee Strike Range
|level36_stat_text                      = +5 seconds to Base duration<br>Adds 182 to 273 Cold Damage against Chilled Enemies<br>42% increased Effect of Cold Ailments<br>Freezes enemies as though dealing 520% more Damage<br>+6 to Melee Strike Range
|level36_stat1_id                        = base_skill_effect_duration
|level36_stat1_id                        = base_skill_effect_duration
|level36_stat1_value                    = 5000
|level36_stat1_value                    = 5000
Line 645: Line 644:
|level36_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level36_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level36_stat3_value                    = 273
|level36_stat3_value                    = 273
|level36_stat4_id                        = chill_effect_+%
|level36_stat4_id                        = cold_ailment_effect_+%
|level36_stat4_value                    = 42
|level36_stat4_value                    = 42
|level36_stat5_id                        = freeze_as_though_dealt_damage_+%
|level36_stat5_id                        = freeze_as_though_dealt_damage_+%
Line 655: Line 654:
|level37_damage_effectiveness            = 232
|level37_damage_effectiveness            = 232
|level37_damage_multiplier              = 232
|level37_damage_multiplier              = 232
|level37_stat_text                      = Base duration is 5 seconds<br>Adds 188 to 282 Cold Damage against Chilled Enemies<br>42% increased Effect of Chill<br>Freezes enemies as though dealing 525% more Damage<br>+7 to Melee Strike Range
|level37_stat_text                      = +5 seconds to Base duration<br>Adds 188 to 282 Cold Damage against Chilled Enemies<br>42% increased Effect of Cold Ailments<br>Freezes enemies as though dealing 525% more Damage<br>+7 to Melee Strike Range
|level37_stat1_id                        = base_skill_effect_duration
|level37_stat1_id                        = base_skill_effect_duration
|level37_stat1_value                    = 5000
|level37_stat1_value                    = 5000
Line 662: Line 661:
|level37_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level37_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level37_stat3_value                    = 282
|level37_stat3_value                    = 282
|level37_stat4_id                        = chill_effect_+%
|level37_stat4_id                        = cold_ailment_effect_+%
|level37_stat4_value                    = 42
|level37_stat4_value                    = 42
|level37_stat5_id                        = freeze_as_though_dealt_damage_+%
|level37_stat5_id                        = freeze_as_though_dealt_damage_+%
Line 672: Line 671:
|level38_damage_effectiveness            = 233
|level38_damage_effectiveness            = 233
|level38_damage_multiplier              = 233.2
|level38_damage_multiplier              = 233.2
|level38_stat_text                      = Base duration is 5.05 seconds<br>Adds 194 to 292 Cold Damage against Chilled Enemies<br>43% increased Effect of Chill<br>Freezes enemies as though dealing 530% more Damage<br>+7 to Melee Strike Range
|level38_stat_text                      = +5.05 seconds to Base duration<br>Adds 194 to 292 Cold Damage against Chilled Enemies<br>43% increased Effect of Cold Ailments<br>Freezes enemies as though dealing 530% more Damage<br>+7 to Melee Strike Range
|level38_stat1_id                        = base_skill_effect_duration
|level38_stat1_id                        = base_skill_effect_duration
|level38_stat1_value                    = 5050
|level38_stat1_value                    = 5050
Line 679: Line 678:
|level38_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level38_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level38_stat3_value                    = 292
|level38_stat3_value                    = 292
|level38_stat4_id                        = chill_effect_+%
|level38_stat4_id                        = cold_ailment_effect_+%
|level38_stat4_value                    = 43
|level38_stat4_value                    = 43
|level38_stat5_id                        = freeze_as_though_dealt_damage_+%
|level38_stat5_id                        = freeze_as_though_dealt_damage_+%
Line 689: Line 688:
|level39_damage_effectiveness            = 234
|level39_damage_effectiveness            = 234
|level39_damage_multiplier              = 234.3
|level39_damage_multiplier              = 234.3
|level39_stat_text                      = Base duration is 5.05 seconds<br>Adds 201 to 301 Cold Damage against Chilled Enemies<br>43% increased Effect of Chill<br>Freezes enemies as though dealing 535% more Damage<br>+7 to Melee Strike Range
|level39_stat_text                      = +5.05 seconds to Base duration<br>Adds 201 to 301 Cold Damage against Chilled Enemies<br>43% increased Effect of Cold Ailments<br>Freezes enemies as though dealing 535% more Damage<br>+7 to Melee Strike Range
|level39_stat1_id                        = base_skill_effect_duration
|level39_stat1_id                        = base_skill_effect_duration
|level39_stat1_value                    = 5050
|level39_stat1_value                    = 5050
Line 696: Line 695:
|level39_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level39_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level39_stat3_value                    = 301
|level39_stat3_value                    = 301
|level39_stat4_id                        = chill_effect_+%
|level39_stat4_id                        = cold_ailment_effect_+%
|level39_stat4_value                    = 43
|level39_stat4_value                    = 43
|level39_stat5_id                        = freeze_as_though_dealt_damage_+%
|level39_stat5_id                        = freeze_as_though_dealt_damage_+%
Line 706: Line 705:
|level40_damage_effectiveness            = 236
|level40_damage_effectiveness            = 236
|level40_damage_multiplier              = 235.5
|level40_damage_multiplier              = 235.5
|level40_stat_text                      = Base duration is 5.1 seconds<br>Adds 207 to 311 Cold Damage against Chilled Enemies<br>44% increased Effect of Chill<br>Freezes enemies as though dealing 540% more Damage<br>+7 to Melee Strike Range
|level40_stat_text                      = +5.1 seconds to Base duration<br>Adds 207 to 311 Cold Damage against Chilled Enemies<br>44% increased Effect of Cold Ailments<br>Freezes enemies as though dealing 540% more Damage<br>+7 to Melee Strike Range
|level40_stat1_id                        = base_skill_effect_duration
|level40_stat1_id                        = base_skill_effect_duration
|level40_stat1_value                    = 5100
|level40_stat1_value                    = 5100
Line 713: Line 712:
|level40_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level40_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level40_stat3_value                    = 311
|level40_stat3_value                    = 311
|level40_stat4_id                        = chill_effect_+%
|level40_stat4_id                        = cold_ailment_effect_+%
|level40_stat4_value                    = 44
|level40_stat4_value                    = 44
|level40_stat5_id                        = freeze_as_though_dealt_damage_+%
|level40_stat5_id                        = freeze_as_though_dealt_damage_+%

