Version 3.12.1
Version History | ||
---|---|---|
← 3.12.0 September 18, 2020 | 3.12.1 September 21, 2020 | 3.12.2 → September 24, 2020 |
Patch notes
These are the patch notes for version 3.12.1.[1]
Heist Improvements
- Players no longer block other players in The Rogue Harbour.
- Reward Chests in Unique Contracts no longer become locked when Lockdown occurs.
- Reduced the damage that Clockwork Sentries deal with their on-death explosions.
- Reduced the damage of Automaton Lightning Beam's impact area of effect hit.
- Increased the damage of Automaton Lightning Beam's beam as well as its on-death explosion.
- Escape Route minimap icons are now always visible to players in the same Wing.
- Fixed a bug where Replica Quill RainReplica Quill Rain
Short BowBow
Physical Damage: 12-32
Critical Strike Chance: 5.00%
Attacks per Second: (1.88-1.95)Requires Level 5, 26 DexSocketed Gems are Supported by Level 1 Arrow Nova
+(10-20) to Dexterity
100% increased Physical Damage
(25-30)% increased Attack Speed
Grants 2 Mana per Enemy Hit
(50-100)% increased Projectile Speed
+(25-50) to Accuracy Rating"How did you manage to lodge arrows in every single test subject and researcher in Lab Three simultaneously?"
- Doctor Bircus's "Socketed Gems are Supported by Level 1 Arrow Nova" did not work.- Fixed a bug where Replica Hyrri's TruthReplica Hyrri's Truth
Jade AmuletRequires Level 64+(20-30) to DexterityGrants Level 22 Hatred Skill
+(30-55) to Dexterity
+(18-35)% to Global Critical Strike Multiplier
Bow Attacks have Culling Strike
Hatred has 100% increased Mana Reservation Efficiency"The type Delta test subjects could have escaped with the power offered by
Prototype #15, but they suddenly chose to murder each other instead..." had a lower level requirement than intended.- Fixed a bug where an Agility Laser hazard could generate with the disabling mechanism in an unreachable location.
- Fixed a bug in Grand Heists where multiple Rogues with the same Job could attempt to do a single job, resulting in multiple job progress bars being visible.
- Fixed a bug where various Heist Unique Items did not have a slot in the Unique Collection Tab.
Skill Improvements
- Fixed a bug where Flame WallFlame WallSpell, AoE, Duration, Fire
Level: (1-20)
Cost: (4-16) Mana
Cast Time: 0.50 secRequires Level 4Create a wall of fire for a duration, which deals burning damage to everything in its area. Each enemy that enters the wall also receives a secondary burning debuff which persists for a short duration after leaving the wall. Any projectiles fired through the wall by you and allies deal added fire damage and apply the wall's secondary debuff on hit.Deals (2.1-679.9) Base Fire Damage per second
Secondary Debuff Deals (7.2-2266.4) Base Fire Damage per second
Base duration is (3.00-4.90) seconds
Base secondary duration is (1.00-2.00) seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Wall will be (4-5.9) meters long
Projectiles which pass through the wall deal (3-78) to (5-117) Added Fire Damage
Maximum 3 Flame Walls at a time
Additional Effects From 1-20% Quality:
+(0.05-1) Maximum Flame Walls at a timePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. required more experience than intended to level up.- Fixed a bug where Splitting SteelSplitting SteelAttack, Projectile, AoE, Physical
Level: (1-20)
Cost: (5-8) Mana
Attack Speed: 90% of base
Attack Damage: (70-210)% of base
Effectiveness of Added Damage: (70-210)%Fire a single projectile that splits on impact or at the targeted location, dealing area damage when it splits and again when the split projectiles explode at the end of their flight. Requires a Sword or Axe.(1-101) to (2-151) Added Attack Physical Damage
Modifiers to number of Projectiles instead apply to
the number of targets Projectile Splits towards
Projectiles Split towards (2-5) targets
Base radius is (0.6-1) metre
40% chance to Impale Enemies on Hit
Projectiles can Split without hitting a target
Additional Effects From 1-20% Quality:
(2-40)% increased Impale EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and Blazing SalvoBlazing SalvoSpell, AoE, Fire, Projectile
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 60%Requires Level 12Fires projectiles which fly in an arc, dealing area damage on impact with either enemies or the ground near where you target. Targeting farther away causes the projectiles to spread out and land over a wider area.Deals (7-270) to (10-405) Fire Damage
Fires (5-7) Projectiles
Additional Effects From 1-20% Quality:
+(0.01-0.2) metres to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. weren't counted as projectiles for the sake of projectile-specific modifiers.- Fixed a bug where Splitting Steel wasn't affected by Area Damage modifiers.
