Sweep: Difference between revisions
>Trympyrym |
>BotK2 (PyPoE/ExporterBot/1.0.0a0: Item exporter) |
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Line 6: | Line 6: | ||
|size_y = 1 | |size_y = 1 | ||
|drop_level = 12 | |drop_level = 12 | ||
|tags = default | |tags = gem, default | ||
|metadata_id = Metadata/Items/Gems/SkillGemSweep | |metadata_id = Metadata/Items/Gems/SkillGemSweep | ||
|help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | |help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | ||
|purchase_cost_normal1_name = Orb of Transmutation | |||
|purchase_cost_normal1_amount = 1 | |||
|strength_percent = 100 | |strength_percent = 100 | ||
|gem_tags = Attack, AoE, Melee | |gem_tags = Attack, AoE, Melee | ||
Line 19: | Line 21: | ||
|required_level = 12 | |required_level = 12 | ||
|static_mana_cost = 8 | |static_mana_cost = 8 | ||
|static_stat1_id = active_skill_attack_speed_+%_final | |static_stat1_id = active_skill_attack_speed_+%_final | ||
|static_stat1_value = -10 | |static_stat1_value = -10 | ||
|static_stat2_id = is_area_damage | |static_stat2_id = is_area_damage | ||
|static_stat2_value = 1 | |static_stat2_value = 1 | ||
|stat_text = Deals (100-138)% of Base | |stat_text = Deals (100-138)% of Base Damage<br>(30-39)% chance to Knock Enemies Back on hit<br>10% less Attack Speed<br>+(0-4) to radius | ||
|quality_stat_text = 0.5% increased Area of Effect | |quality_stat_text = 0.5% increased Area of Effect | ||
|static_quality_stat1_id = base_skill_area_of_effect_+% | |static_quality_stat1_id = base_skill_area_of_effect_+% | ||
Line 31: | Line 32: | ||
|level1_level_requirement = 12 | |level1_level_requirement = 12 | ||
|level1_strength_requirement = 33 | |level1_strength_requirement = 33 | ||
|level1_damage_effectiveness = 100 | |||
|level1_damage_multiplier = 100 | |level1_damage_multiplier = 100 | ||
|level1_stat_text = 30% chance to Knock Enemies Back on hit | |level1_stat_text = 30% chance to Knock Enemies Back on hit | ||
Line 39: | Line 41: | ||
|level2_level_requirement = 15 | |level2_level_requirement = 15 | ||
|level2_strength_requirement = 39 | |level2_strength_requirement = 39 | ||
|level2_damage_effectiveness = 102 | |||
|level2_damage_multiplier = 102 | |level2_damage_multiplier = 102 | ||
|level2_stat_text = 30% chance to Knock Enemies Back on hit | |level2_stat_text = 30% chance to Knock Enemies Back on hit | ||
Line 47: | Line 50: | ||
|level3_level_requirement = 19 | |level3_level_requirement = 19 | ||
|level3_strength_requirement = 48 | |level3_strength_requirement = 48 | ||
|level3_damage_effectiveness = 104 | |||
|level3_damage_multiplier = 104 | |level3_damage_multiplier = 104 | ||
|level3_stat_text = 31% chance to Knock Enemies Back on hit | |level3_stat_text = 31% chance to Knock Enemies Back on hit | ||
Line 55: | Line 59: | ||
|level4_level_requirement = 23 | |level4_level_requirement = 23 | ||
|level4_strength_requirement = 56 | |level4_strength_requirement = 56 | ||
|level4_damage_effectiveness = 106 | |||
|level4_damage_multiplier = 106 | |level4_damage_multiplier = 106 | ||
|level4_stat_text = 31% chance to Knock Enemies Back on hit | |level4_stat_text = 31% chance to Knock Enemies Back on hit | ||
Line 63: | Line 68: | ||
