Perforate: Difference between revisions
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|metadata_id = Metadata/Items/Gems/SkillGemPerforate | |metadata_id = Metadata/Items/Gems/SkillGemPerforate | ||
|help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | |help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | ||
|strength_percent = 60 | |strength_percent = 60 | ||
|dexterity_percent = 40 | |dexterity_percent = 40 | ||
|gem_tags = Attack, AoE, Melee | |gem_tags = Physical, Attack, AoE, Slam, Melee | ||
|gem_description = Smash the ground to bring forth multiple spears to damage enemies. When in Blood Stance, multiple spikes burst from the ground in sequence, able to hit enemies multiple times. In Sand Stance, the spikes are thrust outwards. Requires a Sword or Axe. You are in Blood Stance by default. | |gem_description = Smash the ground to bring forth multiple spears to damage enemies. When in Blood Stance, multiple spikes burst from the ground in sequence, able to hit enemies multiple times. In Sand Stance, the spikes are thrust outwards. Requires a Sword or Axe. You are in Blood Stance by default. | ||
|active_skill_name = Perforate | |active_skill_name = Perforate | ||
Line 20: | Line 18: | ||
|cast_time = 1.0 | |cast_time = 1.0 | ||
|required_level = 1 | |required_level = 1 | ||
| | |quality_type1_weight = 1 | ||
|quality_type1_stat_text = Creates +(0.1-2) Spikes | |||
|quality_type1_breakpoints = 10.0 | |||
|quality_type1_stat1_id = blood_spears_base_number_of_spears | |||
|quality_type1_stat1_value = 100 | |||
|static_cost_amounts = 6 | |||
|static_cost_types = Mana | |||
|static_attack_speed_multiplier = 80 | |static_attack_speed_multiplier = 80 | ||
|static_stat1_id = | |static_stat1_id = blood_spears_aoe_modifiers_apply_to_blood_spear_placement_range_at_%_value | ||
|static_stat1_value = | |static_stat1_value = 50 | ||
|static_stat2_id = | |static_stat2_id = console_skill_dont_chase | ||
|static_stat2_value = | |static_stat2_value = 1 | ||
|static_stat3_id = is_area_damage | |static_stat3_id = is_area_damage | ||
|static_stat3_value = 1 | |static_stat3_value = 1 | ||
|stat_text = | |static_stat4_id = blood_spears_base_number_of_spears | ||
|static_stat4_value = 7 | |||
|static_stat5_id = quality_display_perforate_is_gem | |||
|static_stat5_value = 1 | |||
|static_stat6_id = blood_spears_damage_+%_final_in_blood_stance | |||
|static_stat6_value = -75 | |||
|stat_text = (2-75) to (3-113) Added Attack Physical Damage<br>Creates 7 Spikes<br>75% less Damage while in Blood Stance<br>(0-76)% more Area of Effect while in Sand Stance | |||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 1 | |level1_level_requirement = 1 | ||
|level1_damage_effectiveness = | |level1_damage_effectiveness = 155 | ||
|level1_damage_multiplier = | |level1_damage_multiplier = 155 | ||
|level1_stat_text = 2 to 3 Added Attack Physical Damage | |||
|level1_stat1_id = attack_minimum_added_physical_damage | |||
|level1_stat1_value = 2 | |||
|level1_stat2_id = attack_maximum_added_physical_damage | |||
|level1_stat2_value = 3 | |||
|level2 = True | |level2 = True | ||
|level2_level_requirement = 2 | |level2_level_requirement = 2 | ||
|level2_damage_effectiveness = | |level2_damage_effectiveness = 160.8 | ||
|level2_damage_multiplier = | |level2_damage_multiplier = 160.8 | ||
|level2_stat_text = 2 to 3 Added Attack Physical Damage<br>4% more Area of Effect while in Sand Stance | |||
|level2_stat1_id = attack_minimum_added_physical_damage | |||
|level2_stat1_value = 2 | |||
|level2_stat2_id = attack_maximum_added_physical_damage | |||
|level2_stat2_value = 3 | |||
|level2_stat3_id = skill_area_of_effect_+%_final_in_sand_stance | |||
|level2_stat3_value = 4 | |||
|level3 = True | |level3 = True | ||
|level3_level_requirement = 4 | |level3_level_requirement = 4 | ||
|level3_damage_effectiveness = | |level3_damage_effectiveness = 166.6 | ||
|level3_damage_multiplier = | |level3_damage_multiplier = 166.6 | ||
|level3_stat_text = 3 to 4 Added Attack Physical Damage<br>8% more Area of Effect while in Sand Stance | |||
|level3_stat1_id = attack_minimum_added_physical_damage | |||
|level3_stat1_value = 3 | |||
|level3_stat2_id = attack_maximum_added_physical_damage | |||
|level3_stat2_value = 4 | |||
|level3_stat3_id = skill_area_of_effect_+%_final_in_sand_stance | |||
|level3_stat3_value = 8 | |||
|level4 = True | |level4 = True | ||
|level4_level_requirement = 7 | |level4_level_requirement = 7 | ||
|level4_damage_effectiveness = | |level4_damage_effectiveness = 172.4 | ||
|level4_damage_multiplier = | |level4_damage_multiplier = 172.4 | ||
|level4_stat_text = 4 to 6 Added Attack Physical Damage<br>12% more Area of Effect while in Sand Stance | |||
|level4_stat1_id = attack_minimum_added_physical_damage | |||
|level4_stat1_value = 4 | |||
|level4_stat2_id = attack_maximum_added_physical_damage | |||
