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  • tag. This tag applies to skills which have a periodic effect over an area and persist for a duration but are not targetable by enemies. There are 14 skill...
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  • require intelligence and dexterity, have a high base critical strike chance and also have a x% increased Global Critical Strike Chance implicit modifier....
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  • socket. and Shockwave TotemShockwave TotemTotem, Spell, AoE, Physical, Nova Level: (1-20) Cost: (21-39) Mana Cast Time: 0.60 sec Critical Strike Chance: 5.00%...
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  • from a socket. and FirestormFirestormSpell, AoE, Duration, Fire Level: (1-20) Cost: (13-25) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness...
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  • 5% Shock Effect on Enemy when created Field gains +0.1 metres to radius per 10% Shock Effect on Enemy when created Buff Grants 20% chance to Shock enemies...
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  • One Hand Maces and Two Hand Maces. One Hand Maces and Two Hand Maces maces require strength to equip, and provide increased stun duration on enemies as...
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  • weapons that require intelligence and dexterity, have a moderately high base critical strike chance, high base attack speed and have a Grants X Life per Enemy...
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  • modifications to target's block and dodge chances (i.e. Block Chance Reduction SupportBlock Chance Reduction SupportSupport, Duration Icon: B Level: (1-20)Requires...
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  • increased Stun and Block Recovery+(20-30) to Dexterity 150% increased Flask Effect Duration Flasks applied to you have 60% reduced Effect 2% reduced Flask...
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  • second for each leech effect and they reduced the duration of each leech effect, such that the total life/mana gained over the duration remained the same....
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  • increased Stun and Block Recovery+(20-30) to Dexterity 150% increased Flask Effect Duration Flasks applied to you have 60% reduced Effect 2% reduced Flask...
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  • to Cold Resistance +(20-40)% to Lightning Resistance 30% reduced Duration of Ailments on Enemies (5-10)% chance to Shock Enemies take (5-10)% increased...
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  • reduced Ignite Duration on you. 30-35% reduced Effect of Chill on you. 30-35% reduced Effect of Shock on you. 30-35% reduced Poison Duration on you. 30-35%...
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  • gains 1% chance to Shock and 0.5% increased effect of Shock per 1% gem quality (previously gained 1% chance to Shock per 1% gem quality). Lightning Spire...
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  • reduces lightning damage taken and provides shock immunity to you and nearby allies, and makes hits against nearby enemies ignore their lightning resistance...
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  • is an item class of one-handed melee weapons that require strength and intelligence and have a x% increased Elemental Damage implicit modifier. Maraketh...
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  • they expire. Trap duration is not affected by skill effect duration modifiers. Likewise, trap duration modifiers do not affect the duration of skill effects...
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  • wiki. If you want to update one of the items please click the item's name and update its individual page. Do not use the edit buttons at the top or the...
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  • Energy Shield 30% chance to Shock Adds (150-225) to (525-600) Lightning Damage to Unarmed Melee Hits Adds (90-135) to (315-360) Lightning Damage to Spells...
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  • spells and attacks is often necessary. The base movement speed is 38 units per second (non-official source). A few debuff from the monsters and maps are...
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  • applies to skills which choose a random element between Fire, Cold, and Lightning to deal damage with. This behaviour can be modified through Combat Focus...
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  • Critical Strike Chance: 7.00% Attacks per Second: 1.30Requires Level 65, 212 IntAdds (3-5) to (70-82) Lightning Damage to Spells and Attacks and its inferior...
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  • 1 Socket and Black Maw TalismanBlack Maw TalismanTalisman Tier: 1Has 1 SocketCorruptedThe First Ones stalk with us upon this lifelong hunt, and cast their...
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  • 0% at no Lightning damage dealt. Shock is still only applied by critical strikes or based on your chance to shock. Increased Effect of Chill and Increased...
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  • Thrusting One-Handed Swords, and Two-Handed Swords. One-Handed Swords and Two-Handed Swords require strength and dexterity to equip, and provide increased x% increased...
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  • The slashes will have a chance to inflict bleeding in Blood Stance, or have a wider angle in Sand Stance. Can be used with Axes and Swords. You are in Blood...
