Ralakesh's Impatience: Difference between revisions

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* +(15-25)% to Cold Resistance
* +(15-25)% to Cold Resistance
* +(15-25)% to Chaos Resistance
* +(15-25)% to Chaos Resistance
*{{c|mod|20% increased Movement Speed}}
* Count as having maximum number of Endurance Charges
* Count as having maximum number of Frenzy Charges
* Count as having maximum number of Power Charges
*{{c|mod|Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary}}
*{{c|mod|Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary}}
}}
}}
{{Legacy variant table end}}
{{Legacy variant table end}}
The legacy item still have the property {{c|mod|Lose all Frenzy, Endurance, and Power Charges when you Move}}, despite the mod text is deleted from the item. However, since the player still counted as having maximum number of charges, the player will not lose the stat (e.g. resistance from Endurance charges) from the charges.


==Version history==
==Version history==
Line 55: Line 59:
* The Ralakesh's Impatience Unique Boots no longer provide 30% increased Movement Speed. This change affects existing versions of this item.
* The Ralakesh's Impatience Unique Boots no longer provide 30% increased Movement Speed. This change affects existing versions of this item.
* Fixed a bug where changes made to the Ralakesh's Impatience Unique Boots made in 3.23.0 were not applying to existing versions of this item.
* Fixed a bug where changes made to the Ralakesh's Impatience Unique Boots made in 3.23.0 were not applying to existing versions of this item.
** This does not affect the {{c|mod|Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary}} modifier. {{Undocumented}}
}}
}}
{{Version history table row|3.23.0|
{{Version history table row|3.23.0|
* The Ralakesh's Impatience Unique Boots no longer has "Lose all Frenzy, Endurance, and Power Charges when you Move", or causes your Minimum Endurance, Frenzy or Power Charges to be equal to Maximum while stationary. It now has "Count as having maximum number of Endurance Charges", "Count as having maximum number of Frenzy Charges", and "Count as having maximum number of Power Charges." This change affects existing items.
* The Ralakesh's Impatience Unique Boots no longer has "Lose all Frenzy, Endurance, and Power Charges when you Move", or causes your Minimum Endurance, Frenzy or Power Charges to be equal to Maximum while stationary. It now has "Count as having maximum number of Endurance Charges", "Count as having maximum number of Frenzy Charges", and "Count as having maximum number of Power Charges." This change affects existing items.
** The new modifiers only retroactively replace legacy items from [[version 3.19.0]] or later with the {{c|mod|Your minimum Frenzy, Endurance and Power Charges are equal to your maximum while you are Stationary}} modifier. {{Undocumented}}
** The new modifiers only retroactively replace legacy items from [[version 3.19.0]] or later with the {{c|mod|Your minimum Frenzy, Endurance and Power Charges are equal to your maximum while you are Stationary}} modifier. {{Undocumented}}
*** Pre-3.19.0 legacy items with the {{c|mod|Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary}} modifier keep that modifier, and only lose the {{c|mod|Lose all Frenzy, Endurance, and Power Charges when you Move}} mod.  
*** Pre-3.19.0 legacy items with the {{c|mod|Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary}} modifier keep that modifier, and only lose the {{c|mod|Lose all Frenzy, Endurance, and Power Charges when you Move}} mod. {{Undocumented}}
}}
}}
{{Version history table row|3.19.0|
{{Version history table row|3.19.0|

Revision as of 06:53, 10 April 2024

Lua error in Module:Item2 at line 2599: No results found for item using search term "item_name_exact = Riveted Boots".

Ralakesh's Impatience is a pair of unique Module Error: No results found for item using search term "item_name = Riveted Boots".