|level5_level_requirement = 27 | |level5_level_requirement = 27 | ||
|level5_strength_requirement = 64 | |level5_strength_requirement = 64 | ||
|level5_damage_effectiveness = 108 | |||
|level5_damage_multiplier = 108 | |level5_damage_multiplier = 108 | ||
|level5_stat_text = 32% chance to Knock Enemies Back on hit<br>+1 to radius | |level5_stat_text = 32% chance to Knock Enemies Back on hit<br>+1 to radius | ||
Line 73: | Line 79: | ||
|level6_level_requirement = 31 | |level6_level_requirement = 31 | ||
|level6_strength_requirement = 73 | |level6_strength_requirement = 73 | ||
|level6_damage_effectiveness = 110 | |||
|level6_damage_multiplier = 110 | |level6_damage_multiplier = 110 | ||
|level6_stat_text = 32% chance to Knock Enemies Back on hit<br>+1 to radius | |level6_stat_text = 32% chance to Knock Enemies Back on hit<br>+1 to radius | ||
Line 83: | Line 90: | ||
|level7_level_requirement = 35 | |level7_level_requirement = 35 | ||
|level7_strength_requirement = 81 | |level7_strength_requirement = 81 | ||
|level7_damage_effectiveness = 112 | |||
|level7_damage_multiplier = 112 | |level7_damage_multiplier = 112 | ||
|level7_stat_text = 33% chance to Knock Enemies Back on hit<br>+1 to radius | |level7_stat_text = 33% chance to Knock Enemies Back on hit<br>+1 to radius | ||
Line 93: | Line 101: | ||
|level8_level_requirement = 38 | |level8_level_requirement = 38 | ||
|level8_strength_requirement = 88 | |level8_strength_requirement = 88 | ||
|level8_damage_effectiveness = 114 | |||
|level8_damage_multiplier = 114 | |level8_damage_multiplier = 114 | ||
|level8_stat_text = 33% chance to Knock Enemies Back on hit<br>+1 to radius | |level8_stat_text = 33% chance to Knock Enemies Back on hit<br>+1 to radius | ||
Line 103: | Line 112: | ||
|level9_level_requirement = 41 | |level9_level_requirement = 41 | ||
|level9_strength_requirement = 94 | |level9_strength_requirement = 94 | ||
|level9_damage_effectiveness = 116 | |||
|level9_damage_multiplier = 116 | |level9_damage_multiplier = 116 | ||
|level9_stat_text = 34% chance to Knock Enemies Back on hit<br>+1 to radius | |level9_stat_text = 34% chance to Knock Enemies Back on hit<br>+1 to radius | ||
Line 113: | Line 123: | ||
|level10_level_requirement = 44 | |level10_level_requirement = 44 | ||
|level10_strength_requirement = 100 | |level10_strength_requirement = 100 | ||
|level10_damage_effectiveness = 118 | |||
|level10_damage_multiplier = 118 | |level10_damage_multiplier = 118 | ||
|level10_stat_text = 34% chance to Knock Enemies Back on hit<br>+2 to radius | |level10_stat_text = 34% chance to Knock Enemies Back on hit<br>+2 to radius | ||
Line 123: | Line 134: | ||
|level11_level_requirement = 47 | |level11_level_requirement = 47 | ||
|level11_strength_requirement = 106 | |level11_strength_requirement = 106 | ||
|level11_damage_effectiveness = 120 | |||
|level11_damage_multiplier = 120 | |level11_damage_multiplier = 120 | ||
|level11_stat_text = 35% chance to Knock Enemies Back on hit<br>+2 to radius | |level11_stat_text = 35% chance to Knock Enemies Back on hit<br>+2 to radius | ||
Line 133: | Line 145: | ||
|level12_level_requirement = 50 | |level12_level_requirement = 50 | ||
|level12_strength_requirement = 113 | |level12_strength_requirement = 113 | ||
