Darkshrine (Darkshrine league)

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Revision as of 01:35, 4 November 2015 by >Magnanimous2
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This page describes newly released content. Information may be missing or incorrect. Players are still identifying darkshrine effects and the methods to activate them. Please help improve the page by updating it. There is additional information on the talk page.

Darkshrine is an event currently running from November 2nd 2015 to December 7th 2015.[1] Darkshrine is a variation of the Domination league, replacing shrines with altars where players can sacrifice a item. The effect of an activated shrine depends on the sacrificed item, and stronger items generally create better outcomes.

A darkshrine is not guaranteed to appear in each instance, and instances can have more than one darkshrine.

There are 195 darkshrine effects.[2] Many of them use content from the previous challenge leagues. The effect of a shrine seems to be determined by choosing a random affix on the rare item.


Darkshrine Effects

Text Effect Type Effect Item Requirement
Death doesn't wait Player mod - Shrine Grants permanent Acceleration shrine #% increased Attack Speed
Hit hard, hit once Player mod - Shrine Grants permanent Brutal shrine ?
Deliver pain exquisite Player mod - Shrine Grants permanent Diamond shrine +# Maximum Life
Become the nightmare Player mod - Shrine Grants permanent Divine shrine (needs confirmation) ?
None shall stop you Player mod - Shrine Grants permanent Impenetrable shrine +#% Chance to Block
+#% Chance to Block with Shields
Courage stands tall Player mod - Shrine Grants permanent Massive shrine #% reduced Enemy Stun Threshold
Restore that which was lost Player mod - Shrine Grants permanent Replenishing shrine # Mana on kill
Wand and Focus Spawn - Rogue Exile Minara Anemina or Igna Phoenix spawns in the area +# to Intelligence
Axe and Maul Spawn - Rogue Exile Jonah Unchained, Xandro Blooddrinker, Damoi Tui,or Vickas Giantbone spawns in the area +# to Strength
Bow and Arrow Spawn - Rogue Exile Antalie Napora or Thena Moga spawns in the area +# to Dexterity
Dagger and Claw Spawn - Rogue Exile Wilorin Demontamer spawns in the area +# to Dexterity and Intelligence
Any and Everything Spawn - Rogue Exile A random Rogue Exile spawns in the area +# to All Attributes
The secrets of the forge awaits you Spawn - Strongbox A Blacksmith's Strongbox spawns in the area #% increased Physical Damage
The garb of the warrior awaits you Spawn - Strongbox An Armourer's Strongbox spawns in the area #% increased Stun Recovery
A hoard awaits you Spawn - Strongbox A Large Strongbox spawns in the area +# to Level of Socketed Melee Gems
A valued prize awaits you Spawn - Strongbox An Ornate Strongbox spawns in the area +# to Level of Socketed Lightning Gems
True craftsmanship awaits you Spawn - Strongbox An Artisan's Strongbox spawns in the area +# to Level of Socketed Minion Gems
Power awaits you Spawn - Strongbox A Gemcutter's Strongbox spawns in the area +# to Level of Socketed Fire Gems
The secrets of chemistry await you Spawn - Strongbox A Chemist's Strongbox spawns in the area #% increased Flask Life Recovery Rate
Trinkets await you Spawn - Strongbox A Jeweller's Strongbox spawns in the area +# to Level of Socketed Cold Gems
The treasures of the wealthy await you Spawn - Strongbox Perandus Bank spawns in the area (needs confirmation?) ?
The (Warband name) rises Spawn - Warband The Warband spawns in the area +#% to Fire/Cold/Lightning/Chaos Resistance
Heart of the conflict Spawn - Warband Packs from different warbands spawn in the area +#% to all Elemental Resistances
The (Warband name) Trial begins in 30 seconds. It ends if you run away. Be prepared to die. Spawn - Warband Warbands spawn with three leaders(?) ?
An Ice wind whips up around you Map mod - Tempest Shivering Tempest Adds #-# Cold Damage
A wind brings a scent of smoke Map mod - Tempest Seething Tempest Adds #-# Fire Damage
A storm approaches Map mod - Tempest Galvanizing Tempest Adds #-# Lightning Damage
You feel buffeted by a strong gust Map mod - Tempest Battering Tempest ?
You feel a sudden cold breeze Map mod - Tempest Also shivering tempest? ?
He loved the dead. Too much Spawn - Tormented Spirit Spawns a Tormented Necromancer in the area +# to Maximum Mana
He craved understanding no matter the cost Spawn - Tormented Spirit Spawns a Tormented Storm Cultist ?
