Vaal Glacial Hammer: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>Lextra2
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
Line 10: Line 10:
|help_text                              = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|help_text                              = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|strength_percent                        = 100
|strength_percent                        = 100
|gem_tags                                = Vaal, Attack, Melee, Duration, AoE, Cold
|gem_tags                                = Vaal, Attack, Melee, Strike, Duration, AoE, Cold
|gem_description                        = Hits the enemy, converting some of your physical damage to cold damage. It traps the enemy with you in a circle of ice so that it can't escape. Requires a Mace or Staff.
|gem_description                        = Hits enemies, converting some of your physical damage to cold damage. It traps enemies with you in a circle of ice so that they can't escape. Requires a Mace or Staff.
|active_skill_name                      = Vaal Glacial Hammer
|active_skill_name                      = Vaal Glacial Hammer
|item_class_id_restriction              = One Hand Mace, Sceptre, Two Hand Mace, Staff
|item_class_id_restriction              = One Hand Mace, Sceptre, Two Hand Mace, Staff
Line 21: Line 21:
|static_vaal_soul_gain_prevention_time  = 4
|static_vaal_soul_gain_prevention_time  = 4
|static_stat1_id                        = skill_physical_damage_%_to_convert_to_cold
|static_stat1_id                        = skill_physical_damage_%_to_convert_to_cold
|static_stat1_value                      = 50
|static_stat1_value                      = 60
|static_stat2_id                        = base_chance_to_freeze_%
|static_stat2_id                        = base_chance_to_freeze_%
|static_stat2_value                      = 25
|static_stat2_value                      = 25
Line 30: Line 30:
|static_stat5_id                        = modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration
|static_stat5_id                        = modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration
|static_stat5_value                      = 1
|static_stat5_value                      = 1
|stat_text                              = Deals (150-184.2)% of Base Damage<br>50% of Physical Damage Converted to Cold Damage<br>25% chance to Freeze enemies<br>35% increased Chill Duration on enemies<br>Base duration is (3.4-4.35) seconds<br>Can't be Evaded<br>Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
|static_stat6_id                        = cannot_cancel_skill_before_contact_point
|static_stat6_value                      = 1
|stat_text                              = Deals (155-200)% of Base Damage<br>60% of Physical Damage Converted to Cold Damage<br>25% chance to Freeze enemies<br>35% increased Chill Duration on enemies<br>Base duration is (3.4-4.35) seconds<br>Adds (2-75) to (3-113) Cold Damage against Chilled Enemies<br>(10-29)% increased Effect of Chill<br>Freezes enemies as though dealing (200-390)% more Damage<br>Can't be Evaded<br>Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
|quality_stat_text                      = 2% increased Chill Duration on enemies<br>1% increased Freeze Duration on enemies
|quality_stat_text                      = 2% increased Chill Duration on enemies<br>1% increased Freeze Duration on enemies
|static_quality_stat1_id                = chill_duration_+%
|static_quality_stat1_id                = chill_duration_+%
Line 38: Line 40:
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 1
|level1_level_requirement                = 1
|level1_damage_effectiveness            = 150
|level1_damage_effectiveness            = 155
|level1_damage_multiplier                = 150
|level1_damage_multiplier                = 155
|level1_stat_text                        = Base duration is 3.4 seconds
|level1_stat_text                        = Base duration is 3.4 seconds<br>Adds 2 to 3 Cold Damage against Chilled Enemies<br>10% increased Effect of Chill<br>Freezes enemies as though dealing 200% more Damage
|level1_stat1_id                        = base_skill_effect_duration
|level1_stat1_id                        = base_skill_effect_duration
|level1_stat1_value                      = 3400
|level1_stat1_value                      = 3400
|level1_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level1_stat2_value                      = 2
|level1_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level1_stat3_value                      = 3
|level1_stat4_id                        = chill_effect_+%
|level1_stat4_value                      = 10
|level1_stat5_id                        = freeze_as_though_dealt_damage_+%
|level1_stat5_value                      = 200
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 2
|level2_level_requirement                = 2
|level2_damage_effectiveness            = 152
|level2_damage_effectiveness            = 157
|level2_damage_multiplier                = 151.8
|level2_damage_multiplier                = 157.4
|level2_stat_text                        = Base duration is 3.45 seconds
|level2_stat_text                        = Base duration is 3.45 seconds<br>Adds 2 to 3 Cold Damage against Chilled Enemies<br>11% increased Effect of Chill<br>Freezes enemies as though dealing 210% more Damage
|level2_stat1_id                        = base_skill_effect_duration
|level2_stat1_id                        = base_skill_effect_duration
|level2_stat1_value                      = 3450
|level2_stat1_value                      = 3450
|level2_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level2_stat2_value                      = 2
|level2_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level2_stat3_value                      = 3
|level2_stat4_id                        = chill_effect_+%
|level2_stat4_value                      = 11
|level2_stat5_id                        = freeze_as_though_dealt_damage_+%
|level2_stat5_value                      = 210
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 4
|level3_level_requirement                = 4
|level3_damage_effectiveness            = 154
|level3_damage_effectiveness            = 160
|level3_damage_multiplier                = 153.6
|level3_damage_multiplier                = 159.7
|level3_stat_text                        = Base duration is 3.5 seconds
|level3_stat_text                        = Base duration is 3.5 seconds<br>Adds 3 to 4 Cold Damage against Chilled Enemies<br>12% increased Effect of Chill<br>Freezes enemies as though dealing 220% more Damage
|level3_stat1_id                        = base_skill_effect_duration
|level3_stat1_id                        = base_skill_effect_duration
|level3_stat1_value                      = 3500
|level3_stat1_value                      = 3500
|level3_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level3_stat2_value                      = 3
|level3_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level3_stat3_value                      = 4
|level3_stat4_id                        = chill_effect_+%
|level3_stat4_value                      = 12
|level3_stat5_id                        = freeze_as_though_dealt_damage_+%
|level3_stat5_value                      = 220
|level4                                  = True
|level4                                  = True
|level4_level_requirement                = 7
|level4_level_requirement                = 7
|level4_damage_effectiveness            = 155
|level4_damage_effectiveness            = 162
|level4_damage_multiplier                = 155.4
|level4_damage_multiplier                = 162.1
|level4_stat_text                        = Base duration is 3.55 seconds
|level4_stat_text                        = Base duration is 3.55 seconds<br>Adds 4 to 6 Cold Damage against Chilled Enemies<br>13% increased Effect of Chill<br>Freezes enemies as though dealing 230% more Damage
|level4_stat1_id                        = base_skill_effect_duration
|level4_stat1_id                        = base_skill_effect_duration
|level4_stat1_value                      = 3550
