Winterweave (fated): Difference between revisions

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(Added other exaples of inflicting self chill.)
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* A weapon with {{c|mod|Triggers Level 20 Spectral Spirits when Equipped weapon}} created by an {{il|Essence of Insanity}}.  
* A weapon with {{c|mod|Triggers Level 20 Spectral Spirits when Equipped weapon}} created by an {{il|Essence of Insanity}}.  
Spectral spirits will be summoned when weapon swapping into the Spectral Spirits weapon and when weapon swapping back again they will die triggering the Heartbound Loop. Then by converting some of the physical damage to cold you can chill yourself.  
Spectral spirits will be summoned when weapon swapping into the Spectral Spirits weapon and when weapon swapping back again they will die triggering the Heartbound Loop. Then by converting some of the physical damage to cold you can chill yourself.  
Other way to [[Chill]] yourself is by using:
* [[Venopuncture]]
* [[Icefang Orbit]]
And making sure you are bleeding or poisoned respectively. [[The Golden Rule]] can help with both.


To increase the effectiveness of the chill having less cold resistance or using {{il|Auxium}} with a small amount of energy shield can help.
To increase the effectiveness of the chill having less cold resistance or using {{il|Auxium}} with a small amount of energy shield can help.

Revision as of 14:21, 9 October 2020

Winterweave
Coral Ring
Requires Level 24+(20-30) to maximum LifeAdds (12-15) to (25-30) Fire Damage to Attacks
Adds (12-15) to (25-30) Cold Damage to Attacks
+(20-40) to maximum Life
+(25-30)% to Cold Resistance
10% increased Movement Speed while Ignited
The Effect of Chill on you is reversed
Fury fuels defiance.
Vendor Offer
6x Alchemy Shard
6x Alteration Shard
Metadata
Item class: Ring

Winterweave is a unique Coral RingCoral Ring+(20-30) to maximum Life. It is the fated version of WinterweaveWinterweave
Coral Ring
Requires Level 24+(20-30) to maximum LifeAdds (12-15) to (25-30) Fire Damage to Attacks
Adds (12-15) to (25-30) Cold Damage to Attacks
+(20-40) to maximum Life
+(25-30)% to Cold Resistance
10% increased Movement Speed while Ignited
The Effect of Chill on you is reversed
Fury fuels defiance.
.

Modifiers

Normally Chill will slow down the character but with The Effect of Chill on you is reversed the effects of chill becomes a positive. One way to chill yourself is by using:

  • Any source of physical damage taken as cold.
  • Heartbound LoopHeartbound Loop
    Moonstone Ring
    Requires Level 20+(15-25) to maximum Energy ShieldRegenerate (10-15) Life per second
    (20-40)% increased Mana Regeneration Rate
    Minions have 15% increased maximum Life
    Minions have 10% increased Area of Effect
    350 Physical Damage taken on Minion Death
    When the axe finally fell, Seryl shared his pain,
    and the last thought that flickered through his
    fading mind was her broken, shattered scream.
    .
  • A weapon with Triggers Level 20 Spectral Spirits when Equipped weapon created by an Essence of InsanityEssence of InsanityStack Size: 9
    Essence Tier: 8
    Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
    Weapon: Triggers Level 20 Spectral Spirits when Equipped
    +3 to maximum number of Spectral Spirits
    Gloves: Socketed Gems have 16% more Attack and Cast Speed
    Boots: 70% increased Mana Regeneration Rate while Shocked
    Body Armour: You gain Onslaught for 6 seconds when Hit
    Helmet: Socketed Gems gain 50% of Physical Damage as extra Lightning Damage
    Shield: 25% chance to gain a Power Charge when you Block
    Quiver: Projectiles Pierce 2 additional Targets
    Amulet: 10% chance to Recover 10% of Mana when you use a Skill
    Ring: You and your Minions take 40% reduced Reflected Damage
    Belt: 10% increased Movement Speed during any Flask Effect
    Right click this item then left click a normal or rare item to apply it.
    .

Spectral spirits will be summoned when weapon swapping into the Spectral Spirits weapon and when weapon swapping back again they will die triggering the Heartbound Loop. Then by converting some of the physical damage to cold you can chill yourself.

Other way to Chill yourself is by using:

And making sure you are bleeding or poisoned respectively. The Golden Rule can help with both.

To increase the effectiveness of the chill having less cold resistance or using AuxiumAuxium
Crystal Belt
Requires Level 79+(60-80) to maximum Energy Shield+(60-70) to maximum Energy Shield
+(45-55) to maximum Mana
Chill Effect and Freeze Duration on you are based on 100% of Energy Shield
(20-25)% increased Elemental Damage with Attack Skills per Power Charge
0.2% of Attack Damage Leeched as Mana per Power Charge
As long as the soul is unfettered, so is the body.
with a small amount of energy shield can help.

Item acquisition

Winterweave is drop disabled.

Version history

Version Changes
3.2.0
  • Introduced to the game.

ru:Зимний узор