Shrapnel Ballista: Difference between revisions
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>OmegaK2 (Created page with "{{subst:Path of Exile Wiki:Manual of Style/item/skill_gem |type=active |version=3.9.0 }}") |
>BotK2 (PyPoE/ExporterBot/1.0.0a0: Item exporter) |
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{{Base item | {{Base item | ||
|name=Shrapnel Ballista | |rarity_id = normal | ||
|name = Shrapnel Ballista | |||
|class_id=Active Skill Gem | |class_id = Active Skill Gem | ||
|size_x=1 | |size_x = 1 | ||
|size_y=1 | |size_y = 1 | ||
|release_version=3.9.0 | |drop_level = 5 | ||
|tags = up_to_level_8_gem, gem, default | |||
|metadata_id = Metadata/Items/Gems/SkillGemShrapnelBallista | |||
|help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | |||
|purchase_cost_normal1_name = Scroll of Wisdom | |||
|purchase_cost_normal1_amount = 1 | |||
|dexterity_percent = 100 | |||
|gem_tags = Attack, Projectile, Totem, Physical, Bow | |||
|gem_description = Summons a ballista totem that fires multiple arrows with extreme force, breaking them apart into shrapnel. Enemies can be hit by multiple arrows from the same attack. | |||
|active_skill_name = Shrapnel Ballista | |||
|item_class_id_restriction = Bow | |||
|skill_id = ShrapnelBallista | |||
|cast_time = 1.0 | |||
|required_level = 4 | |||
|static_attack_speed_multiplier = 50 | |||
|static_stat1_id = base_totem_duration | |||
|static_stat1_value = 8000 | |||
|static_stat2_id = base_number_of_additional_arrows | |||
|static_stat2_value = 2 | |||
|static_stat3_id = attack_skills_additional_ballista_totems_allowed | |||
|static_stat3_value = 2 | |||
|static_stat4_id = is_totem | |||
|static_stat4_value = 1 | |||
|static_stat5_id = is_ranged_attack_totem | |||
|static_stat5_value = 1 | |||
|static_stat6_id = base_totem_range | |||
|static_stat6_value = 40 | |||
|static_stat7_id = base_is_projectile | |||
|static_stat7_value = 1 | |||
|static_stat8_id = base_skill_is_totemified | |||
|static_stat8_value = 1 | |||
|static_stat9_id = skill_can_fire_arrows | |||
|static_stat9_value = 1 | |||
|static_stat10_id = projectiles_can_shotgun | |||
|static_stat10_value = 1 | |||
|stat_text = Deals (33-38)% of Base Attack Damage<br>Totem lasts 8 seconds<br>Fires 2 additional Arrows<br>+2 to maximum number of Summoned Ballista Totems<br>(2-56) to (3-85) Added Attack Physical Damage | |||
|quality_stat_text = 1% increased Projectile Speed | |||
|static_quality_stat1_id = base_projectile_speed_+% | |||
|static_quality_stat1_value = 1 | |||
|level1 = True | |||
|level1_level_requirement = 4 | |||
|level1_mana_cost = 5 | |||
|level1_damage_effectiveness = 33 | |||
|level1_damage_multiplier = 33 | |||
|level1_stat_text = 2 to 3 Added Attack Physical Damage | |||
|level1_stat1_id = attack_minimum_added_physical_damage | |||
|level1_stat1_value = 2 | |||
|level1_stat2_id = attack_maximum_added_physical_damage | |||
|level1_stat2_value = 3 | |||
|level2 = True | |||
|level2_level_requirement = 6 | |||
|level2_mana_cost = 5 | |||
|level2_damage_effectiveness = 33 | |||
|level2_damage_multiplier = 33.3 | |||
|level2_stat_text = 3 to 4 Added Attack Physical Damage | |||
|level2_stat1_id = attack_minimum_added_physical_damage | |||
|level2_stat1_value = 3 | |||
|level2_stat2_id = attack_maximum_added_physical_damage | |||