Revision as of 14:16, 29 September 2020

Vaal Glacial HammerVaal, Attack, Melee, Strike, Duration, AoE, Cold
Level: (1-20)
Souls Per Use: 15
Can Store 3 Use(s)
Attack Damage: (155-200)% of base
Effectiveness of Added Damage: (155-200)%
Hits enemies, converting some of your physical damage to cold damage. It traps enemies with you in a circle of ice so that they can't escape. Requires a Mace, Sceptre or Staff.Deals (155-200)% of Base Attack Damage
+4 seconds to Base duration
60% of Physical Damage Converted to Cold Damage
25% chance to Freeze enemies
35% increased Duration of Cold Ailments
+(3.4-4.35) seconds to Base duration
Adds (2-75) to (3-113) Cold Damage against Chilled Enemies
(10-29)% increased Effect of Cold Ailments
Freezes enemies as though dealing (200-390)% more Damage
+(2-4) to Melee Strike Range
Can't be Evaded
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention

Additional Effects From 1-20% Quality:
2% increased Duration of Cold Ailments
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 1
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemVaalGlacialHammer

For the non-Vaal counterpart, see Glacial Hammer.

Vaal Glacial Hammer is a vaal melee attack that hits an enemy with a staff or mace, converting some of the player's physical damage to cold damage and temporarily creating a ring of ice around the targeted enemy.

Skill Functions and Interactions

The circle of ice functions similarly to Frost Wall. Players, monsters and most projectiles can't pass through it.