|level4_stat2_value = 6 | |||
|level4_stat3_id = skill_area_of_effect_+%_final_in_sand_stance | |||
|level4_stat3_value = 12 | |||
|level5 = True | |level5 = True | ||
|level5_level_requirement = 11 | |level5_level_requirement = 11 | ||
|level5_damage_effectiveness = | |level5_damage_effectiveness = 178.2 | ||
|level5_damage_multiplier = | |level5_damage_multiplier = 178.2 | ||
|level5_stat_text = 5 to 8 Added Attack Physical Damage<br>16% more Area of Effect while in Sand Stance | |||
|level5_stat1_id = attack_minimum_added_physical_damage | |||
|level5_stat1_value = 5 | |||
|level5_stat2_id = attack_maximum_added_physical_damage | |||
|level5_stat2_value = 8 | |||
|level5_stat3_id = skill_area_of_effect_+%_final_in_sand_stance | |||
|level5_stat3_value = 16 | |||
|level6 = True | |level6 = True | ||
|level6_level_requirement = 16 | |level6_level_requirement = 16 | ||
|level6_damage_effectiveness = | |level6_damage_effectiveness = 183.9 | ||
|level6_damage_multiplier = | |level6_damage_multiplier = 183.9 | ||
|level6_stat_text = 7 to 11 Added Attack Physical Damage<br>20% more Area of Effect while in Sand Stance | |||
|level6_stat1_id = attack_minimum_added_physical_damage | |||
|level6_stat1_value = 7 | |||
|level6_stat2_id = attack_maximum_added_physical_damage | |||
|level6_stat2_value = 11 | |||
|level6_stat3_id = skill_area_of_effect_+%_final_in_sand_stance | |||
|level6_stat3_value = 20 | |||
|level7 = True | |level7 = True | ||
|level7_level_requirement = 20 | |level7_level_requirement = 20 | ||
|level7_damage_effectiveness = | |level7_damage_effectiveness = 189.7 | ||
|level7_damage_multiplier = | |level7_damage_multiplier = 189.7 | ||
|level7_stat_text = 9 to 13 Added Attack Physical Damage<br>24% more Area of Effect while in Sand Stance | |||
|level7_stat1_id = attack_minimum_added_physical_damage | |||
|level7_stat1_value = 9 | |||
|level7_stat2_id = attack_maximum_added_physical_damage | |||
|level7_stat2_value = 13 | |||
|level7_stat3_id = skill_area_of_effect_+%_final_in_sand_stance | |||
|level7_stat3_value = 24 | |||
|level8 = True | |level8 = True | ||
|level8_level_requirement = 24 | |level8_level_requirement = 24 | ||
|level8_damage_effectiveness = | |level8_damage_effectiveness = 195.5 | ||
|level8_damage_multiplier = | |level8_damage_multiplier = 195.5 | ||
|level8_stat_text = 11 to 17 Added Attack Physical Damage<br>28% more Area of Effect while in Sand Stance | |||
|level8_stat1_id = attack_minimum_added_physical_damage | |||
|level8_stat1_value = 11 | |||
|level8_stat2_id = attack_maximum_added_physical_damage | |||
|level8_stat2_value = 17 | |||
|level8_stat3_id = skill_area_of_effect_+%_final_in_sand_stance | |||
|level8_stat3_value = 28 | |||
|level9 = True | |level9 = True | ||
|level9_level_requirement = 28 | |level9_level_requirement = 28 | ||
|level9_damage_effectiveness = | |level9_damage_effectiveness = 201.3 | ||
|level9_damage_multiplier = | |level9_damage_multiplier = 201.3 | ||
|level9_stat_text = 14 to 20 Added Attack Physical Damage<br>32% more Area of Effect while in Sand Stance | |||
|level9_stat1_id = attack_minimum_added_physical_damage | |||
|level9_stat1_value = 14 | |||
|level9_stat2_id = attack_maximum_added_physical_damage | |||
|level9_stat2_value = 20 | |||
|level9_stat3_id = skill_area_of_effect_+%_final_in_sand_stance | |||
|level9_stat3_value = 32 | |||
|level10 = True | |level10 = True | ||
|level10_level_requirement = 32 | |level10_level_requirement = 32 | ||
|level10_damage_effectiveness = | |level10_damage_effectiveness = 207.1 | ||
|level10_damage_multiplier = | |level10_damage_multiplier = 207.1 | ||
|level10_stat_text = 16 to 25 Added Attack Physical Damage<br>36% more Area of Effect while in Sand Stance | |||
|level10_stat1_id = attack_minimum_added_physical_damage | |||
|level10_stat1_value = 16 | |||
|level10_stat2_id = attack_maximum_added_physical_damage | |||
|level10_stat2_value = 25 | |||
|level10_stat3_id = skill_area_of_effect_+%_final_in_sand_stance | |||
|level10_stat3_value = 36 | |||
|level11 = True | |level11 = True | ||
|level11_level_requirement = 36 | |level11_level_requirement = 36 | ||
|level11_damage_effectiveness = | |level11_damage_effectiveness = 212.9 | ||
|level11_damage_multiplier = | |level11_damage_multiplier = 212.9 | ||
|level11_stat_text = 20 to 30 Added Attack Physical Damage<br>40% more Area of Effect while in Sand Stance | |||
|level11_stat1_id = attack_minimum_added_physical_damage | |||
|level11_stat1_value = 20 | |||
|level11_stat2_id = attack_maximum_added_physical_damage | |||
|level11_stat2_value = 30 | |||
|level11_stat3_id = skill_area_of_effect_+%_final_in_sand_stance | |||
|level11_stat3_value = 40 | |||
|level12 = True | |level12 = True | ||
|level12_level_requirement = 40 | |level12_level_requirement = 40 | ||
|level12_damage_effectiveness = | |level12_damage_effectiveness = 218.7 | ||
