List of drop-restricted Delve modifiers: Difference between revisions

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As items with modifiers can only be obtained from Delve [[chest]]s, items with these modifiers are capped at ilvl 83 (except with the use of [[recombinator]]s). Rarely, these modifiers can drop [[fractured]].
As items with modifiers can only be obtained from Delve [[chest]]s, items with these modifiers are capped at ilvl 83 (except with the use of [[recombinator]]s). Rarely, these modifiers can drop [[fractured]].
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==Drop-only modifiers==
==Drop-only modifiers==

Revision as of 23:48, 25 May 2023

These special modifiers can appear during delving in the Azurite Mine.

Modifiers are found in specific thematic delve nodes that Contain X Items:

As items with modifiers can only be obtained from Delve chests, items with these modifiers are capped at ilvl 83 (except with the use of recombinators). Rarely, these modifiers can drop fractured.

Drop-only modifiers

These modifiers can appear on items that drop in delve areas.

Prefixes

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.Stats
Subterranean60You can apply an additional Curse
Subterranean600.4% of Chaos Damage Leeched as Life
Subterranean60(6-4)% reduced Chaos Damage taken
Subterranean600.4% of Cold Damage Leeched as Life
Subterranean60(6-4)% reduced Cold Damage taken
Subterranean600.4% of Fire Damage Leeched as Life
Subterranean60(6-4)% reduced Fire Damage taken
Subterranean60+2 to Level of Socketed Curse Gems
Subterranean60(8-10)% increased Damage with Hits and Ailments per Curse on Enemy
Subterranean600.4% of Lightning Damage Leeched as Life
Subterranean60(6-4)% reduced Lightning Damage taken
Subterranean60Adds (18-28) to (39-49) Chaos Damage
(15-30)% increased Chaos Damage
Subterranean60Adds (32-50) to (68-86) Chaos Damage
(15-30)% increased Chaos Damage
Subterranean60Adds (15-20) to (30-35) Cold Damage
(20-40)% increased Cold Damage
Subterranean60Adds (26-35) to (52-60) Cold Damage
(20-40)% increased Cold Damage
Subterranean60Adds (18-24) to (36-42) Fire Damage
(20-40)% increased Fire Damage
Subterranean60Adds (31-42) to (64-74) Fire Damage
(20-40)% increased Fire Damage
Subterranean60+2 to Level of Socketed Minion Gems
Subterranean60Adds (2-5) to (63-66) Lightning Damage
(20-40)% increased Lightning Damage
Subterranean60Adds (2-9) to (110-116) Lightning Damage
(20-40)% increased Lightning Damage
Subterranean60(10-15)% increased maximum Mana
Subterranean60+1 to maximum number of Skeletons
Subterranean60+1 to maximum number of Raised Zombies
Subterranean60+1 to maximum number of Skeletons
Subterranean60+1 to maximum number of Spectres
Subterranean60+1 to maximum number of Raised Zombies
Subterranean600.4% of Physical Damage Leeched as Life
Subterranean60Adds (11-15) to (23-26) Chaos Damage to Spells
(15-30)% increased Chaos Damage
Subterranean60Adds (15-20) to (30-35) Chaos Damage to Spells
(15-30)% increased Chaos Damage
Subterranean60Adds (12-16) to (24-28) Cold Damage to Spells
(20-40)% increased Cold Damage
Subterranean60Adds (18-24) to (36-42) Cold Damage to Spells
(20-40)% increased Cold Damage
Subterranean60Adds (14-20) to (29-34) Fire Damage to Spells
(20-40)% increased Fire Damage
Subterranean60Adds (20-26) to (39-46) Fire Damage to Spells
(20-40)% increased Fire Damage
Subterranean60Adds (1-4) to (50-53) Lightning Damage to Spells
(20-40)% increased Lightning Damage
Subterranean60Adds (2-6) to (76-80) Lightning Damage to Spells
(20-40)% increased Lightning Damage
Subterranean60Adds (11-15) to (23-26) Physical Damage to Spells
(20-40)% increased Global Physical Damage
Subterranean60Adds (15-20) to (30-35) Physical Damage to Spells
(20-40)% increased Global Physical Damage
Subterranean60(5-10)% chance to Impale Enemies on Hit with Attacks
Subterranean60Adds (11-22) to (34-46) Physical Damage to Spells
Subterranean6010% of Physical Damage Converted to Lightning Damage
Subterranean6010% of Physical Damage Converted to Cold Damage
Subterranean6010% of Physical Damage Converted to Fire Damage
Subterranean60Minions have (20-30)% increased Area of Effect
Subterranean60Minions Leech 1% of Damage as Life
Subterranean60Summoned Raging Spirits have 5% chance to refresh their Duration when they Hit a Rare or Unique Enemy
Summoned Phantasms have 5% chance to refresh their Duration when they Hit a Rare or Unique Enemy
Subterranean6010% increased Life Reservation Efficiency of Skills