- Fixed a bug where various skills didn't chain as many times as they should have.
- Fixed a bug where Crackling LanceCrackling LanceSpell, AoE, Lightning
Level: (1-20)
Cost: (11-21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 165%Requires Level 28Release a beam which deals lightning damage to enemies in a long area in front of you, and has several smaller beams branch off from it at an angle, hitting more enemies to the sides.Deals (28-458) to (84-1375) Lightning Damage
This Spell loses 1 Intensity every 0.25 seconds while moving, or immediately if you teleport
This Spell gains Intensity when you Cast it, to a maximum of 3
+0.3 metres to Beam Width Per Intensity
33% less branching angle per Intensity
35% more Damage with Hits and Ailments per Intensity
Additional Effects From 1-20% Quality:
+(0.5-10)% more Damage with Hits and Ailments per IntensityPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. could be used through some Heist doors.- Fixed a bug where CremationCremationSpell, AoE, Fire, Duration, Projectile, Orb
Level: (1-20)
Cost: (11-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%Requires Level 28A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Fires Projectiles every 1.0 seconds
Base duration is 8.00 seconds
Deals (49-434) to (74-651) Fire Damage
Fires 4 Projectiles
Explosion deals base Fire Damage equal to (4-5)% of the corpse's Maximum Life
Maximum of 3 Geysers at a time
+(0-0.3) metres to radius
Additional Effects From 1-20% Quality:
Fires Projectiles (0.5-10)% fasterPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. had many more projectiles than intended.- Fixed a bug where the tooltip of Enduring CryEnduring CryWarcry, AoE, Duration
Level: (1-20)
Cost: (13-19) Mana
Cooldown Time: 8.00 sec
Can Store 1 Use(s)
Use Time: 0.80 sec
AoE Radius: 60Requires Level 10Performs a warcry, taunting all nearby enemies to attack the user and granting endurance charges. Gives a brief burst of life regeneration, as well as a buff which grants resistances and physical damage reduction based on your endurance charges.Base duration is 2.00 seconds
Regenerate (120-1976) Life over 1 second
(0-38)% increased Warcry Speed
Buff grants 2% additional Physical Damage Reduction per Endurance Charge
Buff grants +2% to all Elemental Resistances per Endurance Charge
Counts total Power of Enemies in Range
Gain 1 Endurance Charge per 5 Power
Additional Effects From 1-20% Quality:
(2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. could display a higher value of Life Regeneration than it actually granted.- Fixed a bug where multiple copies of Shattering SteelShattering SteelAttack, Projectile, AoE, Physical
Level: (1-20)
Cost: (7-9) Mana
Attack Speed: 85% of base
Attack Damage: (100-159)% of base
Effectiveness of Added Damage: (100-159)%Requires Level 12Swing an Axe or Sword, firing projectiles which shatter on impact or soon after being launched, dealing area damage in front of where they shatter.(5-123) to (7-185) Added Attack Physical Damage
Fires 3 Projectiles
40% chance to Impale Enemies on Hit
Additional Effects From 1-20% Quality:
(2-40)% increased Impale EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. were offered by a vendor.Miscellaneous Improvements
- Fixed a bug introduced in 3.12.0 which prevented players from changing their God Powers in their hideouts.
- Fixed a bug introduced in 3.12.0 where Coward's LegacyCoward's Legacy
Chain BeltRequires Level 52+(9-20) to maximum Energy Shield+(15-20) to all Attributes
(5-10)% increased Movement Speed
50% increased Effect of Curses on you
You count as on Low Life while you are Cursed with Vulnerability
You are Cursed with VulnerabilityDeath is your most important duty.