|level12_damage_multiplier = | |level12_damage_multiplier = 218.7 | ||
|level12_stat_text = 24 to 35 Added Attack Physical Damage<br>44% more Area of Effect while in Sand Stance | |||
|level12_stat1_id = attack_minimum_added_physical_damage | |||
|level12_stat1_value = 24 | |||
|level12_stat2_id = attack_maximum_added_physical_damage | |||
|level12_stat2_value = 35 | |||
|level12_stat3_id = skill_area_of_effect_+%_final_in_sand_stance | |||
|level12_stat3_value = 44 | |||
|level13 = True | |level13 = True | ||
|level13_level_requirement = 44 | |level13_level_requirement = 44 | ||
|level13_damage_effectiveness = | |level13_damage_effectiveness = 224.5 | ||
|level13_damage_multiplier = | |level13_damage_multiplier = 224.5 | ||
|level13_stat_text = 28 to 42 Added Attack Physical Damage<br>48% more Area of Effect while in Sand Stance | |||
|level13_stat1_id = attack_minimum_added_physical_damage | |||
|level13_stat1_value = 28 | |||
|level13_stat2_id = attack_maximum_added_physical_damage | |||
|level13_stat2_value = 42 | |||
|level13_stat3_id = skill_area_of_effect_+%_final_in_sand_stance | |||
|level13_stat3_value = 48 | |||
|level14 = True | |level14 = True | ||
|level14_level_requirement = 48 | |level14_level_requirement = 48 | ||
|level14_damage_effectiveness = | |level14_damage_effectiveness = 230.3 | ||
|level14_damage_multiplier = | |level14_damage_multiplier = 230.3 | ||
|level14_stat_text = 33 to 49 Added Attack Physical Damage<br>52% more Area of Effect while in Sand Stance | |||
|level14_stat1_id = attack_minimum_added_physical_damage | |||
|level14_stat1_value = 33 | |||
|level14_stat2_id = attack_maximum_added_physical_damage | |||
|level14_stat2_value = 49 | |||
|level14_stat3_id = skill_area_of_effect_+%_final_in_sand_stance | |||
|level14_stat3_value = 52 | |||
|level15 = True | |level15 = True | ||
|level15_level_requirement = 52 | |level15_level_requirement = 52 | ||
|level15_damage_effectiveness = | |level15_damage_effectiveness = 236.1 | ||
|level15_damage_multiplier = | |level15_damage_multiplier = 236.1 | ||
|level15_stat_text = 39 to 58 Added Attack Physical Damage<br>56% more Area of Effect while in Sand Stance | |||
|level15_stat1_id = attack_minimum_added_physical_damage | |||
|level15_stat1_value = 39 | |||
|level15_stat2_id = attack_maximum_added_physical_damage | |||
|level15_stat2_value = 58 | |||
|level15_stat3_id = skill_area_of_effect_+%_final_in_sand_stance | |||
|level15_stat3_value = 56 | |||
|level16 = True | |level16 = True | ||
|level16_level_requirement = 56 | |level16_level_requirement = 56 | ||
|level16_damage_effectiveness = | |level16_damage_effectiveness = 241.8 | ||
|level16_damage_multiplier = | |level16_damage_multiplier = 241.8 | ||
|level16_stat_text = 45 to 68 Added Attack Physical Damage<br>60% more Area of Effect while in Sand Stance | |||
|level16_stat1_id = attack_minimum_added_physical_damage | |||
|level16_stat1_value = 45 | |||
|level16_stat2_id = attack_maximum_added_physical_damage | |||
|level16_stat2_value = 68 | |||
|level16_stat3_id = skill_area_of_effect_+%_final_in_sand_stance | |||
|level16_stat3_value = 60 | |||
|level17 = True | |level17 = True | ||
|level17_level_requirement = 60 | |level17_level_requirement = 60 | ||
|level17_damage_effectiveness = | |level17_damage_effectiveness = 247.6 | ||
|level17_damage_multiplier = | |level17_damage_multiplier = 247.6 | ||
|level17_stat_text = 52 to 79 Added Attack Physical Damage<br>64% more Area of Effect while in Sand Stance | |||
|level17_stat1_id = attack_minimum_added_physical_damage | |||
|level17_stat1_value = 52 | |||
|level17_stat2_id = attack_maximum_added_physical_damage | |||
|level17_stat2_value = 79 | |||
|level17_stat3_id = skill_area_of_effect_+%_final_in_sand_stance | |||
|level17_stat3_value = 64 | |||
|level18 = True | |level18 = True | ||
|level18_level_requirement = 64 | |level18_level_requirement = 64 | ||
|level18_damage_effectiveness = | |level18_damage_effectiveness = 253.4 | ||
|level18_damage_multiplier = | |level18_damage_multiplier = 253.4 | ||
|level18_stat_text = 61 to 91 Added Attack Physical Damage<br>68% more Area of Effect while in Sand Stance | |||
|level18_stat1_id = attack_minimum_added_physical_damage | |||
|level18_stat1_value = 61 | |||
|level18_stat2_id = attack_maximum_added_physical_damage | |||
|level18_stat2_value = 91 | |||
|level18_stat3_id = skill_area_of_effect_+%_final_in_sand_stance | |||
|level18_stat3_value = 68 | |||
|level19 = True | |level19 = True | ||
|level19_level_requirement = 67 | |level19_level_requirement = 67 | ||
|level19_damage_effectiveness = | |level19_damage_effectiveness = 259.2 | ||
|level19_damage_multiplier = | |level19_damage_multiplier = 259.2 | ||
|level19_stat_text = 68 to 102 Added Attack Physical Damage<br>72% more Area of Effect while in Sand Stance | |||