|level2_stat2_value = 4 | |||
|level3 = True | |||
|level3_level_requirement = 9 | |||
|level3_mana_cost = 6 | |||
|level3_damage_effectiveness = 34 | |||
|level3_damage_multiplier = 33.5 | |||
|level3_stat_text = 3 to 5 Added Attack Physical Damage | |||
|level3_stat1_id = attack_minimum_added_physical_damage | |||
|level3_stat1_value = 3 | |||
|level3_stat2_id = attack_maximum_added_physical_damage | |||
|level3_stat2_value = 5 | |||
|level4 = True | |||
|level4_level_requirement = 12 | |||
|level4_mana_cost = 6 | |||
|level4_damage_effectiveness = 34 | |||
|level4_damage_multiplier = 33.8 | |||
|level4_stat_text = 4 to 6 Added Attack Physical Damage | |||
|level4_stat1_id = attack_minimum_added_physical_damage | |||
|level4_stat1_value = 4 | |||
|level4_stat2_id = attack_maximum_added_physical_damage | |||
|level4_stat2_value = 6 | |||
|level5 = True | |||
|level5_level_requirement = 16 | |||
|level5_mana_cost = 6 | |||
|level5_damage_effectiveness = 34 | |||
|level5_damage_multiplier = 34.1 | |||
|level5_stat_text = 5 to 8 Added Attack Physical Damage | |||
|level5_stat1_id = attack_minimum_added_physical_damage | |||
|level5_stat1_value = 5 | |||
|level5_stat2_id = attack_maximum_added_physical_damage | |||
|level5_stat2_value = 8 | |||
|level6 = True | |||
|level6_level_requirement = 20 | |||
|level6_mana_cost = 7 | |||
|level6_damage_effectiveness = 34 | |||
|level6_damage_multiplier = 34.3 | |||
|level6_stat_text = 7 to 10 Added Attack Physical Damage | |||
|level6_stat1_id = attack_minimum_added_physical_damage | |||
|level6_stat1_value = 7 | |||
|level6_stat2_id = attack_maximum_added_physical_damage | |||
|level6_stat2_value = 10 | |||
|level7 = True | |||
|level7_level_requirement = 24 | |||
|level7_mana_cost = 7 | |||
|level7_damage_effectiveness = 35 | |||
|level7_damage_multiplier = 34.6 | |||
|level7_stat_text = 8 to 12 Added Attack Physical Damage | |||
|level7_stat1_id = attack_minimum_added_physical_damage | |||
|level7_stat1_value = 8 | |||
|level7_stat2_id = attack_maximum_added_physical_damage | |||
|level7_stat2_value = 12 | |||
|level8 = True | |||
|level8_level_requirement = 28 | |||
|level8_mana_cost = 7 | |||
|level8_damage_effectiveness = 35 | |||
|level8_damage_multiplier = 34.8 | |||
|level8_stat_text = 10 to 15 Added Attack Physical Damage | |||
|level8_stat1_id = attack_minimum_added_physical_damage | |||
|level8_stat1_value = 10 | |||
|level8_stat2_id = attack_maximum_added_physical_damage | |||
|level8_stat2_value = 15 | |||
|level9 = True | |||
|level9_level_requirement = 32 | |||
|level9_mana_cost = 8 | |||
|level9_damage_effectiveness = 35 | |||
|level9_damage_multiplier = 35.1 | |||
|level9_stat_text = 12 to 18 Added Attack Physical Damage | |||
|level9_stat1_id = attack_minimum_added_physical_damage | |||
|level9_stat1_value = 12 | |||
|level9_stat2_id = attack_maximum_added_physical_damage | |||
|level9_stat2_value = 18 | |||
|level10 = True | |||
|level10_level_requirement = 36 | |||
|level10_mana_cost = 8 | |||
|level10_damage_effectiveness = 35 | |||
|level10_damage_multiplier = 35.4 | |||
|level10_stat_text = 15 to 22 Added Attack Physical Damage | |||
|level10_stat1_id = attack_minimum_added_physical_damage | |||
|level10_stat1_value = 15 | |||
|level10_stat2_id = attack_maximum_added_physical_damage | |||