|level12_damage_effectiveness = 122 | |||
|level12_damage_multiplier = 122 | |level12_damage_multiplier = 122 | ||
|level12_stat_text = 35% chance to Knock Enemies Back on hit<br>+2 to radius | |level12_stat_text = 35% chance to Knock Enemies Back on hit<br>+2 to radius | ||
Line 143: | Line 156: | ||
|level13_level_requirement = 53 | |level13_level_requirement = 53 | ||
|level13_strength_requirement = 119 | |level13_strength_requirement = 119 | ||
|level13_damage_effectiveness = 124 | |||
|level13_damage_multiplier = 124 | |level13_damage_multiplier = 124 | ||
|level13_stat_text = 36% chance to Knock Enemies Back on hit<br>+2 to radius | |level13_stat_text = 36% chance to Knock Enemies Back on hit<br>+2 to radius | ||
Line 153: | Line 167: | ||
|level14_level_requirement = 56 | |level14_level_requirement = 56 | ||
|level14_strength_requirement = 125 | |level14_strength_requirement = 125 | ||
|level14_damage_effectiveness = 126 | |||
|level14_damage_multiplier = 126 | |level14_damage_multiplier = 126 | ||
|level14_stat_text = 36% chance to Knock Enemies Back on hit<br>+2 to radius | |level14_stat_text = 36% chance to Knock Enemies Back on hit<br>+2 to radius | ||
Line 163: | Line 178: | ||
|level15_level_requirement = 59 | |level15_level_requirement = 59 | ||
|level15_strength_requirement = 132 | |level15_strength_requirement = 132 | ||
|level15_damage_effectiveness = 128 | |||
|level15_damage_multiplier = 128 | |level15_damage_multiplier = 128 | ||
|level15_stat_text = 37% chance to Knock Enemies Back on hit<br>+3 to radius | |level15_stat_text = 37% chance to Knock Enemies Back on hit<br>+3 to radius | ||
Line 173: | Line 189: | ||
|level16_level_requirement = 62 | |level16_level_requirement = 62 | ||
|level16_strength_requirement = 138 | |level16_strength_requirement = 138 | ||
|level16_damage_effectiveness = 130 | |||
|level16_damage_multiplier = 130 | |level16_damage_multiplier = 130 | ||
|level16_stat_text = 37% chance to Knock Enemies Back on hit<br>+3 to radius | |level16_stat_text = 37% chance to Knock Enemies Back on hit<br>+3 to radius | ||
Line 183: | Line 200: | ||
|level17_level_requirement = 64 | |level17_level_requirement = 64 | ||
|level17_strength_requirement = 142 | |level17_strength_requirement = 142 | ||
|level17_damage_effectiveness = 132 | |||
|level17_damage_multiplier = 132 | |level17_damage_multiplier = 132 | ||
|level17_stat_text = 38% chance to Knock Enemies Back on hit<br>+3 to radius | |level17_stat_text = 38% chance to Knock Enemies Back on hit<br>+3 to radius | ||
Line 193: | Line 211: | ||
|level18_level_requirement = 66 | |level18_level_requirement = 66 | ||
|level18_strength_requirement = 146 | |level18_strength_requirement = 146 | ||
|level18_damage_effectiveness = 134 | |||
|level18_damage_multiplier = 134 | |level18_damage_multiplier = 134 | ||
|level18_stat_text = 38% chance to Knock Enemies Back on hit<br>+3 to radius | |level18_stat_text = 38% chance to Knock Enemies Back on hit<br>+3 to radius | ||
Line 203: | Line 222: | ||
|level19_level_requirement = 68 | |level19_level_requirement = 68 | ||
|level19_strength_requirement = 151 | |level19_strength_requirement = 151 | ||
|level19_damage_effectiveness = 136 | |||