|level19_stat1_id = attack_minimum_added_physical_damage | |||
|level19_stat1_value = 68 | |||
|level19_stat2_id = attack_maximum_added_physical_damage | |||
|level19_stat2_value = 102 | |||
|level19_stat3_id = skill_area_of_effect_+%_final_in_sand_stance | |||
|level19_stat3_value = 72 | |||
|level20 = True | |level20 = True | ||
|level20_level_requirement = 70 | |level20_level_requirement = 70 | ||
|level20_damage_effectiveness = | |level20_damage_effectiveness = 265 | ||
|level20_damage_multiplier = | |level20_damage_multiplier = 265 | ||
|level20_stat_text = 75 to 113 Added Attack Physical Damage<br>76% more Area of Effect while in Sand Stance | |||
|level20_stat1_id = attack_minimum_added_physical_damage | |||
|level20_stat1_value = 75 | |||
|level20_stat2_id = attack_maximum_added_physical_damage | |||
|level20_stat2_value = 113 | |||
|level20_stat3_id = skill_area_of_effect_+%_final_in_sand_stance | |||
|level20_stat3_value = 76 | |||
|level21 = True | |level21 = True | ||
|level21_level_requirement = 72 | |level21_level_requirement = 72 | ||
|level21_damage_effectiveness = | |level21_damage_effectiveness = 270.8 | ||
|level21_damage_multiplier = | |level21_damage_multiplier = 270.8 | ||
|level21_stat_text = 81 to 122 Added Attack Physical Damage<br>80% more Area of Effect while in Sand Stance | |||
|level21_stat1_id = attack_minimum_added_physical_damage | |||
|level21_stat1_value = 81 | |||
|level21_stat2_id = attack_maximum_added_physical_damage | |||
|level21_stat2_value = 122 | |||
|level21_stat3_id = skill_area_of_effect_+%_final_in_sand_stance | |||
|level21_stat3_value = 80 | |||
|level22 = True | |level22 = True | ||
|level22_level_requirement = 74 | |level22_level_requirement = 74 | ||
|level22_damage_effectiveness = | |level22_damage_effectiveness = 276.6 | ||
|level22_damage_multiplier = | |level22_damage_multiplier = 276.6 | ||
|level22_stat_text = 87 to 130 Added Attack Physical Damage<br>84% more Area of Effect while in Sand Stance | |||
|level22_stat1_id = attack_minimum_added_physical_damage | |||
|level22_stat1_value = 87 | |||
|level22_stat2_id = attack_maximum_added_physical_damage | |||
|level22_stat2_value = 130 | |||
|level22_stat3_id = skill_area_of_effect_+%_final_in_sand_stance | |||
|level22_stat3_value = 84 | |||
|level23 = True | |level23 = True | ||
|level23_level_requirement = 76 | |level23_level_requirement = 76 | ||
|level23_damage_effectiveness = | |level23_damage_effectiveness = 282.4 | ||
|level23_damage_multiplier = | |level23_damage_multiplier = 282.4 | ||
|level23_stat_text = 93 to 140 Added Attack Physical Damage<br>88% more Area of Effect while in Sand Stance | |||
|level23_stat1_id = attack_minimum_added_physical_damage | |||
|level23_stat1_value = 93 | |||
|level23_stat2_id = attack_maximum_added_physical_damage | |||
|level23_stat2_value = 140 | |||
|level23_stat3_id = skill_area_of_effect_+%_final_in_sand_stance | |||
|level23_stat3_value = 88 | |||
|level24 = True | |level24 = True | ||
|level24_level_requirement = 78 | |level24_level_requirement = 78 | ||
|level24_damage_effectiveness = | |level24_damage_effectiveness = 288.2 | ||
|level24_damage_multiplier = | |level24_damage_multiplier = 288.2 | ||
|level24_stat_text = 100 to 150 Added Attack Physical Damage<br>92% more Area of Effect while in Sand Stance | |||
|level24_stat1_id = attack_minimum_added_physical_damage | |||
|level24_stat1_value = 100 | |||
|level24_stat2_id = attack_maximum_added_physical_damage | |||
|level24_stat2_value = 150 | |||
|level24_stat3_id = skill_area_of_effect_+%_final_in_sand_stance | |||
|level24_stat3_value = 92 | |||
|level25 = True | |level25 = True | ||
|level25_level_requirement = 80 | |level25_level_requirement = 80 | ||
|level25_damage_effectiveness = | |level25_damage_effectiveness = 293.9 | ||
|level25_damage_multiplier = | |level25_damage_multiplier = 293.9 | ||
|level25_stat_text = 107 to 160 Added Attack Physical Damage<br>96% more Area of Effect while in Sand Stance | |||
|level25_stat1_id = attack_minimum_added_physical_damage | |||
|level25_stat1_value = 107 | |||
|level25_stat2_id = attack_maximum_added_physical_damage | |||
|level25_stat2_value = 160 | |||
|level25_stat3_id = skill_area_of_effect_+%_final_in_sand_stance | |||
|level25_stat3_value = 96 | |||
|level26 = True | |level26 = True | ||
|level26_level_requirement = 82 | |level26_level_requirement = 82 | ||
|level26_damage_effectiveness = | |level26_damage_effectiveness = 299.7 | ||
|level26_damage_multiplier = | |level26_damage_multiplier = 299.7 | ||
|level26_stat_text = 114 to 172 Added Attack Physical Damage<br>100% more Area of Effect while in Sand Stance | |||
|level26_stat1_id = attack_minimum_added_physical_damage | |||
|level26_stat1_value = 114 | |||
|level26_stat2_id = attack_maximum_added_physical_damage | |||
|level26_stat2_value = 172 | |||