|level10_stat2_value = 22 | |||
|level11 = True | |||
|level11_level_requirement = 40 | |||
|level11_mana_cost = 8 | |||
|level11_damage_effectiveness = 36 | |||
|level11_damage_multiplier = 35.6 | |||
|level11_stat_text = 18 to 26 Added Attack Physical Damage | |||
|level11_stat1_id = attack_minimum_added_physical_damage | |||
|level11_stat1_value = 18 | |||
|level11_stat2_id = attack_maximum_added_physical_damage | |||
|level11_stat2_value = 26 | |||
|level12 = True | |||
|level12_level_requirement = 44 | |||
|level12_mana_cost = 8 | |||
|level12_damage_effectiveness = 36 | |||
|level12_damage_multiplier = 35.9 | |||
|level12_stat_text = 21 to 31 Added Attack Physical Damage | |||
|level12_stat1_id = attack_minimum_added_physical_damage | |||
|level12_stat1_value = 21 | |||
|level12_stat2_id = attack_maximum_added_physical_damage | |||
|level12_stat2_value = 31 | |||
|level13 = True | |||
|level13_level_requirement = 48 | |||
|level13_mana_cost = 9 | |||
|level13_damage_effectiveness = 36 | |||
|level13_damage_multiplier = 36.2 | |||
|level13_stat_text = 25 to 37 Added Attack Physical Damage | |||
|level13_stat1_id = attack_minimum_added_physical_damage | |||
|level13_stat1_value = 25 | |||
|level13_stat2_id = attack_maximum_added_physical_damage | |||
|level13_stat2_value = 37 | |||
|level14 = True | |||
|level14_level_requirement = 52 | |||
|level14_mana_cost = 9 | |||
|level14_damage_effectiveness = 36 | |||
|level14_damage_multiplier = 36.4 | |||
|level14_stat_text = 29 to 43 Added Attack Physical Damage | |||
|level14_stat1_id = attack_minimum_added_physical_damage | |||
|level14_stat1_value = 29 | |||
|level14_stat2_id = attack_maximum_added_physical_damage | |||
|level14_stat2_value = 43 | |||
|level15 = True | |||
|level15_level_requirement = 55 | |||
|level15_mana_cost = 9 | |||
|level15_damage_effectiveness = 37 | |||
|level15_damage_multiplier = 36.7 | |||
|level15_stat_text = 32 to 49 Added Attack Physical Damage | |||
|level15_stat1_id = attack_minimum_added_physical_damage | |||
|level15_stat1_value = 32 | |||
|level15_stat2_id = attack_maximum_added_physical_damage | |||
|level15_stat2_value = 49 | |||
|level16 = True | |||
|level16_level_requirement = 58 | |||
|level16_mana_cost = 10 | |||
|level16_damage_effectiveness = 37 | |||
|level16_damage_multiplier = 36.9 | |||
|level16_stat_text = 36 to 54 Added Attack Physical Damage | |||
|level16_stat1_id = attack_minimum_added_physical_damage | |||
|level16_stat1_value = 36 | |||
|level16_stat2_id = attack_maximum_added_physical_damage | |||
|level16_stat2_value = 54 | |||
|level17 = True | |||
|level17_level_requirement = 61 | |||
|level17_mana_cost = 10 | |||
|level17_damage_effectiveness = 37 | |||
|level17_damage_multiplier = 37.2 | |||
|level17_stat_text = 41 to 61 Added Attack Physical Damage | |||
|level17_stat1_id = attack_minimum_added_physical_damage | |||
|level17_stat1_value = 41 | |||
|level17_stat2_id = attack_maximum_added_physical_damage | |||
|level17_stat2_value = 61 | |||
|level18 = True | |||
|level18_level_requirement = 64 | |||
|level18_mana_cost = 10 | |||
|level18_damage_effectiveness = 37 | |||
|level18_damage_multiplier = 37.5 | |||
|level18_stat_text = 45 to 68 Added Attack Physical Damage | |||
|level18_stat1_id = attack_minimum_added_physical_damage | |||