Gem level progression

LevelRequired LevelRequired StrengthDamage
Effectiveness
Attack
Damage
Base durationBase
Duration
Cold DamageChill EffectFreeze AmplifierExp.Total Exp.
110155%155%3.40 sec3.402 to 3N/A200%00
220160%160%3.45 sec3.452 to 3N/A210%7070
3416165%165%3.50 sec3.503 to 4N/A220%308378
4722170%170%3.55 sec3.554 to 6N/A230%15541932
51131175%175%3.60 sec3.605 to 8N/A240%66678599
61641180%180%3.65 sec3.657 to 11N/A250%2604734646
72050185%185%3.70 sec3.709 to 13N/A260%4972584371
82458190%190%3.75 sec3.7511 to 17N/A270%95714180085
92867195%195%3.80 sec3.8014 to 20N/A280%169595349680
103275200%200%3.85 sec3.8516 to 25N/A290%283759633439
113683205%205%3.90 sec3.9020 to 30N/A300%4539961087435
124092210%210%3.95 sec3.9524 to 35N/A310%7031281790563
1344100215%215%4.00 sec4.0028 to 42N/A320%10612232851786
1448109220%220%4.05 sec4.0533 to 49N/A330%20658704917656
1552117225%225%4.10 sec4.1039 to 58N/A340%25071107424766
1656125230%230%4.15 sec4.1545 to 68N/A350%579893613223702
1760134235%235%4.20 sec4.2052 to 79N/A360%1508391928307621
1864142240%240%4.25 sec4.2561 to 91N/A370%2779273556100356
1967148245%245%4.30 sec4.3068 to 102N/A380%4386973999970095
2070155250%250%4.35 sec4.3575 to 113N/A390%242081556342051651
2172159255%255%4.40 sec4.4081 to 122N/A400%N/AN/A
2274N/A260%260%4.45 sec4.4587 to 130N/A410%N/AN/A
2376N/A265%265%4.50 sec4.5093 to 140N/A420%N/AN/A
2478N/A270%270%4.55 sec4.55100 to 150N/A430%N/AN/A
2580N/A275%275%4.60 sec4.60107 to 160N/A440%N/AN/A
2682N/A280%280%4.65 sec4.65114 to 172N/A450%N/AN/A
2784N/A285%285%4.70 sec4.70123 to 184N/A460%N/AN/A
2886N/A290%290%4.75 sec4.75131 to 197N/A470%N/AN/A
2988N/A295%295%4.80 sec4.80140 to 210N/A480%N/AN/A
3090N/A300%300%4.85 sec4.85150 to 224N/A490%N/AN/A
3191N/A303%302.5%4.85 sec4.85155 to 232N/A495%N/AN/A
3292N/A305%305%4.90 sec4.90160 to 240N/A500%N/AN/A
3393N/A308%307.5%4.90 sec4.90165 to 248N/A505%N/AN/A
3494N/A310%310%4.95 sec4.95171 to 256N/A510%N/AN/A
3595N/A313%312.5%4.95 sec4.95176 to 265N/A515%N/AN/A
3696N/A315%315%5.00 sec5.00182 to 273N/A520%N/AN/A
3797N/A318%317.5%5.00 sec5.00188 to 282N/A525%N/AN/A
3898N/A320%320%5.05 sec5.05194 to 292N/A530%N/AN/A
3999N/A323%322.5%5.05 sec5.05201 to 301N/A535%N/AN/A
40100N/A325%325%5.10 sec5.10207 to 311N/A540%N/AN/A

Item acquisition

Vaal Glacial Hammer has restrictions on where or how it can drop. Vaal Glacial Hammer can drop from the Vaal Vessels found in Vaal side areas.

Recipes

Vaal Glacial Hammer can be created from the following recipes:

AmountPartDescriptionMeta
9Volatile PowerVolatile Power9Vaal Gem
Quality: +20%
Corrupted
Unlimited power is apt to corrupt the minds of those who possess it.
Random corrupted Vaal gem with 20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Threshold jewel

The following threshold jewels augment the skill gem:

  • Shattered ChainsShattered Chains
    Crimson Jewel
    Radius: Medium(10-15)% increased Cold Damage
    With at least 40 Strength in Radius, 20% increased
    Rarity of Items dropped by Enemies Shattered by Glacial Hammer
    The prisoners of the empire raised their shackled hands.
    Begging to be delivered from Corruption.
    The rebellion smote their chains,
    And gave them the freedom to choose corruption for themselves.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.

Video Demonstration

Version History

Version Changes
3.7.0
  • Now converts 60% of physical damage to cold (from 50%).
  • Now adds 2 to 3 cold damage to attacks against chilled enemies at gem level 1, up to 75 to 113 at gem level 20.
  • Now has 10% increased effect of chill at gem level 1, up to 29% at gem level 20.
  • Every strike now freezes enemies as if it were dealing 500% more damage.
1.1.1
  • Introduced to the game.

ru:Леденящий Молот ваал