Mechanics

  • Count as having maximum number of X Charges: Stats that have the conditional while at maximum X Charges always have their conditions fulfilled regardless of the actual number of charges the wearer has.
    • This modifier does not grant actual charges in the buff bar, but does provide the base charge stats as well as counting for effects granted per charge as if you had your maximum number[1].
    • This modifier does not directly interact with or prevent any stats that cause the wearer to gain or lose charges. This allows DischargeDischargeSpell, AoE, Fire, Cold, Lightning, Nova
      Level: (1-20)
      Cost: (13-25) Mana
      Cooldown Time: 2.00 sec
      Can Store 1 Use(s)
      Cast Time: 0.75 sec
      Critical Strike Chance: 7.00%
      Effectiveness of Added Damage: 600%
      AoE Radius: 30
      Requires Level 28Discharge all the character's charges to deal elemental damage to all nearby monsters.Deals (69-639) to (206-1918) base Lightning Damage per Power Charge removed
      Deals (110-1023) to (165-1535) base Fire Damage per Endurance Charge removed
      Deals (110-1023) to (165-1535) base Cold Damage per Frenzy Charge removed
      60% less Damage with Ailments
      Base radius is 3 metres
      15% more Area of Effect per Charge removed

      Additional Effects From 1-20% Quality:
      (0.5-10)% chance to deal Damage without removing Charges
      Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
      to be used while wearing this item, but will only scale its damage based on the number of charges listed under the buff icon, not the maximum number.
    • This modifier does not prevent triggering stats that have the conditional when you reach Maximum X Charges or on reaching Maximum X Charges. These modifiers still occur when your actual number of charges reach the maximum amount.

Interactions

  • Equipping Arn's AnguishArn's Anguish
    Cloth Belt
    Requires Level 68(15-25)% increased Stun and Block Recovery+(600-700) to Armour
    (12-15)% increased maximum Life
    +(40-60)% to Fire Resistance
    +1 to Maximum Endurance Charges
    Modifiers to Minimum Endurance Charges instead apply to Minimum Brutal Charges
    Maximum Brutal Charges is equal to Maximum Endurance Charges
    Gain Brutal Charges instead of Endurance Charges
    The tortured thinker is made heavier by the weight of his guilt.
    , Module Error: No results found for item using search term "item_name = Olesya's Delight", or Module Error: No results found for item using search term "item_name = Graven's Secret" does not prevent the player from being considered to have maximum Endurance Charges, Frenzy Charges, or Power Charges respectively, while also being able to gain Brutal Charges, Affliction Charges, and Absorption Charge instead of the default charges.
  • Inner Conviction can be used to benefit from both Frenzy and Power Charge scaling without downside.
  • Certain stats from Precursor's Emblem are always granted.
  • Module Error: No results found for item using search term "item_name = Wyrmsign" always grants permanent Rampage.
  • Module Error: No results found for item using search term "item_name = Touch of Anguish" always grants an additional chain.
  • Items like Module Error: No results found for item using search term "item_name = Snakebite" and Module Error: No results found for item using search term "item_name = The Ephemeral Bond" benefits from their charge scaling without worrying about the charge duration penalty.
  • Ahn's HeritageAhn's Heritage
    Colossal Tower Shield
    Chance to Block: 29%
    Armour: (783-1202)
    Movement Speed: -3%
    Requires Level 67, 159 Str+(10-20) to maximum Life(50-100)% increased Armour
    +(60-80) to maximum Life
    -1 to Maximum Endurance Charges
    -10% to maximum Chance to Block Attack Damage
    +6% Chance to Block
    +2% to all maximum Resistances while you have no Endurance Charges
    You have Onslaught while at maximum Endurance Charges
    "It's not Karui, Azmeri or even Vaal in origin,
    but one thing is certain. It is very, very old."
    - Icius Perandus, Antiquities Collection, Item 46
    , Ahn's MightAhn's Might
    Midnight Blade
    One Handed Sword
    Physical Damage: (115-150) to (249-304)
    Critical Strike Chance: (5.75-6.25)%
    Attacks per Second: 1.30
    Weapon Range: 1.1 metres
    Requires Level 68, 213 Str, 113 Dex40% increased Global Accuracy RatingAdds (80-115) to (150-205) Physical Damage
    (15-25)% increased Critical Strike Chance
    -1 to Maximum Frenzy Charges
    10% increased Area of Effect
    +100 Strength Requirement
    +50% Global Critical Strike Multiplier while you have no Frenzy Charges
    +(400-500) to Accuracy Rating while at Maximum Frenzy Charges
    "Impossibly heavy, yet the ancient edge is keen as any modern blade.
    A reminder that, in the end, when we lie in the bellies of worms,
    it is what we make that makes us."
    - Icius Perandus, Antiquities Collection, Item 47
    , and Ahn's ContemptAhn's Contempt
    Praetor Crown
    Armour: (257-444)
    Energy Shield: (81-139)
    Requires Level 68, 62 Str, 91 Int+(15-20) to all Attributes
    (60-140)% increased Armour and Energy Shield
    +(60-70) to maximum Life
    -1 to Maximum Power Charges
    Gain (8-12)% of Physical Damage as Extra Chaos Damage while at maximum Power Charges
    You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges
    "To touch it is to be overwhelmed with the need to carve your name into history.
    A face no one remembers, yet once you have seen it, you will never forget."
    - Icius Perandus, Antiquities Collection, Item 48
    can grant both the effects of having maximum charges and zero charges, as long as you do not generate any charges.
  • Item with a modifier that causes you to lose charges, such as Module Error: No results found for item using search term "item_name = Willclash" and Module Error: No results found for item using search term "item_name = Tulfall", can have their downsides negated while fully benefiting from their scaling bonuses.
  • Both Lose all Power Charges on reaching Maximum Power Charges and Shocks you when you reach Maximum Power Charges on Module Error: No results found for item using search term "item_name = Malachai's Loop" still occur, but it effectively negates the downside of losing power charges, and the shock can be prevented via Charge Mastery's Cannot be Shocked while at maximum Power Charges.
  • Module Error: No results found for item using search term "item_name = Daresso's Defiance" grants long duration Onslaught buffs without sacrificing the defences from Endurance Charges, and can be used in combination with Arn's AnguishArn's Anguish
    Cloth Belt
    Requires Level 68(15-25)% increased Stun and Block Recovery+(600-700) to Armour
    (12-15)% increased maximum Life
    +(40-60)% to Fire Resistance
    +1 to Maximum Endurance Charges
    Modifiers to Minimum Endurance Charges instead apply to Minimum Brutal Charges
    Maximum Brutal Charges is equal to Maximum Endurance Charges
    Gain Brutal Charges instead of Endurance Charges
    The tortured thinker is made heavier by the weight of his guilt.
    .