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  • by all more and less Curse Effect modifiers. Curse Effect t o t a l = ∑ i = 1 a added Curse Effect i × ( 1 + ∑ j = 1 b increased Curse Effect j − ∑ k = 1...
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  • Blocking (redirect from Block Chance) (section Chance to block)
    outside effect like Glancing Blows. The chance to block is a random roll made per attack/cast. Characters and most enemies have 0% base block chance; enemies...
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  • increased Evasion and Energy Shield +(15-20) to maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning...
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  • Critical Strike Chance of 6% (previously 5%). It no longer has 10% chance to Shock enemies, or provides 10-29% increased Effect of Lightning Ailments. It now has...
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  • more Melee Splash Area of Effect Additional Effects From 1-20% Quality: Supported Skills have (0.5-10)% increased Area of EffectThis is a Support Gem. It...
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  • Rare Monsters grant one of their Modifiers for 20 seconds 20% chance to refresh Duration of granted Modifier by up to 5 seconds when you Hit a Rare or...
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  • a 50% chance to ignore being stunned. This bonus is not additive with other stun avoidance modifiers from passive skills and equipment; the chance to ignore...
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  • Elemental Hit (category Lightning (gem tag)) (section Skill functions and interactions)
    by an Ailment of the chosen Element: The relevant elemental ailments are ignite and scorch (Fire); chill, freeze, and brittle (Cold); and shock and sap (Lightning)...
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  • class of two-handed melee weapons that require strength and have a x% increased Stun Duration on Enemies implicit modifier. Maraketh weapons with this...
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  • is in your Presence, #% chance to Shock While a Pinnacle Atlas Boss is in your Presence, #% chance to Shock #% chance to Shock Group: EnergyShieldRegeneration...
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  • is in your Presence, #% chance to Shock While a Pinnacle Atlas Boss is in your Presence, #% chance to Shock #% chance to Shock Group: EnergyShieldRegeneration...
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  • 2) metres Lightning strikes 1 target within 5 metres Aura grants (1-12) to (4-220) added Lightning Damage Aura grants (10-19)% chance to Shock Additional...
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  • is in your Presence, #% chance to Shock While a Pinnacle Atlas Boss is in your Presence, #% chance to Shock #% chance to Shock Group: EnergyShieldRegeneration...
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  • is in your Presence, #% chance to Shock While a Pinnacle Atlas Boss is in your Presence, #% chance to Shock #% chance to Shock Group: EnergyShieldRegeneration...
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  • is in your Presence, #% chance to Shock While a Pinnacle Atlas Boss is in your Presence, #% chance to Shock #% chance to Shock Group: EnergyShieldRegeneration...
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  • is in your Presence, #% chance to Shock While a Pinnacle Atlas Boss is in your Presence, #% chance to Shock #% chance to Shock Group: EnergyShieldRegeneration...
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  • 41-76 Critical Strike Chance: 6.10% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 33, 59 Str, 59 Int+18% Chance to Block Attack Damage...
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  • Frost and Storm, Elemental Resistance and Anointed Flesh notables each now grant reduced effect of Shock and Chill on you, rather than reduced effect of non-damaging...
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  • (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of other Damage Types (30-49)% chance to Freeze, Shock and Ignite Base...
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  • Level 24Left ring slot: 15% reduced Skill Effect Duration Right ring slot: 15% increased Skill Effect Duration, Gloam RingGloam RingRequires Level 24Left...
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  • Speed (1-100)% increased Duration of Lightning Ailments Unaffected by Shocked Ground (1-50)% increased Effect of Lightning Ailments WindscreamWindscream Reinforced...
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  • Group: AilmentChanceAndDuration (3-5)% chance to Poison on Hit (6-8)% increased Poison Duration (3-5)% chance to Freeze (12-16)% increased Freeze Duration...
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  • Over Time effect Can be Detached for a total Duration of 6.00 seconds Can be Attached for a total Duration of 2.00 seconds Base Debuff Duration is 1.00 seconds...
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  • increased Bleeding Duration (3-5)% chance to Shock (12-16)% increased Shock Duration on Enemies Group: DegenerationDamage (10-12)% increased Damage over Time Group:...
    317 bytes (1,132 words) - 19:30, 29 November 2022
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