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  • separate from evasion and chance to hit, and does not contribute to the calculation. As avoidance still is considered taking a hit, the evasion roll occurs...
    15 KB (1,249 words) - 23:12, 11 May 2024
  • Spell (category Spell (gem tag)) (section Spell Damage also apply to Attacks)
    damage with hits deal spell damage unless stated otherwise. Spell damage can be specifically mitigated by spell suppression. Main page: List of skill gems...
    8 KB (190 words) - 16:53, 12 May 2024
  • related to spell suppression: There are no skill gems that have stats from quality related to spell suppression. Main page: List of spell suppression related...
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  • Stun and Block Recovery. It now has 20% increased Movement Speed (previously 15%), 60-100% increased Armour and Evasion (previously 40-60%), and adds 30-40...
    151 KB (52,046 words) - 02:00, 10 September 2023
  • that is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated.This Spell deals (3-210) to (5-315), plus 4% of...
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  • Kill [1] [2] Evasion and Spell Suppression 12% increased Evasion Rating +4% chance to Suppress Spell Damage [1] [2] [3] [4] [5] [6] Evasion Per Frenzy Charge...
    244 bytes (11 words) - 00:28, 29 May 2023
  • For example, Evasion mitigates Attacks well, so we're introducing Spell Suppression to help Evasion builds protect themselves against Spells. Overarching...
    204 KB (60,693 words) - 20:46, 1 January 2024
  • Use(s)Requires Level 38Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot...
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  • gap to dodge the line. This skill always Ignites, and bypasses all of Block, Dodge, and Spell Suppression. Searing Rune - Tiled rune patterns move across...
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  • increased Spell Damage (40-80)% faster start of Energy Shield Recharge +(30-50) to maximum Life 20% increased Impale Effect 20% chance to Impale on Spell Hit"There...
    470 bytes (31 words) - 15:36, 12 September 2022
  • (217-250) Evasion: (217-250) Energy Shield: (44-51) Movement Speed: -3%Requires Level 70, 60 Str, 60 Dex, 60 IntOf ash and avalanche, in storm and flesh,...
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  • calculated after damage shifts and resistances (if applicable), but before modifiers to damage taken and spell suppression. To prevent one third of damage...
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  • BootsArmour: (169-236) Evasion: (169-236)Requires Level 65, 62 Str, 62 Dex(40-70)% increased Armour and Evasion 10% increased Evasion Rating per Frenzy Charge...
    735 bytes (16 words) - 15:12, 2 January 2023
  • Dodge (redirect from Spell Dodge)
    provides a chance to dodge spell hits from spell suppression modifiers. Before version 3.16.0, the game had both attack dodge and spell dodge. The former is...
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  • 24Casts an aura that reduces cold damage taken and provides freeze and chill immunity to you and nearby allies, and makes hits against nearby enemies ignore...
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  • equipped as helmets. These items can only be found in certain event league and cannot migrate out of the league (this list excludes special editions of unique...
    1 KB (46 words) - 14:02, 8 February 2024
  • than dexterity and intelligence armour. There is no cap on movement speed. Movement speed is beneficial for characters that employ evasion as the primary...
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  • differ significantly. All Replicas have names starting with Replica and symbol in front and at the back of their names. Although these symbols are not mutually...
    3 KB (583 words) - 10:51, 14 December 2023
  • Hand Physical Damage (3-5) to (4-7) Added Physical Damage per 15 Armour or Evasion Rating on Shield +(0-0.6) metres to radius Additional Effects From 1-20%...
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  • perform two crit rolls and keep the lower requirement. Critical strikes from attacks may be downgraded to regular hits by evasion. "Critical Strike Chance"...
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  • Shield and a reliable source of recovery Moderate mitigation or avoidance, including Physical damage reduction, Armour, Block, Spell Suppression Movement...
    20 KB (1,781 words) - 08:09, 30 April 2024
  • defence to his evasion and energy shield from Escape Artist, which they can further augment with leech with Soul Drinker, or spell suppression and energy shield...
    7 KB (200 words) - 05:00, 13 October 2022
  • The wing will be blocked and players cannot enter the wing again. However, Adiyah's portal remains up and players may enter and loot other wings (if any)...
    13 KB (1,390 words) - 23:13, 11 May 2024
  • Use(s)Requires Level 38Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot...
