The Rogue Harbour (quest): Difference between revisions

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'''The Rogue Harbour''' is a introductory for the heist mechanic.
'''The Rogue Harbour''' is an introductory for the [[heist]] mechanic.
__NOTOC__
__NOTOC__


==Walkthough==
==Walkthrough==
* (Skippable) Talk to [[Kurai, the Administrator]] in the [[Lioneye's Watch (Act 6)]]
* (Optional) Talk to [[Kurai, the Administrator]] in the [[Lioneye's Watch (Act 6)]]
* Pick up a {{il|Rogue's Marker}} anywhere
* Pick up a {{il|Rogue's Marker}} anywhere
* (Skippable) Talk to [[Kurai, the Administrator]] again in the [[Lioneye's Watch (Act 6)]]
* (Optional) Talk to [[Kurai, the Administrator]] again in the [[Lioneye's Watch (Act 6)]]
* Open a portal to [[The Rogue Harbour]] by using a {{il|Rogue's Marker}}
* Open a portal to [[The Rogue Harbour]] by using a {{il|Rogue's Marker}}
* Talk to [[Kurai, the Administrator]] again in [[The Rogue Harbour]]
* Talk to [[Kurai, the Administrator]] again in [[The Rogue Harbour]]
* Take the {{il|Contract: Trial Run}} from Kurai
* Take the {{il|Contract: Trial Run}} from Kurai
* Talk to [[Karst, the Lockpick]], the npc that aid you in the contract
* Talk to [[Karst, the Lockpick]], the [[rogue]] that aids you in the contract
* Open the portal to the area of the contract by interact with [[Adiyah, the Wayfinder]]
* Open portal to the contract zone by interacting with [[Adiyah, the Wayfinder]]
* Finish the contract
* Finish the contract
* (Skippable) Talk to [[Kurai, the Administrator]] in the [[Lioneye's Watch (Act 6)]]
* (Optional) Talk to [[Kurai, the Administrator]] in [[The Rogue Harbour]]
* Sell the [[Heist target]] to [[Faustus, the Fence]]
* Sell the [[Heist target]] to [[Faustus, the Fence]]


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.13.0}}
{{Version history table row|3.13.0|
* Kurai, as well as your first {{il|Rogue's Marker}}, can now be found starting in Act 6.
* Kurai, as well as your first {{il|Rogue's Marker}}, can now be found starting in Act 6.
{{Version history table row|3.12.3}}
}}
{{Version history table row|3.12.3|
* After completing the quest '''The Rogue Harbour''', [[The Gondolier]] will be placed at the top of the stairs in [[The Rogue Harbour]].
* After completing the quest '''The Rogue Harbour''', [[The Gondolier]] will be placed at the top of the stairs in [[The Rogue Harbour]].
{{Version history table row|3.12.2}}
}}
{{Version history table row|3.12.2|
* After completing '''The Rogue Harbour quest''', you will be placed at the top of the stairs when arriving in [[The Rogue Harbour]] .
* After completing '''The Rogue Harbour quest''', you will be placed at the top of the stairs when arriving in [[The Rogue Harbour]] .
{{Version history table row|3.12.0}}
}}
{{Version history table row|3.12.0|
* Introduced to the game.
* Introduced to the game.
|}
}}
{{Version history table end}}
{{Navbox Quests}}
{{Navbox Quests}}

Latest revision as of 09:27, 6 April 2024

The Rogue Harbour
The Rogue Harbour quest icon.png
Required No
Start Lioneye's Watch (Act 6)
Objective Travel to The Rogue Harbour and finish the Contract: Trial RunContract: Trial RunClient: Bazira
Heist Target: Urn of Farud (Moderate Value)
Area Level: 45
Requires Lockpicking (Level 1)
Requires Karst, the Lockpick
"The Faridun cannot earn burial in the sky.
They have other ways of keeping the dead."
Completion Talk to Kurai after finishing the contract

The Rogue Harbour is an introductory for the heist mechanic.


Walkthrough

Version history

Version Changes
3.13.0
  • Kurai, as well as your first Rogue's MarkerRogue's MarkerStack Size: 50000Creates a portal to the Rogue Harbour from a Town or Hideout
    Used as Currency for services in the Rogue Harbour
    Right click on this item while in a Town or Hideout to use it.
    , can now be found starting in Act 6.
3.12.3
3.12.2
  • After completing The Rogue Harbour quest, you will be placed at the top of the stairs when arriving in The Rogue Harbour .
3.12.0
  • Introduced to the game.