|level18_stat1_value = 45 | |||
|level18_stat2_id = attack_maximum_added_physical_damage | |||
|level18_stat2_value = 68 | |||
|level19 = True | |||
|level19_level_requirement = 67 | |||
|level19_mana_cost = 11 | |||
|level19_damage_effectiveness = 38 | |||
|level19_damage_multiplier = 37.7 | |||
|level19_stat_text = 51 to 76 Added Attack Physical Damage | |||
|level19_stat1_id = attack_minimum_added_physical_damage | |||
|level19_stat1_value = 51 | |||
|level19_stat2_id = attack_maximum_added_physical_damage | |||
|level19_stat2_value = 76 | |||
|level20 = True | |||
|level20_level_requirement = 70 | |||
|level20_mana_cost = 11 | |||
|level20_damage_effectiveness = 38 | |||
|level20_damage_multiplier = 38 | |||
|level20_stat_text = 56 to 85 Added Attack Physical Damage | |||
|level20_stat1_id = attack_minimum_added_physical_damage | |||
|level20_stat1_value = 56 | |||
|level20_stat2_id = attack_maximum_added_physical_damage | |||
|level20_stat2_value = 85 | |||
|level21 = True | |||
|level21_level_requirement = 72 | |||
|level21_mana_cost = 11 | |||
|level21_damage_effectiveness = 38 | |||
|level21_damage_multiplier = 38.3 | |||
|level21_stat_text = 60 to 91 Added Attack Physical Damage | |||
|level21_stat1_id = attack_minimum_added_physical_damage | |||
|level21_stat1_value = 60 | |||
|level21_stat2_id = attack_maximum_added_physical_damage | |||
|level21_stat2_value = 91 | |||
|level22 = True | |||
|level22_level_requirement = 74 | |||
|level22_mana_cost = 12 | |||
|level22_damage_effectiveness = 39 | |||
|level22_damage_multiplier = 38.5 | |||
|level22_stat_text = 65 to 97 Added Attack Physical Damage | |||
|level22_stat1_id = attack_minimum_added_physical_damage | |||
|level22_stat1_value = 65 | |||
|level22_stat2_id = attack_maximum_added_physical_damage | |||
|level22_stat2_value = 97 | |||
|level23 = True | |||
|level23_level_requirement = 76 | |||
|level23_mana_cost = 12 | |||
|level23_damage_effectiveness = 39 | |||
|level23_damage_multiplier = 38.8 | |||
|level23_stat_text = 70 to 104 Added Attack Physical Damage | |||
|level23_stat1_id = attack_minimum_added_physical_damage | |||
|level23_stat1_value = 70 | |||
|level23_stat2_id = attack_maximum_added_physical_damage | |||
|level23_stat2_value = 104 | |||
|level24 = True | |||
|level24_level_requirement = 78 | |||
|level24_mana_cost = 12 | |||
|level24_damage_effectiveness = 39 | |||
|level24_damage_multiplier = 39.1 | |||
|level24_stat_text = 75 to 112 Added Attack Physical Damage | |||
|level24_stat1_id = attack_minimum_added_physical_damage | |||
|level24_stat1_value = 75 | |||
|level24_stat2_id = attack_maximum_added_physical_damage | |||
|level24_stat2_value = 112 | |||
|level25 = True | |||
|level25_level_requirement = 80 | |||
|level25_mana_cost = 13 | |||
|level25_damage_effectiveness = 39 | |||
|level25_damage_multiplier = 39.3 | |||
|level25_stat_text = 80 to 120 Added Attack Physical Damage | |||
|level25_stat1_id = attack_minimum_added_physical_damage | |||
|level25_stat1_value = 80 | |||
|level25_stat2_id = attack_maximum_added_physical_damage | |||
|level25_stat2_value = 120 | |||
|level26 = True | |||
|level26_level_requirement = 82 | |||
|level26_mana_cost = 13 | |||
|level26_damage_effectiveness = 40 | |||
|level26_damage_multiplier = 39.6 | |||
|level26_stat_text = 85 to 128 Added Attack Physical Damage | |||