|level19_damage_multiplier = 136 | |level19_damage_multiplier = 136 | ||
|level19_stat_text = 39% chance to Knock Enemies Back on hit<br>+3 to radius | |level19_stat_text = 39% chance to Knock Enemies Back on hit<br>+3 to radius | ||
Line 213: | Line 233: | ||
|level20_level_requirement = 70 | |level20_level_requirement = 70 | ||
|level20_strength_requirement = 155 | |level20_strength_requirement = 155 | ||
|level20_damage_effectiveness = 138 | |||
|level20_damage_multiplier = 138 | |level20_damage_multiplier = 138 | ||
|level20_stat_text = 39% chance to Knock Enemies Back on hit<br>+4 to radius | |level20_stat_text = 39% chance to Knock Enemies Back on hit<br>+4 to radius | ||
Line 223: | Line 244: | ||
|level21_level_requirement = 72 | |level21_level_requirement = 72 | ||
|level21_strength_requirement = 159 | |level21_strength_requirement = 159 | ||
|level21_damage_effectiveness = 140 | |||
|level21_damage_multiplier = 140 | |level21_damage_multiplier = 140 | ||
|level21_stat_text = 40% chance to Knock Enemies Back on hit<br>+4 to radius | |level21_stat_text = 40% chance to Knock Enemies Back on hit<br>+4 to radius | ||
Line 231: | Line 253: | ||
|level22 = True | |level22 = True | ||
|level22_level_requirement = 74 | |level22_level_requirement = 74 | ||
|level22_damage_effectiveness = 142 | |||
|level22_damage_multiplier = 142 | |level22_damage_multiplier = 142 | ||
|level22_stat_text = 40% chance to Knock Enemies Back on hit<br>+4 to radius | |level22_stat_text = 40% chance to Knock Enemies Back on hit<br>+4 to radius | ||
Line 239: | Line 262: | ||
|level23 = True | |level23 = True | ||
|level23_level_requirement = 76 | |level23_level_requirement = 76 | ||
|level23_damage_effectiveness = 144 | |||
|level23_damage_multiplier = 144 | |level23_damage_multiplier = 144 | ||
|level23_stat_text = 41% chance to Knock Enemies Back on hit<br>+4 to radius | |level23_stat_text = 41% chance to Knock Enemies Back on hit<br>+4 to radius | ||
Line 247: | Line 271: | ||
|level24 = True | |level24 = True | ||
|level24_level_requirement = 78 | |level24_level_requirement = 78 | ||
|level24_damage_effectiveness = 146 | |||
|level24_damage_multiplier = 146 | |level24_damage_multiplier = 146 | ||
|level24_stat_text = 41% chance to Knock Enemies Back on hit<br>+4 to radius | |level24_stat_text = 41% chance to Knock Enemies Back on hit<br>+4 to radius | ||
Line 255: | Line 280: | ||
|level25 = True | |level25 = True | ||
|level25_level_requirement = 80 | |level25_level_requirement = 80 | ||
|level25_damage_effectiveness = 148 | |||
|level25_damage_multiplier = 148 | |level25_damage_multiplier = 148 | ||
|level25_stat_text = 42% chance to Knock Enemies Back on hit<br>+5 to radius | |level25_stat_text = 42% chance to Knock Enemies Back on hit<br>+5 to radius | ||
Line 263: | Line 289: | ||
|level26 = True | |level26 = True | ||
|level26_level_requirement = 82 | |level26_level_requirement = 82 | ||
|level26_damage_effectiveness = 150 | |||
|level26_damage_multiplier = 150 | |level26_damage_multiplier = 150 | ||
|level26_stat_text = 42% chance to Knock Enemies Back on hit<br>+5 to radius | |level26_stat_text = 42% chance to Knock Enemies Back on hit<br>+5 to radius | ||
Line 271: | Line 298: | ||