|level4_stat1_value                      = 3550
|level4_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level4_stat2_value                      = 4
|level4_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level4_stat3_value                      = 6
|level4_stat4_id                        = chill_effect_+%
|level4_stat4_value                      = 13
|level4_stat5_id                        = freeze_as_though_dealt_damage_+%
|level4_stat5_value                      = 230
|level5                                  = True
|level5                                  = True
|level5_level_requirement                = 11
|level5_level_requirement                = 11
|level5_damage_effectiveness            = 157
|level5_damage_effectiveness            = 164
|level5_damage_multiplier                = 157.2
|level5_damage_multiplier                = 164.5
|level5_stat_text                        = Base duration is 3.6 seconds
|level5_stat_text                        = Base duration is 3.6 seconds<br>Adds 5 to 8 Cold Damage against Chilled Enemies<br>14% increased Effect of Chill<br>Freezes enemies as though dealing 240% more Damage
|level5_stat1_id                        = base_skill_effect_duration
|level5_stat1_id                        = base_skill_effect_duration
|level5_stat1_value                      = 3600
|level5_stat1_value                      = 3600
|level5_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level5_stat2_value                      = 5
|level5_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level5_stat3_value                      = 8
|level5_stat4_id                        = chill_effect_+%
|level5_stat4_value                      = 14
|level5_stat5_id                        = freeze_as_though_dealt_damage_+%
|level5_stat5_value                      = 240
|level6                                  = True
|level6                                  = True
|level6_level_requirement                = 16
|level6_level_requirement                = 16
|level6_damage_effectiveness            = 159
|level6_damage_effectiveness            = 167
|level6_damage_multiplier                = 159
|level6_damage_multiplier                = 166.8
|level6_stat_text                        = Base duration is 3.65 seconds
|level6_stat_text                        = Base duration is 3.65 seconds<br>Adds 7 to 11 Cold Damage against Chilled Enemies<br>15% increased Effect of Chill<br>Freezes enemies as though dealing 250% more Damage
|level6_stat1_id                        = base_skill_effect_duration
|level6_stat1_id                        = base_skill_effect_duration
|level6_stat1_value                      = 3650
|level6_stat1_value                      = 3650
|level6_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level6_stat2_value                      = 7
|level6_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level6_stat3_value                      = 11
|level6_stat4_id                        = chill_effect_+%
|level6_stat4_value                      = 15
|level6_stat5_id                        = freeze_as_though_dealt_damage_+%
|level6_stat5_value                      = 250
|level7                                  = True
|level7                                  = True
|level7_level_requirement                = 20
|level7_level_requirement                = 20
|level7_damage_effectiveness            = 161
|level7_damage_effectiveness            = 169
|level7_damage_multiplier                = 160.8
|level7_damage_multiplier                = 169.2
|level7_stat_text                        = Base duration is 3.7 seconds
|level7_stat_text                        = Base duration is 3.7 seconds<br>Adds 9 to 13 Cold Damage against Chilled Enemies<br>16% increased Effect of Chill<br>Freezes enemies as though dealing 260% more Damage
|level7_stat1_id                        = base_skill_effect_duration
|level7_stat1_id                        = base_skill_effect_duration
|level7_stat1_value                      = 3700
|level7_stat1_value                      = 3700
|level7_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level7_stat2_value                      = 9
|level7_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level7_stat3_value                      = 13
|level7_stat4_id                        = chill_effect_+%
|level7_stat4_value                      = 16
|level7_stat5_id                        = freeze_as_though_dealt_damage_+%
|level7_stat5_value                      = 260
|level8                                  = True
|level8                                  = True
|level8_level_requirement                = 24
|level8_level_requirement                = 24
|level8_damage_effectiveness            = 163
|level8_damage_effectiveness            = 172
|level8_damage_multiplier                = 162.6
|level8_damage_multiplier                = 171.6
|level8_stat_text                        = Base duration is 3.75 seconds
|level8_stat_text                        = Base duration is 3.75 seconds<br>Adds 11 to 17 Cold Damage against Chilled Enemies<br>17% increased Effect of Chill<br>Freezes enemies as though dealing 270% more Damage
|level8_stat1_id                        = base_skill_effect_duration
|level8_stat1_id                        = base_skill_effect_duration
|level8_stat1_value                      = 3750
|level8_stat1_value                      = 3750
|level8_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level8_stat2_value                      = 11
|level8_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level8_stat3_value                      = 17
|level8_stat4_id                        = chill_effect_+%
|level8_stat4_value                      = 17
|level8_stat5_id                        = freeze_as_though_dealt_damage_+%
|level8_stat5_value                      = 270
|level9                                  = True
|level9                                  = True
|level9_level_requirement                = 28
|level9_level_requirement                = 28
|level9_damage_effectiveness            = 164
|level9_damage_effectiveness            = 174
|level9_damage_multiplier                = 164.4
|level9_damage_multiplier                = 173.9
|level9_stat_text                        = Base duration is 3.8 seconds
|level9_stat_text                        = Base duration is 3.8 seconds<br>Adds 14 to 20 Cold Damage against Chilled Enemies<br>18% increased Effect of Chill<br>Freezes enemies as though dealing 280% more Damage
|level9_stat1_id                        = base_skill_effect_duration
|level9_stat1_id                        = base_skill_effect_duration
|level9_stat1_value                      = 3800
|level9_stat1_value                      = 3800
|level9_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level9_stat2_value                      = 14
|level9_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level9_stat3_value                      = 20
|level9_stat4_id                        = chill_effect_+%
|level9_stat4_value                      = 18
|level9_stat5_id                        = freeze_as_though_dealt_damage_+%
|level9_stat5_value                      = 280
|level10                                = True
|level10                                = True
|level10_level_requirement              = 32
|level10_level_requirement              = 32
|level10_damage_effectiveness            = 166
|level10_damage_effectiveness            = 176
|level10_damage_multiplier              = 166.2
|level10_damage_multiplier              = 176.3
|level10_stat_text                      = Base duration is 3.85 seconds
|level10_stat_text                      = Base duration is 3.85 seconds<br>Adds 16 to 25 Cold Damage against Chilled Enemies<br>19% increased Effect of Chill<br>Freezes enemies as though dealing 290% more Damage
|level10_stat1_id                        = base_skill_effect_duration
|level10_stat1_id                        = base_skill_effect_duration
|level10_stat1_value                    = 3850
|level10_stat1_value                    = 3850
