Shield Charge: Difference between revisions

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{{GemLevelTable
{{GemLevelTable
| str=yes
| str=yes
| c1=Mana<br>Cost
| c1={{Abbr|increased<br>Movement<br>Speed|x% increased Movement Speed}}
| c2={{Abbr|increased<br>Movement<br>Speed|x% increased Movement Speed}}
| c2={{Abbr|more<br>Damage<br>at max. distance|x% more Damage at Maximum Charge Distance}}
| c3={{Abbr|more<br>Damage<br>at max. distance|x% more Damage at Maximum Charge Distance}}
}}
}}
|-  
|-  
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| 10
| 10
| 29
| 29
| 6
| 50%
| 50%
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| 200%
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| 13
| 13
| 35
| 35
| 6
| 51%
| 51%
| 212%
| 212%
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| 17
| 17
| 43
| 43
| 6
| 52%
| 52%
| 224%
| 224%
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| 21
| 21
| 52
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| 6
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| 25
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| 60
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| 29
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| 7
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| 33
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| 56%
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| 36
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| 57%
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| 42
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| 45
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| 60
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| 8
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| 70
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| 9
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| 72
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| 84
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| 10
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Revision as of 21:03, 11 December 2015

Template:Gem Infobox

"In the hands of a talented combatant, even a shield becomes a deadly weapon. With Shield Charge, a warrior dashes forward at a single enemy, slamming them senseless. The violence of the charge will push nearby foes out of its path, and inflict great damage on target. An opponent unlucky enough to be struck by the full brunt of a Shield Charge will be knocked back and stunned for a time."
— Description on the official Path of Exile website[1]

The player charges at an enemy and bashes it with his shield. The target is damaged, knocked back, and stunned. Enemies in the way are pushed to the side. Damage and stun duration are proportional to the distance charged. As the skill levels up, damage increases. Higher quality Shield Charge gems deal increased damage. This skill requires a shield and cannot be used with a wand, but it does not require a melee weapon. The damage dealt on strike is based on the main hand weapon and is not affected by the shield in any way. Note that ingame average damage tooltip for Shield Charge does not factor in the bonus gained from charge distance. Faster Attacks modifier increases the running speed during the charge and the end animation which occurs after the strike and has a fixed duration.

Skill Functions and Interactions

  • Maximum charge distance is 60 units.[2]
  • Shield charge will always stun the target if the charge distance is over 20 units. [3]
  • Shield Charge cannot be supported by Module Error: No skills found with q_where = skill.active_skill_name="Multistrike".

Gem level progression

Template:GemLevelTable |- ! 1 | 10 | 29 | 50% | 200% | 0 | 0 |- ! 2 | 13 | 35 | 51% | 212% | 9,569 | 9,569 |- ! 3 | 17 | 43 | 52% | 224% | 28,189 | 37,758 |- ! 4 | 21 | 52 | 53% | 236% | 59,146 | 96,904 |- ! 5 | 25 | 60 | 54% | 248% | 111,192 | 208,096 |- ! 6 | 29 | 69 | 55% | 260% | 193,800 | 401,896 |- ! 7 | 33 | 77 | 56% | 272% | 320,280 | 722,176 |- ! 8 | 36 | 83 | 57% | 284% | 359,090 | 1,081,266 |- ! 9 | 39 | 90 | 58% | 296% | 498,508 | 1,579,774 |- ! 10 | 42 | 96 | 59% | 308% | 682,057 | 2,261,831 |- ! 11 | 45 | 102 | 60% | 320% | 921,777 | 3,183,608 |- ! 12 | 48 | 109 | 61% | 332% | 1,727,879 | 4,911,487 |- ! 13 | 51 | 115 | 62% | 344% | 1,791,769 | 6,703,256 |- ! 14 | 54 | 121 | 63% | 356% | 2,353,679 | 9,056,935 |- ! 15 | 57 | 127 | 64% | 368% | 3,070,912 | 12,127,847 |- ! 16 | 60 | 134 | 65% | 380% | 9,095,466 | 21,223,313 |- ! 17 | 63 | 140 | 66% | 392% | 16,039,890 | 37,263,203 |- ! 18 | 66 | 146 | 67% | 404% | 29,817,117 | 67,080,320 |- ! 19 | 68 | 151 | 68% | 416% | 62,895,056 | 129,975,376 |- ! 20 | 70 | 155 | 69% | 428% | 212,051,599 | 342,026,975 |- ! 21 | 72 | 159 | 70% | 440% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 22 | 74 | | 71% | 452% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 23 | 76 | | 72% | 464% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 24 | 78 | | 73% | 476% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 25 | 80 | | 74% | 488% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 26 | 82 | | 75% | 500% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 27 | 84 | | 76% | 512% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 28 | 86 | | 77% | 524% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 29 | 88 | | 78% | 536% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 30 | 90 | | 79% | 548% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |}