He stole that which he was entrusted with Spawn - Tormented Spirit Spawns a Tormented Embezzler, transmutations turned into augmentations (needs confirmation), 8% increased rarity, 15% increased quantity #% increased Mana Regeneration Rate
He was a stickler for the details Spawn - Tormented Spirit ? ?
He spoke the truths as he saw them Spawn - Tormented Spirit Spawns a Tormented Seditionist ?
He loved the thrill of killing his enemies. From far away. Spawn - Tormented Spirit Spawns a Tormented Prisoner ?
He found power in sacrifice Spawn - Tormented Spirit ? ?
Two worlds collide Map mod - League Beyond is added to the area #% increased Armour
Your anger rises Map mod - League Rampage is added to the area +# Life gained for each Enemy hit by your Attacks
Strange foe from a strange land Map mod - League Invasion is added to the area #% increased Evasion and Energy Shield
Your nemeses hunt you Map mod - League Nemesis is added to the area +# to Armour
Brother's in arms Map mod - League Bloodlines is added to the area #% increased maximum Energy Shield
The best tools are the ones you make yourself Reward - Currency You are rewarded with 10 Orb of AlchemyOrb of AlchemyStack Size: 20Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it. ?
An endless sea of possibilities Reward - Currency You are rewarded with 10 Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it.s ?
Those who will not tempt fate lack the courage of manhood Reward - Currency You are rewarded with 10 Vaal OrbVaal OrbStack Size: 20Corrupts an item, modifying it unpredictablyRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again.s ?
A gift from the divine Reward - Currency You are rewarded with 1 Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. ?
? Reward - Currency You are rewarded with 20 Cartographer's ChiselCartographer's ChiselStack Size: 20Improves the quality of a mapRight click this item then left click a map to apply it. Has greater effect on lower-rarity maps. The maximum quality is 20%.s ?
Journeys await you Reward - Item You are rewarded with 1 random Map #% Physical Attack Damage Leeched As Mana
Recover that which was lost Reward - Item Receive a league-specific unique item (needs confirmation) ?
No power but what you can make of them Reward - Item Drops 5 white quality jewels ?
Even the wisest are given menial chores Reward - Currency Every open inventory slot is filled with 1 scroll fragment #% Item rarity
All rewards have their cost Reward - Special All unequipped items are scoured and you are rewarded with currency equal to the value of the removed mods. #% increased Cast Speed
Lead turns to gold Reward - Item Upgrade An unequipped white item in your inventory is turned into a rare #% increased Critical Strike Chance
The light of reason still shines Reward - Special Identifies every item in your inventory #% increased Light Radius
Perfection Reward - Item Upgrade One item in your inventory, equipped or unequipped, becomes 20% quality #% increased Global Critical Strike Multiplier
Become one with your offering Player mod - Item Gain item affixes as bonus stats (needs confirmation?) ?
If you want a job done well, There is no-one better than yourself Player mod - Special Spawns a clone of yourself to follow you around (Only auto attacks) #% increased Stun Duration on Enemies
The hunted becomes the hunter Player mod - Special Grants HeadhunterHeadhunter
Leather Belt
Requires Level 40+(25-40) to maximum Life+(40-55) to Strength
+(40-55) to Dexterity
+(50-60) to maximum Life
(20-30)% increased Damage with Hits against Rare monsters
When you Kill a Rare monster, you gain its Modifiers for 60 seconds
"A man's soul rules from a cavern of bone, learns and
judges through flesh-born windows. The heart is meat.
The head is where the Man is."
- Lavianga, Advisor to Kaom
's ability to steal mods from rare monsters
Reflects # Physical Damage to Melee Attackers
Drink Deeply Player mod - Special Halves flask charge usage # Life Regenerated per second
Power without limit Player mod - Special No mana cost for skills ?
Perhaps next time Special The rare item sacrificed appears in another darkshrine #% reduced Attribute Requirements
Power comes from unexpected places Special Sockets a (new? from inventory?) jewel into an unallocated jewel slot ?
Some challenges are best faced alone Map mod - Common Enemy projectiles have chaining #% increased Projectile Speed