Suffixes

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.Stats
of the Underground60Regenerate (3-5) Mana per second
of the Underground60Attacks have 25% chance to cause Bleeding
(30-50)% increased Damage with Bleeding
of the Underground60Corrupted Blood cannot be inflicted on you
of the Underground60(25-40)% increased Area of Effect of Hex Skills
of the Underground60Curse Skills have (25-40)% increased Skill Effect Duration
of the Underground60Curse Enemies with Conductivity on Hit
of the Underground60Curse Enemies with Despair on Hit
of the Underground60Curse Enemies with Flammability on Hit
of the Underground60Curse Enemies with Frostbite on Hit
of the Underground60Curse Enemies with Vulnerability on Hit
of the Underground6010% chance to deal Double Damage
of the Underground60+2 to Level of Socketed Aura Gems
of the Underground60(30-50)% increased Mana Regeneration Rate
of the Underground60Minions deal (25-35)% increased Damage
of the Underground60(5-8)% of Damage taken Recouped as Mana
of the Underground6010% of Physical Damage from Hits taken as Chaos Damage
of the Underground6010% of Physical Damage from Hits taken as Cold Damage
of the Underground6010% of Physical Damage from Hits taken as Fire Damage
of the Underground6010% of Physical Damage from Hits taken as Lightning Damage
of the Underground6010% increased Mana Reservation Efficiency of Skills
of the Underground60(3-5)% additional Physical Damage Reduction
of the Underground60Bleeding you inflict deals Damage (5-10)% faster
of the Underground60(15-25)% increased Effect of Lightning Ailments
of the Underground60(15-25)% increased Duration of Cold Ailments
of the Underground60Ignites you inflict deal Damage (5-10)% faster
of the Underground60Poisons you inflict deal Damage (5-10)% faster
of the Underground60Minions are Aggressive
of the Underground60Chaos Resistance is Zero
of the Underground60Minions have +(30-38)% to Critical Strike Multiplier
of the Underground60(12-18)% increased Effect of Non-Curse Auras from your Skills on Enemies
of the Underground60(15-25)% increased Effect of your Marks

Legacy drop-only mods

NameGeneration TypeGroupsFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.Stats
SubterraneanPrefixMaximumChaosResistance60+3% to maximum Chaos Resistance
SubterraneanPrefixMaximumColdResist60+3% to maximum Cold Resistance
SubterraneanPrefixMaximumFireResist60+3% to maximum Fire Resistance
SubterraneanPrefixMaximumLightningResistance60+3% to maximum Lightning Resistance

The devs removed shields with above mods from the Delve node drop pool in version 3.17.0, as these mods have equivalents in the shield mod pool. However, the current versions of these mods that can be rolled are suffixes.

NameGeneration TypeGroupsFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.Stats
of the UndergroundSuffixCurseEffectiveness60(10-15)% increased Effect of your Curses
SubterraneanPrefixAllDamage60(40-60)% increased Damage with Hits and Ailments against Cursed Enemies

The devs removed the above mods in version 3.20.0 due to the Doom / Hex re-work. Existing items with the mod (40-60)% increased Damage with Hits and Ailments against Cursed Enemies have had their function changed from Hexes have (40-60)% increased Doom gain rate in this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.Stats
Subterranean600.4% of Physical Damage Leeched by Enemy as Life
Subterranean600.4% of Fire Damage Leeched by Enemy as Life
Subterranean600.4% of Cold Damage Leeched by Enemy as Life
Subterranean600.4% of Lightning Damage Leeched by Enemy as Life
Subterranean600.4% of Chaos Damage Leeched by Enemy as Life
of the Underground60Lose (3-5) Mana per second

The above mod can only be crafted via flipping the Delve drop-only mod in the Reflecting Mist, which is not (yet) added to the core game since the end of Kalandra leagues.

Version history

Version Changes
3.20.0
  • The Delve-exclusive Body Armour modifier that grants 10-15% increased Effect of your Curses can no longer roll.
  • The boots mod Hexes have (40-60)% increased Doom gain rate no longer drops. Existing items with this mod in the permanent leagues are converted to (40-60)% increased Damage with Hits and Ailments against Cursed Enemies [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.17.0
  • Influenced Shield prefix modifiers that grant increases to maximum Resistances have been added to the core Shield modifier pool, and can no longer roll on Influenced Shields.
  • This also affects Delve drop-only variants [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.4.0
  • Introduced to the game.

See also