'''Soul Taker''' is a [[unique]] {{il|Siege Axe}}.
'''Soul Taker''' is a [[unique]] {{il|Siege Axe}}.
{{Item price}}
==Modifiers==
==Modifiers==
Soul Taker has an exclusive property that allows [[melee]] [[attack]]s to be used even if the character would have insufficient [[mana]] to use the [[skill]] normally. Additionally it makes your physical damage chill as if it were [[cold damage]]. Neither of these effects are limited to attacks with Soul Taker.
Soul Taker has an exclusive property that allows [[melee]] [[attack]]s to be used even if the character would have insufficient [[mana]] to use the [[skill]] normally. Additionally it makes your [[physical damage]] [[chill]] as if it were [[cold damage]]. Neither of these effects are limited to attacks with Soul Taker.
==Vendor Recipe==
An uncorrupted '''Soul Taker''' can be combined with an uncorrupted {{il|Heartbreaker}} and an {{il|Orb of Fusing}} at a vendor to form {{il|Kingmaker}}.
==Divination cards==
* A set of 5 {{il|The Battle Born}} can be exchanged for a random [[unique]] axe.
* A set of 4 {{il|Jack in the Box}} can be exchanged for a random [[unique item]].
* A set of 9 {{il|The Soul}} can be exchanged for Soul Taker.
==Supporter attribution==
Soul Taker was created by supporter [http://www.pathofexile.com/account/view-profile/duolc duolc].{{citation needed}}
==Gallery==
{{Item acquisition}}
<gallery>
File:Soul_Taker_3D.png
</gallery>
==Legacy variants==
==Legacy variants==
Soul Taker has a [[legacy variant]].
Soul Taker has [[legacy variant]]s
{{legacy variant table header}}
{{legacy variant table header}}
{{legacy variant table row|1.0.0|{{c|mod|(160 to 200)% increased Physical Damage}} <br> Adds 10–20 Physical Damage <br> (20 to 25)% increased Attack Speed <br> +(20 to 25)% to Cold Resistance <br> Insufficient Mana doesn't prevent your Melee Attacks <br> Your Physical Damage can Chill}}
{{legacy variant table row|3.20.0
|}
|
* {{c|mod|(100-140)% increased Physical Damage}}
* {{c|mod|Adds 10 to 20 Physical Damage}}
* (20-25)% increased Attack Speed
* +(20-25)% to Cold Resistance
* Insufficient Mana doesn't prevent your Melee Attacks
* Your Physical Damage can Chill
}}
{{legacy variant table row|1.0.0
|
* {{c|mod|(160-200)% increased Physical Damage}}
* {{c|mod|Adds 10 to 20 Physical Damage}}
* (20-25)% increased Attack Speed
* +(20-25)% to Cold Resistance
* Insufficient Mana doesn't prevent your Melee Attacks
* Your Physical Damage can Chill
}}
{{Legacy variant table end}}
==Design attribution==
Soul Taker was created by supporter [https://www.pathofexile.com/account/view-profile/duolc duolc].<ref name="supporter attribution"/>
| [[File:Soul Taker Relic inventory icon.png|78px]] || [[Relic]] version from the [[Legacy league]]s.
| [[File:Soul Taker relic inventory icon.png|78px]] || [[Foil]] version from the [[Ancient Reliquary]]
|}
|}
==Gallery==
<gallery>
File:Soul Taker 3D.png|3D
File:Soul Taker 3D alt art.png|Alt Art 3D
</gallery>
==Related items==
* {{il|Replica Soul Taker}}
==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|2.6.0}}
{{Version history table row|3.20.0|
* The Soul Taker Unique Axe now has 140-180% increased Physical Damage (previously 100-140%), and Adds 30 to 40 Physical Damage (previously 10 to 20). Existing versions of this unique can be updated using a Divine Orb.
}}
{{Version history table row|2.6.0|
* Base type damage increased to 38-70 (up from 32-59).
* Base type damage increased to 38-70 (up from 32-59).
{{VersionHistoryRow|2.1.0}}
}}
{{Version history table row|2.1.0|
* Added 3D art for Soul Taker's alternate artwork.
* Added 3D art for Soul Taker's alternate artwork.
{{VersionHistoryRow|1.0.0}}
}}
{{Version history table row|1.0.2|
* Added new visual effects to Soul Taker.
}}
{{Version history table row|1.0.0|
* Increased Physical Damage has been reduced.
* Increased Physical Damage has been reduced.
{{VersionHistoryRow|0.11.4}}
}}
{{Version history table row|0.11.4|
* Changed the mod on the unique Soul Taker from "Melee attacks can't fail based on cost" to "Insufficient Mana doesn't prevent your Melee Attacks". This means it will no longer have any effect when using [[Blood Magic]]. Instead of killing you, the skill will fail.
* Changed the mod on the unique Soul Taker from "Melee attacks can't fail based on cost" to "Insufficient Mana doesn't prevent your Melee Attacks". This means it will no longer have any effect when using [[Blood Magic]]. Instead of killing you, the skill will fail.