|level26_stat3_id = skill_area_of_effect_+%_final_in_sand_stance | |||
|level26_stat3_value = 100 | |||
|level27 = True | |level27 = True | ||
|level27_level_requirement = 84 | |level27_level_requirement = 84 | ||
|level27_damage_effectiveness = | |level27_damage_effectiveness = 305.5 | ||
|level27_damage_multiplier = | |level27_damage_multiplier = 305.5 | ||
|level27_stat_text = 123 to 184 Added Attack Physical Damage<br>104% more Area of Effect while in Sand Stance | |||
|level27_stat1_id = attack_minimum_added_physical_damage | |||
|level27_stat1_value = 123 | |||
|level27_stat2_id = attack_maximum_added_physical_damage | |||
|level27_stat2_value = 184 | |||
|level27_stat3_id = skill_area_of_effect_+%_final_in_sand_stance | |||
|level27_stat3_value = 104 | |||
|level28 = True | |level28 = True | ||
|level28_level_requirement = 86 | |level28_level_requirement = 86 | ||
|level28_damage_effectiveness = | |level28_damage_effectiveness = 311.3 | ||
|level28_damage_multiplier = | |level28_damage_multiplier = 311.3 | ||
|level28_stat_text = 131 to 197 Added Attack Physical Damage<br>108% more Area of Effect while in Sand Stance | |||
|level28_stat1_id = attack_minimum_added_physical_damage | |||
|level28_stat1_value = 131 | |||
|level28_stat2_id = attack_maximum_added_physical_damage | |||
|level28_stat2_value = 197 | |||
|level28_stat3_id = skill_area_of_effect_+%_final_in_sand_stance | |||
|level28_stat3_value = 108 | |||
|level29 = True | |level29 = True | ||
|level29_level_requirement = 88 | |level29_level_requirement = 88 | ||
|level29_damage_effectiveness = | |level29_damage_effectiveness = 317.1 | ||
|level29_damage_multiplier = | |level29_damage_multiplier = 317.1 | ||
|level29_stat_text = 140 to 210 Added Attack Physical Damage<br>112% more Area of Effect while in Sand Stance | |||
|level29_stat1_id = attack_minimum_added_physical_damage | |||
|level29_stat1_value = 140 | |||
|level29_stat2_id = attack_maximum_added_physical_damage | |||
|level29_stat2_value = 210 | |||
|level29_stat3_id = skill_area_of_effect_+%_final_in_sand_stance | |||
|level29_stat3_value = 112 | |||
|level30 = True | |level30 = True | ||
|level30_level_requirement = 90 | |level30_level_requirement = 90 | ||
|level30_damage_effectiveness = | |level30_damage_effectiveness = 322.9 | ||
|level30_damage_multiplier = | |level30_damage_multiplier = 322.9 | ||
|level30_stat_text = 150 to 224 Added Attack Physical Damage<br>116% more Area of Effect while in Sand Stance | |||
|level30_stat1_id = attack_minimum_added_physical_damage | |||
|level30_stat1_value = 150 | |||
|level30_stat2_id = attack_maximum_added_physical_damage | |||
|level30_stat2_value = 224 | |||
|level30_stat3_id = skill_area_of_effect_+%_final_in_sand_stance | |||
|level30_stat3_value = 116 | |||
|level31 = True | |level31 = True | ||
|level31_level_requirement = 91 | |level31_level_requirement = 91 | ||
|level31_damage_effectiveness = | |level31_damage_effectiveness = 325.8 | ||
|level31_damage_multiplier = | |level31_damage_multiplier = 325.8 | ||
|level31_stat_text = 155 to 232 Added Attack Physical Damage<br>118% more Area of Effect while in Sand Stance | |||
|level31_stat1_id = attack_minimum_added_physical_damage | |||
|level31_stat1_value = 155 | |||
|level31_stat2_id = attack_maximum_added_physical_damage | |||
|level31_stat2_value = 232 | |||
|level31_stat3_id = skill_area_of_effect_+%_final_in_sand_stance | |||
|level31_stat3_value = 118 | |||
|level32 = True | |level32 = True | ||
|level32_level_requirement = 92 | |level32_level_requirement = 92 | ||
|level32_damage_effectiveness = | |level32_damage_effectiveness = 328.7 | ||
|level32_damage_multiplier = | |level32_damage_multiplier = 328.7 | ||
|level32_stat_text = 160 to 240 Added Attack Physical Damage<br>120% more Area of Effect while in Sand Stance | |||
|level32_stat1_id = attack_minimum_added_physical_damage | |||
|level32_stat1_value = 160 | |||
|level32_stat2_id = attack_maximum_added_physical_damage | |||
|level32_stat2_value = 240 | |||
|level32_stat3_id = skill_area_of_effect_+%_final_in_sand_stance | |||
|level32_stat3_value = 120 | |||
|level33 = True | |level33 = True | ||
|level33_level_requirement = 93 | |level33_level_requirement = 93 | ||
|level33_damage_effectiveness = | |level33_damage_effectiveness = 331.6 | ||
|level33_damage_multiplier = | |level33_damage_multiplier = 331.6 | ||
|level33_stat_text = 165 to 248 Added Attack Physical Damage<br>122% more Area of Effect while in Sand Stance | |||
|level33_stat1_id = attack_minimum_added_physical_damage | |||
|level33_stat1_value = 165 | |||
|level33_stat2_id = attack_maximum_added_physical_damage | |||
|level33_stat2_value = 248 | |||
|level33_stat3_id = skill_area_of_effect_+%_final_in_sand_stance | |||
|level33_stat3_value = 122 | |||
|level34 = True | |level34 = True | ||
|level34_level_requirement = 94 | |level34_level_requirement = 94 | ||