|level26_stat1_id = attack_minimum_added_physical_damage | |||
|level26_stat1_value = 85 | |||
|level26_stat2_id = attack_maximum_added_physical_damage | |||
|level26_stat2_value = 128 | |||
|level27 = True | |||
|level27_level_requirement = 84 | |||
|level27_mana_cost = 13 | |||
|level27_damage_effectiveness = 40 | |||
|level27_damage_multiplier = 39.8 | |||
|level27_stat_text = 91 to 137 Added Attack Physical Damage | |||
|level27_stat1_id = attack_minimum_added_physical_damage | |||
|level27_stat1_value = 91 | |||
|level27_stat2_id = attack_maximum_added_physical_damage | |||
|level27_stat2_value = 137 | |||
|level28 = True | |||
|level28_level_requirement = 86 | |||
|level28_mana_cost = 14 | |||
|level28_damage_effectiveness = 40 | |||
|level28_damage_multiplier = 40.1 | |||
|level28_stat_text = 98 to 147 Added Attack Physical Damage | |||
|level28_stat1_id = attack_minimum_added_physical_damage | |||
|level28_stat1_value = 98 | |||
|level28_stat2_id = attack_maximum_added_physical_damage | |||
|level28_stat2_value = 147 | |||
|level29 = True | |||
|level29_level_requirement = 88 | |||
|level29_mana_cost = 14 | |||
|level29_damage_effectiveness = 40 | |||
|level29_damage_multiplier = 40.4 | |||
|level29_stat_text = 105 to 157 Added Attack Physical Damage | |||
|level29_stat1_id = attack_minimum_added_physical_damage | |||
|level29_stat1_value = 105 | |||
|level29_stat2_id = attack_maximum_added_physical_damage | |||
|level29_stat2_value = 157 | |||
|level30 = True | |||
|level30_level_requirement = 90 | |||
|level30_mana_cost = 14 | |||
|level30_damage_effectiveness = 41 | |||
|level30_damage_multiplier = 40.6 | |||
|level30_stat_text = 112 to 168 Added Attack Physical Damage | |||
|level30_stat1_id = attack_minimum_added_physical_damage | |||
|level30_stat1_value = 112 | |||
|level30_stat2_id = attack_maximum_added_physical_damage | |||
|level30_stat2_value = 168 | |||
|level31 = True | |||
|level31_level_requirement = 91 | |||
|level31_mana_cost = 14 | |||
|level31_damage_effectiveness = 41 | |||
|level31_damage_multiplier = 40.8 | |||
|level31_stat_text = 115 to 173 Added Attack Physical Damage | |||
|level31_stat1_id = attack_minimum_added_physical_damage | |||
|level31_stat1_value = 115 | |||
|level31_stat2_id = attack_maximum_added_physical_damage | |||
|level31_stat2_value = 173 | |||
|level32 = True | |||
|level32_level_requirement = 92 | |||
|level32_mana_cost = 15 | |||
|level32_damage_effectiveness = 41 | |||
|level32_damage_multiplier = 40.9 | |||
|level32_stat_text = 119 to 179 Added Attack Physical Damage | |||
|level32_stat1_id = attack_minimum_added_physical_damage | |||
|level32_stat1_value = 119 | |||
|level32_stat2_id = attack_maximum_added_physical_damage | |||
|level32_stat2_value = 179 | |||
|level33 = True | |||
|level33_level_requirement = 93 | |||
|level33_mana_cost = 15 | |||
|level33_damage_effectiveness = 41 | |||
|level33_damage_multiplier = 41 | |||
|level33_stat_text = 123 to 185 Added Attack Physical Damage | |||
|level33_stat1_id = attack_minimum_added_physical_damage | |||
|level33_stat1_value = 123 | |||
|level33_stat2_id = attack_maximum_added_physical_damage | |||
|level33_stat2_value = 185 | |||
|level34 = True | |||
|level34_level_requirement = 94 | |||
|level34_mana_cost = 15 | |||