|level10_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level10_stat2_value                    = 16
|level10_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level10_stat3_value                    = 25
|level10_stat4_id                        = chill_effect_+%
|level10_stat4_value                    = 19
|level10_stat5_id                        = freeze_as_though_dealt_damage_+%
|level10_stat5_value                    = 290
|level11                                = True
|level11                                = True
|level11_level_requirement              = 36
|level11_level_requirement              = 36
|level11_damage_effectiveness            = 168
|level11_damage_effectiveness            = 179
|level11_damage_multiplier              = 168
|level11_damage_multiplier              = 178.7
|level11_stat_text                      = Base duration is 3.9 seconds
|level11_stat_text                      = Base duration is 3.9 seconds<br>Adds 20 to 30 Cold Damage against Chilled Enemies<br>20% increased Effect of Chill<br>Freezes enemies as though dealing 300% more Damage
|level11_stat1_id                        = base_skill_effect_duration
|level11_stat1_id                        = base_skill_effect_duration
|level11_stat1_value                    = 3900
|level11_stat1_value                    = 3900
|level11_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level11_stat2_value                    = 20
|level11_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level11_stat3_value                    = 30
|level11_stat4_id                        = chill_effect_+%
|level11_stat4_value                    = 20
|level11_stat5_id                        = freeze_as_though_dealt_damage_+%
|level11_stat5_value                    = 300
|level12                                = True
|level12                                = True
|level12_level_requirement              = 40
|level12_level_requirement              = 40
|level12_damage_effectiveness            = 170
|level12_damage_effectiveness            = 181
|level12_damage_multiplier              = 169.8
|level12_damage_multiplier              = 181.1
|level12_stat_text                      = Base duration is 3.95 seconds
|level12_stat_text                      = Base duration is 3.95 seconds<br>Adds 24 to 35 Cold Damage against Chilled Enemies<br>21% increased Effect of Chill<br>Freezes enemies as though dealing 310% more Damage
|level12_stat1_id                        = base_skill_effect_duration
|level12_stat1_id                        = base_skill_effect_duration
|level12_stat1_value                    = 3950
|level12_stat1_value                    = 3950
|level12_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level12_stat2_value                    = 24
|level12_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level12_stat3_value                    = 35
|level12_stat4_id                        = chill_effect_+%
|level12_stat4_value                    = 21
|level12_stat5_id                        = freeze_as_though_dealt_damage_+%
|level12_stat5_value                    = 310
|level13                                = True
|level13                                = True
|level13_level_requirement              = 44
|level13_level_requirement              = 44
|level13_damage_effectiveness            = 172
|level13_damage_effectiveness            = 183
|level13_damage_multiplier              = 171.6
|level13_damage_multiplier              = 183.4
|level13_stat_text                      = Base duration is 4 seconds
|level13_stat_text                      = Base duration is 4 seconds<br>Adds 28 to 42 Cold Damage against Chilled Enemies<br>22% increased Effect of Chill<br>Freezes enemies as though dealing 320% more Damage
|level13_stat1_id                        = base_skill_effect_duration
|level13_stat1_id                        = base_skill_effect_duration
|level13_stat1_value                    = 4000
|level13_stat1_value                    = 4000
|level13_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level13_stat2_value                    = 28
|level13_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level13_stat3_value                    = 42
|level13_stat4_id                        = chill_effect_+%
|level13_stat4_value                    = 22
|level13_stat5_id                        = freeze_as_though_dealt_damage_+%
|level13_stat5_value                    = 320
|level14                                = True
|level14                                = True
|level14_level_requirement              = 48
|level14_level_requirement              = 48
|level14_damage_effectiveness            = 173
|level14_damage_effectiveness            = 186
|level14_damage_multiplier              = 173.4
|level14_damage_multiplier              = 185.8
|level14_stat_text                      = Base duration is 4.05 seconds
|level14_stat_text                      = Base duration is 4.05 seconds<br>Adds 33 to 49 Cold Damage against Chilled Enemies<br>23% increased Effect of Chill<br>Freezes enemies as though dealing 330% more Damage
|level14_stat1_id                        = base_skill_effect_duration
|level14_stat1_id                        = base_skill_effect_duration
|level14_stat1_value                    = 4050
|level14_stat1_value                    = 4050
|level14_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level14_stat2_value                    = 33
|level14_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level14_stat3_value                    = 49
|level14_stat4_id                        = chill_effect_+%
|level14_stat4_value                    = 23
|level14_stat5_id                        = freeze_as_though_dealt_damage_+%
|level14_stat5_value                    = 330
|level15                                = True
|level15                                = True
|level15_level_requirement              = 52
|level15_level_requirement              = 52
|level15_damage_effectiveness            = 175
|level15_damage_effectiveness            = 188
|level15_damage_multiplier              = 175.2
|level15_damage_multiplier              = 188.2
|level15_stat_text                      = Base duration is 4.1 seconds
|level15_stat_text                      = Base duration is 4.1 seconds<br>Adds 39 to 58 Cold Damage against Chilled Enemies<br>24% increased Effect of Chill<br>Freezes enemies as though dealing 340% more Damage
|level15_stat1_id                        = base_skill_effect_duration
|level15_stat1_id                        = base_skill_effect_duration
|level15_stat1_value                    = 4100
|level15_stat1_value                    = 4100
|level15_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level15_stat2_value                    = 39
|level15_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level15_stat3_value                    = 58
|level15_stat4_id                        = chill_effect_+%
|level15_stat4_value                    = 24
|level15_stat5_id                        = freeze_as_though_dealt_damage_+%
|level15_stat5_value                    = 340
|level16                                = True
|level16                                = True
|level16_level_requirement              = 56
|level16_level_requirement              = 56
|level16_damage_effectiveness            = 177
|level16_damage_effectiveness            = 191
|level16_damage_multiplier              = 177
|level16_damage_multiplier              = 190.5
|level16_stat_text                      = Base duration is 4.15 seconds
|level16_stat_text                      = Base duration is 4.15 seconds<br>Adds 45 to 68 Cold Damage against Chilled Enemies<br>25% increased Effect of Chill<br>Freezes enemies as though dealing 350% more Damage
|level16_stat1_id                        = base_skill_effect_duration
|level16_stat1_id                        = base_skill_effect_duration
|level16_stat1_value                    = 4150
|level16_stat1_value                    = 4150
|level16_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level16_stat2_value                    = 45
|level16_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level16_stat3_value                    = 68
