Shield Charge: Difference between revisions
>OmegaK2 (quest & vendor rewards) |
>TheMipchunk (partial edit) |
||
Line 10: | Line 10: | ||
|critical_strike_chance= | |critical_strike_chance= | ||
|damage_effectiveness= | |damage_effectiveness= | ||
|quality= | |quality=+1% increased Damage | ||
|mana_cost=6 to | |mana_cost=6 to 9 | ||
|required_level= | |required_level=10 | ||
|description=Charges at an enemy, bashing it with the character's shield while striking with a fist or melee weapon. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance traveled. | |description=Charges at an enemy, bashing it with the character's shield while striking with a fist or melee weapon. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance traveled. | ||
|modifier1=x% increased Stun Duration on enemies at Maximum charge distance | |modifier1=x% increased Stun Duration on enemies at Maximum charge distance | ||
Line 29: | Line 29: | ||
The player charges at an enemy and bashes it with his [[shield]]. The target is damaged, knocked back, and stunned. Enemies in the way are pushed to the side. Damage and stun duration are proportional to the distance charged. As the skill levels up, damage increases. Higher quality Shield Charge gems deal increased damage. This skill requires a shield and cannot be used with a wand, but it does not require a melee weapon. The damage dealt on strike is based on the main hand weapon and is not affected by the shield in any way. Note that ingame average damage tooltip for Shield Charge does not factor in the bonus gained from charge distance. Faster Attacks modifier increases the running speed during the charge, but does not affect the end animation in any way, which occurs after the strike and has a fixed duration. | The player charges at an enemy and bashes it with his [[shield]]. The target is damaged, knocked back, and stunned. Enemies in the way are pushed to the side. Damage and stun duration are proportional to the distance charged. As the skill levels up, damage increases. Higher quality Shield Charge gems deal increased damage. This skill requires a shield and cannot be used with a wand, but it does not require a melee weapon. The damage dealt on strike is based on the main hand weapon and is not affected by the shield in any way. Note that ingame average damage tooltip for Shield Charge does not factor in the bonus gained from charge distance. Faster Attacks modifier increases the running speed during the charge, but does not affect the end animation in any way, which occurs after the strike and has a fixed duration. | ||
==Skill Functions and Interactions== | |||
'''[[Multistrike]]''': Shield Charge cannot be supported by {{sl|Multistrike}}. | |||
==Gem level progression== | ==Gem level progression== | ||
Line 114: | Line 118: | ||
==Version history== | ==Version history== | ||
{{VersionHistoryTable}} | {{VersionHistoryTable}} | ||
{{VersionHistoryRow|2.0.0}} | |||
* The end animation now scales with attack speed. | |||
* Shield Charge can no longer be supported by Multistrike. | |||
* Base Damage is now 50%. Damage at maximum range has been increased, and the stun duration has been set to 200% at all levels. | |||
* Now has 50% increased movement speed increasing to 69% at level 20. | |||
* Now grants 1% increased damage per 1% quality (was 0.75% per 1% quality). | |||
{{VersionHistoryRow|1.3.1b}} | {{VersionHistoryRow|1.3.1b}} | ||
*Fixed a bug with Shield Charge that would cause it to get out of sync. | *Fixed a bug with Shield Charge that would cause it to get out of sync. |
Revision as of 04:17, 2 August 2015
- "In the hands of a talented combatant, even a shield becomes a deadly weapon. With Shield Charge, a warrior dashes forward at a single enemy, slamming them senseless. The violence of the charge will push nearby foes out of its path, and inflict great damage on target. An opponent unlucky enough to be struck by the full brunt of a Shield Charge will be knocked back and stunned for a time."
- — Description on the official Path of Exile website[1]
The player charges at an enemy and bashes it with his shield. The target is damaged, knocked back, and stunned. Enemies in the way are pushed to the side. Damage and stun duration are proportional to the distance charged. As the skill levels up, damage increases. Higher quality Shield Charge gems deal increased damage. This skill requires a shield and cannot be used with a wand, but it does not require a melee weapon. The damage dealt on strike is based on the main hand weapon and is not affected by the shield in any way. Note that ingame average damage tooltip for Shield Charge does not factor in the bonus gained from charge distance. Faster Attacks modifier increases the running speed during the charge, but does not affect the end animation in any way, which occurs after the strike and has a fixed duration.
Skill Functions and Interactions
Multistrike: Shield Charge cannot be supported by Module Error: No skills found with q_where = skill.active_skill_name="Multistrike".
Gem level progression
Template:GemLevelTable |- ! 1 | 4 || 16 || 6 || 150% || 100% || 50% || 841 |- ! 2 | 6 || 20 || 6 || 160% || 107% || 50% || 3,099 |- ! 3 | 9 || 27 || 6 || 170% || 114% || 50% || 7,433 |- ! 4 | 12 || 33 || 6 || 180% || 121% || 50% || 15,249 |- ! 5 | 15 || 39 || 6 || 190% || 128% || 50% || 41,517 |- ! 6 | 19 || 48 || 6 || 200% || 135% || 50% || 81,983 |- ! 7 | 23 || 56 || 6 || 200% || 142% || 55% || 199,180 |- ! 8 | 28 || 67 || 7 || 200% || 149% || 60% || 604,431 |- ! 9 | 33 || 77 || 7 || 200% || 156% || 65% || 631,832 |- ! 10 | 39 || 90 || 7 || 200% || 163% || 70% || 959,669 |- ! 11 | 43 || 98 || 7 || 200% || 170% || 70% || 1,426,490 |- ! 12 | 46 || 104 || 7 || 200% || 177% || 70% || 2,737,323 |- ! 13 | 49 || 111 || 7 || 200% || 184% || 70% || 3,289,072 |- ! 14 | 52 || 117 || 7 || 200% || 191% || 70% || 3,351,223 |- ! 15 | 55 || 123 || 7 || 200% || 198% || 70% || 9,936,192 |- ! 16 | 58 || 130 || 8 || 200% || 200% || 70% || 21,346,246 |- ! 17 | 61 || 136 || 8 || 200% || 202% || 70% || 50,693,883 |- ! 18 | 64 || 142 || 8 || 200% || 204% || 70% || 90,050,361 |- ! 19 | 66 || 146 || 8 || 200% || 206% || 70% || 147,034,294 |- ! 20 | 68 || 151 || 8 || 200% || 208% || 70% || class="table-na" style="text-align: center; " | N/A |}
Quest reward
Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.
Vendor reward
Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.
Version history
Version | Changes |
---|---|
2.0.0 |
|
1.3.1b |
|
1.3.0e |
|
1.3.0 |
|
0.11.1c |
|
0.11.1b |
|
0.11.1 |
|
0.11.0 |
|
0.10.0c |
|
0.10.0 |
|
0.9.12t |
|
0.9.12qq |
|
0.9.10 |
|
0.9.6b |
|
0.9.4 |
|
0.9.1 |
References
- ↑ Path of Exile. "Strength skills". Official Path of Exile website.