Wild Spikeback Grain: Difference between revisions

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m (by random → randomly)
(→‎Version history: Place Template:Undocumented at the end of a statement as an inline note.)
 
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{{Version history table row|3.13.0|
{{Version history table row|3.13.0|
* Harvest has been added to the core game and has been vastly reworked. It no longer contains a garden-building component, nor a permanent garden of your own. Instead, you now have a chance to discover a portal to an established Sacred Grove in maps, which contains several different harvestable plots.
* Harvest has been added to the core game and has been vastly reworked. It no longer contains a garden-building component, nor a permanent garden of your own. Instead, you now have a chance to discover a portal to an established Sacred Grove in maps, which contains several different harvestable plots.
* {{Undocumented}} Reworked. Now the monster is pre-planted in [[The Sacred Grove]] randomly.
* Reworked. Now the monster is pre-planted in [[The Sacred Grove]] randomly. {{Undocumented}}
}}
}}
{{Version history table row|3.11.2b|
{{Version history table row|3.11.2b|

Latest revision as of 15:49, 9 April 2023

This article describes historical game content.

Wild Spikeback GrainStack Size: 100
Seed Tier: 2
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Wild Lifeforce when Harvested
Can be Harvested after 9 Growth Cycles
Consumes (100%) Vivid Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Wild Seeds of at least Tier 1 to Grow
Reveals a random crafting effect that reforges a Rare item a certain way when HarvestedShift click to unstack.
Acquisition
Not in game
Drop level: 1
Metadata
Item class: Harvest Seed
Metadata ID: Metadata/Items/Harvest/HarvestSeedSpikerT2Red

Wild Spikeback Grain is a tier 2 Harvest Seed.

When harvesting this seed, it will spawn Wild Spikeback as the target to kill.

Item acquisition

Wild Spikeback Grain is drop disabled.

Version history

Version Changes
3.13.0
  • Harvest has been added to the core game and has been vastly reworked. It no longer contains a garden-building component, nor a permanent garden of your own. Instead, you now have a chance to discover a portal to an established Sacred Grove in maps, which contains several different harvestable plots.
  • Reworked. Now the monster is pre-planted in The Sacred Grove randomly. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.11.2b
  • Harvest characters will soon be migrated to their respective parent leagues. The Sacred Grove and its contents have been removed. Harvest Infrastructure and Seeds outside of The Sacred Grove will be removed at a later date.
3.11.0
  • Introduced to the game.