|level16_stat4_id                        = chill_effect_+%
|level16_stat4_value                    = 25
|level16_stat5_id                        = freeze_as_though_dealt_damage_+%
|level16_stat5_value                    = 350
|level17                                = True
|level17                                = True
|level17_level_requirement              = 60
|level17_level_requirement              = 60
|level17_damage_effectiveness            = 179
|level17_damage_effectiveness            = 193
|level17_damage_multiplier              = 178.8
|level17_damage_multiplier              = 192.9
|level17_stat_text                      = Base duration is 4.2 seconds
|level17_stat_text                      = Base duration is 4.2 seconds<br>Adds 52 to 79 Cold Damage against Chilled Enemies<br>26% increased Effect of Chill<br>Freezes enemies as though dealing 360% more Damage
|level17_stat1_id                        = base_skill_effect_duration
|level17_stat1_id                        = base_skill_effect_duration
|level17_stat1_value                    = 4200
|level17_stat1_value                    = 4200
|level17_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level17_stat2_value                    = 52
|level17_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level17_stat3_value                    = 79
|level17_stat4_id                        = chill_effect_+%
|level17_stat4_value                    = 26
|level17_stat5_id                        = freeze_as_though_dealt_damage_+%
|level17_stat5_value                    = 360
|level18                                = True
|level18                                = True
|level18_level_requirement              = 64
|level18_level_requirement              = 64
|level18_damage_effectiveness            = 181
|level18_damage_effectiveness            = 195
|level18_damage_multiplier              = 180.6
|level18_damage_multiplier              = 195.3
|level18_stat_text                      = Base duration is 4.25 seconds
|level18_stat_text                      = Base duration is 4.25 seconds<br>Adds 61 to 91 Cold Damage against Chilled Enemies<br>27% increased Effect of Chill<br>Freezes enemies as though dealing 370% more Damage
|level18_stat1_id                        = base_skill_effect_duration
|level18_stat1_id                        = base_skill_effect_duration
|level18_stat1_value                    = 4250
|level18_stat1_value                    = 4250
|level18_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level18_stat2_value                    = 61
|level18_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level18_stat3_value                    = 91
|level18_stat4_id                        = chill_effect_+%
|level18_stat4_value                    = 27
|level18_stat5_id                        = freeze_as_though_dealt_damage_+%
|level18_stat5_value                    = 370
|level19                                = True
|level19                                = True
|level19_level_requirement              = 67
|level19_level_requirement              = 67
|level19_damage_effectiveness            = 182
|level19_damage_effectiveness            = 198
|level19_damage_multiplier              = 182.4
|level19_damage_multiplier              = 197.6
|level19_stat_text                      = Base duration is 4.3 seconds
|level19_stat_text                      = Base duration is 4.3 seconds<br>Adds 68 to 102 Cold Damage against Chilled Enemies<br>28% increased Effect of Chill<br>Freezes enemies as though dealing 380% more Damage
|level19_stat1_id                        = base_skill_effect_duration
|level19_stat1_id                        = base_skill_effect_duration
|level19_stat1_value                    = 4300
|level19_stat1_value                    = 4300
|level19_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level19_stat2_value                    = 68
|level19_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level19_stat3_value                    = 102
|level19_stat4_id                        = chill_effect_+%
|level19_stat4_value                    = 28
|level19_stat5_id                        = freeze_as_though_dealt_damage_+%
|level19_stat5_value                    = 380
|level20                                = True
|level20                                = True
|level20_level_requirement              = 70
|level20_level_requirement              = 70
|level20_damage_effectiveness            = 184
|level20_damage_effectiveness            = 200
|level20_damage_multiplier              = 184.2
|level20_damage_multiplier              = 200
|level20_stat_text                      = Base duration is 4.35 seconds
|level20_stat_text                      = Base duration is 4.35 seconds<br>Adds 75 to 113 Cold Damage against Chilled Enemies<br>29% increased Effect of Chill<br>Freezes enemies as though dealing 390% more Damage
|level20_stat1_id                        = base_skill_effect_duration
|level20_stat1_id                        = base_skill_effect_duration
|level20_stat1_value                    = 4350
|level20_stat1_value                    = 4350
|level20_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level20_stat2_value                    = 75
|level20_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level20_stat3_value                    = 113
|level20_stat4_id                        = chill_effect_+%
|level20_stat4_value                    = 29
|level20_stat5_id                        = freeze_as_though_dealt_damage_+%
|level20_stat5_value                    = 390
|level21                                = True
|level21                                = True
|level21_level_requirement              = 72
|level21_level_requirement              = 72
|level21_damage_effectiveness            = 186
|level21_damage_effectiveness            = 202
|level21_damage_multiplier              = 186
|level21_damage_multiplier              = 202.4
|level21_stat_text                      = Base duration is 4.4 seconds
|level21_stat_text                      = Base duration is 4.4 seconds<br>Adds 81 to 122 Cold Damage against Chilled Enemies<br>30% increased Effect of Chill<br>Freezes enemies as though dealing 400% more Damage
|level21_stat1_id                        = base_skill_effect_duration
|level21_stat1_id                        = base_skill_effect_duration
|level21_stat1_value                    = 4400
|level21_stat1_value                    = 4400
|level21_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level21_stat2_value                    = 81
|level21_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level21_stat3_value                    = 122
|level21_stat4_id                        = chill_effect_+%
|level21_stat4_value                    = 30
|level21_stat5_id                        = freeze_as_though_dealt_damage_+%
|level21_stat5_value                    = 400
|level22                                = True
|level22                                = True
|level22_level_requirement              = 74
|level22_level_requirement              = 74
|level22_damage_effectiveness            = 188
|level22_damage_effectiveness            = 205
|level22_damage_multiplier              = 187.8
|level22_damage_multiplier              = 204.7
|level22_stat_text                      = Base duration is 4.45 seconds
|level22_stat_text                      = Base duration is 4.45 seconds<br>Adds 87 to 130 Cold Damage against Chilled Enemies<br>31% increased Effect of Chill<br>Freezes enemies as though dealing 410% more Damage
|level22_stat1_id                        = base_skill_effect_duration
|level22_stat1_id                        = base_skill_effect_duration
|level22_stat1_value                    = 4450
|level22_stat1_value                    = 4450
|level22_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level22_stat2_value                    = 87
|level22_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level22_stat3_value                    = 130
|level22_stat4_id                        = chill_effect_+%
|level22_stat4_value                    = 31
