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  • upon starting the channel and will not reoccur until channelling ends and the skill is used again. Performing a Default Attack also counts as using a skill...
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  • (5-15)% increased Attack Speed 1.2% of Attack Physical Damage Leeched as Life You take 4% of your Maximum Life per second as Physical Damage You take 4% of...
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  • tag: Physical Skills with the attack keyword will do any physical damage of the weapon used and apply the appropriate physical damage passive skills. Some...
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  • more Attack Speed per Frenzy Charge Additional Effects From 1-20% Quality: +(0.1-2)% more Attack Damage per Frenzy Charge +(0.1-2)% more Attack Speed per...
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  • mana use is also affected by cast speed, attack speed, and other speed modifiers such as temporal chains, chills, and Suppressing Fire. By reserving mana...
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  • when you Attack with a Bow, with a 1 second Cooldown (7-12)% increased Attack Speed +(50-70) to maximum Life 5% chance to Blind Enemies on Hit with AttacksMidnight...
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  • increased attack speed with claws. These passive skills grant increased attack speed with daggers. These passive skills grant increased attack speed with maces...
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  • Physical damage is mitigated by armour (against hits) and physical damage reduction. Chaos damage is not elemental, thus "+% to all Elemental Resistances"...
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  • Hit (redirect from Self-damage) (section Self-damage)
    Chaos Damage +(130-150) to maximum Energy Shield (30-50)% faster start of Energy Shield Recharge You take Chaos Damage instead of Physical Damage from Bleeding...
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  • Physical Attack Damage Leeched as LifeAdds (35-50) to (100-125) Physical Damage (10-15)% increased Attack Speed Minions have (10-15)% increased Attack Speed...
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  • Attack (category Damage sources) (section Attack Damage)
    player's default attack is an attack skill that is always available to use. Attacks deal attack damage with hits, and their damage and speed typically uses...
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  • Fire damage (category Damage types) (section Damage taken as Fire Damage)
    fire damage by a percentage. Unique items that convert damage to fire damage. Unique items that add a portion of other damage types as fire damage. Unique...
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  • when you Attack with a Bow, with a 1 second Cooldown (7-12)% increased Attack Speed +(50-70) to maximum Life 5% chance to Blind Enemies on Hit with AttacksMidnight...
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  • Melee Attack Critical Strike Chance Modifiers to Claw Damage also apply to Unarmed Attack Damage with Melee Skills Modifiers to Claw Attack Speed also apply...
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  • Water elemental. Elemental Damage refers to fire damage, cold damage, and lightning damage collectively. Passives or items which refer to elemental damage...
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  • Lightning damage (category Damage types) (section Damage taken as Lightning Damage)
    "Lightning Damage" redirects here. For the passive skill, see Lightning Damage (passive skill). Lightning damage is one of the five damage types and is one...
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  • traps, that damage is inflicted on energy shield first. Physical damage reductions and elemental resistances applies to damage before it is deducted from...
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  • # Physical Damage on a weapon is scaled by #% increased Physical Damage and quality on a weapon, but Adds # to # Physical Damage to Attacks from the ring...
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  • Cold damage (category Damage types) (section Damage taken as Cold Damage)
    count as elemental damage. Hitting an enemy with cold damage can inflict chill. Critical strikes with cold damage can inflict freeze. Cold damage is mitigated...
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  • Chaos damage (category Damage types) (section Damage taken as Chaos Damage)
    chaos damage by a percentage. Unique items that convert damage to chaos damage. Unique items that add a portion of other damage types as chaos damage. Unique...
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  • Movement speed (category Pages with version history for unknown versions) (section Minion Movement speed)
    "Movement Speed" redirects here. For the small passive skill, see Movement Speed (passive skill). Movement speed (often referred to as MS) is a modifier...
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  • item class of two-handed melee weapons that require strength and intelligence and have a x% Chance to Block Attack Damage while wielding a Staff implicit...
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  • Spell (redirect from Spell Damage) (category Damage sources) (section Spell Damage also apply to Attacks)
    spells that can deal damage with hits deal spell damage unless stated otherwise. Spell damage can be specifically mitigated by spell suppression. Main...
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  • tree, and can be removed or replaced at no cost. They grant certain buffs and abilities. Like most other items, jewels can be modified by orbs and are available...