    13 KB (1,309 words) - 11:31, 9 May 2024
  • rolls applying the best result, and Unlucky rolls applying the worst result. Modifiers that specify Damage or when Damaging and luck refer specifically to damage...
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  • highest of any class. The Shadow and Duelist start with 23 Dexterity, the Scion with 20, and the Marauder, Templar, and Witch with 14. Dexterity can be...
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  • them evasion instead. Detect Evil detects distant rare and unique monsters on the minimap and makes your Marks negate the marked target's block and spell...
    3 KB (193 words) - 11:41, 15 December 2023
  • skill that causes spell suppression modifiers to grant spell dodge chance instead, at half their value. Spell dodge prevents spell hits, and is capped at 75%...
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  • support gem cost & reservation multipliers as usual. The Blood Magic Keystone and Arrogance SupportArrogance SupportAura, Support Icon: B Level: (1-20) Cost...
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  • use a Socketed Skill as implicit. This item class can roll both attack and spell related modifiers, while the generic Daggers are able to roll attack mod...
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  • magic or unique. There are no rare flasks, and you cannot corrupt flasks. Only unique flasks can be corrupted, and only through being dropped as corrupted...
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  • increases/reductions, and lastly all more or less multipliers independently: Suppressing the damage: Spell suppression applies, usually halving spell hits and ailments...
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  • Attack and Spell Damage Supported Skills inflict Overpowered for 4 seconds when Blocked Enemies have -(10-20)% chance to Block Attack or Spell Damage from...
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  • Flesh Chain BeltRequires Level 44+(9-20) to maximum Energy Shield+300 to Evasion Rating +(75-80) to maximum Energy Shield +(10-15)% to all Elemental Resistances...
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  • Life and reduced Fire Resistance (30-40)% increased maximum Mana and reduced Cold Resistance (30-40)% increased Global maximum Energy Shield and reduced...
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  • including Physical damage reduction, Armour, Block, Spell Suppression Movement skill to avoid Shaper's beam and both bosses' slams The Elder is assisted by the...
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  • Skitterbot and a Shocking Skitterbot, which will trigger your traps and detonate your mines. Mines detonated by Skitterbots will re-arm and can then be...
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  • damage over time, stats modifying spell damage and attack damage do not apply to poison. Modifiers such as ReapReapSpell, Physical, AoE, Duration Level:...
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  • Exile podcast, GGG-Developers Carl and Rory mentioned that three more Heralds other than the then-released Herald of Ash and Ice were in the works. The names...
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  • Hydrascale GauntletsArmour: (212-305) Evasion: (212-305)Requires Level 59, 45 Str, 45 Dex(100-150)% increased Armour and Evasion +(30-50) to maximum Mana +(10-16)%...
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  • Block: (29-30)% Evasion: (906-1218) Energy Shield: (186-245) Movement Speed: -3%Requires Level 66, 85 Dex, 85 Int+5% chance to Suppress Spell Damage(500-600)%...
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  • +15% chance to Suppress Spell Damage if Equipped Helmet, Body Armour, Gloves, and Boots all have Evasion Rating 100% increased Evasion Rating from Equipped...
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  • true intent, they will decry us, assault us, and try to crush what we have built. We must stand tall, Qotra, and make the future our own." Acquisition Drop...
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  • bigger payout and exclusive rewards. Players can equip Trinkets and train and gear up their Rogues to improve the heisting experience and rewards. Exclusive...
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  • Armour, Block, Spell Suppression Movement skill to traverse between lasers and avoid other abilities - (Teleports like Flame DashFlame DashSpell, Movement,...
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  • Atziri's Step Slink BootsEvasion: (688-792)Requires Level 69, 120 Dex+(20-26)% chance to Suppress Spell Damage 180% increased Evasion Rating +(55-75) to maximum...
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  • Suppress Spell Damage in every aspect, which Alder is the second highest evasion and energy shield values, and have lesser spell suppression. Neither one...
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  • will reward the character with the following bonuses: 6% increased Attack and Cast Speed 10% chance to Avoid Elemental Ailments 6% increased Movement Speed...
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  • to Block: 25% Evasion: (181-209) Energy Shield: (37-43) Movement Speed: -3%Requires Level 62, 85 Dex, 85 Int+3% chance to Suppress Spell Damage Acquisition...
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  • inflict chill. Some skill effects and modifiers, such as Chilled ground and Summon SkitterbotsSummon SkitterbotsTrap, Mine, Spell, Minion, Cold, Lightning, AoE...
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