|level22_stat5_id                        = freeze_as_though_dealt_damage_+%
|level22_stat5_value                    = 410
|level23                                = True
|level23                                = True
|level23_level_requirement              = 76
|level23_level_requirement              = 76
|level23_damage_effectiveness            = 190
|level23_damage_effectiveness            = 207
|level23_damage_multiplier              = 189.6
|level23_damage_multiplier              = 207.1
|level23_stat_text                      = Base duration is 4.5 seconds
|level23_stat_text                      = Base duration is 4.5 seconds<br>Adds 93 to 140 Cold Damage against Chilled Enemies<br>32% increased Effect of Chill<br>Freezes enemies as though dealing 420% more Damage
|level23_stat1_id                        = base_skill_effect_duration
|level23_stat1_id                        = base_skill_effect_duration
|level23_stat1_value                    = 4500
|level23_stat1_value                    = 4500
|level23_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level23_stat2_value                    = 93
|level23_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level23_stat3_value                    = 140
|level23_stat4_id                        = chill_effect_+%
|level23_stat4_value                    = 32
|level23_stat5_id                        = freeze_as_though_dealt_damage_+%
|level23_stat5_value                    = 420
|level24                                = True
|level24                                = True
|level24_level_requirement              = 78
|level24_level_requirement              = 78
|level24_damage_effectiveness            = 191
|level24_damage_effectiveness            = 209
|level24_damage_multiplier              = 191.4
|level24_damage_multiplier              = 209.5
|level24_stat_text                      = Base duration is 4.55 seconds
|level24_stat_text                      = Base duration is 4.55 seconds<br>Adds 100 to 150 Cold Damage against Chilled Enemies<br>33% increased Effect of Chill<br>Freezes enemies as though dealing 430% more Damage
|level24_stat1_id                        = base_skill_effect_duration
|level24_stat1_id                        = base_skill_effect_duration
|level24_stat1_value                    = 4550
|level24_stat1_value                    = 4550
|level24_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level24_stat2_value                    = 100
|level24_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level24_stat3_value                    = 150
|level24_stat4_id                        = chill_effect_+%
|level24_stat4_value                    = 33
|level24_stat5_id                        = freeze_as_though_dealt_damage_+%
|level24_stat5_value                    = 430
|level25                                = True
|level25                                = True
|level25_level_requirement              = 80
|level25_level_requirement              = 80
|level25_damage_effectiveness            = 193
|level25_damage_effectiveness            = 212
|level25_damage_multiplier              = 193.2
|level25_damage_multiplier              = 211.8
|level25_stat_text                      = Base duration is 4.6 seconds
|level25_stat_text                      = Base duration is 4.6 seconds<br>Adds 107 to 160 Cold Damage against Chilled Enemies<br>34% increased Effect of Chill<br>Freezes enemies as though dealing 440% more Damage
|level25_stat1_id                        = base_skill_effect_duration
|level25_stat1_id                        = base_skill_effect_duration
|level25_stat1_value                    = 4600
|level25_stat1_value                    = 4600
|level25_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level25_stat2_value                    = 107
|level25_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level25_stat3_value                    = 160
|level25_stat4_id                        = chill_effect_+%
|level25_stat4_value                    = 34
|level25_stat5_id                        = freeze_as_though_dealt_damage_+%
|level25_stat5_value                    = 440
|level26                                = True
|level26                                = True
|level26_level_requirement              = 82
|level26_level_requirement              = 82
|level26_damage_effectiveness            = 195
|level26_damage_effectiveness            = 214
|level26_damage_multiplier              = 195
|level26_damage_multiplier              = 214.2
|level26_stat_text                      = Base duration is 4.65 seconds
|level26_stat_text                      = Base duration is 4.65 seconds<br>Adds 114 to 172 Cold Damage against Chilled Enemies<br>35% increased Effect of Chill<br>Freezes enemies as though dealing 450% more Damage
|level26_stat1_id                        = base_skill_effect_duration
|level26_stat1_id                        = base_skill_effect_duration
|level26_stat1_value                    = 4650
|level26_stat1_value                    = 4650
|level26_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level26_stat2_value                    = 114
|level26_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level26_stat3_value                    = 172
|level26_stat4_id                        = chill_effect_+%
|level26_stat4_value                    = 35
|level26_stat5_id                        = freeze_as_though_dealt_damage_+%
|level26_stat5_value                    = 450
|level27                                = True
|level27                                = True
|level27_level_requirement              = 84
|level27_level_requirement              = 84
|level27_damage_effectiveness            = 197
|level27_damage_effectiveness            = 217
|level27_damage_multiplier              = 196.8
|level27_damage_multiplier              = 216.6
|level27_stat_text                      = Base duration is 4.7 seconds
|level27_stat_text                      = Base duration is 4.7 seconds<br>Adds 123 to 184 Cold Damage against Chilled Enemies<br>36% increased Effect of Chill<br>Freezes enemies as though dealing 460% more Damage
|level27_stat1_id                        = base_skill_effect_duration
|level27_stat1_id                        = base_skill_effect_duration
|level27_stat1_value                    = 4700
|level27_stat1_value                    = 4700
|level27_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level27_stat2_value                    = 123
|level27_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level27_stat3_value                    = 184
|level27_stat4_id                        = chill_effect_+%
|level27_stat4_value                    = 36
|level27_stat5_id                        = freeze_as_though_dealt_damage_+%
|level27_stat5_value                    = 460
|level28                                = True
|level28                                = True
|level28_level_requirement              = 86
|level28_level_requirement              = 86
|level28_damage_effectiveness            = 199
|level28_damage_effectiveness            = 219
|level28_damage_multiplier              = 198.6
|level28_damage_multiplier              = 218.9
|level28_stat_text                      = Base duration is 4.75 seconds
|level28_stat_text                      = Base duration is 4.75 seconds<br>Adds 131 to 197 Cold Damage against Chilled Enemies<br>37% increased Effect of Chill<br>Freezes enemies as though dealing 470% more Damage
|level28_stat1_id                        = base_skill_effect_duration
|level28_stat1_id                        = base_skill_effect_duration
|level28_stat1_value                    = 4750
|level28_stat1_value                    = 4750
|level28_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level28_stat2_value                    = 131
|level28_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level28_stat3_value                    = 197
|level28_stat4_id                        = chill_effect_+%
|level28_stat4_value                    = 37
|level28_stat5_id                        = freeze_as_though_dealt_damage_+%