|level27 = True | |level27 = True | ||
|level27_level_requirement = 84 | |level27_level_requirement = 84 | ||
|level27_damage_effectiveness = 152 | |||
|level27_damage_multiplier = 152 | |level27_damage_multiplier = 152 | ||
|level27_stat_text = 43% chance to Knock Enemies Back on hit<br>+5 to radius | |level27_stat_text = 43% chance to Knock Enemies Back on hit<br>+5 to radius | ||
Line 279: | Line 307: | ||
|level28 = True | |level28 = True | ||
|level28_level_requirement = 86 | |level28_level_requirement = 86 | ||
|level28_damage_effectiveness = 154 | |||
|level28_damage_multiplier = 154 | |level28_damage_multiplier = 154 | ||
|level28_stat_text = 43% chance to Knock Enemies Back on hit<br>+5 to radius | |level28_stat_text = 43% chance to Knock Enemies Back on hit<br>+5 to radius | ||
Line 287: | Line 316: | ||
|level29 = True | |level29 = True | ||
|level29_level_requirement = 88 | |level29_level_requirement = 88 | ||
|level29_damage_effectiveness = 156 | |||
|level29_damage_multiplier = 156 | |level29_damage_multiplier = 156 | ||
|level29_stat_text = 44% chance to Knock Enemies Back on hit<br>+5 to radius | |level29_stat_text = 44% chance to Knock Enemies Back on hit<br>+5 to radius | ||
Line 295: | Line 325: | ||
|level30 = True | |level30 = True | ||
|level30_level_requirement = 90 | |level30_level_requirement = 90 | ||
|level30_damage_effectiveness = 158 | |||
|level30_damage_multiplier = 158 | |level30_damage_multiplier = 158 | ||
|level30_stat_text = 44% chance to Knock Enemies Back on hit<br>+6 to radius | |level30_stat_text = 44% chance to Knock Enemies Back on hit<br>+6 to radius |
Revision as of 14:31, 4 August 2017
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Sometimes a good blade just isn't enough. With a mighty swing, a player wielding a staff, two-handed axe, two-handed sword, or mace smashes the skulls of many enemies surrounding them. The furious blow breaks armor and bone alike, even knocking foes back a substantial distance.
Description on the official Path of Exile website [1]
Sweep is an melee attack that deals damage to enemies in a full 360-degree circle area around the player, and knocks some of them back. Requires a two-handed melee weapon.
Gem level progression
Level | Damage Effectiveness | Attack Damage | Knockback Chance | Radius | Exp. | Total Exp. | ||
---|---|---|---|---|---|---|---|---|
1 | 12 | 33 | 170% | 170% | N/A | N/A | 0 | 0 |
2 | 15 | 39 | 176% | 175.8% | N/A | N/A | 15249 | 15249 |
3 | 19 | 48 | 182% | 181.7% | N/A | N/A | 41517 | 56766 |
4 | 23 | 56 | 188% | 187.5% | N/A | N/A | 81983 | 138749 |
5 | 27 | 64 | 193% | 193.4% | N/A | N/A | 147968 | 286717 |
6 | 31 | 73 | 199% | 199.2% | N/A | N/A | 250557 | 537274 |
7 | 35 | 81 | 205% | 205.1% | N/A | N/A | 405086 | 942360 |
8 | 38 | 88 | 211% | 210.9% | N/A | N/A | 447718 | 1390078 |
9 | 41 | 94 | 217% | 216.7% | N/A | N/A | 615318 | 2005396 |
10 | 44 | 100 | 223% | 222.6% | N/A | N/A | 834639 | 2840035 |
11 | 47 | 106 | 228% | 228.4% | N/A | N/A | 1570760 | 4410795 |
12 | 50 | 113 | 234% | 234.3% | N/A | N/A | 1633987 | 6044782 |
13 | 53 | 119 | 240% | 240.1% | N/A | N/A | 2151030 | 8195812 |
14 | 56 | 125 | 246% | 245.9% | N/A | N/A | 2812189 | 11008001 |
15 | 59 | 132 | 252% | 251.8% | N/A | N/A | 5099360 | 16107361 |