|level34_damage_effectiveness = 41 | |||
|level34_damage_multiplier = 41.2 | |||
|level34_stat_text = 127 to 191 Added Attack Physical Damage | |||
|level34_stat1_id = attack_minimum_added_physical_damage | |||
|level34_stat1_value = 127 | |||
|level34_stat2_id = attack_maximum_added_physical_damage | |||
|level34_stat2_value = 191 | |||
|level35 = True | |||
|level35_level_requirement = 95 | |||
|level35_mana_cost = 16 | |||
|level35_damage_effectiveness = 41 | |||
|level35_damage_multiplier = 41.3 | |||
|level35_stat_text = 132 to 197 Added Attack Physical Damage | |||
|level35_stat1_id = attack_minimum_added_physical_damage | |||
|level35_stat1_value = 132 | |||
|level35_stat2_id = attack_maximum_added_physical_damage | |||
|level35_stat2_value = 197 | |||
|level36 = True | |||
|level36_level_requirement = 96 | |||
|level36_mana_cost = 16 | |||
|level36_damage_effectiveness = 41 | |||
|level36_damage_multiplier = 41.4 | |||
|level36_stat_text = 136 to 204 Added Attack Physical Damage | |||
|level36_stat1_id = attack_minimum_added_physical_damage | |||
|level36_stat1_value = 136 | |||
|level36_stat2_id = attack_maximum_added_physical_damage | |||
|level36_stat2_value = 204 | |||
|level37 = True | |||
|level37_level_requirement = 97 | |||
|level37_mana_cost = 16 | |||
|level37_damage_effectiveness = 42 | |||
|level37_damage_multiplier = 41.6 | |||
|level37_stat_text = 140 to 211 Added Attack Physical Damage | |||
|level37_stat1_id = attack_minimum_added_physical_damage | |||
|level37_stat1_value = 140 | |||
|level37_stat2_id = attack_maximum_added_physical_damage | |||
|level37_stat2_value = 211 | |||
|level38 = True | |||
|level38_level_requirement = 98 | |||
|level38_mana_cost = 17 | |||
|level38_damage_effectiveness = 42 | |||
|level38_damage_multiplier = 41.7 | |||
|level38_stat_text = 145 to 218 Added Attack Physical Damage | |||
|level38_stat1_id = attack_minimum_added_physical_damage | |||
|level38_stat1_value = 145 | |||
|level38_stat2_id = attack_maximum_added_physical_damage | |||
|level38_stat2_value = 218 | |||
|level39 = True | |||
|level39_level_requirement = 99 | |||
|level39_mana_cost = 17 | |||
|level39_damage_effectiveness = 42 | |||
|level39_damage_multiplier = 41.8 | |||
|level39_stat_text = 150 to 225 Added Attack Physical Damage | |||
|level39_stat1_id = attack_minimum_added_physical_damage | |||
|level39_stat1_value = 150 | |||
|level39_stat2_id = attack_maximum_added_physical_damage | |||
|level39_stat2_value = 225 | |||
|level40 = True | |||
|level40_level_requirement = 100 | |||
|level40_mana_cost = 17 | |||
|level40_damage_effectiveness = 42 | |||
|level40_damage_multiplier = 41.9 | |||
|level40_stat_text = 155 to 232 Added Attack Physical Damage | |||
|level40_stat1_id = attack_minimum_added_physical_damage | |||
|level40_stat1_value = 155 | |||
|level40_stat2_id = attack_maximum_added_physical_damage | |||
|level40_stat2_value = 232 | |||
|level1_dexterity_requirement = 16 | |||
|level1_experience = 0 | |||
|level2_dexterity_requirement = 20 | |||
|level2_experience = 841 | |||
|level3_dexterity_requirement = 27 | |||
|level3_experience = 3940 | |||
|level4_dexterity_requirement = 33 | |||
|level4_experience = 11373 | |||
|level5_dexterity_requirement = 41 | |||
|level5_experience = 34268 | |||
|level6_dexterity_requirement = 50 | |||