|level34_damage_effectiveness = | |level34_damage_effectiveness = 334.5 | ||
|level34_damage_multiplier = | |level34_damage_multiplier = 334.5 | ||
|level34_stat_text = 171 to 256 Added Attack Physical Damage<br>124% more Area of Effect while in Sand Stance | |||
|level34_stat1_id = attack_minimum_added_physical_damage | |||
|level34_stat1_value = 171 | |||
|level34_stat2_id = attack_maximum_added_physical_damage | |||
|level34_stat2_value = 256 | |||
|level34_stat3_id = skill_area_of_effect_+%_final_in_sand_stance | |||
|level34_stat3_value = 124 | |||
|level35 = True | |level35 = True | ||
|level35_level_requirement = 95 | |level35_level_requirement = 95 | ||
|level35_damage_effectiveness = | |level35_damage_effectiveness = 337.4 | ||
|level35_damage_multiplier = | |level35_damage_multiplier = 337.4 | ||
|level35_stat_text = 176 to 265 Added Attack Physical Damage<br>126% more Area of Effect while in Sand Stance | |||
|level35_stat1_id = attack_minimum_added_physical_damage | |||
|level35_stat1_value = 176 | |||
|level35_stat2_id = attack_maximum_added_physical_damage | |||
|level35_stat2_value = 265 | |||
|level35_stat3_id = skill_area_of_effect_+%_final_in_sand_stance | |||
|level35_stat3_value = 126 | |||
|level36 = True | |level36 = True | ||
|level36_level_requirement = 96 | |level36_level_requirement = 96 | ||
|level36_damage_effectiveness = | |level36_damage_effectiveness = 340.3 | ||
|level36_damage_multiplier = | |level36_damage_multiplier = 340.3 | ||
|level36_stat_text = 182 to 273 Added Attack Physical Damage<br>128% more Area of Effect while in Sand Stance | |||
|level36_stat1_id = attack_minimum_added_physical_damage | |||
|level36_stat1_value = 182 | |||
|level36_stat2_id = attack_maximum_added_physical_damage | |||
|level36_stat2_value = 273 | |||
|level36_stat3_id = skill_area_of_effect_+%_final_in_sand_stance | |||
|level36_stat3_value = 128 | |||
|level37 = True | |level37 = True | ||
|level37_level_requirement = 97 | |level37_level_requirement = 97 | ||
|level37_damage_effectiveness = | |level37_damage_effectiveness = 343.2 | ||
|level37_damage_multiplier = | |level37_damage_multiplier = 343.2 | ||
|level37_stat_text = 188 to 282 Added Attack Physical Damage<br>130% more Area of Effect while in Sand Stance | |||
|level37_stat1_id = attack_minimum_added_physical_damage | |||
|level37_stat1_value = 188 | |||
|level37_stat2_id = attack_maximum_added_physical_damage | |||
|level37_stat2_value = 282 | |||
|level37_stat3_id = skill_area_of_effect_+%_final_in_sand_stance | |||
|level37_stat3_value = 130 | |||
|level38 = True | |level38 = True | ||
|level38_level_requirement = 98 | |level38_level_requirement = 98 | ||
|level38_damage_effectiveness = | |level38_damage_effectiveness = 346.1 | ||
|level38_damage_multiplier = | |level38_damage_multiplier = 346.1 | ||
|level38_stat_text = 194 to 292 Added Attack Physical Damage<br>132% more Area of Effect while in Sand Stance | |||
|level38_stat1_id = attack_minimum_added_physical_damage | |||
|level38_stat1_value = 194 | |||
|level38_stat2_id = attack_maximum_added_physical_damage | |||
|level38_stat2_value = 292 | |||
|level38_stat3_id = skill_area_of_effect_+%_final_in_sand_stance | |||
|level38_stat3_value = 132 | |||
|level39 = True | |level39 = True | ||
|level39_level_requirement = 99 | |level39_level_requirement = 99 | ||
|level39_damage_effectiveness = | |level39_damage_effectiveness = 348.9 | ||
|level39_damage_multiplier = | |level39_damage_multiplier = 348.9 | ||
|level39_stat_text = 201 to 301 Added Attack Physical Damage<br>134% more Area of Effect while in Sand Stance | |||
|level39_stat1_id = attack_minimum_added_physical_damage | |||
|level39_stat1_value = 201 | |||
|level39_stat2_id = attack_maximum_added_physical_damage | |||
|level39_stat2_value = 301 | |||
|level39_stat3_id = skill_area_of_effect_+%_final_in_sand_stance | |||
|level39_stat3_value = 134 | |||
|level40 = True | |level40 = True | ||
|level40_level_requirement = 100 | |level40_level_requirement = 100 | ||
|level40_damage_effectiveness = | |level40_damage_effectiveness = 351.8 | ||
|level40_damage_multiplier = | |level40_damage_multiplier = 351.8 | ||
|level40_stat_text = 207 to 311 Added Attack Physical Damage<br>136% more Area of Effect while in Sand Stance | |||
|level40_stat1_id = attack_minimum_added_physical_damage | |||
|level40_stat1_value = 207 | |||
|level40_stat2_id = attack_maximum_added_physical_damage | |||
|level40_stat2_value = 311 | |||
|level40_stat3_id = skill_area_of_effect_+%_final_in_sand_stance | |||
|level40_stat3_value = 136 | |||
|level1_strength_requirement = 0 | |level1_strength_requirement = 0 | ||
|level1_dexterity_requirement = 0 | |level1_dexterity_requirement = 0 | ||
Line 255: | Line 540: | ||
|level21_dexterity_requirement = 70 | |level21_dexterity_requirement = 70 | ||