|level28_stat5_value                    = 470
|level29                                = True
|level29                                = True
|level29_level_requirement              = 88
|level29_level_requirement              = 88
|level29_damage_effectiveness            = 200
|level29_damage_effectiveness            = 221
|level29_damage_multiplier              = 200.4
|level29_damage_multiplier              = 221.3
|level29_stat_text                      = Base duration is 4.8 seconds
|level29_stat_text                      = Base duration is 4.8 seconds<br>Adds 140 to 210 Cold Damage against Chilled Enemies<br>38% increased Effect of Chill<br>Freezes enemies as though dealing 480% more Damage
|level29_stat1_id                        = base_skill_effect_duration
|level29_stat1_id                        = base_skill_effect_duration
|level29_stat1_value                    = 4800
|level29_stat1_value                    = 4800
|level29_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level29_stat2_value                    = 140
|level29_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level29_stat3_value                    = 210
|level29_stat4_id                        = chill_effect_+%
|level29_stat4_value                    = 38
|level29_stat5_id                        = freeze_as_though_dealt_damage_+%
|level29_stat5_value                    = 480
|level30                                = True
|level30                                = True
|level30_level_requirement              = 90
|level30_level_requirement              = 90
|level30_damage_effectiveness            = 202
|level30_damage_effectiveness            = 224
|level30_damage_multiplier              = 202.2
|level30_damage_multiplier              = 223.7
|level30_stat_text                      = Base duration is 4.85 seconds
|level30_stat_text                      = Base duration is 4.85 seconds<br>Adds 150 to 224 Cold Damage against Chilled Enemies<br>39% increased Effect of Chill<br>Freezes enemies as though dealing 490% more Damage
|level30_stat1_id                        = base_skill_effect_duration
|level30_stat1_id                        = base_skill_effect_duration
|level30_stat1_value                    = 4850
|level30_stat1_value                    = 4850
|level30_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level30_stat2_value                    = 150
|level30_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level30_stat3_value                    = 224
|level30_stat4_id                        = chill_effect_+%
|level30_stat4_value                    = 39
|level30_stat5_id                        = freeze_as_though_dealt_damage_+%
|level30_stat5_value                    = 490
|level31                                = True
|level31                                = True
|level31_level_requirement              = 91
|level31_level_requirement              = 91
|level31_damage_effectiveness            = 203
|level31_damage_effectiveness            = 225
|level31_damage_multiplier              = 203.1
|level31_damage_multiplier              = 224.9
|level31_stat_text                      = Base duration is 4.85 seconds
|level31_stat_text                      = Base duration is 4.85 seconds<br>Adds 155 to 232 Cold Damage against Chilled Enemies<br>39% increased Effect of Chill<br>Freezes enemies as though dealing 495% more Damage
|level31_stat1_id                        = base_skill_effect_duration
|level31_stat1_id                        = base_skill_effect_duration
|level31_stat1_value                    = 4850
|level31_stat1_value                    = 4850
|level31_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level31_stat2_value                    = 155
|level31_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level31_stat3_value                    = 232
|level31_stat4_id                        = chill_effect_+%
|level31_stat4_value                    = 39
|level31_stat5_id                        = freeze_as_though_dealt_damage_+%
|level31_stat5_value                    = 495
|level32                                = True
|level32                                = True
|level32_level_requirement              = 92
|level32_level_requirement              = 92
|level32_damage_effectiveness            = 204
|level32_damage_effectiveness            = 226
|level32_damage_multiplier              = 204
|level32_damage_multiplier              = 226.1
|level32_stat_text                      = Base duration is 4.9 seconds
|level32_stat_text                      = Base duration is 4.9 seconds<br>Adds 160 to 240 Cold Damage against Chilled Enemies<br>40% increased Effect of Chill<br>Freezes enemies as though dealing 500% more Damage
|level32_stat1_id                        = base_skill_effect_duration
|level32_stat1_id                        = base_skill_effect_duration
|level32_stat1_value                    = 4900
|level32_stat1_value                    = 4900
|level32_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level32_stat2_value                    = 160
|level32_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level32_stat3_value                    = 240
|level32_stat4_id                        = chill_effect_+%
|level32_stat4_value                    = 40
|level32_stat5_id                        = freeze_as_though_dealt_damage_+%
|level32_stat5_value                    = 500
|level33                                = True
|level33                                = True
|level33_level_requirement              = 93
|level33_level_requirement              = 93
|level33_damage_effectiveness            = 205
|level33_damage_effectiveness            = 227
|level33_damage_multiplier              = 204.9
|level33_damage_multiplier              = 227.2
|level33_stat_text                      = Base duration is 4.9 seconds
|level33_stat_text                      = Base duration is 4.9 seconds<br>Adds 165 to 248 Cold Damage against Chilled Enemies<br>40% increased Effect of Chill<br>Freezes enemies as though dealing 505% more Damage
|level33_stat1_id                        = base_skill_effect_duration
|level33_stat1_id                        = base_skill_effect_duration
|level33_stat1_value                    = 4900
|level33_stat1_value                    = 4900
|level33_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level33_stat2_value                    = 165
|level33_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level33_stat3_value                    = 248
|level33_stat4_id                        = chill_effect_+%
|level33_stat4_value                    = 40
|level33_stat5_id                        = freeze_as_though_dealt_damage_+%
|level33_stat5_value                    = 505
|level34                                = True
|level34                                = True
|level34_level_requirement              = 94
|level34_level_requirement              = 94
|level34_damage_effectiveness            = 206
|level34_damage_effectiveness            = 228
|level34_damage_multiplier              = 205.8
|level34_damage_multiplier              = 228.4
|level34_stat_text                      = Base duration is 4.95 seconds
|level34_stat_text                      = Base duration is 4.95 seconds<br>Adds 171 to 256 Cold Damage against Chilled Enemies<br>41% increased Effect of Chill<br>Freezes enemies as though dealing 510% more Damage
|level34_stat1_id                        = base_skill_effect_duration
|level34_stat1_id                        = base_skill_effect_duration
|level34_stat1_value                    = 4950
|level34_stat1_value                    = 4950
|level34_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level34_stat2_value                    = 171
|level34_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level34_stat3_value                    = 256
|level34_stat4_id                        = chill_effect_+%
|level34_stat4_value                    = 41
|level34_stat5_id                        = freeze_as_though_dealt_damage_+%
|level34_stat5_value                    = 510
|level35                                = True