|level6_experience = 83993 | |||
|level7_dexterity_requirement = 58 | |||
|level7_experience = 179707 | |||
|level8_dexterity_requirement = 67 | |||
|level8_experience = 349302 | |||
|level9_dexterity_requirement = 75 | |||
|level9_experience = 633061 | |||
|level10_dexterity_requirement = 83 | |||
|level10_experience = 1087057 | |||
|level11_dexterity_requirement = 92 | |||
|level11_experience = 1790185 | |||
|level12_dexterity_requirement = 100 | |||
|level12_experience = 2851408 | |||
|level13_dexterity_requirement = 109 | |||
|level13_experience = 4917278 | |||
|level14_dexterity_requirement = 117 | |||
|level14_experience = 7424388 | |||
|level15_dexterity_requirement = 123 | |||
|level15_experience = 9998119 | |||
|level16_dexterity_requirement = 130 | |||
|level16_experience = 17609470 | |||
|level17_dexterity_requirement = 136 | |||
|level17_experience = 31047378 | |||
|level18_dexterity_requirement = 142 | |||
|level18_experience = 56099525 | |||
|level19_dexterity_requirement = 148 | |||
|level19_experience = 99968961 | |||
|level20_dexterity_requirement = 155 | |||
|level20_experience = 342050139 | |||
|level21_dexterity_requirement = 159 | |||
|release_version = 3.9.0 | |||
}} | }} | ||
Revision as of 20:33, 13 December 2019
Shrapnel BallistaAttack, Projectile, Totem, Physical, Bow
Level: (1-20)
Attack Speed: 50% of base
Attack Damage: (33-38)% of base
Effectiveness of Added Damage: (33-38)%Requires Level 4Summons a ballista totem that fires multiple arrows with extreme force, breaking them apart into shrapnel. Enemies can be hit by multiple arrows from the same attack.Deals (33-38)% of Base Attack Damage
Totem lasts 8 seconds
Fires 2 additional Arrows
+2 to maximum number of Summoned Ballista Totems
(2-56) to (3-85) Added Attack Physical DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level: (1-20)
Attack Speed: 50% of base
Attack Damage: (33-38)% of base
Effectiveness of Added Damage: (33-38)%Requires Level 4Summons a ballista totem that fires multiple arrows with extreme force, breaking them apart into shrapnel. Enemies can be hit by multiple arrows from the same attack.Deals (33-38)% of Base Attack Damage
Totem lasts 8 seconds
Fires 2 additional Arrows
+2 to maximum number of Summoned Ballista Totems
(2-56) to (3-85) Added Attack Physical DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 5Vendor Prices
Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemShrapnelBallista
Drop level: 5Vendor Prices
Normal | 1x Scroll of Wisdom |
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemShrapnelBallista
Skill functions and interactions
Gem level progression
Level | Mana Cost | Damage Effectiveness | Attack Damage | Exp. | Total Exp. | ||
---|---|---|---|---|---|---|---|
1 | 4 | 16 | 5 | 38% | 38% | 0 | 0 |
2 | 6 | 20 | 5 | 38% | 38.3% | 841 | 841 |
3 | 9 | 27 | 6 | 39% | 38.6% | 3099 | 3940 |
4 | 12 | 33 | 6 | 39% | 38.9% | 7433 | 11373 |
5 | 16 | 41 | 6 | 39% | 39.3% | 22895 | 34268 |
6 | 20 | 50 | 7 | 40% | 39.6% | 49725 | 83993 |
7 | 24 | 58 | 7 | 40% | 39.9% | 95714 | 179707 |
8 | 28 | 67 | 7 | 40% | 40.2% | 169595 | 349302 |
9 | 32 | 75 | 8 | 41% | 40.5% | 283759 | 633061 |
10 | 36 | 83 | 8 | 41% | 40.8% | 453996 | 1087057 |
11 | 40 | 92 | 8 | 41% | 41.2% | 703128 | 1790185 |
12 | 44 | 100 | 8 | 41% | 41.5% | 1061223 | 2851408 |
