Shield: Difference between revisions

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* Without either of these shields, the best that can be done is 66% with {{il|Stone of Lazhwar}} and {{il|Rainbowstride}} and 10% spell block on the passive tree.
* Without either of these shields, the best that can be done is 66% with {{il|Stone of Lazhwar}} and {{il|Rainbowstride}} and 10% spell block on the passive tree.


==Tower shields==
==Types of shields==
===Tower shields===
Tower shields require [[strength]] to equip and provide additional [[armour]] rating.
Tower shields require [[strength]] to equip and provide additional [[armour]] rating.


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==Bucklers==
===Bucklers===
Bucklers require [[dexterity]] to equip and provide additional [[evasion]] rating.
Bucklers require [[dexterity]] to equip and provide additional [[evasion]] rating.


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==Spirit shields==
===Spirit shields===
Spirit shields require [[intelligence]] to equip and provide additional [[energy shield]]. Most also have an implicit increased spell damage mod.
Spirit shields require [[intelligence]] to equip and provide additional [[energy shield]]. Most also have an implicit increased spell damage mod.


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==Round shields==
===Round shields===
Round shields require a combination of [[strength]] and [[dexterity]] to equip and provide additional [[armour]] and [[evasion]] rating. Most also have an implicit increased block recovery mod.
Round shields require a combination of [[strength]] and [[dexterity]] to equip and provide additional [[armour]] and [[evasion]] rating. Most also have an implicit increased block recovery mod.


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==Kite shields==
===Kite shields===
Kite shields require a combination of [[strength]] and [[intelligence]] to equip and provide additional [[armour]] rating and [[energy shield]]. Most also have an implicit elemental resistance mod.
Kite shields require a combination of [[strength]] and [[intelligence]] to equip and provide additional [[armour]] rating and [[energy shield]]. Most also have an implicit elemental resistance mod.


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==Spiked shields==
===Spiked shields===
Spiked shields require a combination of [[dexterity]] and [[intelligence]] to equip and provide additional [[evasion]] rating and [[energy shield]]. They also have an implicit "damage reflect" mod.
Spiked shields require a combination of [[dexterity]] and [[intelligence]] to equip and provide additional [[evasion]] rating and [[energy shield]]. They also have an implicit "damage reflect" mod.



Revision as of 17:54, 20 June 2016

Shields offer additional defenses and a chance to block. Only one shield may be equipped at a time, in the offhand slot. Using a shield imposes a 3% movement penalty.

Summary

Shield type Attributes Block chance Implicit
Tower Shield (23 to 26)% N/A
Buckler (24 to 27)% N/A
Spirit Shield (22 to 25)% (0 to 15)% increased Spell Damage
Round Shield (23 to 26)% (0 to 180)% increased Block Recovery
Kite Shield (22 to 26)% +(4 to 12)% to all Elemental Resistances
Spiked Shield (24 to 26)% Reflects (2 to 260) Physical Damage to Melee Attackers

Strategy

Capping block

The standard block cap is 75%. Key shield block numbers include the following:

Spell block

Types of shields

Tower shields

Tower shields require strength to equip and provide additional armour rating.

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Bucklers

Bucklers require dexterity to equip and provide additional evasion rating.

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Spirit shields

Spirit shields require intelligence to equip and provide additional energy shield. Most also have an implicit increased spell damage mod.

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Round shields

Round shields require a combination of strength and dexterity to equip and provide additional armour and evasion rating. Most also have an implicit increased block recovery mod.

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Kite shields

Kite shields require a combination of strength and intelligence to equip and provide additional armour rating and energy shield. Most also have an implicit elemental resistance mod.

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Spiked shields

Spiked shields require a combination of dexterity and intelligence to equip and provide additional evasion rating and energy shield. They also have an implicit "damage reflect" mod.

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Passive Skills

There are passive skills that grant bonuses related to shields.

Block Chance with Shield

Template:Passive table

Spell Block Chance with Shield

Template:Passive table

Increased Energy Shield from Shield

Template:Passive table

Increased Defences from Shield

Template:Passive table

Elemental Resistance with Shields

Template:Passive table

Increased Physical Attack Damage while holding a Shield

Template:Passive table

Increased Melee Physical Damage while holding a Shield

Template:Passive table

Increased Attack Speed while holding a Shield

Template:Passive table

Miscallaney

The following passive skill is related to shields, but does not belong into any other category: Template:Passive table