16 | 62 | 138 | 258% | 257.6% | N/A | N/A | 9400731 | 25508092 |
17 | 64 | 142 | 263% | 263.5% | N/A | N/A | 15273366 | 40781458 |
18 | 66 | 146 | 269% | 269.3% | N/A | N/A | 26286582 | 67068040 |
19 | 68 | 151 | 275% | 275.2% | N/A | N/A | 62890590 | 129958630 |
20 | 70 | 155 | 281% | 281% | N/A | N/A | 212046017 | 342004647 |
21 | 72 | 159 | 287% | 286.8% | N/A | N/A | N/A | N/A |
22 | 74 | N/A | 293% | 292.7% | N/A | N/A | N/A | N/A |
23 | 76 | N/A | 299% | 298.5% | N/A | N/A | N/A | N/A |
24 | 78 | N/A | 304% | 304.4% | N/A | N/A | N/A | N/A |
25 | 80 | N/A | 310% | 310.2% | N/A | N/A | N/A | N/A |
26 | 82 | N/A | 316% | 316.1% | N/A | N/A | N/A | N/A |
27 | 84 | N/A | 322% | 321.9% | N/A | N/A | N/A | N/A |
28 | 86 | N/A | 328% | 327.7% | N/A | N/A | N/A | N/A |
29 | 88 | N/A | 334% | 333.6% | N/A | N/A | N/A | N/A |
30 | 90 | N/A | 339% | 339.4% | N/A | N/A | N/A | N/A |
31 | 91 | N/A | 342% | 342.3% | N/A | N/A | N/A | N/A |
32 | 92 | N/A | 345% | 345.3% | N/A | N/A | N/A | N/A |
33 | 93 | N/A | 348% | 348.2% | N/A | N/A | N/A | N/A |
34 | 94 | N/A | 351% | 351.1% | N/A | N/A | N/A | N/A |
35 | 95 | N/A | 354% | 354% | N/A | N/A | N/A | N/A |
36 | 96 | N/A | 357% | 356.9% | N/A | N/A | N/A | N/A |
37 | 97 | N/A | 360% | 359.9% | N/A | N/A | N/A | N/A |
38 | 98 | N/A | 363% | 362.8% | N/A | N/A | N/A | N/A |
39 | 99 | N/A | 366% | 365.7% | N/A | N/A | N/A | N/A |
40 | 100 | N/A | 369% | 368.6% | N/A | N/A | N/A | N/A |
Quest reward
Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.
Vendor reward
Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.
Related helmet enchantments
The following helmet enchantments affect Sweep.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Frozen Sweep Damage 1 | 66 | Merciless Labyrinth | Frozen Sweep deals 25% increased Damage | helmet 100 |
Enchantment Frozen Sweep Damage 2 | 75 | Eternal Labyrinth | Frozen Sweep deals 40% increased Damage | helmet 100 |
Enchantment Sweep Damage 1 | 66 | Merciless Labyrinth | 25% increased Sweep Damage | helmet 100 |
Enchantment Sweep Damage 2 | 75 | Eternal Labyrinth | 40% increased Sweep Damage | helmet 100 |
Enchantment Sweep Endurance Charge on Hit Chance 1 | 66 | Merciless Labyrinth | Sweep has a 20% chance to grant an Endurance Charge on Hit | helmet 100 |
Enchantment Sweep Endurance Charge on Hit Chance 2 | 75 | Eternal Labyrinth | Sweep has a 30% chance to grant an Endurance Charge on Hit | helmet 100 |
Enchantment Sweep Endurance Charge on Hit Chance 1 | 66 | Merciless Labyrinth | Sweep has a 20% chance to grant an Endurance Charge on Hit | helmet 0 |
Enchantment Sweep Endurance Charge on Hit Chance 2 | 75 | Eternal Labyrinth | Sweep has a 30% chance to grant an Endurance Charge on Hit | helmet 0 |
Enchantment Sweep Area Of Effect 1 | 66 | Merciless Labyrinth | 16% increased Sweep Area of Effect | helmet 100 |
Enchantment Sweep Area Of Effect 2 | 75 | Eternal Labyrinth | 24% increased Sweep Area of Effect | helmet 100 |
Version history
Version | Changes |
---|---|
2.6.0 |
|
2.4.0 |
|
2.1.0 |
|
2.0.0 |
|
1.2.0 |
|
0.9.12qq |
|
0.9.12f |
|
0.9.10 |
|
0.9.9 |
|
0.9.7 |
|
0.9.2 |
|
0.9.1 |
|
0.8.0 |
|
References
- ↑ "Strength skills". Official Path of Exile website.