13 | 48 | 109 | 9 | 42% | 41.8% | 2065870 | 4917278 |
14 | 52 | 117 | 9 | 42% | 42.1% | 2507110 | 7424388 |
15 | 55 | 123 | 9 | 42% | 42.4% | 2573731 | 9998119 |
16 | 58 | 130 | 10 | 43% | 42.7% | 7611351 | 17609470 |
17 | 61 | 136 | 10 | 43% | 43.1% | 13437908 | 31047378 |
18 | 64 | 142 | 10 | 43% | 43.4% | 25052147 | 56099525 |
19 | 67 | 148 | 11 | 44% | 43.7% | 43869436 | 99968961 |
20 | 70 | 155 | 11 | 44% | 44% | 242081178 | 342050139 |
21 | 72 | 159 | 11 | 44% | 44.3% | N/A | N/A |
22 | 74 | N/A | 12 | 45% | 44.6% | N/A | N/A |
23 | 76 | N/A | 12 | 45% | 44.9% | N/A | N/A |
24 | 78 | N/A | 12 | 45% | 45.3% | N/A | N/A |
25 | 80 | N/A | 13 | 46% | 45.6% | N/A | N/A |
26 | 82 | N/A | 13 | 46% | 45.9% | N/A | N/A |
27 | 84 | N/A | 13 | 46% | 46.2% | N/A | N/A |
28 | 86 | N/A | 14 | 47% | 46.5% | N/A | N/A |
29 | 88 | N/A | 14 | 47% | 46.8% | N/A | N/A |
30 | 90 | N/A | 14 | 47% | 47.2% | N/A | N/A |
31 | 91 | N/A | 14 | 47% | 47.3% | N/A | N/A |
32 | 92 | N/A | 15 | 47% | 47.5% | N/A | N/A |
33 | 93 | N/A | 15 | 48% | 47.6% | N/A | N/A |
34 | 94 | N/A | 15 | 48% | 47.8% | N/A | N/A |
35 | 95 | N/A | 16 | 48% | 47.9% | N/A | N/A |
36 | 96 | N/A | 16 | 48% | 48.1% | N/A | N/A |
37 | 97 | N/A | 16 | 48% | 48.3% | N/A | N/A |
38 | 98 | N/A | 17 | 48% | 48.4% | N/A | N/A |
39 | 99 | N/A | 17 | 49% | 48.6% | N/A | N/A |
40 | 100 | N/A | 17 | 49% | 48.7% | N/A | N/A |
Item acquisition
Shrapnel Ballista can drop anywhere.
Recipes
Shrapnel Ballista can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
6 | The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb | Random level 20 gem | A |
3 | Gemcutter's PromiseGemcutter's Promise3Gem Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter | Random gem with 20% quality | A |
1 | Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random gem with 1–20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Quest reward
This item is given as a quest reward for the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Breaking Some Eggs Act 1 | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Breaking Some Eggs Act 1 Nessa | ✗ | ✓ | ✓ | ✓ | ✓ | ✗ | ✓ |
A Fixture of Fate Act 3 Siosa | ✓ | ||||||
Fallen from Grace Act 6 Lilly Roth | ✓ |
Threshold jewels
The following threshold jewels augment Shrapnel Ballista:
Note that the jewels may be drop disabled and can only be found in permanent leagues as legacy items.
Item | Limit | Radius | Stats | Drop Enabled |
---|
Related helmet enchantments
The following helmet enchantments affect Shrapnel Ballista.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Shrapnel Ballista Additional Arrows 1 | 75 | Eternal Labyrinth | Shrapnel Ballista fires an additional Arrow | helmet 100 |
Enchantment Shrapnel Ballista Extra Pierces 1 | 66 | Merciless Labyrinth | Shrapnel Ballista Pierces 4 additional Targets | helmet 100 |
Enchantment Shrapnel Ballista Extra Pierces 2 | 75 | Eternal Labyrinth | Shrapnel Ballista Pierces 6 additional Targets | helmet 100 |
Enchantment Shrapnel Ballista Projectile Speed 1 | 66 | Merciless Labyrinth | Shrapnel Ballista has 20% increased Projectile Speed | helmet 100 |
Enchantment Shrapnel Ballista Projectile Speed 2 | 75 | Eternal Labyrinth | Shrapnel Ballista has 30% increased Projectile Speed | helmet 100 |
Version history
Version | Changes |
---|---|
3.9.0 |
|