{{VersionHistoryRow|0.11.1e}}
}}
{{Version history table row|0.11.1e|
* Introduced to the game.
* Introduced to the game.
|}
}}
{{Version history table end}}
==References==
{{reflist|refs=
<ref name="supporter attribution">{{cite web|url=https://www.pathofexile.com/forum/view-thread/475284||title=Unique Item List - 300 of 419|date=July 24, 2013 (Last edited on July 16, 2015)|accessdate=October 2, 2021|author=ignarsoll|publisher=Official Path of Exile Forums}}</ref>
}}
{{Navbox Unique Items}}
{{Navbox Unique Items}}
[[Category:Unique one-handed axes with 3D art]]
[[Category:Unique items created by supporters]]
[[Category:Unique items created by supporters]]
[[Category:Unique items with legacy variants]]
[[ru:Сборщик душ]]
[[Category:Items with alternate artwork]]
[[Category:Unique one-handed axes with 3D art]]
Latest revision as of 16:37, 29 May 2024
This page is about the unique item. For the similarly named passive skill, see Soul Raker.
Soul Taker Siege AxeOne Handed Axe Physical Damage: (163.2-190.4) to (264-308) Critical Strike Chance: 5.00% Attacks per Second: (1.80-1.88) Weapon Range: 1.1 metresRequires Level 59, 119 Str, 82 Dex(140-180)% increased Physical Damage Adds 30 to 40 Physical Damage (20-25)% increased Attack Speed +(20-25)% to Cold Resistance Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can ChillIt is too easy for the soul to escape from an open heart.
Soul Taker has an exclusive property that allows meleeattacks to be used even if the character would have insufficient mana to use the skill normally. Additionally it makes your physical damagechill as if it were cold damage. Neither of these effects are limited to attacks with Soul Taker.
Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise.
Random item
A
1
Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random item
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Random divination card set exchange
A
Usage in recipes
Soul Taker is used in the following recipes:
Result
Amount
Part
Description
Meta
KingmakerKingmaker Despot AxeTwo Handed Axe Physical Damage: (360-414) to (488-561.2) Critical Strike Chance: (6.50-7.00)% Attacks per Second: (1.50-1.57) Weapon Range: 1.3 metresRequires Level 66, 140 Str, 86 Dex(300-360)% increased Physical Damage (7-12)% increased Attack Speed (30-40)% increased Critical Strike Chance Nearby Allies have 30% increased Item Rarity Nearby Allies have Culling Strike Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have +50% to Critical Strike Multiplier Nearby Allies have +10 FortificationA King and his people are linked together like a soul and a beating heart. Both can be severed by a same edge, then forged anew.
1
Soul TakerSoul Taker Siege AxeOne Handed Axe Physical Damage: (163.2-190.4) to (264-308) Critical Strike Chance: 5.00% Attacks per Second: (1.80-1.88) Weapon Range: 1.1 metresRequires Level 59, 119 Str, 82 Dex(140-180)% increased Physical Damage Adds 30 to 40 Physical Damage (20-25)% increased Attack Speed +(20-25)% to Cold Resistance Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can ChillIt is too easy for the soul to escape from an open heart.
Corrupted items can not be used
M
1
HeartbreakerHeartbreaker Royal SkeanRune Dagger Physical Damage: 16-64 Critical Strike Chance: 6.30% Attacks per Second: 1.45 Weapon Range: 1.0 metresRequires Level 50, 71 Dex, 102 Int30% increased Global Critical Strike Chance(60-70)% increased Spell Damage (40-80)% faster start of Energy Shield Recharge +(60-100) to maximum Mana Your Spells have Culling StrikeA heart can be stabbed by thoughts, If your mind is sharp enough.
1
Orb of FusingOrb of FusingStack Size: 20Reforges the links between sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more links.
Replica Soul TakerReplica Soul Taker Siege AxeOne Handed Axe Physical Damage: (163.2-190.4) to (264-308) Critical Strike Chance: (8.00-9.00)% Attacks per Second: 1.50 Weapon Range: 1.1 metresRequires Level 59, 119 Str, 82 Dex(140-180)% increased Physical Damage Adds 30 to 40 Physical Damage (60-80)% increased Critical Strike Chance +(20-25)% to Cold Resistance Your Physical Damage can Freeze Eldritch Battery"Nothing feels so smooth in the hand as Prototype #66. Results like these may justify everything we do here."
The Soul Taker Unique Axe now has 140-180% increased Physical Damage (previously 100-140%), and Adds 30 to 40 Physical Damage (previously 10 to 20). Existing versions of this unique can be updated using a Divine Orb.
Changed the mod on the unique Soul Taker from "Melee attacks can't fail based on cost" to "Insufficient Mana doesn't prevent your Melee Attacks". This means it will no longer have any effect when using Blood Magic. Instead of killing you, the skill will fail.