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Gallery

Legacy variants

Ralakesh's Impatience has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.19.0
  • +(15-25)% to Cold Resistance
  • +(15-25)% to Chaos Resistance
  • Count as having maximum number of Endurance Charges
  • Count as having maximum number of Frenzy Charges
  • Count as having maximum number of Power Charges
  • Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary

The legacy item still have the property Lose all Frenzy, Endurance, and Power Charges when you Move, despite the mod text is deleted from the item. However, since the player still counted as having maximum number of charges, the player will not lose the stat (e.g. resistance from Endurance charges) from the charges.

Version history

Version Changes
3.24.0
  • The Ralakesh's Impatience Unique Boots no longer provide 30% increased Movement Speed. This change affects existing versions of this item.
  • Fixed a bug where changes made to the Ralakesh's Impatience Unique Boots made in 3.23.0 were not applying to existing versions of this item.
    • This does not affect the Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary modifier. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.23.0
  • The Ralakesh's Impatience Unique Boots no longer has "Lose all Frenzy, Endurance, and Power Charges when you Move", or causes your Minimum Endurance, Frenzy or Power Charges to be equal to Maximum while stationary. It now has "Count as having maximum number of Endurance Charges", "Count as having maximum number of Frenzy Charges", and "Count as having maximum number of Power Charges." This change affects existing items.
    • The new modifiers only retroactively replace legacy items from version 3.19.0 or later with the Your minimum Frenzy, Endurance and Power Charges are equal to your maximum while you are Stationary modifier. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
      • Pre-3.19.0 legacy items with the Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary modifier keep that modifier, and only lose the Lose all Frenzy, Endurance, and Power Charges when you Move mod. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.19.0
  • A Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. can be used to obtain the new values of modifiers, but cannot be used to gain new modifiers:
  • No longer has Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary.
  • Now has Your minimum Frenzy, Endurance and Power Charges are equal to your maximum while you are Stationary.
  • Now has 30% increased Movement Speed (previously 20%).
3.1.0
  • Introduced to the game.

References

  1. (December 3, 2023). "Path of Exile 2 and Path of Exile: Affliction Recently Asked Questions". Retrieved December 3, 2023.

ru:Нетерпение Ралакеша