|release_version = 3.7.0 | |release_version = 3.7.0 | ||
|quest_reward1_type = quest | |||
|quest_reward1_quest = Enemy at the Gate | |||
|quest_reward1_quest_id = a1q1 | |||
|quest_reward1_act = 1 | |||
|quest_reward1_class_ids = Duelist | |||
|quest_reward2_type = vendor | |||
|quest_reward2_quest = Enemy at the Gate | |||
|quest_reward2_quest_id = a1q1 | |||
|quest_reward2_act = 1 | |||
|quest_reward2_class_ids = Duelist,Marauder,Ranger,Scion | |||
|quest_reward2_npc = Nessa | |||
|quest_reward3_type = vendor | |||
|quest_reward3_quest = A Fixture of Fate | |||
|quest_reward3_quest_id = a3q12 | |||
|quest_reward3_act = 3 | |||
|quest_reward3_npc = Siosa | |||
|quest_reward4_type = vendor | |||
|quest_reward4_quest = Fallen from Grace | |||
|quest_reward4_quest_id = a6q4 | |||
|quest_reward4_act = 6 | |||
|quest_reward4_npc = Lilly Roth | |||
}} | }} | ||
Line 263: | Line 569: | ||
==Gem level progression== | ==Gem level progression== | ||
{{Skill progression | {{Skill progression | ||
|c1_abbr = Physical Damage | |||
|c1_header = x to y Added Attack Physical Damage | |||
|c1_pattern_extract = (%d+) to (%d+) Added Attack Physical Damage | |||
|c1_pattern_value = %d to %d | |||
|c2_abbr = More AoE | |||
|c2_header = x% more Area of Effect while in Sand Stance | |||
|c2_pattern_extract = (%d+)%% more Area of Effect while in Sand Stance | |||
|c2_pattern_value = %d%% | |||
}} | }} | ||
==Gem quality== | |||
{{Skill quality}} | |||
{{Item acquisition}} | {{Item acquisition}} | ||
{{Skill enchantment modifier list}} | {{Skill enchantment modifier list}} | ||
==Version history== | ==Version history== | ||
{{ | {{Version history table header}} | ||
{{ | {{Version history table row|3.23.0| | ||
* No longer creates 2 additional Spikes if you've changed Stance Recently. | |||
* Now deals 155% of base Attack Damage and has 155% Effectiveness of Added Damage at gem level 1 (both previously 125%), both scaling up to 265% at gem level 20 (both previously 213%). | |||
* Quality now Creates +0-2 Spikes, instead of providing 0-10% increased Area of Effect. | |||
}} | |||
{{Version history table row|3.15.0| | |||
* Now deals 213% of Base Damage, and has 213% Effectiveness of Added Damage at gem level 20 (previously 170%). | |||
}} | |||
{{Version history table row|3.11.0| | |||
* The visual effects have been improved. | |||
* Now deals base Damage and has an added Damage effectiveness of 125% at gem level 1 (from 140%), up to 170% at gem level 20 (from 196%). | * Now deals base Damage and has an added Damage effectiveness of 125% at gem level 1 (from 140%), up to 170% at gem level 20 (from 196%). | ||
* Now has 2 to 3 added Attack Physical Damage at gem level 1, up to 75 to 113 at gem level 20 (previously had no added damage). | * Now has 2 to 3 added Attack Physical Damage at gem level 1, up to 75 to 113 at gem level 20 (previously had no added damage). | ||
* Now creates 7 spikes (from 6). | * Now creates 7 spikes (from 6). | ||
* Now creates 2 additional spikes if you've changed stance recently. | * Now creates 2 additional spikes if you've changed stance recently. | ||
* Now deals 75% less Damage while in Blood stance (from 65%) | * Now deals 75% less Damage while in Blood stance (from 65%). | ||
* Now gains more area of effect while in Sand stance as the gem levels, up to 76% more at gem level 20. | * Now gains more area of effect while in Sand stance as the gem levels, up to 76% more at gem level 20. | ||
{{ | * Gained the Slam and Physical Tag. | ||
* Added Labyrinth Enchantments | }} | ||
{{ | {{Version history table row|3.7.4| | ||
* | * Added Labyrinth Enchantments. | ||
}} | |||
{{Version history table row|3.7.0| | |||
* Perforate has been added to the game. | |||
}} | |||
{{Version history table end}} | |||
==References== | ==References== |
Revision as of 18:39, 22 December 2023
Level: (1-20)
Cost: 6 Mana
Attack Speed: 80% of base
Attack Damage: (155-265)% of base
Effectiveness of Added Damage: (155-265)%Smash the ground to bring forth multiple spears to damage enemies. When in Blood Stance, multiple spikes burst from the ground in sequence, able to hit enemies multiple times. In Sand Stance, the spikes are thrust outwards. Requires a Sword or Axe. You are in Blood Stance by default.(2-75) to (3-113) Added Attack Physical Damage
Creates 7 Spikes
75% less Damage while in Blood Stance
(0-76)% more Area of Effect while in Sand Stance
Additional Effects From 1-20% Quality:
Creates +(0.1-2) SpikesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Drop level: 5Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemPerforate
Perforate is an attack skill where the user strikes the ground to launch multiple spikes from the ground that deal area of effect damage. This skill interacts with Blood and Sand Stance, launching multiple spikes in a small area in Blood Stance and launching the spikes outwards in Sand Stance.