No fury in nature is greater than that of lightning. Map mod - Common Monsters deal (90? to 110?)% extra Damage as Lightning, 8% increased rarity, 15% increased quantity #% increased Lightning Damage
No fury in nature is greater than that of fire Map mod - Common Monsters deal (90? to 110?)% extra Damage as Fire, 8% increased rarity, 15% increased quantity #% increased Fire Damage
No fury in nature is greater than that of cold Map mod - Common Monsters deal (90? to 110?)% extra Damage as Cold, 8% increased rarity, 15% increased quantity #% increased Cold Damage
Fear the elements Map mod - Common Players are cursed with Elemental Weakness, 9% increased rarity, 18% increased quantity, 14% increased pack size ?
Tough as Nails Map mod - Common (40 to 50)% increased monster life, 8% increased rarity, 15% increased quantity +# Life gained on Kill
Whipped into a frenzy Map mod - Common Monsters gain 3 frenzy charges every 20 seconds ?
Feel the corruption in your veins Map mod - Common Monsters poison on hit, 8% increased rarity, 16% increased quantity ?
Nothing is more intimidating on the battlefront than a wall of arrows Map mod - Common Enemies have 4 additional projectiles, 8% increased rarity, 15% increased quantity +# to Accuracy Rating
Size often matters Map mod - Common Enemies have 40% increased Area of Effect, 8% increased rarity, 15% increased quantity ?
Kill one head and more will rise to take its place Map mod - Common Monsters fracture after death, 12% increased rarity, 25% increased quantity Adds #-# Physical Damage
Adds #-# Physical Damage to Attacks
Prepared for trouble? How about double? Map mod - Special Rare monsters on the map are cloned +# to maximum Energy Shield
Keeper of the hammer Map mod - Item A rare monster in the area will drop five rare maces. ?
Keeper of the knife Map mod - Item A rare monster in the area will drop five rare daggers. ?
Keeper of the stave Map mod - Item A rare monster in the area will drop five rare staves. +% Spell Critical Strike Chance
Keeper of the trinkets Map mod - Item A rare monster in the area will drop five rare amulets. ?
Keeper of Wealth Map mod - Item A rare monster in the area will drop a large amount of currency, as though it was possessed by a Tormented Embezzeler. ?
Seek the Apex Map mod - Item A random monster drops a sacrifice fragment mod|?}}
An unlikely guard for such valuable treasure Map mod - Item A random monster drops a unique item (needs confirmation?) ?
Beware those who lie in ambush Spawn - Monsters Three packs of normal monsters spawn around the darkshrine +# to Evasion Rating
#% increased Evasion Rating
Surprise is a problem only for the unprepared Spawn - Monsters Three packs of magic monsters spawn around the darkshrine #% increased Armour and Evasion
Always watch your back Spawn - Monsters Three rare monsters spawn around the darkshrine ?
Beward [sic] - the ground beneath you tremors Spawn - Monsters Spawns rare devourers around the darkshrine ?
Ancestral magic Spawn - Special Spawns the unique enemies from Kaom's Cache around the darkshrine #% increased Armour and Energy Shield
You sense a great evil Spawn - Special Spawns Abaxoth, The End of All That Is (needs confirmation?) ?
An armoury of exquisite craftsmanship Map mod - Special Dropped weapons have 20% quality #% increased Elemental Damage with Weapons
Fear will root even the mighty in place Map mod - Special Monsters are rooted in place ?
The influence of vaal continues long after their civilization has crumbled Portal Opens portals to a corrupted area ?
The riches of a queen Portal Opens six portals to Vaults of Atziri ?
? Portal Opens six portals to a random unique map(?) ?
Greust would not approve Special The area becomes dark and desaturated as though the Ancient Seal in Act 2 was opened. ?
Wait, what was that sound? Special Random item gets an MTX skin ?
Give a man a fish... Fishing ? ?
The fishing was good; it was the catching that was bad
You have been muted for disclosing fishing secrets.
Fishing ? ?
Good things come to those who wait ? ? ?
Atziri's power fills you ? ? ?
A reward for a job well done is often another job ? ? ?
A worthy adversary ? ? ?
His strength made him arrogant. ? ? ?

References

  1. Jonathan (October 23, 2015). "Announcing the Five-week Darkshrine Events". Official Path of Exile Forums. Retrieved November 2, 2015.
  2. Negativefrags (November 2, 2015). "Collecting darkshrine data". Path of Exile subreddit. Retrieved November 2, 2015.