Face it, or curse your bloodline for all eternity. unique belt didn't count you as being on Low Life when you were cursed with VulnerabilityVulnerabilitySpell, AoE, Duration, Curse, Physical, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
AoE Radius: 22Requires Level 24Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds
+(0-1) metre to radius
Cursed enemies take (15-30)% increased Physical Damage
Attacks Hits against Cursed Enemies have 25% chance to inflict Bleeding
Additional Effects From 1-20% Quality:
(1-20)% increased Duration of Bleeding on Cursed EnemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..Crash Fixes
- Fixed an instance crash that could occur after leaving a Heist area
Hotfixes
The following server-side hotfixes were deployed after the 3.12.1 patch:[2][3][4][5][6]
- Changed the Increased Effect of Hexes on Soul MantleSoul Mantle
Spidersilk RobeEnergy Shield: (202-257)
Movement Speed: -3%Requires Level 49, 134 IntSocketed Gems are Supported by Level 20 Spell Totem
(20-25)% increased Spell Damage
(100-120)% increased Energy Shield
(20-30)% increased Totem Life
Inflicts a random Hex on you when your Totems dieThe greatest mistakes cause suffering
long after they have been made to be More Effect. This was a server-side change, and we will fix the description in our next client patch.- Fixed a bug with Asenath's Gentle TouchAsenath's Gentle Touch
Silk GlovesEnergy Shield: (18-23)Requires Level 25, 39 Int+(20-30) to Intelligence
+(60-80) to maximum Life
+(60-80) to maximum Mana
Curse Enemies with Temporal Chains on Hit
Non-Aura Curses you inflict are not removed from Dying Enemies
Enemies near corpses affected by your Curses are Blinded
Enemies Killed near corpses affected by your Curses explode, dealing
3% of their Life as Physical DamageCool the head and cool the blade. where the explosions damaged players.- Fixed a bug where Abysses sometimes did not spawn their chests.
- Fixed a bug where the experience penalty on death was not applied consistently in Heist areas.
- Fixed an instance crash that could occur when using Whirling BladesWhirling BladesAttack, Movement, Travel, Melee
Level: (1-20)
Cost: 10 Mana
Attack Damage: (100-150)% of base
Effectiveness of Added Damage: (100-150)%Requires Level 10Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords. Cannot be supported by Multistrike.When Dual Wielding, Deals 75% Damage from each Weapon combined
+0.6 seconds to Attack Time
Additional Effects From 1-20% Quality:
(0.5-10)% increased Attack SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and Vaal Summon SkeletonsVaal Summon SkeletonsSpell, Minion, Duration, Vaal
Level: (1-20)
Souls Per Use: 50
Can Store 1 Use(s)
Soul Gain Prevention: 10 sec
Cast Time: 0.80 secRequires Level 10Summons an army of skeletal soldiers, archers and mages, led by a powerful general.Maximum (18-36) Summoned Skeletons
Base duration is 20.00 seconds
Summons (14-21) Skeleton Soldiers
Summons (2-9) Skeleton Archers
Summons (1-5) Skeleton Mages
Summons 1 Skeleton General
Additional Effects From 1-20% Quality:
+(0.05-1) to Maximum Summoned SkeletonsCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- Killing Heist monsters no longer causes Alert Level to increase. Disabled various modifiers that are no longer relevant as a result of this change.
- Significantly reduced the number of Rare monsters that spawn from Reward Rooms and during Lockdown, resulting in fewer Rare monsters in formations behind Heist doors.
- Ally Equipment is now more likely to drop.
- Fixed a bug causing higher-tier Ally Equipment to drop earlier than intended.
- Fixed a bug where a Heist reward chest intended to drop Stacked Decks didn't do so at lower area levels.
- Fixed a bug where Replica Maloney's MechanismReplica Maloney's Mechanism
Ornate QuiverRequires Level 45Has 1 SocketHas 2 Sockets
Trigger a Socketed Bow Skill when you Cast a Spell while
wielding a Bow, with a 1 second Cooldown
(7-12)% increased Attack Speed
+(50-70) to maximum Life
5% chance to Blind Enemies on Hit with Attacks"The Midnight Tinkerer's aid was invaluable during our brief alliance,
but when we failed to make any progress on resurrection, he continued his search elsewhere..." triggered all socketed Bow Skills, rather than only the socketed Bow Skill in the quiver. Additionally, fixed a bug where the trigger cooldown was being ignored.
- Fixed a bug introduced in 3.12.0 where Auras could be snapshotted, which could result in an instance crash.
References
- ↑ Kieren_GGG (September 21, 2020). "3.12.1 Patch Notes". Path of Exile Forums. Retrieved September 21, 2020.
- ↑ Kieren_GGG (September 22, 2020). "3.12.1 Hotfix 1". Path of Exile Forums. Retrieved September 22, 2020.
- ↑ Kieren_GGG (September 22, 2020). "3.12.1 Hotfix 2". Path of Exile Forums. Retrieved September 22, 2020.
- ↑ Kieren_GGG (September 22, 2020). "3.12.1 Hotfix 3". Path of Exile Forums. Retrieved September 23, 2020.
- ↑ Kieren_GGG (September 22, 2020). "3.12.1 Hotfix 4". Path of Exile Forums. Retrieved September 23, 2020.
- ↑ Kieren_GGG (September 23, 2020). "3.12.1 Hotfix 5". Path of Exile Forums. Retrieved September 23, 2020.