|level35                                = True
|level35_level_requirement              = 95
|level35_level_requirement              = 95
|level35_damage_effectiveness            = 207
|level35_damage_effectiveness            = 230
|level35_damage_multiplier              = 206.7
|level35_damage_multiplier              = 229.6
|level35_stat_text                      = Base duration is 4.95 seconds
|level35_stat_text                      = Base duration is 4.95 seconds<br>Adds 176 to 265 Cold Damage against Chilled Enemies<br>41% increased Effect of Chill<br>Freezes enemies as though dealing 515% more Damage
|level35_stat1_id                        = base_skill_effect_duration
|level35_stat1_id                        = base_skill_effect_duration
|level35_stat1_value                    = 4950
|level35_stat1_value                    = 4950
|level35_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level35_stat2_value                    = 176
|level35_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level35_stat3_value                    = 265
|level35_stat4_id                        = chill_effect_+%
|level35_stat4_value                    = 41
|level35_stat5_id                        = freeze_as_though_dealt_damage_+%
|level35_stat5_value                    = 515
|level36                                = True
|level36                                = True
|level36_level_requirement              = 96
|level36_level_requirement              = 96
|level36_damage_effectiveness            = 208
|level36_damage_effectiveness            = 231
|level36_damage_multiplier              = 207.6
|level36_damage_multiplier              = 230.8
|level36_stat_text                      = Base duration is 5 seconds
|level36_stat_text                      = Base duration is 5 seconds<br>Adds 182 to 273 Cold Damage against Chilled Enemies<br>42% increased Effect of Chill<br>Freezes enemies as though dealing 520% more Damage
|level36_stat1_id                        = base_skill_effect_duration
|level36_stat1_id                        = base_skill_effect_duration
|level36_stat1_value                    = 5000
|level36_stat1_value                    = 5000
|level36_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level36_stat2_value                    = 182
|level36_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level36_stat3_value                    = 273
|level36_stat4_id                        = chill_effect_+%
|level36_stat4_value                    = 42
|level36_stat5_id                        = freeze_as_though_dealt_damage_+%
|level36_stat5_value                    = 520
|level37                                = True
|level37                                = True
|level37_level_requirement              = 97
|level37_level_requirement              = 97
|level37_damage_effectiveness            = 209
|level37_damage_effectiveness            = 232
|level37_damage_multiplier              = 208.5
|level37_damage_multiplier              = 232
|level37_stat_text                      = Base duration is 5 seconds
|level37_stat_text                      = Base duration is 5 seconds<br>Adds 188 to 282 Cold Damage against Chilled Enemies<br>42% increased Effect of Chill<br>Freezes enemies as though dealing 525% more Damage
|level37_stat1_id                        = base_skill_effect_duration
|level37_stat1_id                        = base_skill_effect_duration
|level37_stat1_value                    = 5000
|level37_stat1_value                    = 5000
|level37_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level37_stat2_value                    = 188
|level37_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level37_stat3_value                    = 282
|level37_stat4_id                        = chill_effect_+%
|level37_stat4_value                    = 42
|level37_stat5_id                        = freeze_as_though_dealt_damage_+%
|level37_stat5_value                    = 525
|level38                                = True
|level38                                = True
|level38_level_requirement              = 98
|level38_level_requirement              = 98
|level38_damage_effectiveness            = 209
|level38_damage_effectiveness            = 233
|level38_damage_multiplier              = 209.4
|level38_damage_multiplier              = 233.2
|level38_stat_text                      = Base duration is 5.05 seconds
|level38_stat_text                      = Base duration is 5.05 seconds<br>Adds 194 to 292 Cold Damage against Chilled Enemies<br>43% increased Effect of Chill<br>Freezes enemies as though dealing 530% more Damage
|level38_stat1_id                        = base_skill_effect_duration
|level38_stat1_id                        = base_skill_effect_duration
|level38_stat1_value                    = 5050
|level38_stat1_value                    = 5050
|level38_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level38_stat2_value                    = 194
|level38_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level38_stat3_value                    = 292
|level38_stat4_id                        = chill_effect_+%
|level38_stat4_value                    = 43
|level38_stat5_id                        = freeze_as_though_dealt_damage_+%
|level38_stat5_value                    = 530
|level39                                = True
|level39                                = True
|level39_level_requirement              = 99
|level39_level_requirement              = 99
|level39_damage_effectiveness            = 210
|level39_damage_effectiveness            = 234
|level39_damage_multiplier              = 210.3
|level39_damage_multiplier              = 234.3
|level39_stat_text                      = Base duration is 5.05 seconds
|level39_stat_text                      = Base duration is 5.05 seconds<br>Adds 201 to 301 Cold Damage against Chilled Enemies<br>43% increased Effect of Chill<br>Freezes enemies as though dealing 535% more Damage
|level39_stat1_id                        = base_skill_effect_duration
|level39_stat1_id                        = base_skill_effect_duration
|level39_stat1_value                    = 5050
|level39_stat1_value                    = 5050
|level39_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level39_stat2_value                    = 201
|level39_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level39_stat3_value                    = 301
|level39_stat4_id                        = chill_effect_+%
|level39_stat4_value                    = 43
|level39_stat5_id                        = freeze_as_though_dealt_damage_+%
|level39_stat5_value                    = 535
|level40                                = True
|level40                                = True
|level40_level_requirement              = 100
|level40_level_requirement              = 100
|level40_damage_effectiveness            = 211
|level40_damage_effectiveness            = 236
|level40_damage_multiplier              = 211.2
|level40_damage_multiplier              = 235.5
|level40_stat_text                      = Base duration is 5.1 seconds
|level40_stat_text                      = Base duration is 5.1 seconds<br>Adds 207 to 311 Cold Damage against Chilled Enemies<br>44% increased Effect of Chill<br>Freezes enemies as though dealing 540% more Damage
|level40_stat1_id                        = base_skill_effect_duration
|level40_stat1_id                        = base_skill_effect_duration
|level40_stat1_value                    = 5100
|level40_stat1_value                    = 5100
|level40_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level40_stat2_value                    = 207
|level40_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level40_stat3_value                    = 311
|level40_stat4_id                        = chill_effect_+%
|level40_stat4_value                    = 44
|level40_stat5_id                        = freeze_as_though_dealt_damage_+%
|level40_stat5_value                    = 540
|level1_strength_requirement            = 0
|level1_strength_requirement            = 0
|level1_experience                      = 0
|level1_experience                      = 0

