Vaal Fireball

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Revision as of 20:11, 5 January 2016 by >Qetuth (threshold, skill interactions, description)
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Template:Gem Infobox

For the non-Vaal counterpart, see Fireball.

Vaal Fireball is a vaal gem that launches fireballs in all directions around the character. The fireballs will launch rapidly one at a time rotating clockwise around the player, continuing until all 32 fireballs have been launched.

Skill Functions and Interactions

  • Area of Effect: The radius of the explosion caused by collision (with either an enemy or a terrain obstruction) is affected by all AoE increases. Full spell damage is done to any enemy in range of the explosion. The threshold jewel Rolling FlamesRolling Flames
    Cobalt Jewel
    Limited to: 1
    Radius: Medium
    (10-15)% increased Fire Damage
    With at least 40 Intelligence in Radius, Fireball cannot ignite
    With at least 40 Intelligence in Radius, Fireball has +(30-50)% chance to inflict scorch
    From north to south the sea of fire swept,
    Rolling waves of gorging flame,
    Growing taller and hungrier,
    With every land they consumed.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    causes the radius to increase the further each fireball travels before collision.
  • Piercing: A fireball that pierces an enemy and hits another enemy will only cause the AoE damage effect on the last enemy struck. Any enemies hit by a projectile which successfully pierces or forks will take full spell damage but the projectile won't explode.

Gem level progression

Template:GemLevelTable |- ! 1 | 1 | 0 | 8–11 | 0 | 0 |- ! 2 | 2 | 0 | 9–13 | 70 | 70 |- ! 3 | 4 | 16 | 11–16 | 308 | 378 |- ! 4 | 7 | 22 | 14–22 | 1,554 | 1,932 |- ! 5 | 11 | 31 | 20–30 | 6,667 | 8,599 |- ! 6 | 16 | 41 | 30–45 | 26,047 | 34,646 |- ! 7 | 20 | 50 | 39–59 | 49,725 | 84,371 |- ! 8 | 24 | 58 | 51–76 | 95,714 | 180,085 |- ! 9 | 28 | 67 | 65–98 | 169,595 | 349,680 |- ! 10 | 32 | 75 | 82–124 | 283,759 | 633,439 |- ! 11 | 36 | 83 | 103–155 | 453,996 | 1,087,435 |- ! 12 | 40 | 92 | 128–192 | 703,128 | 1,790,563 |- ! 13 | 44 | 100 | 158–238 | 1,061,223 | 2,851,786 |- ! 14 | 48 | 109 | 195–292 | 2,065,870 | 4,917,656 |- ! 15 | 52 | 117 | 238–357 | 2,507,110 | 7,424,766 |- ! 16 | 56 | 125 | 289–434 | 5,798,936 | 13,223,702 |- ! 17 | 60 | 134 | 351–526 | 15,083,919 | 28,307,621 |- ! 18 | 64 | 142 | 424–636 | 27,792,735 | 56,100,356 |- ! 19 | 67 | 148 | 488–732 | 43,869,739 | 99,970,095 |- ! 20 | 70 | 155 | 560–841 | 242,081,556 | 342,051,651 |- ! 21 | 72 | 159 | 614–921 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 22 | 74 | | 673–1009 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 23 | 76 | | 736–1105 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 24 | 78 | | 806–1209 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 25 | 80 | | 881–1322 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 26 | 82 | | 963–1445 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 27 | 84 | | 1052–1578 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 28 | 86 | | 1149–1723 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 29 | 88 | | 1254–1881 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 30 | 90 | | 1368–2052 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |}

Threshold Jewel

The following threshold jewels augment the skill gem: Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).

Video Demonstration

Version History

Version Changes
2.0.0
  • Now has 50% increased Area of Effect at all Levels. Damage adjusted to compensate for damage adjustements to Fireball.
1.1.0d
  • Vaal Skill soul counts were initially balanced for Merciless difficulty, where there are more monsters. We want them to be easier to use in Normal and Cruel difficulty. We have halved the number of souls required for each skill. In Cruel difficulty, skills require 50% more souls to uses. In Merciless difficulty, they require 100% more (which is the same as before the patch).
1.1.0
  • Introduced to the game.