Quest reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Vendor reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Version history

Version Changes
2.0.0
  • The end animation now scales with attack speed.
  • Shield Charge can no longer be supported by Multistrike.
  • Base Damage is now 50%. Damage at maximum range has been increased, and the stun duration has been set to 200% at all levels.
  • Now has 50% increased movement speed increasing to 69% at level 20.
  • Now grants 1% increased damage per 1% quality (was 0.75% per 1% quality).
1.3.1b
  • Fixed a bug with Shield Charge that would cause it to get out of sync.
1.3.0e
  • Fixed a bug with Shield Charge where it could repeat the end animation several times per skill use.
1.3.0
0.11.1c
  • Fixed a bug where Shield Charge Multistrike hits after the first did no damage.
0.11.1b
  • Fixed a crash with Module Error: Too many skills found with q_where = skill.active_skill_name="Shield Charge". Please choose only one of the following ids:
    ProphecyRhoaShieldCharge - (10-20)% increased Attack Speed, 50% increased Stun Threshold reduction on enemies at Maximum charge distance, (20-10)% more Damage with Hits at Maximum Charge Distance, 100% increased Movement Speed, Gain 15% of Physical Damage as Extra Lightning Damage, Melee Hits Fortify (page)
    VaganShieldCharge - (10-20)% increased Attack Speed, 50% increased Stun Threshold reduction on enemies at Maximum charge distance, (20-10)% more Damage with Hits at Maximum Charge Distance, 50% increased Movement Speed (page)
    and Module Error: No skills found with q_where = skill.active_skill_name="Melee Splash".
0.11.1
  • The Module Error: No skills found with q_where = skill.active_skill_name="Melee Splash" support gem now works with Module Error: Too many skills found with q_where = skill.active_skill_name="Shield Charge". Please choose only one of the following ids:
    ProphecyRhoaShieldCharge - (10-20)% increased Attack Speed, 50% increased Stun Threshold reduction on enemies at Maximum charge distance, (20-10)% more Damage with Hits at Maximum Charge Distance, 100% increased Movement Speed, Gain 15% of Physical Damage as Extra Lightning Damage, Melee Hits Fortify (page)
    VaganShieldCharge - (10-20)% increased Attack Speed, 50% increased Stun Threshold reduction on enemies at Maximum charge distance, (20-10)% more Damage with Hits at Maximum Charge Distance, 50% increased Movement Speed (page)
    .
  • Shield charge can now be evaded.
0.11.0
  • Fixed a bug where Shield Charge would deal no damage if used very close to a monster.
0.10.0c
  • Fixed a game server crash that could occur when using Shield Charge.
0.10.0
  • Fixed a bug where your speed would not change when using Shield Charge to travel through ground ice or ground tar.
0.9.12t
  • Fixed a crash that would occur if a player or monster tried to use Shield Charge while caught in a Bear Trap.
0.9.12qq
  • From 1% damage per quality point to 0.35%.
0.9.10
  • Removed increase to knockback distance based on charge distance.
0.9.6b
  • Improved the effects for Shield Charge
0.9.4
  • Shield Charge now provides no damage bonus if used at minimum range, because it's fast and doesn't miss.
    It still provides the same damage bonus at longer ranges.
0.9.1
  • Fixed a bug that allowed Shield Charge to be spammed really fast.
  • Increased stun and knockback

References

  1. Path of Exile. "Strength skills". Official Path of Exile website.
  2. Mark_GGG (July 11, 2013). "Shield Charge". Official Path of Exile website. Retrieved November 7, 2015.
  3. Mark_GGG (January 18, 2012). "Shield Charge, short question...". Official Path of Exile website. Retrieved November 7, 2015.