Revision as of 17:46, 7 June 2019

Vaal Glacial HammerVaal, Attack, Melee, Strike, Duration, AoE, Cold
Level: (1-20)
Souls Per Use: 15
Can Store 3 Use(s)
Soul Gain Prevention: 4 sec
Attack Damage: (155-200)% of base
Effectiveness of Added Damage: (155-200)%
Hits enemies, converting some of your physical damage to cold damage. It traps enemies with you in a circle of ice so that they can't escape. Requires a Mace or Staff.Deals (155-200)% of Base Damage
60% of Physical Damage Converted to Cold Damage
25% chance to Freeze enemies
35% increased Chill Duration on enemies
Base duration is (3.4-4.35) seconds
Adds (2-75) to (3-113) Cold Damage against Chilled Enemies
(10-29)% increased Effect of Chill
Freezes enemies as though dealing (200-390)% more Damage
Can't be Evaded
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 1
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemVaalGlacialHammer

For the non-Vaal counterpart, see Glacial Hammer.

Vaal Glacial Hammer is a vaal melee attack that hits an enemy with a staff or mace, converting some of the player's physical damage to cold damage and temporarily creating a ring of ice around the targeted enemy.

Skill Functions and Interactions

The circle of ice functions similarly to Frost Wall. Players, monsters and most projectiles can't pass through it.

Gem level progression

LevelRequired LevelRequired StrengthDamage
Effectiveness
Attack
Damage
Base durationBase
Duration
Exp.Total Exp.
110155%155%3.40 sec3.4000
220160%160%3.45 sec3.457070
3416165%165%3.50 sec3.50308378
4722170%170%3.55 sec3.5515541932
51131175%175%3.60 sec3.6066678599
61641180%180%3.65 sec3.652604734646
72050185%185%3.70 sec3.704972584371
82458190%190%3.75 sec3.7595714180085
92867195%195%3.80 sec3.80169595349680
103275200%200%3.85 sec3.85283759633439
113683205%205%3.90 sec3.904539961087435
124092210%210%3.95 sec3.957031281790563
1344100215%215%4.00 sec4.0010612232851786
1448109220%220%4.05 sec4.0520658704917656
1552117225%225%4.10 sec4.1025071107424766
1656125230%230%4.15 sec4.15579893613223702
1760134235%235%4.20 sec4.201508391928307621
1864142240%240%4.25 sec4.252779273556100356
1967148245%245%4.30 sec4.304386973999970095
2070155250%250%4.35 sec4.35242081556342051651
2172159255%255%4.40 sec4.40N/AN/A
2274N/A260%260%4.45 sec4.45N/AN/A
2376N/A265%265%4.50 sec4.50N/AN/A
2478N/A270%270%4.55 sec4.55N/AN/A
2580N/A275%275%4.60 sec4.60N/AN/A
2682N/A280%280%4.65 sec4.65N/AN/A
2784N/A285%285%4.70 sec4.70N/AN/A
2886N/A290%290%4.75 sec4.75N/AN/A
2988N/A295%295%4.80 sec4.80N/AN/A
3090N/A300%300%4.85 sec4.85N/AN/A
3191N/A303%302.5%4.85 sec4.85N/AN/A
3292N/A305%305%4.90 sec4.90N/AN/A
3393N/A308%307.5%4.90 sec4.90N/AN/A
3494N/A310%310%4.95 sec4.95N/AN/A
3595N/A313%312.5%4.95 sec4.95N/AN/A
3696N/A315%315%5.00 sec5.00N/AN/A
3797N/A318%317.5%5.00 sec5.00N/AN/A
3898N/A320%320%5.05 sec5.05N/AN/A
3999N/A323%322.5%5.05 sec5.05N/AN/A
40100N/A325%325%5.10 sec5.10N/AN/A

Threshold jewel

The following threshold jewels augment the skill gem:

  • Shattered ChainsShattered Chains
    Crimson Jewel
    Radius: Medium(10-15)% increased Cold Damage
    With at least 40 Strength in Radius, 20% increased
    Rarity of Items dropped by Enemies Shattered by Glacial Hammer
    The prisoners of the empire raised their shackled hands.
    Begging to be delivered from Corruption.
    The rebellion smote their chains,
    And gave them the freedom to choose corruption for themselves.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.

Video Demonstration

Version History

Version Changes
3.7.0
  • Now converts 60% of physical damage to cold (from 50%).
  • Now adds 2 to 3 cold damage to attacks against chilled enemies at gem level 1, up to 75 to 113 at gem level 20.
  • Now has 10% increased effect of chill at gem level 1, up to 29% at gem level 20.
  • Every strike now freezes enemies as if it were dealing 500% more damage.
1.1.1
  • Introduced to the game.

ru:Леденящий Молот ваал