Skill functions and interactions
Gem level progression
Level | Damage Effectiveness | Attack Damage | Physical Damage | More AoE | Exp. | Total Exp. | |||
---|---|---|---|---|---|---|---|---|---|
1 | 1 | 0 | 0 | 155% | 155% | 2 to 3 | N/A | 0 | 0 |
2 | 2 | 0 | 0 | 160.8% | 160.8% | 2 to 3 | 4% | 70 | 70 |
3 | 4 | 0 | 0 | 166.6% | 166.6% | 3 to 4 | 8% | 308 | 378 |
4 | 7 | 0 | 14 | 172.4% | 172.4% | 4 to 6 | 12% | 1554 | 1932 |
5 | 11 | 0 | 19 | 178.2% | 178.2% | 5 to 8 | 16% | 6667 | 8599 |
6 | 16 | 18 | 26 | 183.9% | 183.9% | 7 to 11 | 20% | 26047 | 34646 |
7 | 20 | 22 | 31 | 189.7% | 189.7% | 9 to 13 | 24% | 49725 | 84371 |
8 | 24 | 25 | 37 | 195.5% | 195.5% | 11 to 17 | 28% | 95714 | 180085 |
9 | 28 | 29 | 42 | 201.3% | 201.3% | 14 to 20 | 32% | 169595 | 349680 |
10 | 32 | 33 | 47 | 207.1% | 207.1% | 16 to 25 | 36% | 283759 | 633439 |
11 | 36 | 36 | 52 | 212.9% | 212.9% | 20 to 30 | 40% | 453996 | 1087435 |
12 | 40 | 40 | 58 | 218.7% | 218.7% | 24 to 35 | 44% | 703128 | 1790563 |
13 | 44 | 44 | 63 | 224.5% | 224.5% | 28 to 42 | 48% | 1061223 | 2851786 |
14 | 48 | 48 | 68 | 230.3% | 230.3% | 33 to 49 | 52% | 2065870 | 4917656 |
15 | 52 | 51 | 74 | 236.1% | 236.1% | 39 to 58 | 56% | 2507110 | 7424766 |
16 | 56 | 55 | 79 | 241.8% | 241.8% | 45 to 68 | 60% | 5798936 | 13223702 |
17 | 60 | 59 | 84 | 247.6% | 247.6% | 52 to 79 | 64% | 15083919 | 28307621 |
18 | 64 | 62 | 90 | 253.4% | 253.4% | 61 to 91 | 68% | 27792735 | 56100356 |
19 | 67 | 65 | 94 | 259.2% | 259.2% | 68 to 102 | 72% | 43869739 | 99970095 |
20 | 70 | 68 | 98 | 265% | 265% | 75 to 113 | 76% | 242081556 | 342051651 |
21 | 72 | 70 | 100 | 270.8% | 270.8% | 81 to 122 | 80% | N/A | N/A |
22 | 74 | N/A | N/A | 276.6% | 276.6% | 87 to 130 | 84% | N/A | N/A |
23 | 76 | N/A | N/A | 282.4% | 282.4% | 93 to 140 | 88% | N/A | N/A |
24 | 78 | N/A | N/A | 288.2% | 288.2% | 100 to 150 | 92% | N/A | N/A |
25 | 80 | N/A | N/A | 293.9% | 293.9% | 107 to 160 | 96% | N/A | N/A |
26 | 82 | N/A | N/A | 299.7% | 299.7% | 114 to 172 | 100% | N/A | N/A |
27 | 84 | N/A | N/A | 305.5% | 305.5% | 123 to 184 | 104% | N/A | N/A |
28 | 86 | N/A | N/A | 311.3% | 311.3% | 131 to 197 | 108% | N/A | N/A |
29 | 88 | N/A | N/A | 317.1% | 317.1% | 140 to 210 | 112% | N/A | N/A |
30 | 90 | N/A | N/A | 322.9% | 322.9% | 150 to 224 | 116% | N/A | N/A |
31 | 91 | N/A | N/A | 325.8% | 325.8% | 155 to 232 | 118% | N/A | N/A |
32 | 92 | N/A | N/A | 328.7% | 328.7% | 160 to 240 | 120% | N/A | N/A |
33 | 93 | N/A | N/A | 331.6% | 331.6% | 165 to 248 | 122% | N/A | N/A |
34 | 94 | N/A | N/A | 334.5% | 334.5% | 171 to 256 | 124% | N/A | N/A |
35 | 95 | N/A | N/A | 337.4% | 337.4% | 176 to 265 | 126% | N/A | N/A |
36 | 96 | N/A | N/A | 340.3% | 340.3% | 182 to 273 | 128% | N/A | N/A |
37 | 97 | N/A | N/A | 343.2% | 343.2% | 188 to 282 | 130% | N/A | N/A |
38 | 98 | N/A | N/A | 346.1% | 346.1% | 194 to 292 | 132% | N/A | N/A |
39 | 99 | N/A | N/A | 348.9% | 348.9% | 201 to 301 | 134% | N/A | N/A |
40 | 100 | N/A | N/A | 351.8% | 351.8% | 207 to 311 | 136% | N/A | N/A |
Gem quality
Type | Additional Effects per 1-20% Quality | Weight |
---|---|---|
Superior | Creates +(0.1-2) Spikes | 1 |
Item acquisition
Perforate can drop anywhere.
Recipes
Perforate can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
6 | The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb | Random level 20 gem | A |
3 | Gemcutter's PromiseGemcutter's Promise3Gem Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter | Random gem with 20% quality | A |
1 | Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random gem with 1–20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Quest reward
This item is given as a quest reward for the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Enemy at the Gate Act 1 | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Enemy at the Gate Act 1 Nessa | ✗ | ✗ | ✓ | ✓ | ✓ | ✗ | ✓ |
A Fixture of Fate Act 3 Siosa | ✓ | ||||||
Fallen from Grace Act 6 Lilly Roth | ✓ |
Related helmet enchantments
The following helmet enchantments affect Perforate.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Perforate Area Of Effect 1 | 66 | Merciless Labyrinth | Perforate has 16% increased Area of Effect | helmet 100 |
Enchantment Perforate Area Of Effect 2 | 75 | Eternal Labyrinth | Perforate has 24% increased Area of Effect | helmet 100 |
Enchantment Perforate Damage 1 | 66 | Merciless Labyrinth | Perforate deals 25% increased Damage | helmet 100 |
Enchantment Perforate Damage 2 | 75 | Eternal Labyrinth | Perforate deals 40% increased Damage | helmet 100 |
Enchantment Perforate Number Of Spikes 1 | 66 | Merciless Labyrinth | Perforate creates +1 Spike | helmet 100 |
Enchantment Perforate Number Of Spikes 2 | 75 | Eternal Labyrinth | Perforate creates +2 Spikes | helmet 100 |
Version history
Version | Changes |
---|---|
3.23.0 |
|
3.15.0 |
|
3.11.0 |
|
3.7.4 |
|
3.7.0 |
|