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  • Witch starts with 32 base Intelligence, the highest of any class. The Shadow and Templar start with 23 Intelligence, the Scion with 20, and the Marauder...
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  • one-handed melee weapons that require strength and intelligence and have a x% increased Elemental Damage implicit modifier. Maraketh weapons with this item class...
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  • accuracy and evasion stats of the attacker and defender respectively. Cannot Evade (e.g. Unwavering Stance) does the same, in reverse; all attacks against...
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  • Templar start with 23 Strength, the Scion with 20, and the Ranger, Witch, and Shadow with 14. Strength can be increased by stacking base Strength and/or All Attributes...
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  • The Ranger starts with 32 base Dexterity, the highest of any class. The Shadow and Duelist start with 23 Dexterity, the Scion with 20, and the Marauder, Templar...
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  • Lightning Damage (10-15)% increased Attack Speed 100% of Lightning Damage Converted to Chaos Damage Your Chaos Damage can Shock Hits with this Weapon Shock...
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  • grant cast speed bonuses. These passive skills grant increased cast speed. These passive skills grant increased cast speed and attack speed These passive...
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  • on the talk page. Evading an attack prevents all damage from the attack and other harmful effects including ailments and stun. Spells do not normally check...
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  • Frozen) is an elemental ailment associated with cold that slows action speed by 100%, completely preventing the target from moving, attacking, or using any...
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  • Armour (category Articles with unconfirmed statements) (section Relative Physical Damage Reduction (Base Formula))
    100 damage) To prevent 90% of damage, you need armour 45 times the damage (e.g. 4500 armour for 100 damage) Armour will never prevent more damage than...
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  • See also: List of sceptres This is a list of unique weapons with the Sceptres item class. ru:Список уникальных скипетров...
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  • Shield (category Shields) (section Attack speed while holding shield)
    copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something...
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  • Ignite (category Articles with unconfirmed statements)
    affect the damage of ignite: Damage Damage over Time Elemental Damage Fire Damage Burning Damage Ignite Damage Damage over Time Multiplier Fire Damage over Time...
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  • your granite flask, then you have +30% movement speed and +100% armour. The armour and movement speed mods are different suffixes, so they don't conflict...
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  • Splash (200-240)% increased Physical Damage 1% of Physical Attack Damage Leeched as Life 1% of Physical Attack Damage Leeched as Mana Recover 5% of Life...
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  • one-handed melee weapons that require intelligence and dexterity, have a moderately high base critical strike chance, high base attack speed and have a Grants...
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  • item class of one-handed melee weapons that require intelligence and dexterity, have a high base critical strike chance and also have a x% increased Global...
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  • (161-185) Energy Shield: (201-258)Requires Level 68, 62 Str, 91 IntAdds (13-17) to (29-37) Chaos Damage +(150-200) to maximum Energy Shield +(32-40)% to Cold...
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  • affect swords and axes. Gems LacerateLacerateAttack, AoE, Physical, Melee Level: (1-20) Cost: 8 Mana Attack Speed: 60% of base Attack Damage: (100-154)%...
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  • See also: List of swords This is a list of unique sword type weapons. Main page: List of unique one hand swords Main page: List of unique thrusting one...
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  • Poison (section Damage)
    poison: Damage Damage over Time Damage over Time Multiplier Chaos Damage over Time Multiplier Chaos Damage Poison Damage Physical Damage, Elemental Damage, Cold...
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  • Wand (category Articles with missing files) (section List of skill gems usable with wands)
    Spells and Attacks and its inferior act variants have Adds # to # Lightning Damage to Spells and Attacks implicit, while Opal WandOpal WandWand Physical Damage:...
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  • Block Attack Damage while wielding a Staff 100% increased Physical Damage (5-10)% increased Attack Speed Reflects (22-44) Physical Damage to Attackers on...
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  • See also: List of daggers This is a list of unique dagger class weapons. Main page: List of unique generic daggers Main page: List of unique rune daggers...
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  • (10-15)% increased Attack Speed (180-220)% increased Armour +(60-70) to maximum Life 1% of Attack Damage Leeched as Life You take 450 Chaos Damage per second for...
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  • Channelling, Attack, Lightning, Melee Level: (1-20) Cost: 4 Mana Attack Speed: 160% of base Attack Damage: (95-121)% of base Effectiveness of Added Damage: (95-121)%Requires...
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